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EVE Online

EVE Online 

Jita (General)  » What would encourage you to start playing EVE?

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302 posts found
  chaintm

Advanced Member

Joined: 7/02/04
Posts: 980

"Shutting down threads sense 2004"

4/28/13 2:10:40 PM#201
Originally posted by Krematory
Originally posted by Four0Six

 1. I am not interested in joing a 10 year old game that awards xp based on time of account.....To my eyes I am forever 10 years behind.

2. (red) I read too much bad bad bad publicity about the Goons and other corps making it very un-fun and exclisionary. Where the (red) comes in is that the OP is right out of the gate calling others stupid, making me wonder if all the publicity I see about the Goons is actually an acurate portrayal of EVE.

1. I think you don't get it.

2. Yeah, you don't.

Nah he gets it, you just don't want to give it up and that is the core problem of eve.

Not that I or anyone would expect a long time player to give up anything, but giving up the chance for others to become great as your character? No Way! Not in Our EvE! That's exactly how I read the response (any response) against changing the fundimental time sink that eve is.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Bookah

Novice Member

Joined: 2/04/10
Posts: 241

"you are not prepared!"

4/28/13 2:16:01 PM#202

I fit the bill of someone they would want to target, i play sub MMO's and love sc-fi/space sim.

I have tryed EVE a couple times and its a bit of daunting game to get started in, coming from themeparks.

I am allways realy impressed with the visuals and obvious depth of the game but feel a little lost.

 

I propse a series of videos that do a little hand holding for players who came up playing themepark  MMO's maybe just give them a road map of possible progression's and make these video accesssable in game.

This would help me in my next crack @# EVE online

  Koroshiya

Elite Member

Joined: 6/18/05
Posts: 248

Live with love, and love will find you.

4/28/13 2:26:51 PM#203

The only thing that would encourage me to play eve again is if they dropped the capital ship fights and went back to battleships and lower combat, dunno... just lost interest when SNIGG went from pirates to alliance humpers, alliance was fun at the peak of my time during RIT seige but it got boring...  

 

most people seemed to do complexes in capitals and gave up on pirating so I ended up ratting in 0.0..  meh.  

“The people that are trying to make the world worse never take a day off , why should I. Light up the darkness” – Bob Marley

  ulula

Novice Member

Joined: 6/05/12
Posts: 29

4/28/13 2:31:09 PM#204

What would encourage you to start playing EVE?

i dont know ... may be a virtual reality dogfighting game on Oculus Rif  like that

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3213

"A very special kind of stupidity"

 
OP  4/28/13 4:44:33 PM#205
Originally posted by Bookah

I fit the bill of someone they would want to target, i play sub MMO's and love sc-fi/space sim.

I have tryed EVE a couple times and its a bit of daunting game to get started in, coming from themeparks.

I am allways realy impressed with the visuals and obvious depth of the game but feel a little lost.

 

I propse a series of videos that do a little hand holding for players who came up playing themepark  MMO's maybe just give them a road map of possible progression's and make these video accesssable in game.

This would help me in my next crack @# EVE online

There are quite a few videos like this to be found on youtube, but an index of some kind would be pretty useful, I agree.

But really, the best way? Start a trial, do the tutorials, get involved. Don't worry about losing pixels, just do it.

Give me liberty or give me lasers

  User Deleted
4/28/13 8:23:21 PM#206
Originally posted by Malcanis
Originally posted by asmkm22
I'd play if there were things to do other than fly spaceships around and mine.  Ground combat or something would be nice.

There's this other game you should maybe know about...

You mean the crappy PS3 exclusive that's nothing more than an FPS?  No thanks.

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3213

"A very special kind of stupidity"

 
OP  4/28/13 11:49:18 PM#207
Originally posted by Koroshiya

The only thing that would encourage me to play eve again is if they dropped the capital ship fights and went back to battleships and lower combat, dunno... just lost interest when SNIGG went from pirates to alliance humpers, alliance was fun at the peak of my time during RIT seige but it got boring...  

 

most people seemed to do complexes in capitals and gave up on pirating so I ended up ratting in 0.0..  meh.  

C1-4 wormholes have few or no capitals in them. It's almost exclusively subcaps, in small-med sized groups.

Give me liberty or give me lasers

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3213

"A very special kind of stupidity"

 
OP  4/28/13 11:50:00 PM#208
Originally posted by asmkm22
Originally posted by Malcanis
Originally posted by asmkm22
I'd play if there were things to do other than fly spaceships around and mine.  Ground combat or something would be nice.

There's this other game you should maybe know about...

You mean the crappy PS3 exclusive that's nothing more than an FPS?  No thanks.

So you want ground combat but you don't want an FPS?

 

You're hard to please.

Give me liberty or give me lasers

  Tadzio

Novice Member

Joined: 3/11/09
Posts: 104

4/29/13 7:15:55 AM#209

I played EVE for 3 years, left during MonocleGate, had four accounts I believe.

I was thinking about coming back to the game like 4 times since I left.

 

What would make me come back, I think, would be more diverse gameplay. Obviously, It's not something you can do in one month with 20 devs.

Planetary Interaction sounded good, until I actually played it... But I think the idea behind it was pretty neat.

Then, when I think about it, adding more systems to the game is a pretty bad idea since it adds even more complexity, which turns newbies away, and won't happen since they apparently refocused to polishing current systems.

 

I tried it all pretty much, the most notable being:

0.0 in small-ish sov-holding alliance - was pretty fun, but what kept me playing there for 2 years wasnt the game, but the people. After political situation got stale, it felt like a chore... Our FCs were at fault too

Highsec, including t2 production - I loved it, shit-ton of money was made, but POS interface was HORRIBLE, and the reason I stopped doing it after about a year

I also tried wormholes, fun as hell, but in the end, you're shooting NPCs, so I left about 3 months and 5b in the wallet (Apocrypha best expansion)

 

To recap my incoherent rambling, the reason I won't come back, is because everything is combat-oriented in the end, and game eats a lot of time, if you want to play it seriously, and not in ''I'm mining in highsec, I know the shit'' way.

I would love some semi-casual thing to do, which would endorse player interaction in some kind of meaningful way. Maybe they should just rework PI from a ground up.

 

Is there something *small* that would make me come back? No, probably no.

Sorry~

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1641

4/29/13 7:17:41 AM#210
Originally posted by Tadzio

I played EVE for 3 years, left during MonocleGate, had four accounts I believe.

I was thinking about coming back to the game like 4 times since I left.

 

What would make me come back, I think, would be more diverse gameplay. Obviously, It's not something you can do in one month with 20 devs.

Planetary Interaction sounded good, until I actually played it... But I think the idea behind it was pretty neat.

Then, when I think about it, adding more systems to the game is a pretty bad idea since it adds even more complexity, which turns newbies away, and won't happen since they apparently refocused to polishing current systems.

 

I tried it all pretty much, the most notable being:

0.0 in small-ish sov-holding alliance - was pretty fun, but what kept me playing there for 2 years wasnt the game, but the people. After political situation got stale, it felt like a chore... Our FCs were at fault too

Highsec, including t2 production - I loved it, shit-ton of money was made, but POS interface was HORRIBLE, and the reason I stopped doing it after about a year

I also tried wormholes, fun as hell, but in the end, you're shooting NPCs, so I left about 3 months and 5b in the wallet (Apocrypha best expansion)

 

To recap my incoherent rambling, the reason I won't come back, is because everything is combat-oriented in the end, and game eats a lot of time, if you want to play it seriously, and not in ''I'm mining in highsec, I know the shit'' way.

I would love some semi-casual thing to do, which would endorse player interaction in some kind of meaningful way. Maybe they should just rework PI from a ground up.

 

Is there something *small* that would make me come back? No, probably no.

Sorry~

You have been playing this game the wrong way and couldn't be more wrong.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  CKPlayGame

Apprentice Member

Joined: 4/04/13
Posts: 29

4/29/13 7:18:44 AM#211
Originally posted by Malcanis

I'm looking for ideas to take to CCP. I'm not interested in stupid stuff like "Change EVE into being a PvE grind4epix" or ideas that would take 50 devs 2.5 years to implement, but small, developmentally affordable things that would help people who are attracted to EVE but ran into this roadblock or that dead end.  Basically, stuff to smooth the path into the game.

To give an example of the kind of stuff I'm after: I had an idea to reform the NPC corps. At the moment, if you're not in a player corp, you default into an NPC corp which you don't even get to choose.  I'd like to see NPC corps offer some small bonuses/penalties, advantages/drawbacks, restrictions/opportunities that basically make this NPC corp a natural choice for miners, that NPC corp a good choice for haulers, and so on.  This would mean that people who don't want to be in a player corp, or just haven't managed to get into one that they like yet will still be in a community of people with similar interests.  As well as having like-minded players to talk to, this would make for a good basis for new corps to be formed from.

 

a complete fresh server with no server transfer

  Tadzio

Novice Member

Joined: 3/11/09
Posts: 104

4/29/13 7:19:23 AM#212

Why is that? I had fun for 3 years or so.

I left because of MonocleGate and the fact game was stale after 3 years of playing.

I'm pretty sure if they didn't fuck up during that summer, I would still be playing

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1641

4/29/13 7:24:01 AM#213
Originally posted by jtcgs
Originally posted by Malcanis

I'm looking for ideas to take to CCP. I'm not interested in stupid stuff like "Change EVE into being a PvE grind4epix" or ideas that would take 50 devs 2.5 years to implement, but small, developmentally affordable things that would help people who are attracted to EVE but ran into this roadblock or that dead end.  Basically, stuff to smooth the path into the game. 

 There really isnt outside of creating a new universe where PvP is optional.

Without that all new players must whore themselves for protection...right now the biggest roadblock for new players is the fact that the entire game is controlled by vets and they stand NO CHANCE against them. Its too hard to just log in and get into the game. Its the same thing in all FFA PvP games, once the game has been out for a while, new players get the short end of the stick.

you have been playing WOW too long.

 

EVE is about taking the inititative, you think vets run your alliance and tell you what to do? That's because YOU have been complaining too much without doing anything....that's the easiest way.

You want to be a leader? Start learning the game; start leadiing fleets or lead corporations of your own and build your own empire.

EVERY leader staretd like thise....back in 2008 there were some players whining about the same thing, but they got spanked, started to take the initiative and became fleet commanders, made their own corporations, took them into an alliance, helped build that alliance up to LEADING that alliance among the 2003 vets.

But it's easier to complain doing nothing and waiting for your corp leader to hand you all the reigns because you think you're entitled to it.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  pihlssite

Novice Member

Joined: 7/05/06
Posts: 210

5/01/13 9:12:08 AM#214

WiS walk in stations full blown as promised by ccp nothing less.
will make eve in size as wow ..

  NetSage

Hard Core Member

Joined: 3/20/10
Posts: 1027

5/01/13 7:25:51 PM#215
Eve will never be the size of WoW.  Walk in Stations will be nice but at the same time will always be kind of a fluff feature.
  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3213

"A very special kind of stupidity"

 
OP  5/02/13 3:03:44 AM#216
Originally posted by CKPlayGame
Originally posted by Malcanis

I'm looking for ideas to take to CCP. I'm not interested in stupid stuff like "Change EVE into being a PvE grind4epix" or ideas that would take 50 devs 2.5 years to implement, but small, developmentally affordable things that would help people who are attracted to EVE but ran into this roadblock or that dead end.  Basically, stuff to smooth the path into the game.

To give an example of the kind of stuff I'm after: I had an idea to reform the NPC corps. At the moment, if you're not in a player corp, you default into an NPC corp which you don't even get to choose.  I'd like to see NPC corps offer some small bonuses/penalties, advantages/drawbacks, restrictions/opportunities that basically make this NPC corp a natural choice for miners, that NPC corp a good choice for haulers, and so on.  This would mean that people who don't want to be in a player corp, or just haven't managed to get into one that they like yet will still be in a community of people with similar interests.  As well as having like-minded players to talk to, this would make for a good basis for new corps to be formed from.

 

a complete fresh server with no server transfer

 

So basically you're A-OK with the idea of vets having an advantage, your only issue is that you're not one of them?

Give me liberty or give me lasers

  Resetgun

Novice Member

Joined: 2/06/04
Posts: 473

5/03/13 4:54:13 AM#217

I did play EvE-online in beta and then occasionally couple months periods (at least one or two years in total). I have been member of at least 7 different corps, I have enough ISK to buy any ship or equipment I want and I have enough skills for piloting and controlling equipment. I know how to make money, I know economy game. Only way for me to go forward is to join some hardcore 0.0 corp. I have absolutely no interested to do that, because I absolutely doesn't have interested to work for some fag, who likes to give stupid orders and then stupidity lose his (I mean corp's)  titan in some meaningless fight.

If you want me back, give me alternative. Give me something do as solo player who doesn't have any interested to do theme park quests/missions or collect achievements. Walking inside station was looking pretty good - would have offered something else do do awhile running number in excel sheet. Could have been fun, if that would have offered some minigames and social interaction. Faction vs. faction warfare is actually pretty good addition for soloplayers like me - just find big enough zerg, follow it and have some fun (only problem is that you can't do any of your normal business when doing that). Other changes made to EvE recently (planetery interaction, countless changess to player owned starbases and DUST) are locked behind 0.0 corp doors.

PS: Also kill bots (mining and trading).

"I know I said this was my last post, but you my friend are a idiotic moron." -Shadow4482

  LordEbola

Novice Member

Joined: 3/03/11
Posts: 49

5/03/13 4:56:26 AM#218
space pandas
  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

5/03/13 5:07:04 AM#219
An intuitive UI that doesn't require an hour of customization to make the game playable in groups.
  NetSage

Hard Core Member

Joined: 3/20/10
Posts: 1027

5/03/13 9:15:24 AM#220
Originally posted by redcapp
An intuitive UI that doesn't require an hour of customization to make the game playable in groups.

Well the UI is getting updated in either the next expansion or the one after that I think.(Actually on second thought I think they might be slowling rolling it out over multiple expansions.  And, the UI isn't that hard to navigate imo it's just different than most MMOs.)

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