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News & Features Discussion  » [Review] Defiance: Can Fun Overcome Mediocrity?

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93 posts found

Novice Member

Joined: 2/09/13
Posts: 3

5/03/13 10:16:39 AM#21

For me, the real saving grace for this game is the value. B2P for me takes away the guilt of not playing if it were subscription. I will feel OK walking away from Defiance for a month or so and picking back up just before an expansion to gear up and then play the expansion. I did not buy the "Season Pass" since I really want to see what the include in the first expansion.

I do like to believe that Trion is still figuring out where their main player base is. If the console group drops off and the PC folks keep playing, they will begin to cater more towards that crowd. Money talks...

Overall, I'm really enjoying the game. It's got something fun about it. DMKano was right in that it can be almost instant gratification. You can get in close with one of the several types of shotguns, or sit back and snipe.

PvP battlegrounds, with the exception of Shadow War is essentially a mix of cloak and shotguns or bug infectors. They are making some advances in stopping the hackers, but I wish they had built a better client. Now if they would only make the bunny hoppers' feet take 400% more damage...


Advanced Member

Joined: 8/25/06
Posts: 1390

5/03/13 10:21:05 AM#22

nice review.


I agree with all the ratings, except.



the ui social needs a haul redesign or should i say copy over from anysucessful  MMO or game shooter.

Also i see there is no mention of a Borderlands2 take Defiance has borrowed, I expected trion todo it justice considering Borderlands2 is already available for play!!!they really could of taken note from gearbox!


anyhoot- good review and fair.

my rating for the game overall= Fun.





Advanced Member

Joined: 1/29/06
Posts: 635

5/03/13 10:21:38 AM#23
Overall a fair review, but I am surprised that at no stage in the reviewing process was putting damage and other modifiers client side, mentioned.  While "hacking" seems to have slowed a bit, Trion made an extremely big mistake there, and you can still commonly see people setting their damage to 999,999 and running about one shotting things in arkfalls.

Novice Member

Joined: 6/23/05
Posts: 382

5/03/13 10:35:24 AM#24
For me Defiance is a perfect example of mindless fun, there is nothing deep or complex about the game but it's a nice brake from other MMO's. Honestly I could just drive around and run stuff over all day, the weapons are nice as well, not high end FPS but good enough for TPS. It's not something that wil notl be a main MMO for me but it will be there when I want to get away from the MMO grind and blow shtako up!

Because flying a Minmatar ship is like going down a flight of stairs on an office chair while firing an Uzi.


Apprentice Member

Joined: 1/11/13
Posts: 790

5/03/13 10:35:30 AM#25

So the review score doesn't take into account that it's the only TPSMMO on the 360 and PS3 ? Also the fact that it's 1 of only 2 MMO's on the 360 and is it 1 of 3 MMO's on the PS3 ? I would have scored it differently for all 3 platforms personally. Obviously that would probably bump the score down a little for PC ( a vast choice of MMO's on there ) and the score would bump up for 360 and PS3. Otherwise keep up the great work guys!



PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]


Managing Editor

Joined: 7/28/06
Posts: 2147

5/03/13 10:46:57 AM#26

Originally posted by augustgrace

Overall a fair review, but I am surprised that at no stage in the reviewing process was putting damage and other modifiers client side, mentioned.  While "hacking" seems to have slowed a bit, Trion made an extremely big mistake there, and you can still commonly see people setting their damage to 999,999 and running about one shotting things in arkfalls.


"Then there’s the notion that the damage might be handled on the client side of things... yeah, it’s a thing.  But without a fix, the PVP will wind up useless and frustrating forever, as opposed to the incredible fun it can be when it’s rolling on all cylinders."



Apprentice Member

Joined: 3/17/07
Posts: 6701

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

5/03/13 10:51:51 AM#27
This game is poorly done on most aspects. When I was in beta it wasn't even that fun to play. Combat is horrible, art work is horrible and again it is another hold-you-by-the-hand mmo. Too many technical issues at launch for this game to be even remotely successful. 

Advanced Member

Joined: 9/21/04
Posts: 176

5/03/13 11:02:16 AM#28

My bigist problem with the PC version of Defiance is the UI.

I would have to rate the ease of use of the UI as 3. It is a clunky mess were you have to click on many screens just to get to some action  that you want to do.

Ease of understanding the PC UI I would have to rate as Zero.  Other than the short into instructions there is nothing to explain the controls.   The first time I played as normal for a PC game I used ESC to try and leave the game.  This pulled up a menu screen that you had to go through four more screens just to quit the game.  (Did not know of Ctrl-Q at the time to exit the game.)

The poor PC UI and other game bugs have lead to me not playing Defiance very much anymore.


Would have been much better when Trion learned that they would have to keep a game build for each gaming system if they had used the Rift UI instead of the UI they did.


Advanced Member

Joined: 7/09/04
Posts: 3610

If you can't kill it, don't make it mad.

5/03/13 11:09:15 AM#29

Many good points Bill.  Its an honest review, and fairly damning, given how well Trion did with Rift.  Yet again, we see the evils inherent in rushing a game to market, when its obviously not ready.  The tie in with the TV series is no doubt part of that.

The fact that the PC side is an after thought, tells one quite abit about Trions focus.  I'm wondering how well the game will fare, when the next gen consoles come out.   It could turn out to have been a rather poor decision.


Advanced Member

Joined: 8/10/12
Posts: 779

5/03/13 11:14:21 AM#30
This review seems fair. Personally, I regret my purchase. I played it for a couple days, and I doubt I'll log in anytime soon. I found it to be incredibly bland and boring. I really expected better from Trion. Still, as was said, the B2P model at least lets me slip in and out on occasion to see if anything's changed for the better.

Elite Member

Joined: 8/27/04
Posts: 8106

Perhaps tomorrow will be better.

5/03/13 11:31:17 AM#31

The word VISTAS is mentioned as being good,but yo ucan clearly see in the picture that the background is all fogged out,the graphics fall off very quickly and does not lean towards a nice vista.It's not relegated to the the pic,the vistas are weak throughout.

Collective plaza there is very little color,just gray/green/brown.Most of the world is just barren land with trees and a few dotted objects.

I found the Gamespot review to be a little more in depth also having a video alongside the review helps a lot.
Samoan Diamond


Novice Member

Joined: 4/03/13
Posts: 299

5/03/13 11:31:51 AM#32

Personally regret my purchase because of the horrific PC UI.

I can see where where console users would enjoy the game , it's decent.

For a PC game , especially from Trion who I expect better of (Maybe its a sign of why Hartsman left) , it seems like a shoddy port.


Novice Member

Joined: 9/17/06
Posts: 1648

5/03/13 11:55:22 AM#33

Agree with most of the review.


Its rough its UI is atrocious but manageable once you learn the keyboard shortcuts,it feels like your alone outside of co-ops etc but its also the most fun I've had in a video game since the 1st few months of SWG or Planetside 1.   It's an absolute blast and I'm really missing logging on every night for an hour or so as my laptop is back with Toshiba yet AGAIN.



Novice Member

Joined: 2/26/13
Posts: 103

5/03/13 12:04:30 PM#34
Nailed it and its really what a lot of us saw in Beta and elsewhere, reported, feedbacked, bugged and never changed. I'm hoping that Trion learns from this and that their San Diego studio refuses to do any more tight deadline games.

Apprentice Member

Joined: 3/14/12
Posts: 1954

5/03/13 12:29:35 PM#35
6.6 is too high. Defince is 5 at best.
By the way BILL...this is the best detialed review i have ever read on  You are becoming my favorite when it comes to opinions about MMOS.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney


Novice Member

Joined: 8/30/08
Posts: 4889

5/03/13 12:38:06 PM#36

I agree with the review for the most part. The only thing I really disagree with is the lack of importance put on fun. It's something most MMO's fail to consider and for me it's why I've left most recent MMO in a month or less. 

The first question that should be asked is of course "Is it fun and or entertaining?". 

For developers they have to consider if a game, mechanic, and even the content they are adding is going to be fun and or entertaining for their intended player base. If the answer is no then there really is no point in continuing with the current design.  You've start off with an uphill battle where you have to continually try and back track and make things fun. You have to continually add content that acts as a carrot on a stick that promises fun will soon come. As in the intial design and development it is easy to lose sight of fun when trying to fix a game and make it fun later. 

Polish, additional content, etc. are all much easier to add after a game is out than adding in fun is. 

If the core of the game is fun, them I have always felt my purchase was a good one and I'm more than happy to wait for things to get smoothed out and more stuff to be added to the game. If a game fails to deliver that fun then I feel my money was wasted and no, I won't be sticking around waiting for things to be fixed. SWTOR offered a great number of features and mechanics, it also had a massive story and depth. The problem was it was only slightly entertaining for a short while. It lacked fun. Same with numerous other MMOs to launch in recent years. They can offer me the world for the box price, a nominal monthly fee, or for what ever I'm willing to spend on the cash shop but... if they don't offer me fun then there simply is nothing for me there. 


Even games like APB and CO that I find fun I can't bring myself to play much because they hender the fun in the name of profits and I haven't loaded eaither up in several months. 


Fun for me is the most important thing in gaming, if it isn't fun then whats the point? Defiance delivered where it counted in my book. Its one of a few on my very short list of good MMOs . More polish and content are easy to add down the road. 


Apprentice Member

Joined: 8/30/06
Posts: 52

5/03/13 12:41:24 PM#37
the show is horrible but I am digging the game. I mean i know it has a lot of issues but I am honestly havign fun with it. Maybe the thrill of havign a machine gun that lights things on fire just hasn't lost its novelty yet. That said I am pretty casual about my game time with this (power lvl 479) so for a guy like me that didn't make a mad dash to end game (or lack of from what I hear) its still occupying me quite well when I finally have the chance to sit down and play. No sub makes it even more enjoyable.

Advanced Member

Joined: 1/29/06
Posts: 635

5/03/13 12:46:55 PM#38
Originally posted by BillMurphy

Originally posted by augustgrace

Overall a fair review, but I am surprised that at no stage in the reviewing process was putting damage and other modifiers client side, mentioned.  While "hacking" seems to have slowed a bit, Trion made an extremely big mistake there, and you can still commonly see people setting their damage to 999,999 and running about one shotting things in arkfalls.


"Then there’s the notion that the damage might be handled on the client side of things... yeah, it’s a thing.  But without a fix, the PVP will wind up useless and frustrating forever, as opposed to the incredible fun it can be when it’s rolling on all cylinders."


Sorry, missed that :p

The game is good fun if you don't look too deep, but it definitely feels like Trion used interns or fresh devs to cut costs.  Lots of rookie mistakes.  Hopefully the A team was simply reassigned to Archeage.


Apprentice Member

Joined: 1/21/12
Posts: 688

5/03/13 1:07:18 PM#39

Originally posted by augustgrace

Originally posted by BillMurphy

Originally posted by augustgrace

Overall a fair review, but I am surprised that at no stage in the reviewing process was putting damage and other modifiers client side, mentioned.  While "hacking" seems to have slowed a bit, Trion made an extremely big mistake there, and you can still commonly see people setting their damage to 999,999 and running about one shotting things in arkfalls.


"Then there’s the notion that the damage might be handled on the client side of things... yeah, it’s a thing.  But without a fix, the PVP will wind up useless and frustrating forever, as opposed to the incredible fun it can be when it’s rolling on all cylinders."


Sorry, missed that :p

The game is good fun if you don't look too deep, but it definitely feels like Trion used interns or fresh devs to cut costs.  Lots of rookie mistakes.  Hopefully the A team was simply reassigned to Archeage. may have a point there


Elite Member

Joined: 4/03/08
Posts: 1310

The more you know, the more you know you don't know.

5/03/13 1:24:09 PM#40

Been playing this for about a week now. While it may not be a full fledged MMO in many respects, it is still a fun game. Not perfect. Not terrible....just fun. Been playing with friends and having a lot of fun with them.

My only real complaint is the fact that there are few (to none) explanations of some things such as modding weapons or what "contracts" are all about. It can be figured out but takes a lot of time away from just playing and doing.

My overall score would be more like around 7 or 7.5.

Let's party like it is 1863!

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