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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Dont Waste Your Time/Money

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59 posts found
  FelixMajor

Apprentice Member

Joined: 12/27/07
Posts: 323

4/30/13 6:52:16 PM#21

I bought it last week.  Spend about 2 hours trying to get the download working.  Finally got it working and it downloaded at 200kb's max.  Took all night to download.  Finally got it running, logged in and played up until that first portal you get to and the game kept crashing.  Tried a bunch of things, wouldn't work until eventually the launcher wouldn't even connect to the servers.  Spent another hour trying to figure out how to create a ticket.  Couldn't figure it out as their FAQs don't lead to any real answer.

 

Sent an email to the non account customer service, still haven't gotten a reply.  At this point I don't really care whether I would enjoy the game or not.  There is plenty of other games out there that are enjoyable.

 

I would say to those of you out there who are on the fence about getting it, hold off.  Let them get their shit together.

  Raxeon

Advanced Member

Joined: 7/10/10
Posts: 2044

4/30/13 9:39:30 PM#22
Originally posted by FelixMajor

I bought it last week.  Spend about 2 hours trying to get the download working.  Finally got it working and it downloaded at 200kb's max.  Took all night to download.  Finally got it running, logged in and played up until that first portal you get to and the game kept crashing.  Tried a bunch of things, wouldn't work until eventually the launcher wouldn't even connect to the servers.  Spent another hour trying to figure out how to create a ticket.  Couldn't figure it out as their FAQs don't lead to any real answer.

 

Sent an email to the non account customer service, still haven't gotten a reply.  At this point I don't really care whether I would enjoy the game or not.  There is plenty of other games out there that are enjoyable.

 

I would say to those of you out there who are on the fence about getting it, hold off.  Let them get their shit together.

not everyone has the same issues as you

  cenen7

Apprentice Member

Joined: 10/06/11
Posts: 48

4/30/13 10:17:11 PM#23

it's not themepark at all.   Unless you're racing others for prowess you don't need to focus on a single feat.  I haven't attempted a feat and have unlocked many just doing my own thing.  I'm at 6k, probably behind the pvp-focused players, but there is  a lot to do.

Probably even more to do in a good clan.  I 've bveen soloing mostly and focused on craft.

 

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1237

4/30/13 10:20:38 PM#24
Do waste your time and money if its a game you enjoy....lol. It's not for everybody but defiently not a waste of time and money. The first DF was some of the most epic memories I've ever had in a MMO in my 20+ years of gaming

"I play Tera for the gameplay"

http://www.youtube.com/watch?v=O-2paFdRw_U

  injenu

Novice Member

Joined: 10/28/11
Posts: 143

Hardcore Masochist (Full Loot FFA PvP player)

4/30/13 11:57:44 PM#25

The worst lag you'll experience is in Lyran, as it seems to be the most populated hub in the game.  Outside of that, game runs perfectly, and the graphics are actually pretty good.  Like at night, it really gets dark enough where you have to pay more attention to your surroundings, lest you run into another player. 

Either way, I would definitely suggest getting this game asap as you probably want to get into the groove of things prior to when all hell breaks loose with sieges and territory disputes. 

 

 

  Wizlock23

Novice Member

Joined: 10/10/09
Posts: 113

5/01/13 12:05:17 AM#26

HAHA why does anyone waste any time trying to argue any reasonto this guy..the game has been out like 2 weeks and he is already saying the typical stuff that everyone bitches about with every game that comes out and they do not like.... how is it that no one can play a game and apprciate it for what it is, not what it is NOT. If you do not like it thne walk away, no one is making you do anything against your own will. 

 With that being said, the game is very fun for me ...i feel addicted to a game again...a feeling i have not had for a while with MMO's

 

 

 

p.s --the game has had MANY updates in just two weeks since it has been out officaly, what else could u possibly ask from a developer ?!    This again is the whole  GIVE ME GIVE ME GIVE ME mentality, 

 

 Av has done a grea job with DFUW- and i suggest anyone give it a try,  it break away from the same ole same ole...worth giving it a go IMO

  DavisFlight

Advanced Member

Joined: 9/25/12
Posts: 2369

5/01/13 12:10:33 AM#27
Originally posted by synsy

The game has lots of potential, but just like Darkfall 1, it falls short. This game, just like Darkfall 1, will die due to horrible community relations and lack of proper updates to the game.

The game is so full of imbalances that it really just isn't fun. It is no longer a sandbox mmo as it is typically described. It is a themepark mmo with imbalanced classes that introduces some sandbox elements.

If you're on the fence with this game, I'd say wait it out until Aventurine proves that they're capable of addressing issues with the game and are capable of actually releasing meaningful patches. The downside is by the time (if they actually do) they decide to release updates to the game everyone will be over 70k prowess (already countless players between 30-60k prowess range) and will be a complete waste of time for newbs to try and join the game.

 

Edit: I'd also like to point out that during the preorder phase, Aventurine stated for months that the game's subscription price would be $10 a month. Just before release they ninjad the monthly fee back to $15. This is a prime example of how this company works. Also, with the amount of bugs and lack of support from the developers, this game in no way is deserving of a premium $15 fee.

There have been daily updates, Darkfall 1 did not die, and it was always going to be 15 a month.

  PeZzy

Advanced Member

Joined: 3/08/04
Posts: 117

5/01/13 12:36:59 AM#28

I can't justify paying $15/month for the thrill of full loot or losing everything to a crash to desktop. The "sandbox" elements are very shallow. With DF1, I was always at work during seige time and I suspect the same will happen with the "new" version. I can't see this game offering much entertainment value. When people realize that ganking harvesters is more profitable than harvesting, the game mechanics will fall apart - or they will make huge alliances and have a boring time.

  Aragon100

Elite Member

Joined: 2/06/08
Posts: 2167

5/01/13 6:16:21 AM#29
Originally posted by akiira69
Originally posted by synsy

The game has lots of potential, but just like Darkfall 1, it falls short. This game, just like Darkfall 1, will die due to horrible community relations and lack of proper updates to the game.

The game is so full of imbalances that it really just isn't fun. It is no longer a sandbox mmo as it is typically described. It is a themepark mmo with imbalanced classes that introduces some sandbox elements.

If you're on the fence with this game, I'd say wait it out until Aventurine proves that they're capable of addressing issues with the game and are capable of actually releasing meaningful patches. The downside is by the time (if they actually do) they decide to release updates to the game everyone will be over 70k prowess (already countless players between 30-60k prowess range) and will be a complete waste of time for newbs to try and join the game.

 

Edit: I'd also like to point out that during the preorder phase, Aventurine stated for months that the game's subscription price would be $10 a month. Just before release they ninjad the monthly fee back to $15. This is a prime example of how this company works. Also, with the amount of bugs and lack of support from the developers, this game in no way is deserving of a premium $15 fee.

I love how you can write something like this about a game that isnt even a month old yet. Since your crystal ball says this game is a failure can you tell us at which patch its going to fail at? Or how about the date that Adventurine is going to shut down the servers? No MMO within its first 30 days is bug free and i mean NO MMO. So for you to say its failure while not giving it 6 months to iron out the major problems shows how naive you are in the development of online games.

The game was to be released november 2012. Was just some minor fixes needed claimed Aventurine, "2 weeks to release" was the word.

6 months later it was released with many missing features that were supposed to be in the game.

Why did Aventurine lie to us?

I dont support liers.

  Mors.Magne

Elite Member

Joined: 3/02/07
Posts: 1264

5/01/13 7:18:58 AM#30
Originally posted by synsy

The game has lots of potential, but just like Darkfall 1, it falls short. This game, just like Darkfall 1, will die due to horrible community relations and lack of proper updates to the game.

The game is so full of imbalances that it really just isn't fun. It is no longer a sandbox mmo as it is typically described. It is a themepark mmo with imbalanced classes that introduces some sandbox elements.

If you're on the fence with this game, I'd say wait it out until Aventurine proves that they're capable of addressing issues with the game and are capable of actually releasing meaningful patches. The downside is by the time (if they actually do) they decide to release updates to the game everyone will be over 70k prowess (already countless players between 30-60k prowess range) and will be a complete waste of time for newbs to try and join the game.

 

Edit: I'd also like to point out that during the preorder phase, Aventurine stated for months that the game's subscription price would be $10 a month. Just before release they ninjad the monthly fee back to $15. This is a prime example of how this company works. Also, with the amount of bugs and lack of support from the developers, this game in no way is deserving of a premium $15 fee.

If you play DFUW with the intention of wanting politics / relationships with real people and PvP (in a fantasy / medieval setting) it's the no. 1 game for you.

If you're playing it for some other reason, there are probably better games on the market.

The rest of DFUW - scenery, treasure maps, crafting, acheivements, and PvE are just little diversions really.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6479

5/01/13 7:23:42 AM#31
Originally posted by synsy
Originally posted by Arenthas
They've been releasing patches every day. That's a lot more to say than other companies. It's refreshing to play a traditional full loot sandbox mmo in todays modern age of themeparks.

This is not a sandbox mmo. It is a themepark mmo with some sandbox elements. There is even a quest system in place which serves as the fastest way to progress.

 

Is the orange true?

  Realbigdeal

Advanced Member

Joined: 9/28/08
Posts: 1636

5/01/13 7:29:23 AM#32
Originally posted by bcbully
Originally posted by synsy
Originally posted by Arenthas
They've been releasing patches every day. That's a lot more to say than other companies. It's refreshing to play a traditional full loot sandbox mmo in todays modern age of themeparks.

This is not a sandbox mmo. It is a themepark mmo with some sandbox elements. There is even a quest system in place which serves as the fastest way to progress.

 

Is the orange true?

It's a feat system and it's nothing like a quest at all since you're free to start where ever you want and you don't to talk to an npc that will ask you to kill 30 rat only to return to him when youre done.

Instead,y ou start a new character. You kill the strongest mob in game right away and trust me it's possible. Once you killed that for the first time, you unlock a feat and you must kill it 30 times first. Once you done that, you gain prowess points and a lot of it. You use prowess point to level up your stats or skills individually.

C:\Users\FF\Desktop\spin move.gif

  Mors.Magne

Elite Member

Joined: 3/02/07
Posts: 1264

5/01/13 7:29:29 AM#33

I think everyone's looking for the perfect MMORPG - a combination of:

 

> Ultima Online's fantasy world - with strong themepark and free-form play.

> Darkfall's atmosphere of excitement when venturing out.

> WoW's humour, pet collecting, mods, and vast lands.

> Minecraft's sandbox (this is the only true sandbox - let's be honest).

> Eve Online's politics.

> A plan for future development, such as 3D glasses.

 

But this game doesn't exist yet.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6479

5/01/13 7:55:47 AM#34
Originally posted by Realbigdeal
Originally posted by bcbully
Originally posted by synsy
Originally posted by Arenthas
They've been releasing patches every day. That's a lot more to say than other companies. It's refreshing to play a traditional full loot sandbox mmo in todays modern age of themeparks.

This is not a sandbox mmo. It is a themepark mmo with some sandbox elements. There is even a quest system in place which serves as the fastest way to progress.

 

Is the orange true?

It's a feat system and it's nothing like a quest at all since you're free to start where ever you want and you don't to talk to an npc that will ask you to kill 30 rat only to return to him when youre done.

Instead,y ou start a new character. You kill the strongest mob in game right away and trust me it's possible. Once you killed that for the first time, you unlock a feat and you must kill it 30 times first. Once you done that, you gain prowess points and a lot of it. You use prowess point to level up your stats or skills individually.

Ok thank you.  That's better than traditional questing. It seems more organic. This also supports those who speak of grinding though. 

 

What if I started on that tough mob killed him once then moved on to something else? I wouldn't get the feat, but would I still gain some prowess? Do you get prowess for pvp?

  trash656

Novice Member

Joined: 10/18/05
Posts: 364

It is easier to Fight for Principles then it is to Live up to them.

5/01/13 8:23:59 AM#35
Originally posted by akiira69
Originally posted by synsy

The game has lots of potential, but just like Darkfall 1, it falls short. This game, just like Darkfall 1, will die due to horrible community relations and lack of proper updates to the game.

The game is so full of imbalances that it really just isn't fun. It is no longer a sandbox mmo as it is typically described. It is a themepark mmo with imbalanced classes that introduces some sandbox elements.

If you're on the fence with this game, I'd say wait it out until Aventurine proves that they're capable of addressing issues with the game and are capable of actually releasing meaningful patches. The downside is by the time (if they actually do) they decide to release updates to the game everyone will be over 70k prowess (already countless players between 30-60k prowess range) and will be a complete waste of time for newbs to try and join the game.

 

Edit: I'd also like to point out that during the preorder phase, Aventurine stated for months that the game's subscription price would be $10 a month. Just before release they ninjad the monthly fee back to $15. This is a prime example of how this company works. Also, with the amount of bugs and lack of support from the developers, this game in no way is deserving of a premium $15 fee.

I love how you can write something like this about a game that isnt even a month old yet. Since your crystal ball says this game is a failure can you tell us at which patch its going to fail at? Or how about the date that Adventurine is going to shut down the servers? No MMO within its first 30 days is bug free and i mean NO MMO. So for you to say its failure while not giving it 6 months to iron out the major problems shows how naive you are in the development of online games.

Gamers like you are the reason why I see more and more people not liking gamers in general, the public look at us like a pack of 20 - 40 year olds that act like 9 year olds who sit around getting angry and fat with no social skills or friends in real life. Who cares if the guy doesn't like the game. He's allowed to not like the game, not everyone is going to like the same games you do. I like Darkfall, and I don't agree with all his points, but that doesn't mean that you should insult the guy's intellegence with your snarky remarks like he's an idiot just because he has a differn't taste then you. Not everyone has a University degree in Online Gaming Development like you claim to be. Most Gamers are casual gamers who have lives outside of the computer and may not be aware or be informed how games are developed. Grow up.

  BlueTiger33

Novice Member

Joined: 2/25/13
Posts: 169

5/01/13 8:26:45 AM#36

I totally agree with OP. I got into OB due to all the sandbox carebears hyping it up.

 

What a fail, can't say I'm not a little bit relieved. :-)


I will never support freeloaders, no more subsidized gaming.
My Blog

  huxflux2003

Novice Member

Joined: 4/10/13
Posts: 26

5/01/13 9:26:07 AM#37

Seriously, don't waste time and money. The game isnt up to par not only to todays standards, but wouldnt stand a chance against DAOC or even Asherons Call.

 

You have been warned!

  huxflux2003

Novice Member

Joined: 4/10/13
Posts: 26

5/01/13 9:49:07 AM#38
Originally posted by bcbully

Ok thank you.  That's better than traditional questing. It seems more organic. This also supports those who speak of grinding though. 

 

What if I started on that tough mob killed him once then moved on to something else? I wouldn't get the feat, but would I still gain some prowess? Do you get prowess for pvp?

 

OK, so:

 

WoW's system: You talk to an NPC, he gives you a small (sometimes interesting/funny) story, and tells you to kill 12 murlocs -> bad/lame/boring/themepark

 

DFs system: There is noone to talk to, just a list in the GUI. You need to go and kill 200 birds -> sanbox/interesting/innovative.

 

 

Makes absolute sense.

 

 

  Aragon100

Elite Member

Joined: 2/06/08
Posts: 2167

5/01/13 10:37:52 AM#39
Originally posted by huxflux2003
Originally posted by bcbully

Ok thank you.  That's better than traditional questing. It seems more organic. This also supports those who speak of grinding though. 

 

What if I started on that tough mob killed him once then moved on to something else? I wouldn't get the feat, but would I still gain some prowess? Do you get prowess for pvp?

 

OK, so:

 

WoW's system: You talk to an NPC, he gives you a small (sometimes interesting/funny) story, and tells you to kill 12 murlocs -> bad/lame/boring/themepark

 

DFs system: There is noone to talk to, just a list in the GUI. You need to go and kill 200 birds -> sanbox/interesting/innovative.

 

 

Makes absolute sense.

 

 

Havent thought about it that way but your right, it's about the same actually.

Amazing. 

  PeZzy

Advanced Member

Joined: 3/08/04
Posts: 117

5/01/13 10:55:04 AM#40
Every MMO has a time sink.
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