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The Pub at MMORPG.COM  » The Sandbox Resurrection?

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59 posts found
  Robokapp

Elite Member

Joined: 11/15/09
Posts: 5126

The only luck I had today was to have you as my opponent.

5/04/13 1:03:33 AM#41
Originally posted by krazeek

Eve is slowly losing players but that may change with the next expansion).

it's slowly gaining players according to the graphs, actually.

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 8054

5/04/13 1:23:41 AM#42
Originally posted by Filterheadz
Sandbox games are dead ... wow and the 90% of the gaming market out there has done way to much damage...

No game has "damaged" sandboxes.  Players just want games, and sandboxes were worse games.

Anyone who makes a fun (game-like) sandbox will do quite well.  But a hollow world is not a game (and sometimes isn't even much of a sandbox, if there isn't any "sand" for players to manipulate) and people are far less interested in that type of experience than a content-filled game.

  exdeathbr

Advanced Member

Joined: 4/10/05
Posts: 137

5/04/13 7:21:27 AM#43

The problem about sandbox is that is is just a type of mmorpg. Like 2d fighting games vs 3d fighting games.

So making a sandbox game is not enought, because a sandbox can be alot of different things.

 

Developers make just few sandboxes games. And if they make one you hate, you will need to wait alot of time for another.

Also if they make one, the developers will not get all this userbase that is asking for sandboxes games, because many will not like the game. Some of those develoepers will stop to develop the game and quit with the not so huge userbase and the guys that liked this specific sandbox game will not be able to play it anymore.

  Vorch

Novice Member

Joined: 9/18/11
Posts: 809

5/04/13 7:25:20 AM#44

Being a sandbox does not make a game good; just like being a themepark does not make a game bad.

What I prefer are themeparks with user generated content. The foundry idea from Neverwinter is great in that respect.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  worldalpha

Novice Member

Joined: 11/03/11
Posts: 401

Working hard on WorldAlpha

5/04/13 8:37:21 AM#45
Well, I have a few people mention that our game is Sandbox in nature.  So, I hope we are part of the resurrection! :)

Thanks,
Mike
Working on Social Strategy MMORTS (now Launched!) http://www.worldalpha.com

  Sulaa

Hard Core Member

Joined: 7/13/11
Posts: 1156

5/04/13 9:07:17 AM#46
I have a feeling that many people will be greatly disappointed with what many of upcoming sandbox games have to offer - as I noticed that many people don't read and research exactly what those games will be about.  I am talking about both sandbox players crowd and themepark players crowd.
  Stromm

Apprentice Member

Joined: 4/14/06
Posts: 250

5/04/13 9:12:18 AM#47

I don't mind the concept in principle, I've just never seen it implemented in an appealling way.

 

 

  Hedeon

Apprentice Member

Joined: 1/27/05
Posts: 945

5/04/13 9:46:41 AM#48

I know SOE talk about EQnext being the next big sandbox, but am also certain that after Aug 1st, or after release if they do not show much from the game, there will be people posting on these forums about broken promises...alone the fact that there will be raids, I guess, is enough for some to dismiss it as a sandbox.

am expecting more themepark from EQnext than sandbox, but will see....Aug 1st is only too far away : P

  emistz

Novice Member

Joined: 2/26/11
Posts: 55

 
OP  5/04/13 10:43:29 AM#49
I really hope they stay true to their promises.

  Cor4x

Advanced Member

Joined: 9/22/05
Posts: 243

5/04/13 12:49:53 PM#50

I'm never straight on this:

What is the currently acceptable definition of Sandbox?

I mean, I've heard several different ones. The two most common are:

No guided experience with locations and adventures/quests to do there, but no hand holding. Sometimes you see no fast travel or no maps either.

OR

Nothing in the world but players and nodes to make rocks (or whatever) and build everything in the world. Sometimes with FFA FL PKing involved.

And most also denegrate anything else as a carebear themepark.

I mean, under those two definitions is a LOT of room.

For instance, in the first case, EQ (1) was a sandbox. It certainly (in the beginning) didn't lead you anywhere. You had to look that up online. In essence, this is what everyone is going to do anyway, with that version of Sandbox.

Of course, EQ1's problem was forced grouping, which drove players away to any game that allowed solo play.

 

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 13034

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

5/04/13 2:09:41 PM#51
Originally posted by Filterheadz

Oh please stop tickleling me... do tell 1 just 1 succesful sandbox game other then eve online over the past years ?

Free Realms

Puzzle Pirates

Ultima Online

A Tale in the Desert

 

Cool Crowfall info and speculation - http://www.thewulfden.com/search/label/Crowfall

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 13034

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

5/04/13 2:14:08 PM#52
Originally posted by krazeek

 Eve is slowly losing players but that may change with the next expansion

Let me Google that for you.

Cool Crowfall info and speculation - http://www.thewulfden.com/search/label/Crowfall

  Banquetto

Novice Member

Joined: 10/06/09
Posts: 1040

5/04/13 10:22:02 PM#53

As long as we get a few sandbox games that are more about building sandcastles than they are about kicking sand in other players' faces, I'll be happy.

  Koranian

Novice Member

Joined: 4/12/13
Posts: 2

5/05/13 1:52:48 AM#54
Originally posted by Banquetto

As long as we get a few sandbox games that are more about building sandcastles than they are about kicking sand in other players' faces, I'll be happy.

Couldn't be more on your side even if I thought of this myself!

  sanshi44

Elite Member

Joined: 6/12/09
Posts: 1089

5/05/13 2:07:35 AM#55
Originally posted by aesperus
Originally posted by doodphace
Originally posted by danwest58

Just watch on Nov 5th and 6th at Blizzcon.  

http://www.gamebreaker.tv/mmorpg/blizzards-project-titan-rumors-facts/

Put together the little that is known of Titan like the facts that they will have a dual life plus that housing will be in games with vendors.  

Then take the fact that EQ2 and WOW are both themepark and designed the same way in 2004 its not hard to image or figure out that Blizzard and SOE are going to be releasing the same type of MMO as they did before in 2004.  Just think about it.  They know that Themepark will not work.  

Lol, im sorry, but that is wishfull thinking at its finest....literally nothing released or rumared thus far implies it will be a sandbox, or even close to one.

BTW, the only "housing" they even mentioned is "guild" housing, which also does not indicate sandbox in the least.....Rift has player housing, and is by no means a related to a sandbox.

This ^

Blizzard's legacy has been built off of their ability to copy other games, and polish the crap out of them. Thanks to WoW, they've essentially killed most of their pool to steal from. I don't think we're really going to see much original from WoW on the MMO front (which is what the genre needs). Heck, look at their last major announcement. People got all stoked for a new IP, and what they got was a Magic: The Gathering knock off centered around WoW.

You sir just made my night, glad im not the only one that just sees blizz coping other games before hand, yet to see somthing original from them. Atleast other companies out there like SoE are trying new things which is why ill play any of there games before blizzards.

  sanshi44

Elite Member

Joined: 6/12/09
Posts: 1089

5/05/13 2:10:04 AM#56
Originally posted by danwest58
Originally posted by aesperus
Originally posted by doodphace
Originally posted by danwest58

Just watch on Nov 5th and 6th at Blizzcon.  

http://www.gamebreaker.tv/mmorpg/blizzards-project-titan-rumors-facts/

Put together the little that is known of Titan like the facts that they will have a dual life plus that housing will be in games with vendors.  

Then take the fact that EQ2 and WOW are both themepark and designed the same way in 2004 its not hard to image or figure out that Blizzard and SOE are going to be releasing the same type of MMO as they did before in 2004.  Just think about it.  They know that Themepark will not work.  

Lol, im sorry, but that is wishfull thinking at its finest....literally nothing released or rumared thus far implies it will be a sandbox, or even close to one.

BTW, the only "housing" they even mentioned is "guild" housing, which also does not indicate sandbox in the least.....Rift has player housing, and is by no means a related to a sandbox.

This ^

Blizzard's legacy has been built off of their ability to copy other games, and polish the crap out of them. Thanks to WoW, they've essentially killed most of their pool to steal from. I don't think we're really going to see much original from WoW on the MMO front (which is what the genre needs). Heck, look at their last major announcement. People got all stoked for a new IP, and what they got was a Magic: The Gathering knock off centered around WoW.

Thats why I am betting Titan will take a lot of EQNext's ideas and do them in their own way.  Thats exactly what happened in 2004 with EQ2 and WoW.  Its not hard to figure out they will do what other MMO games are doing just better.  What is the MMO genera doing now?  Sandbox\Hybrid Sandbox Themepark mmo.  What will Blizzard do, copy them and do it better than the rest.  Its hard to see them copying themselves. 

There one thing different between WoW release and EQ next release. SoE is keeping alot of there ingo this time round a secret until the game is closer to release when they were doiing EQ2 on the other hand there were relativly open about what they were doing.

  Scot

Elite Member

Joined: 10/10/03
Posts: 5632

5/05/13 2:40:18 AM#57

Does no one else realise that having seven sandbox MMO's coming out in the same year is not a good thing? If any new MMO is to procure and maintain a player base, having six competitors in your genre does not help.

The "best" will not win unless it is a totally clear winner, which last happened with WoW. So we will be left with sandbox players diluted between these MMOs. None will be a success and sandbox MMOs will then be labeled as "Fail".

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 5126

The only luck I had today was to have you as my opponent.

5/05/13 2:53:28 AM#58
Originally posted by Scot

Does no one else realise that having seven sandbox MMO's coming out in the same year is not a good thing? If any new MMO is to procure and maintain a player base, having six competitors in your genre does not help.

The "best" will not win unless it is a totally clear winner, which last happened with WoW. So we will be left with sandbox players diluted between these MMOs. None will be a success and sandbox MMOs will then be labeled as "Fail".

argument 1: themeparks are still there after more than 6 failures.

 

agument 2: may the best man win. being a sandbox isn't enough. being a good sandbox is.

 

argument 3: the sanbox-fantasy market still awaits its first 3d good mmo. room for a sandbox wow exists.

 

argument 4: sandbox MMOs will labeled as fail if they're fail. I have no problem there.

 

argument 5: I'd rather have players argue which sandbox is best than argue which sandbox is worst.

 

argument 6: if all 7 fail...back to eve we go.

 

  emistz

Novice Member

Joined: 2/26/11
Posts: 55

 
OP  5/05/13 9:17:35 PM#59
Originally posted by Robokapp
Originally posted by Scot

Does no one else realise that having seven sandbox MMO's coming out in the same year is not a good thing? If any new MMO is to procure and maintain a player base, having six competitors in your genre does not help.

The "best" will not win unless it is a totally clear winner, which last happened with WoW. So we will be left with sandbox players diluted between these MMOs. None will be a success and sandbox MMOs will then be labeled as "Fail".

argument 1: themeparks are still there after more than 6 failures.

 

agument 2: may the best man win. being a sandbox isn't enough. being a good sandbox is.

 

argument 3: the sanbox-fantasy market still awaits its first 3d good mmo. room for a sandbox wow exists.

 

argument 4: sandbox MMOs will labeled as fail if they're fail. I have no problem there.

 

argument 5: I'd rather have players argue which sandbox is best than argue which sandbox is worst.

 

argument 6: if all 7 fail...back to eve we go.

 

I'm on board with that.  Let them compete and let the creme rise to the top.  That way we may just have another awesome sandbox to play besides eve online, as opposed to a sandbox that sucks and is barely surviving because of lack of competition.

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