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Neverwinter

Neverwinter 

General Discussion  » So, what do you say about Neverwinter now?

6 Pages « 1 2 3 4 5 6 » Search
101 posts found
  Cetra

Advanced Member

Joined: 3/05/04
Posts: 371

4/27/13 3:54:29 AM#21
The graphics are actually not bad. The world is nicely done. I often take a pause to admire the scenery and environment as i travel to new places.
  Faelsun

Novice Member

Joined: 6/23/07
Posts: 482

4/27/13 6:22:54 AM#22
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 881

4/27/13 6:55:59 AM#23
Originally posted by Faelsun
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

No, Your skills are on cooldown but ou have a hell of a lot fewer abilities.  One of the reasons I'm not too keen on the compbat is how their too fee.  Sure there are some class mechanics like stealth and divine power but even then only 3 (or 4?) abilities with moderate cooldowns and 2 lengthy cooldowns is dumbdown simplistic combat not matter how you wanna try to look at it.  Left n Right mouse buttons are nothing more than autoattacks.

Spammy is not the case though.  I'd say a good pace of hitting abilities but too limiting imo.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 881

4/27/13 6:57:23 AM#24
Originally posted by Cetra
The graphics are actually not bad. The world is nicely done. I often take a pause to admire the scenery and environment as i travel to new places.

The bug eye effect drive me nuts in the models.  Eyes are WAY to friggin big with the glaring whites or whatever you call that part of the eye to the point that its disturbing.

  stragen001

Hard Core Member

Joined: 1/09/09
Posts: 1737

Mr Flibble is VERY cross

4/27/13 7:09:05 AM#25
Originally posted by jarzium

i won't say it's worth the $200 i paid for early access, but it's a lot of fun. (and definitely more worth than paying $100 for defiance)

i can't remember the last time i was so excited for a game launch. the only thing that i dislike will be the combat system, since you can't move and fight at the same time. but apart from that, i'm having such a blast. 

 

This killed it for me right here. Was downloading it to prepare for the Open Beta. Now I know I wont like this game so have cancelled the download.

Being rooted during combat is what put me off of Tera, and has now put me off of Neverwinter. 

Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/27/13 8:41:45 AM#26
Originally posted by stragen001
Originally posted by jarzium

i won't say it's worth the $200 i paid for early access, but it's a lot of fun. (and definitely more worth than paying $100 for defiance)

i can't remember the last time i was so excited for a game launch. the only thing that i dislike will be the combat system, since you can't move and fight at the same time. but apart from that, i'm having such a blast. 

 

This killed it for me right here. Was downloading it to prepare for the Open Beta. Now I know I wont like this game so have cancelled the download.

Being rooted during combat is what put me off of Tera, and has now put me off of Neverwinter. 

i don't like it on ranged classes but melee works fine.. i'd still give it a shot.. especially the rogue.. lots of fun

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Draemos

Novice Member

Joined: 2/20/10
Posts: 1459

4/27/13 8:47:15 AM#27
Originally posted by neorandom
im having a blast.  havent had this much fun in over a year.

Agreed.  It's just an extremely fun game.  

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2992

4/27/13 8:52:44 AM#28
Originally posted by simmihi
Well, the game is what i've expected, not much more, not much less - a decent way to burn some time. What intrigues me is this eary access to beta. Really, early access to beta? What's next, a beta for the beta? I wonder where this is going.

I'm with you on this. We're getting early access to beta's.. beta 'weekends'.. alphas (the REAL betas) going on full time behind weekend betas..

It's just dumb marketing bullshit.

If there's no character wipe and the cash shop is in full flow... this game is NOT in beta. It's the release. The 'unfinished' release.

Saying that, I'm not trying to bash the game.. just the industry as a whole. I know loads of companies are doing this now. I hated the game when I played the 'beta' weekends.. but I'll try it again in 2 days for the open beta (release) and will give it another chance.

  Draemos

Novice Member

Joined: 2/20/10
Posts: 1459

4/27/13 8:53:21 AM#29
Originally posted by furbans
Originally posted by Faelsun
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

No, Your skills are on cooldown but ou have a hell of a lot fewer abilities.  One of the reasons I'm not too keen on the compbat is how their too fee.  Sure there are some class mechanics like stealth and divine power but even then only 3 (or 4?) abilities with moderate cooldowns and 2 lengthy cooldowns is dumbdown simplistic combat not matter how you wanna try to look at it.  Left n Right mouse buttons are nothing more than autoattacks.

Spammy is not the case though.  I'd say a good pace of hitting abilities but too limiting imo.

I can't speak for all the classes, but I can say that the tricker rogue is done significantly better than the GW2 Thief and feels like a far more complicated and rewarding class.

Not all encounter powers are long cooldowns, there are several lower in the TR tree that are relatively short... Like sub 5 seconds, and you can reduce them further with the recovery stat.  Wouldn't be surprised if that wasn't the case for other classes.

 

  Draemos

Novice Member

Joined: 2/20/10
Posts: 1459

4/27/13 8:59:27 AM#30
Originally posted by Faelsun
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

Nah, I don't like the combat in Gw2.  It's not really the same at all.  It's tab target  hybrid and loose with no sense of impact.. bleh.

I'd compare neverwinter more to Tera if anything, but the combat is more responsive.

  Grailer

Apprentice Member

Joined: 6/13/06
Posts: 819

4/27/13 7:38:21 PM#31
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

It appears to be a dungeon crawler ,  Thats no problem however because most MMO's I played I ended up grouping in 5 man or 10 man dungeons   for example in RIFT . 

 

The fact that unlimited amount of content exists with the foundry will make this quite fun but unfortunately if there is no reward or loot grind then it will get stale fast Im guessing .

 

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/27/13 7:39:09 PM#32
Originally posted by Grailer
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

It appears to be a dungeon crawler ,  Thats no problem however because most MMO's I played I ended up grouping in 5 man or 10 man dungeons   for example in RIFT . 

 

The fact that unlimited amount of content exists with the foundry will make this quite fun but unfortunately if there is no reward or loot grind then it will get stale fast Im guessing .

 

there is a loot grind

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  furbans

Advanced Member

Joined: 2/10/13
Posts: 881

4/27/13 8:41:37 PM#33
Originally posted by Draemos
Originally posted by furbans
Originally posted by Faelsun
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

No, Your skills are on cooldown but ou have a hell of a lot fewer abilities.  One of the reasons I'm not too keen on the compbat is how their too fee.  Sure there are some class mechanics like stealth and divine power but even then only 3 (or 4?) abilities with moderate cooldowns and 2 lengthy cooldowns is dumbdown simplistic combat not matter how you wanna try to look at it.  Left n Right mouse buttons are nothing more than autoattacks.

Spammy is not the case though.  I'd say a good pace of hitting abilities but too limiting imo.

I can't speak for all the classes, but I can say that the tricker rogue is done significantly better than the GW2 Thief and feels like a far more complicated and rewarding class.

Not all encounter powers are long cooldowns, there are several lower in the TR tree that are relatively short... Like sub 5 seconds, and you can reduce them further with the recovery stat.  Wouldn't be surprised if that wasn't the case for other classes.

 

The lengthy cooldowns are in reference to Dailies, Encounters I said were moderate cooldowns.  Bit still far too few and too often it's using the same ability over n over with not much variety at all.  Swapping out powers does not bring the variety I'm talking about.  Classes feel like a class in WoW but with only having one talent tree which is a big mistake I'd say.

Neverwinter's Rogue more complicated than GW2....right... GW2 Traits provides way more custimization than Neverwinter, GW2 has two weapon slots that dictates the style, a wide array of utility skills that Neverwinter has nothing of, combos in GW2 that Neverwinter doesn't have.  Neverwinter does have the stealth mechanic while nice doesn't do all the much in complexity.  Neverwinter will be IS a Diablo syle hack n slash combat that is simplistic in nature.

  hockeyplayr

Advanced Member

Joined: 9/27/10
Posts: 555

4/27/13 8:41:53 PM#34
certainly not the greatest game ever created but it is extremely fun and that is what matters in the end
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/27/13 8:48:00 PM#35
played plenty in beta.. but still feel the same as i did then.. trickster rouge is a FUN class but honestly the rest are meh to me.. but rogue is fun enough to make up for that now.. guess thats good for me as I'm usually an altaholic but only liking a single class will keep me stuck on that class:P

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Dahkoht

Novice Member

Joined: 4/03/13
Posts: 289

4/27/13 9:01:17 PM#36
Originally posted by Aerowyn
played plenty in beta.. but still feel the same as i did then.. trickster rouge is a FUN class but honestly the rest are meh to me.. but rogue is fun enough to make up for that now.. guess thats good for me as I'm usually an altaholic but only liking a single class will keep me stuck on that class:P

 

Aero I'm still trying to decide on a main , was leaning towards guardian fighter as really like melee and was hoping they'd be wanted in dungeon runs lots.

 

Hows the rogue when soloing ?

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 856

4/27/13 9:19:40 PM#37

It's ok but the RMT prices are so damn high i never saw something like that before, respec costs Zen (600 Zen roughly 6$) if you want the rank 3 (fastest) mounts you need either 4000 Zen (roughly 40$, lol) or 2 million Astral diamonds (you can only obtain 25k per day on playing ingame).

All this RMT stuff bleeds through the whole game, you want too disenchant your Items? Pay Astral Diamonds, want to get a good companion (up too Rank 30 normal companions only get 15 ranks then you need too pay ludicrous amount of Diamonds)? Drop some Zen, you could try your hand on the AH because there you only pay with Astral Diamonds (is this p2w?). Want too level your crafting faster? Pay with Astral Diamonds.

Right now the conversion rate for Astral Diamonds is around 500 Diamonds for 1 Zen, so do the math.

Right now most people ingame still have allot of Diamonds too spare because of the packs, we will see the outcry when most people burned through them, if they are feed up and do something about it or shut up and pay like good little milk cows.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/27/13 9:24:38 PM#38
Originally posted by Dahkoht
Originally posted by Aerowyn
played plenty in beta.. but still feel the same as i did then.. trickster rouge is a FUN class but honestly the rest are meh to me.. but rogue is fun enough to make up for that now.. guess thats good for me as I'm usually an altaholic but only liking a single class will keep me stuck on that class:P

 

Aero I'm still trying to decide on a main , was leaning towards guardian fighter as really like melee and was hoping they'd be wanted in dungeon runs lots.

 

Hows the rogue when soloing ?

i'm sure guardian will be more sought after in dungeons they are okay probably a distant second favorite class to rogue for me.. Solo has been fine so far.. but never got a rogue very high in beta as I didn't want to spoil things to much

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Draemos

Novice Member

Joined: 2/20/10
Posts: 1459

4/27/13 9:54:00 PM#39
Originally posted by furbans
Originally posted by Draemos
Originally posted by furbans
Originally posted by Faelsun
Originally posted by Fendel84M
It's a lot of fun. Definitely not quite an open world mmo as say WoW but it feels like a really awesome ARPG that just happens to be an MMO too.

So basically its GW2 reskinned?

That was the impression I got from watching the combat that LOOKS spammy.

No, Your skills are on cooldown but ou have a hell of a lot fewer abilities.  One of the reasons I'm not too keen on the compbat is how their too fee.  Sure there are some class mechanics like stealth and divine power but even then only 3 (or 4?) abilities with moderate cooldowns and 2 lengthy cooldowns is dumbdown simplistic combat not matter how you wanna try to look at it.  Left n Right mouse buttons are nothing more than autoattacks.

Spammy is not the case though.  I'd say a good pace of hitting abilities but too limiting imo.

I can't speak for all the classes, but I can say that the tricker rogue is done significantly better than the GW2 Thief and feels like a far more complicated and rewarding class.

Not all encounter powers are long cooldowns, there are several lower in the TR tree that are relatively short... Like sub 5 seconds, and you can reduce them further with the recovery stat.  Wouldn't be surprised if that wasn't the case for other classes.

 

The lengthy cooldowns are in reference to Dailies, Encounters I said were moderate cooldowns.  Bit still far too few and too often it's using the same ability over n over with not much variety at all.  Swapping out powers does not bring the variety I'm talking about.  Classes feel like a class in WoW but with only having one talent tree which is a big mistake I'd say.

Neverwinter's Rogue more complicated than GW2....right... GW2 Traits provides way more custimization than Neverwinter, GW2 has two weapon slots that dictates the style, a wide array of utility skills that Neverwinter has nothing of, combos in GW2 that Neverwinter doesn't have.  Neverwinter does have the stealth mechanic while nice doesn't do all the much in complexity.  Neverwinter will be IS a Diablo syle hack n slash combat that is simplistic in nature.

A wide array of skills is meaningless when you can only use so many at a time.  The TR feels like a far more interesting class when your playing the game with the skills you've chosen, which is all that really matters.

 

Lets be honest though, the thief is GW2 is one of worst designed classes I've seen in a AAA MMO in quite a while, and the worst iteration of a rogue class ive ever played....It has design flaws on top of design flaws.  So it's not really a fair fight to begin with

  Dahkoht

Novice Member

Joined: 4/03/13
Posts: 289

4/27/13 9:58:10 PM#40
Originally posted by Aerowyn
Originally posted by Dahkoht
Originally posted by Aerowyn
played plenty in beta.. but still feel the same as i did then.. trickster rouge is a FUN class but honestly the rest are meh to me.. but rogue is fun enough to make up for that now.. guess thats good for me as I'm usually an altaholic but only liking a single class will keep me stuck on that class:P

 

Aero I'm still trying to decide on a main , was leaning towards guardian fighter as really like melee and was hoping they'd be wanted in dungeon runs lots.

 

Hows the rogue when soloing ?

i'm sure guardian will be more sought after in dungeons they are okay probably a distant second favorite class to rogue for me.. Solo has been fine so far.. but never got a rogue very high in beta as I didn't want to spoil things to much

Thankf for the info , reversed for rme but rogue is not that distant of second choice (mage and cleric just didnt do it for me the brief time I tried them in the intro , just wanted to really try melee for this one).

 

I'll have to say I had about written off NWN from just reading the forums here and there about it , but actually playing it is much more fun and glad I didnt pass it up.

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