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General Discussion  » Official post - when questing in other faction's zones won't even be able to see other faction's players.

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277 posts found
  Eir_S

Advanced Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

4/30/13 12:48:17 AM#41
Originally posted by Shadowguy64

Much crying about nothing. What would you do if you could see the other faction and unable to PvP.  /wave? 

the point

your head

This stupid, messed up system is the result of crying about something ELSE.

  Po_gg

Elite Member

Joined: 5/12/10
Posts: 2046

4/30/13 1:12:43 AM#42
Originally posted by Eir_S

Now she knows how KOTOR fans felt when SWTOR was released.

:) 

yep, TESO seems to run a similar course, the only difference is that with TOR there was a huge hype with only a few voices of "this won't be KotOR" and only flopped after the first few months (I have 2 boxes...).

With TESO on the other hand, pretty much everyone's dissatisfied, both ES fans and the (handful of :) ) DAoC fans, for different reasons ofc.

So far I heard / red positive toned "waiting for it" statements only from the middle-ground mmo players, who are not DAoC-ers but like some pvp, and not ES-ers either except maybe played a bit Skyrim or Oblivion. I admit I envy them a bit sometimes, it'd be nice to look on TESO without any expectations, too bad I'm an ES fan since Arena...

  Dogblaster

Apprentice Member

Joined: 3/14/12
Posts: 505

4/30/13 1:19:59 AM#43

Really?

Now I think teso probably wont be nothing more than fail mmo eso rip off that has to milk as much money as possible before everyone realize it sucks ... I dont want to play anything like swotr again and I DONT really care about story in mmorpgs and I am not willing to play hundered of hours of story to realize, theres nothing more than that ..

So when exactly mmorpgs turned to be more about story than about big living world?

 

Nah thanks.

  emperorwings

Hard Core Member

Joined: 12/25/06
Posts: 1366

4/30/13 1:23:59 AM#44
Don't like phasing (except in runescape farming maybe?) lol runescape. Anyways, I think this is a bad idea.

This isn't a signature, you just think it is.

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

4/30/13 1:26:28 AM#45
This game is already set up to fail it seems. Good way to take player interaction out of the equation.
  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

4/30/13 2:01:51 AM#46
Originally posted by Eir_S
Originally posted by tkreep
I know why they are making an instanced version of each faction land because their "MEGA"server is not as "MEGA" as they want people to believe lol.

Reminds me of Sega's "Blast Processing" in the 16-bit console wars.  It's just an empty buzzword.

"Hey gamers, how many of those other MMO's let you play with the entire playerbase on one server??"

Reality: 2 thirds of them are in other instances, or phased as though they're in separate channels, thus the term is utterly pointless, but watch and see... staunch ESO supporters will put it on the list of good features or innovations when its neither.

in other games with seperate severs you get to play with 1/10,  1/20,  1/50,  the population.  how is playing with 1/3 worse?

I think the prostitute mod corrupted your game files man. -elhefen

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

 
OP  4/30/13 2:48:20 AM#47
Originally posted by Shadowguy64

Much crying about nothing. What would you do if you could see the other faction and unable to PvP.  /wave? 

Why yes actually, I would like to be able to do that.  :)  Talk about immersion breaker when you are questing around in another person's zone and they literally don't even seem to exist.  Perhaps it isn't for you and you don't care, but I do.

  Eir_S

Advanced Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

4/30/13 2:49:31 AM#48
Originally posted by muffins89
Originally posted by Eir_S
Originally posted by tkreep
I know why they are making an instanced version of each faction land because their "MEGA"server is not as "MEGA" as they want people to believe lol.

Reminds me of Sega's "Blast Processing" in the 16-bit console wars.  It's just an empty buzzword.

"Hey gamers, how many of those other MMO's let you play with the entire playerbase on one server??"

Reality: 2 thirds of them are in other instances, or phased as though they're in separate channels, thus the term is utterly pointless, but watch and see... staunch ESO supporters will put it on the list of good features or innovations when its neither.

in other games with seperate severs you get to play with 1/10,  1/20,  1/50,  the population.  how is playing with 1/3 worse?

You're right, but it's not really 1/3, not when you factor in all the phasing on top of the faction invisibility.  How many people in an area will you actually see and be able to play with?

I think the devs themselves stated, this is a more a multiplayer ESO than an MMORPG.  Of course, then there's still the matter of being on the same instance of a questline if you don't want your friends to be invisible too.  It's a mess.

"Come play on our MEGA server and don't read that fine print"

  Anthur

Hard Core Member

Joined: 3/05/10
Posts: 626

4/30/13 2:55:17 AM#49

This gets silly. I liked the system how it was in DAoC with seperated PvE realms. So the first approach from TESO which was more or less the same was ok for me.

But this very "artificial" new feature that you can visit the zones of other alliances only at max level and you only see members of your alliance there is ... yeah ... just too artifical imo. It breaks immersion and doesn't feel right at all.

If you want to open every realm for everyone why not just put in a pvp flagging option then ?

  Hahhns

Novice Member

Joined: 1/07/07
Posts: 215

4/30/13 3:11:23 AM#50

I like this and I am a very big PVper, but the fact that I will lvl to max as fast as possible to get to the other zones  would  be bad if there was pvp. I would be able to kill all the lower lvl guys and grief, just like in WOW where griefers would kill players then camp the body.

 

 

It is a great way to keep pvp in the pvp only area and let players play the game.

  Rhazmuz

Hard Core Member

Joined: 12/29/12
Posts: 209

They say you are what you eat.. But I dont remember eating a fu**ing legend!

4/30/13 3:13:29 AM#51
Have no issues with this, will be a great game.
  crasset15

Advanced Member

Joined: 12/12/12
Posts: 168

4/30/13 3:31:02 AM#52

Does this mean "real endgame" will take place in some other faction's area, just because we went there later than our own zone?  If endgame as Daggerfall covenant means I have to spend most of my time in Ebonheart pact area, because the resources there are higher level, then it's a dealbreaker.

They should really take the enemy territory or spy approach with this. You would have a unique set of missions in enemy area, with the chance of being caught by the enemy while doing your tasks. This just doesn't make any logical sense. If people want to experience all 3, they can roll alts. Why do you have to solve this issue in a way that breaks the setting's immersion and believability for a lot of people?

  eldaris

Apprentice Member

Joined: 6/21/06
Posts: 332

4/30/13 5:16:31 AM#53

I was ok with seeing players from enemy faction when questing in their areas but hated the idea ,which was launched at some point, of being able to quest together with the enemy faction players.
It would have destroyed any sense of faction loyalty to be able to quest with some player then fight them in pvp later on.
Not a big fan of phasing but since this system don't allows enemy players to quest together ,it's ok with me.
Could be that they use this system because if everyone who helps killing an npc gets experience from it and you are in same phase with the enemy players,killing the same monster, both would end with xp ,which would be like questing together.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

4/30/13 5:20:29 AM#54
Yeah chums in pve, enemies in pvp - does not work at all.

See the spectacular cluster***** of both tsw and rift pvp.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

4/30/13 5:25:08 AM#55
Anthur
What they should do is drop this mega server bullshit and copy daocs server model of core / coop / ffa servers.

Then the people that want faction pride roll on a core server
And the people who want to play their orc with their wifes elf play on the coop server
And the people who want to go around killing people in their own lands and have guild vs guild play on the ffa server.

Everyone is happy then.

This megaserver idea is really stupid, it doesn't work in sto, it doesn't work in tsw.
  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10718

I think with my heart and move with my head.-Kongos

4/30/13 6:15:33 AM#56


Originally posted by Eir_S

Originally posted by baphamet funny how people pretend they just found out about this just so they can have an excuse to rage. it really does suck for people that were so misinformed to actually believe this would be a sandbox or an open pvp game.
Bad ideas are still bad even if you don't know about them yet.



Funny how people assume something is a bad idea because they don't like it.

I can not remember winning or losing a single debate on the internet.

  Maelwydd

Hard Core Member

Joined: 2/26/09
Posts: 1169

4/30/13 6:31:41 AM#57
Originally posted by lizardbones

 


Originally posted by Eir_S

Originally posted by baphamet funny how people pretend they just found out about this just so they can have an excuse to rage. it really does suck for people that were so misinformed to actually believe this would be a sandbox or an open pvp game.
Bad ideas are still bad even if you don't know about them yet.


Funny how people assume something is a bad idea because they don't like it.

 

How else would you classify an idea you don't like other then bad?

  Maelwydd

Hard Core Member

Joined: 2/26/09
Posts: 1169

4/30/13 6:37:20 AM#58

Problem here is, they decided to build the house out of paper. Doesn't matter how many rooms you add, how many floors, how many bathrooms...when the wind starts blowing and the rain starts falling the house becomes a soggy mess.

They decided the 3 fatcion DAOC model was the best way to design the game and everything else is based on it and that is why no matter what they do people do not like it. Now DAOC might be a good design but for a TES MMO? IMO no, it is the wrong design.

But they have chosen their path and they ultimately will have to live with the results, good or bad. I hope for their sake it isn't as bad as I suspect it might be.

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

4/30/13 6:40:14 AM#59
Originally posted by SlyLoK

Old information.

Questing in the other factions territory will be like leveled content from previous TES games providing more PvE content and rewards. Dont see the problem other than those that only want to go into the other factions area to gank low level players.

WHHHIIIINNNNE - I want go to be able to explore all territories with one character! - ZOS : OK here you go have fun - WHHHIIIINNNNNE - What I really meant was that I wanted to gank lowbies! - ZOS : Not happening.

Cant please the haters who complain about everything.

'Haters' who as you put it 'WHHIIIINNNE' are mostly just people with opinions you don't care for.

Why don't you engage with them without the insults?

  immodium

Hard Core Member

Joined: 11/03/07
Posts: 1304

4/30/13 6:43:59 AM#60
Originally posted by Maelwydd

Problem here is, they decided to build the house out of paper. Doesn't matter how many rooms you add, how many floors, how many bathrooms...when the wind starts blowing and the rain starts falling the house becomes a soggy mess.

They decided the 3 fatcion DAOC model was the best way to design the game and everything else is based on it and that is why no matter what they do people do not like it. Now DAOC might be a good design but for a TES MMO? IMO no, it is the wrong design.

But they have chosen their path and they ultimately will have to live with the results, good or bad. I hope for their sake it isn't as bad as I suspect it might be.

There is no right or wrong decision in what a TES mmo should be be.

IMO a TES MMO should be more PvP based than PvE based.

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