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The Pub at MMORPG.COM  » Metacritic scores not accurate or reliable for mmo's or other games? Evidence says otherwise.

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52 posts found
  Zorgo

Elite Member

Joined: 12/05/05
Posts: 2156

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

4/27/13 8:43:44 PM#41
Originally posted by Margulis

 But I've got to tell you, I've yet to see a single AVERAGED USER REVIEW score for any game on that site that I didn't think was pretty much right on the money.  

 

 

"Your honor. The prosecution will today prove beyond a shadow of a doubt that Metacritic is reliable and accurate.

If it please the court, I would like to submit to evidence, exhibit A: My opinion.

Please note how it coincides with metacritics. 

I rest my case."

 

 

  Brenelael

Guide

Joined: 10/19/06
Posts: 3915

Pointing out the Obvious to the Oblivious since 2006

4/27/13 9:05:49 PM#42
Originally posted by nariusseldon
Originally posted by Brenelael

The only way you are going to know if a game is what you personally consider good is to try it yourself. If you let Metacritic or anyone else for that matter determine your game purchases you may miss out on some games that got lower scores but you personally may like a lot. Don't let a low score anywhere deter you from trying a game you personally think looks interesting.

 

While everyone should make up their own mind, reviews give good information. Don't look at the number. Read the facts & impression.

If a reviewer said the game a good variety of terrain, and the world is big .. that is probably true. And then you can decide if you like those facts about the game or not.

I agree but this thread isn't about the actual reviews. It's about the numbers associated with them and far to many people will judge a game based purely off of what scores it got either from critics or users. This is a mistake and a lot of people miss out on some really great games. I agree that reading the actual reviews is a good way not only to judge a game but also to judge the reviewer which is equally important. The best way to judge a game however is to try it yourself as only you can decide if the game is a good fit for your personal tastes.

 

Bren

while(horse==dead)
{
beat();
}

  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

4/27/13 9:09:35 PM#43
Originally posted by Wylf
I agree with the OP, generally the results are very close to how I would rate the games. There are of course some exceptions, but those occur rarely.  I have found that Metacritic is a useful tool in deciding what games to play.

I agree with this. The critic scores tend to be garbage but the user scores are generally pretty close to my own. 

  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

4/27/13 10:53:29 PM#44
Originally posted by Axehilt
  • Dragon Age 1: (Disagree with user rating) Combat put me to sleep, so despite the fantastic game world I couldn't enjoy it and didn't finish.  
  • Dragon Age 2: (Disagree) Combat was finally fun, and the story just as enjoyable!  Much better than the original!
  • Sim City: (Disagree)  Perfect example of gamers being stupid.  Apart from a bad launch day, Sim City has kept me very addicted and is honestly probably the best city-builder game of all time.  As a fan of the genre (and someone who has made city-builders professionally in the past), I feel it's a fantastic game deserving of much better than the internet's irrational wrath.
  • SWTOR: (Agree) While the rating is a little lower than how much fun I had, the complete lack of mob variety really hurt this game.  It didn't help that grouping was a massive pain too, when all I really wanted to do was group most of the time.
  • GW2: (Agree) Yeah, 8.0 sounds about right.
  • TSW: (Agree)
  • ME1: (Agree) Fantastic game, although rough compared to later installments.
  • ME3: (Disagree) The best game of the series given a 4.7 just because of a weak ending?  Perfect example of gamers being stupid.
  • Defiance: (Agree)  While fun, it didn't really keep me playing.  Although it's also a perfect example of gamers rejecting innovation, so don't complain when the next 10 MMORPGs are WOW copies again ;)
  • RIFT: (Disagree)  This game was considerably better than a 7.3.  It's solidly the third best MMORPG ever made, behind CoH and WOW.

Making city builders professionally doesn't mean shit if they were crap. Which games did you work on?

Also, everyone hating Sim City must objectively mean its not fun because you have argued billions of times that games which are popular like WoW must be good or so many people wouldn't enjoy them.

  Battlerock

Hard Core Member

Joined: 12/12/11
Posts: 731

4/27/13 10:57:25 PM#45
World of Warcraft 10 out of 10 and the only game that owns up to it. Im not a fanboy and I don't have a subscription. it's the truth though.
  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

4/28/13 12:06:26 AM#46
Originally posted by Cuathon

Making city builders professionally doesn't mean shit if they were crap. Which games did you work on?

Also, everyone hating Sim City must objectively mean its not fun because you have argued billions of times that games which are popular like WoW must be good or so many people wouldn't enjoy them.

As I still work for the company I made the two city-builders in, I choose not to reveal them due to wanting to remain free from company association in a forum.  But thanks for the personal attack!

Also it seems you still fail to understand long-term subscriptions as being a loud and clear indicator of customer demand, compared with box sales (and reviews).  It's simple and I've explained it many times.

  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

4/28/13 2:28:16 AM#47
Originally posted by Axehilt
Originally posted by Cuathon

Making city builders professionally doesn't mean shit if they were crap. Which games did you work on?

Also, everyone hating Sim City must objectively mean its not fun because you have argued billions of times that games which are popular like WoW must be good or so many people wouldn't enjoy them.

As I still work for the company I made the two city-builders in, I choose not to reveal them due to wanting to remain free from company association in a forum.  But thanks for the personal attack!

Also it seems you still fail to understand long-term subscriptions as being a loud and clear indicator of customer demand, compared with box sales (and reviews).  It's simple and I've explained it many times.

Repeated purchases of games from the same series are just as good as subscriptions.

[mod edit]

"Guys the growing size of the games market proves that old games are bad. Ubiquitous internet, removal of nerd stigma for more casual games, the ballooning marketing budgets of AAA products? Fuck that. Its all because of superior game design. And god dammit Draw Something is too an MMO, stop being so uptight with labels."

  Sulaa

Novice Member

Joined: 7/13/11
Posts: 830

4/28/13 4:42:09 AM#48
Originally posted by Axehilt
Originally posted by Sulaa

Game scorings were evolving for a long time into higher and higher scores.  In 90's 7/10 was good score, now it's considered average,  9/10 was very rare 10/10 almost unheard of.  Now 9/10 is expected.    It's nothing surprising = it's business after all.   Thing is that and because of higher and higher hype and huge marketting campaign had lead to polarization and strong negative scoring as well.   

I would not over-fixate on 'over-fixation' point you bring. People usually desciribe few things whenever they score negative or positive.   This is hardly true only for negative poins of a game. 

Mob thing you mentioned.  Go to other scoring communities and you'll have diffrent scores.  It does not have anything to do with 'miniority vs majority' - popular games do get smashed and other popular games do get praised, similar with lesss popualr games.  It's about whenever you agree with current group of users using metarcritic or not.

I dunno, in the late 80s and early 90s one of the very first criticisms I had was 5 wasn't "average" by any stretch, and that it was mostly just 8s and 9s.  Doesn't really seem that different from nowadays.

My concerns about the review systems aren't for myself.  I buy all sorts of games, and hardly give reviews a passing glance; I think perhaps 1-in-20 games I will check a review or metacritic score for.

My concerns are more for players who haven't figured out that reviews are mostly meaningless.  I'm concerned that companies like Maxis put out a fantastic product and that due to one tiny slip-up the community hyper-fixates on they actually see hundreds of thousands of fewer sales because of poor reviews.  You're right that it's not just an issue with negative reviews, and that reviews can also be abnormally positive (Bioshock Infinite was a great game, but the Metacritic rating puts it noticeably higher than it really deserves.  Honestly, a few well-placed negative critiques of the ending to Bioshock Infinite could've had a drastic impact on the scores it received, considering the whole ME3 debacle.)

Well maybe it was just diffrent depenant on country.

In 90's in my country in example game magazines generally were not giving 10/10 AT ALL.  Current most popular game magazine - (that started few years later than other mind you) did not give 10/10 for first few (3 I think) years of it's existence to any game.   Yes 5/10 was not cosnidered average, but 6/10 was,  7/10 was preety good, 8/10 was very good 9/10 was exceptional and was rarely given - there were magazines issues with no game that got 9/10.

Simcity definately don't deserve 1.9, that's too low but for me it's not fantastic product. It's very far from fantasic product, so I definately don't have as big problem with this score as you do.  

As for other people making their purcharse decisions based on either very low scores or very high scores.  Well that will happen. Not much you can do about it.   Good game getting lower sales because of low scores is bad, but bad / average game getting super high sales because of super high scores that generate hype train is just as bad from my purely gamer point of view.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1479

4/28/13 4:46:15 AM#49
Originally posted by Axehilt
  • RIFT: (Disagree)  This game was considerably better than a 7.3.  It's solidly the third best MMORPG ever made, behind CoH and WOW.

User experiences and taste varies, because personally I tried and played those 3 mentioned here and they don't even appear in my personal top 30, I played God knows how many MMOs, those 3 don't even measure up to swtor imho lol, and that's a awful bad mmo.

 

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  tawess

Elite Member

Joined: 3/24/05
Posts: 1708

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4/28/13 4:49:33 AM#50

i guess that you could in theory do a calculation on all the data on metacritic and then run it to get a new average then form this avedrage you could re-rate the games in order to get a proper average.

 

The thing is you see... Happy content customers rarley take the time to do reviews of.. well anything. Otoh irrate or angry customers tend to do just that in order to get "vindication" and when they do they tend to be overly harsh.

 

Because of this the only thing metacritic is really good for is judging the fandom reaction to something if you are to lazy to visit a forum.

 

By the same token the users tend to call gaming magazines/sites "bought" and that in their mind makes the "proffesional" opinion void.

 

So if user-scores are bad and magazine scores are bad... what does that make metacritic... Yeah.

This have been a good conversation

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

4/28/13 9:21:57 AM#51
Originally posted by Muke

User experiences and taste varies, because personally I tried and played those 3 mentioned here and they don't even appear in my personal top 30, I played God knows how many MMOs, those 3 don't even measure up to swtor imho lol, and that's a awful bad mmo. 

*I'm now posting in a thread where SWTOR was called "better than WOW, CoH, and RIFT"*

Trololol!

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

4/28/13 9:28:01 AM#52
Originally posted by Cuathon

Repeated purchases of games from the same series are just as good as subscriptions.

[mod edit]

They're nowhere near "just as good".  Subs are an ongoing continuous cost.  The second someone stops having fun, they stop subscribing.  Box sales are mostly about hype and only weakly influenced by a company's prior box sales.

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