Trending Games | WildStar | Landmark | ArcheAge | The Crew

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,850,915 Users Online:0
Games:732  Posts:6,224,353
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Enjoyed this amazing game that is... until today

18 Pages First « 11 12 13 14 15 16 17 » Last Search
351 posts found
  User Deleted
4/23/13 8:16:13 AM#261
Originally posted by BadSpock

I want to play a support role in dungeons/group PvE.

I want to beat on mobs with large weapons in open world PvE and solo exploration/zone clearing.

I want to play a mixed support/pwn role in WvW.

If I want to do all of those activities in one night, I have to respec at least 2 times.

Unacceptable.

Completely and totally unacceptable to NOT have saved specs in 2013 in a AAA MMORPG.

 

Thats only matter of convenience. Might or might not be there, would be nice but certanly not necessary.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

4/23/13 8:25:06 AM#262
Originally posted by Jean-Luc_Picard

You would still be much more efficient as support with appropriate gear. Same for DPS. Same for "tankish" (Vitality/Toughness). I'm not saying the "jack of all trades" doesn't work, but if, like our "friend", you want to go deep into roles, you have to gear appropriately. Coming here saying "there's no role in GW2" is nonsense. It's like saying "my car is slow" when one never uses the gearbox.

My warrior for sure is much harder to kill with his tank gear and trait spec than a berzerker one with 10k less health than me. And if I try to do everything on him, with mixed up gear, traits and skills,I will be less good at "tanking/surviving", less good at DPS and less good at support than a warrior who is fully specced and geared for one of those roles. That's a fact.

 

I disagree personally. That would be true if, for example, I wanted to be nothing but a glass cannon for dps for example and went pure berserkers, but then I'm missing vitality and toughness that keeps be alive when I'm getting hit in return. 

 

Now, with the "there are no roles in GW2"... I hold that position as well. The main reason is that when you look at your skills they're screaming for a more balanced build across d/c/s than a focus into one. Skills tend to do multiple things, rarely are skills purely damage, control or support. The mesmer is a great example of that. It's easy to think of the greatsword, for example, as a dps weapon. However, it also has excellent control built into it as well as support. You have all the tools on one belt, to me it seems silly to focus on only a portion of them and disregard the rest. Utilities too, the ones I use at least round out a balanced build beautifully (for me, my opinion). I use Arcane Thievery, Null Field and Feedback. Arcane Thievery basically swaps up to three conditions on yourself for three boons on the target enemy. Depending on the boons you easily tap into the full d/c/s spectrum. Null Field removes boons from enemies and conditions from allies. It's also a lovely combo field... I've seen many chaos armors shared when someone has the thoughts to fire off a blast finisher in there. It also controls enemy movement. They'll go out of their way to avoid an enemy field. Same with Feedback... another multi-faceted skill. As you know, it reflects enemy projectiles back to the source. You can get some lovely damage that way. It also serves as a wall that will control the enemy that's attacking by making them move or stop firing altogether, and supports allies by reducing projectile damage they take. (Fun little thing... if you can target something between them and you or your allies, like a neutral mob or an aesthetic, you can do wonderous things... you don't need to target an enemy to be effective.) 

 

I guess my point, and I think I may have one, is that specializing can make you good at something but you can be better as a whole by forgetting the role concept and utilizing your abilities to their balanced fullness. The whole is greater than the sum of its parts, and by ingoring or not utilizing some of those parts you wind up a lesser whole than you should be.

Oderint, dum metuant.

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

4/23/13 8:26:32 AM#263
Originally posted by Jean-Luc_Picard

While I agree that being able to save specs would be a nice feature, I don't see how it related to what I was saying, aka e.g. +healing gives... better healing, which is common sense, not rocket science.

Same for all the other stats... you stack power, you gonna hit harder, you stack cond. damage, your DOTs will tick higher, you stack toughness, you gonna get hit for less, etc... it's just the same as in any other MMORPG. As I said, I'd have expected that any MMORPG vet worth his grain of salt would have figured that out by himself, along with the trait system.

I think the trait system is not explained enough, atleast that is what I think Badspock meant.  

Though to be honst I thought it worked like the way you said it. I don't know maybe iit's on the person, that if one doesn't like understand something he/she leaves it alon or doesn't want to find out sinc eit's not right there in his/her face. I usually like to go find out and test.

 

How ever it would be easier to test if you could save specs and etc, because it can get a bit tiresome having to change them out and etc as well as spend silver, just to see a different spec. Then again like you said it doesn't really relate to the whole "I don't understand how I am not a jack of all trades argument, when I can tank, heal, and dps as a Guardian no matter the spec I am." argument. I'm still curious of the tank, cause to me the tankish abilities are supporting others not just yourself. So it's moreso supporting, I guess he means the bubble that protects you as your reviving or something.

 

 I just know me personally haven't manage to be able to that claim when specc'd full support. My only guess would be because you can do those things in light form, with the aegis and weapons you may have. Though there would be a huge difference in regards to your utility skills and traits overall. Like someone can't be a better support character like I if they don't have the right set up to keep your group alive(Was so fun taking Ertenal Battleground middle keep, felt good as asupport guardian.) I will say if you are good you can be a bit of jack of all trades but that's on [skill]. I was fully focused on support so I couldn't tank or do a great deal of Dps like an actual DPS warrior spec or thief.

Come to think of it that was all based on [choice]...intresting.

 

Edited: Volkon makes a good point as well.

 

Really and to be straight up like I was earlier in this thread I say people who can;t operate in a MMORPG that doesn't rely on the Holy trinity, just don't bother with those MMORPGs, same goes for people who need the best gear to be the best, and for people who need to be required to socialize to be social.

So next time(for those who don't do casual research, like just knowing the basics and such) before you buy or try an MMORPG make sure it has what you [need] and can't live with out.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4749

4/23/13 8:27:18 AM#264
Originally posted by BadSpock

I want to play a support role in dungeons/group PvE.

I want to beat on mobs with large weapons in open world PvE and solo exploration/zone clearing.

I want to play a mixed support/pwn role in WvW.

If I want to do all of those activities in one night, I have to respec at least 2 times.

Unacceptable.

Completely and totally unacceptable to NOT have saved specs in 2013 in a AAA MMORPG.

This really depends on class. Severely so.

While I do agree that they need to add spec loadouts (and I seem to remember Anet saying they plan to, but have been able to do it yet), there are classes with builds like you're describing Spock.

Off the top of my head Elementalist, Mesmer, Engineer, and Necromancers all have these specs that can either do stupid amounts of damage, or be super supportive (or a combination of both) depending on which major traits you choose. Elementalist is particularly bad about this, as you can basically spec for Auras (10-20 air, 20-30water, 20-30arcane) and just swap a few traits and you're either a super mobile unstoppable badass w/ support skills, or you're a backline AoE spamming staff ele. The only specs that don't really fit into such a setup are still fairly niche atm (i.e. scepter specs).

That is changing, as Anet is trying to broaden the range of viable specs available, and knowing Anet they'll probably fix that before implementing the needed loadout system they had in GW1. For now though, most classes do have a spec that's fairly universal. They don't work so well in sPvP, but you get a custom loadout saved for that anyway.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

4/23/13 8:33:39 AM#265
Originally posted by tintilinic

It was about dungeons, WvWVW is completely different bag of marbles, depends on what you do and how you roll.

In a static group you can adjust your builds for max performace, which may as well be maximized healing, but if you just join zergs youre better off with balanced build, if you solo/duo roam - DPS....

Theres really no "1 build to rule them all"

 

It's true that there's no "1 build to rule them all". However, max performance doesn't necessarily mean you're max dps, healing, etc. It's simply that you're playing your character to the best of your abilities with a build you know and are comfortable with. I do everything with my one build on my mesmer, from Fractals to WvW to any other PvE content, and I do it well. It's not because of the build itself, it's because of the comfort with the build, knowing the skills and their secondary (and often tertiary) effects, being situationally aware and not trying to be only one thing. I may not do as much damage on one hit as a glass cannon, but I'll survive more hits and deliver more damage as a whole. I may not be as tough as a tank, but I'll be using my abilities to take less damage anyhow, so maximized toughness or vit would be wasted. It really boils down to how you play over how you're built.

Oderint, dum metuant.

  crazyed66

Novice Member

Joined: 6/11/12
Posts: 17

4/23/13 8:38:59 AM#266

Guild Wars 2 is still fantastic in my eyes, it provides a bit of fun and distraction as all games should. The game is well made (comparitivly) and is great to play. Anet have done really well to cater for all types of mmo fans, more than any other mmo I have more fun playing the game with guildies of all levels and experience including my wife and kids of varying ages. Don't get me wrong, I love the 'trinity' pro raid mmo's as well, for that I have RIFT.

You want the old school raiding, pvp, dungeons using the almighty TRINITY then you need to look else where but don't let that make you forget why you have played GW2 for so long as the fun is still there it's just your expectations that change.

It is inconcievable to so many that playing more than one mmo is allowed. Loyalty is great and devs will love you for ever but they need $$$ to live on like everyone else and will cater to the masses that "login" .

The mmo universe is about to explode with SOOOO many mmos coming out, we need to change our attitudes towards multiple mmos. How many have only 1 computer game on their pc? I mean why are mmo's any different.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3086

I am more than some of my parts

4/23/13 11:15:40 AM#267
Originally posted by crazyed66

Guild Wars 2 is still fantastic in my eyes, it provides a bit of fun and distraction as all games should. The game is well made (comparitivly) and is great to play. Anet have done really well to cater for all types of mmo fans, more than any other mmo I have more fun playing the game with guildies of all levels and experience including my wife and kids of varying ages. Don't get me wrong, I love the 'trinity' pro raid mmo's as well, for that I have RIFT.

You want the old school raiding, pvp, dungeons using the almighty TRINITY then you need to look else where but don't let that make you forget why you have played GW2 for so long as the fun is still there it's just your expectations that change.

It is inconcievable to so many that playing more than one mmo is allowed. Loyalty is great and devs will love you for ever but they need $$$ to live on like everyone else and will cater to the masses that "login" .

The mmo universe is about to explode with SOOOO many mmos coming out, we need to change our attitudes towards multiple mmos. How many have only 1 computer game on their pc? I mean why are mmo's any different.

you make a valid point.  I do however, play very aggressively at the one game I'm playing until I finally decide to move on to something else, then drop it entirely (or almost entirely) so I am guilty of this as well.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  MarzAttakz

Novice Member

Joined: 4/16/13
Posts: 17

4/24/13 7:49:45 AM#268

I was a "GW2 is gonna be the shit!" player who made sure everyone knew not to bother me when a beta weekend was scheduled. Pre-ordered, took part in every single beta and stress test, made full use of my early access, convinced my entire guild of around 25 people to migrate to GW2 and we had a merry time until release.

Fast track to now, I resigned as guild leader, parked all 5 of my lvl 80's, returned, found another guild, worked my way up to WvW Officer ranking, got fed-up with the shitty state of EU tier 1, left the guild, transfered to a tier 4 server, joined a PVP guild, had fun in WvW and yes, I've quit again.

I've never experienced such a love-hate relationship with a game before. Sadly there's more hate and disappointment than love. Personally it failed to deliver on the promises and hype in their manifesto. I miss having an identity and purpose, I miss the Trinity, I miss the cohesiveness of a guild, I miss having the simple tools needed to manage a group of people.

I'm now trying out SWTOR, a game I never thought I'd enjoy, but strangely I am.

  jpnz

Elite Member

Joined: 6/29/06
Posts: 3545

4/24/13 7:56:37 AM#269
Originally posted by MarzAttakz

I was a "GW2 is gonna be the shit!" player who made sure everyone knew not to bother me when a beta weekend was scheduled. Pre-ordered, took part in every single beta and stress test, made full use of my early access, convinced my entire guild of around 25 people to migrate to GW2 and we had a merry time until release.

Fast track to now, I resigned as guild leader, parked all 5 of my lvl 80's, returned, found another guild, worked my way up to WvW Officer ranking, got fed-up with the shitty state of EU tier 1, left the guild, transfered to a tier 4 server, joined a PVP guild, had fun in WvW and yes, I've quit again.

I've never experienced such a love-hate relationship with a game before. Sadly there's more hate and disappointment than love. Personally it failed to deliver on the promises and hype in their manifesto. I miss having an identity and purpose, I miss the Trinity, I miss the cohesiveness of a guild, I miss having the simple tools needed to manage a group of people.

I'm now trying out SWTOR, a game I never thought I'd enjoy, but strangely I am.

Sounds like you got your moneys worth though. :)

Burning out on an entertainment form isn't that un-usual.

I think Shawshank Redemption is the best movie ever made, but that doesn't mean I don't get burned out when its on constant repeat during the Xmas holidays on TV.

 

Anet promised a lot of things (remember the 'One DE can change the entire zone!') and while they didn't fulfill everything, they delivered a very good game

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  daaviss

Novice Member

Joined: 8/09/06
Posts: 4

4/24/13 10:39:45 AM#270
Originally posted by Calintz333
 

I don't feel any different playing with a Mesmer vs. a Thief, vs. a Warrior, it all feels the same.

I started playing GW2 just a few days ago and am enjoying it very much, but this is exactly the most obvious "pecularity" I've noticed about this game. I bought Guild Wars 2 to have something different to SWTOR - my "main" MMO. For me, SWTOR is the perfect themepark MMO, with clearly guided progression and choreographed, cinematic experience.

In regards to the class feeling, SWTOR is the exact opposite of GW2. Each class plays completely differently and everything about that class glows with character. Since each class has a separate story, you get radically different gameplay experiences (playing the Jedi Knight feels like KotOR 3, playing the Imperial Agent feels like a James Bond game in space, playing the Bounty Hunter seems like a Boba Fett game. Every class quest you do and every ability you execute distinctly represents the respective classe's "feel"). As a drawback, the game feels a bit too choreographed at times, but I suppose you can't eat your pie and have it.

 The point of all this being - it seems to me as you'd enjoy something with destinct class personalities and differences - like SWOTR. You can always try it, since it's F2P now (though the model is not too well executed, I sincerely recommend subscribing if you like the game). I needed some variaty and enjoy playing both SWTOR for the distinct class feel and excellent leveling experiance through the class story and GW2 for the great world exploration and random events.

That way, I eat one pie and still have another one. :P

  Hrotha

Novice Member

Joined: 4/25/08
Posts: 840

4/24/13 10:41:15 AM#271
Originally posted by Calintz333

First of all there is a lot to love about this game. The graphics, music, questing, dungeons, dynamic events, cooperative atmosphere and fantastic community make this one of the best mmorpg games I have ever played. I have enjoyed my time in Guild wars 2 for over 6 months now leveling both Mesmer and Thief to 80, spending hundreds of hours in the game's immersive and dynamic PvE / PvP content.

I believe that this is by far one of the best mmorpg games developed to date hands down.

With all of the above said,  in a matter of 90 minutes I went from being an officer to a guild of 104 players,doing WvW  and leveling my alt characters to deciding to uninstall the game and likely leave for a very long period of time.

Now I am sure that everyone here is going to likely find my reasons for feeling the need to leave the game so spontaneously a bit bizarre and maybe just plain nuts; but the following two reasons for leaving hit me so hard and so fast that I simply lost every little bit of motivation to play the game. I went from wanting to advance my character and kicking butt in PvP to wanting nothing to do with the game all in a matter of minutes.

While having a great time leveling my newly created warrior today with a few of my guild members we decided to go to the vendors to sell and upgrade our gear / loot. When I arrived at the vendor I looked through the weapons list eager to get my hands on a very particular type of weapon. To my surprise this weapon was not only unavailable, but didn't actually exist in the game! What I am  referring to is the two handed axe or Greataxe. Now I do not know how in the world I played the game for over 6 months and world cleared two characters to 80 without noticing this weapon was missing in the game. I immediately started feeling a very powerful sense of disconnect with my character, but I played along as if nothing was wrong all the while a heavy feeling of dissonance was taking hold within me. After about 30 min I began to notice that I didn't really feel like a warrior should feel in a game, or at least how I believe a warrior should feel. I was not using the quintessential warrior weapon! (e.g., I felt like a ranger would if he didn't have the option to choose a longbow as a weapon, only crossbows, short bows, and throwing weapons)  — needless to say I just wasn't enjoying myself so I decided to go back to playing on my Mesmer. After about 15 min of playing on my Mesmer it hit me... I don't feel any different playing with a Mesmer vs. a Thief, vs. a Warrior, it all feels the same.

Now don't get the wrong idea, I don't mean the play style which is drastically different, I mean the inherent need to belong, the need to have a job, the feeling of being a necessary part of a cohort group of individuals. In my opinion this game lacks that feeling despite being such an immensely cooperative game. Everyone is a healer, everyone can do damage, everyone can essentially do everything.... that in turn makes me feel like anything I do has no purpose, no meaning, no real significance. I didn't notice it before but this beautifully crafted game suddenly felt as hollow as a Christmas sphere. The game felt like a shell, and suddenly, my entire perception and experience changed. Everything felt empty.  

And so, I left. Just like that, I explained how I felt to my guild...naturally everyone was shocked. I ran the website for the guild and gave all of the necessary information to the GM so that she could appoint someone else to run it. I said my goodbyes and left.

Why am I posting here?

I have no idea, maybe I just want to hear what you guys have to say about my experience.

 I still feel a very huge sense of emptiness when I think of GW2. There is no denying the fact  that I loved the game for 6+ months. I was committed to the game, helped to run my own guild, had spent over 800 hours playing, and had formed a very successful WvW / PvE circle of close friends. The game was an absolutely phenomenal ride while I felt fulfilled, but once I started to really think about the game, once I started to think about my role, my class, my decisions, my choices, I began to realize how little it all mattered. In traditional mmos If I played a healer the entire guild would celebrate (healers are always needed) if I played a Warrior or a Tank I knew that I was responsible for keeping my group alive. It brought about a sense of duty and yes even pride after a successful dungeon run.  All of these things feel missing from Guild Wars 2. What is surprising is that it took me that long to realize it. I guess I was too busy having fun with the game to notice it. It wasn't until that particular moment where I wanted to equip a Great Axe as a warrior and noticed it was not in the game that I began to think about the game's  limitations and discovered how I felt.

So what do you guys think?

Am I nuts?

Are my conclusions legitimate in your opinion?

Has anything like this ever happened to you guys?

I would love to get a discussion going about this because I am really quite perplexed about the whole experience.

Looking forward to reading your replies.

Thanks. 

I swear I read the exact same topic under each sub-MMO forum...

is this always you, using the Exact same wording?

  Maaku

Novice Member

Joined: 5/02/06
Posts: 93

Live or die, do it with style!

4/24/13 10:53:36 AM#272

Please don't assume it must be played a certain way to be CALLED an MMO. Massive Multiplayer Online. I think GW2 qualifies, yes? Maybe its not YOUR kind of mmo but it is a damn good one.

Dude (OP), yes, your reasons for quitting are bizzare but your own and I'll accept that as everyone else should. But this sounds like a life crisis. Something in your life is missing and you're reflecting this shit ingame. Believe me, every other game you play will be missing something too. GW2 offers you the choice that all (Most) other mmos don't. You WANT to focus healing, do just that, damage, do it, support, sure. Tank, why not! Except you can do it with different classes and in different ways. Warriors can't use a greataxe!? Oh fucking boohoo! You can use swords, greatswords, shield, bows, riffles, maces, hammers, horns and I'm probably forgetting a few.

AND, you can swap weapon sets in combat. Talk about playing the game the way YOU want to play it, no other mmos let you do that (TESO seems to want to though). And my number one reason to keep playing GW2, no sub fees! HOLLY SHIT! Quality game and I just had to buy it. Thank you Anet. Love you!

________________________
"If RL was an MMO, I'd probably be getting laid more often..."

  vack

Novice Member

Joined: 11/10/05
Posts: 55

4/24/13 11:08:07 AM#273

It's really not that great of a game....it's just the closest we've had to the best game of all times, in DAOC....IMO that's why people stick with it.

 

Personally I found it increasingly easier to find other things to do than log into the game.  I'll give you my short list

-No Trinity = Game has no soul

-PVE Dungeons and otherwise is dumb...is a tactic to rez fast?  

-PVE/PVP too solo centric...again without a trinity, you can do it all yourself, thus defeating the entire MMO part of the RPG.

-The downed state is just LoL.....personally it's cheese ball nonesense, and way unbalanced.

-class balance....now that's just funny.

-They sold this game as no grind....however the new gear they keep introducting and dungeon nonsense is super grindtastic....the likes we havent seen since AION.

 

 

Change is always good people, but I think they just missed the mark, and or an MMORPG is never meant to not have the Trinity.  Furthermore, although the game is "Free" to play, it certainly isn't for those of us that have other obligations, and it makes it quite easy to not log in.  Remeber the days when you wanted to log in?  This game just does not have that for this guy.  

Vack
FF XIV - the single worse game to cross my hard drive, ever.

  Vorch

Hard Core Member

Joined: 9/18/11
Posts: 808

4/24/13 11:15:26 AM#274
Originally posted by vack

It's really not that great of a game....it's just the closest we've had to the best game of all times, in DAOC....IMO that's why people stick with it.

 

Personally I found it increasingly easier to find other things to do than log into the game.  I'll give you my short list

-No Trinity = Game has no soul

-PVE Dungeons and otherwise is dumb...is a tactic to rez fast?  

-PVE/PVP too solo centric...again without a trinity, you can do it all yourself, thus defeating the entire MMO part of the RPG.

-The downed state is just LoL.....personally it's cheese ball nonesense, and way unbalanced.

-class balance....now that's just funny.

-They sold this game as no grind....however the new gear they keep introducting and dungeon nonsense is super grindtastic....the likes we havent seen since AION.

 

 

Change is always good people, but I think they just missed the mark, and or an MMORPG is never meant to not have the Trinity.  Furthermore, although the game is "Free" to play, it certainly isn't for those of us that have other obligations, and it makes it quite easy to not log in.  Remeber the days when you wanted to log in?  This game just does not have that for this guy.  

You haven't played in a while, have you.

In order to have a soul, the game must have the trinity? GW2's is support, control, dps. While it's possible to scrape by in SOME instances without it, you are going to have a bad time (excluding CoF path 1)

Rez rushing dungeons has been gone for a while now. It was a stupid tactic before and is subpar now.

Tell me how you "win" WvW by yourself.

Downed states are a hit and miss. Same with underwater combat

I can get almost any armor stat combo in 1-2 days, playing 3-4 hours for each day. No, that is not an exhaggeration. Comparing it to AION? That's an out right lie.

 

However, if this game is missing that special intangible something that would hook you, then that's another thing entirely. I hope you find that game.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  Diemos

Apprentice Member

Joined: 9/26/09
Posts: 132

4/24/13 11:19:06 AM#275
Trinity is a false sense of security for players who can't coordinate with a team, dont use available tools to control a mob and cant handle environment/mechanic awareness. I am sorry non trinity gameplay doesn't interest you, but if you and your groupmates played it as intended you would see it works a lot better than the trinity ever did.

[PvX]Tempest - Check us out

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 702

4/24/13 12:19:56 PM#276
In essence, GW2 is a feature rich game that fails to entertain its features fully. In other words it got lots of potential yet to be used. There is a huge number of systems in place to keep people entertained who like the game for what it is. Gameplay, content etc is all there. ANet just needs to add more depth to features that need it (like WvW->bigger more impactful decisions, sPvP->more divers rulesets and game modes, PvE->more progression after level 80 that is not gear).

ANet got the foundation right, now they only need to expand on what they got.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4630

4/24/13 12:53:20 PM#277
Originally posted by IPolygon
In essence, GW2 is a feature rich game that fails to entertain its features fully. In other words it got lots of potential yet to be used. There is a huge number of system in place to keep people entertained who like the game for what it is. Gameplay, content etc is all there. ANet just needs to add more depth to features that need it (like WvW->bigger more impactful decisions, sPvP->more divers rulesets and game modes, PvE->more progression after level 80 that is not gear).

 

ANet got the foundation right, now they only need to expand on what they got.

I have to agree with this post. I have been playing this game daily for the past several months now. The game has issues. Yes. But the base foundation is really solid and different. ANET needs to get some things straightend out and as this game matures like it's predecessor did, I think it has the potential to grow seriously. I just think ANET needs to adjust their priorities as to what needs "fixing" (nerfing).

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  JetsetBlackout

Novice Member

Joined: 12/06/10
Posts: 7

4/25/13 3:39:25 PM#278

I have to agree with the OP.  I had huge hopes for the game when it finally made its debut.  I loved nealy everything about Guild Wars 1.  But the lack of the trinity theorem in GW2 just got to me.  I did take an extended break from the game, and have since picked it back up.  The game has its up's and down's that's for sure.  Overall, I'd have to say it's a very good game.  The feeling can just get lost when there isn't a defined role in a party.  Unless you're running with a group of friends, fights tend to seem more chaotic and out of control.  While this is a good thing from tiem to time, I would enjoy more structure to it.  I know why the devs went this route.  They appeased the people who would whine about not getting anything done because they couldn't find a tank, or couldn't find a helaer, etc etc.  True, that is frustrating, but I also believe it is a major part of the MMO experience.  Going into dungeons/raids in games that have the structered party system, everyone has a role that needs to be done to accomplish victory.  I just get the feeling in Guild Wars 2, whoever feels like joining you in a dungeon can join you and do practically whatever they want during a fight, as long as it's damage related.  Now, the combat is a bit more exciting with this method for awhile, but personally I think it feels empty after awhile.  You don't have the huge sense of accomplishment.  

 

With that said, Guild Wars 2 still allows for this structered sort of play to an extent.  It just isn't as direct as one may think.  Subtle differences can be noticed when people spec for tanking, healing, etc.  One just has to search a bit more hard to find these differences, than in most other MMO's.  Which can be either good or bad thing.  Personally, I like playing the healer class.  It is a bit fun to know the group relies heavily on you.  (It's also fun to let a party member's health drop dangerously low, hear them flip out at you, then at the last second, heal them back to max health, but maybe I'm jsut a bit crazy in that sense)


  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

4/25/13 3:57:19 PM#279
Originally posted by vack

It's really not that great of a game....it's just the closest we've had to the best game of all times, in DAOC....IMO that's why people stick with it.

 I played DoAC and I am happy GW2 IS NOT

Personally I found it increasingly easier to find other things to do than log into the game.  I'll give you my short list

-No Trinity = Game has no soul - game has soul but people get stuck in a rut and don't want to try something new.

-PVE Dungeons and otherwise is dumb...is a tactic to rez fast?  Not any more - I guess you haven't played for a while or ever.

-PVE/PVP too solo centric...again without a trinity, you can do it all yourself, thus defeating the entire MMO part of the RPG.  You have to think about playing in a team with GW2 - skills can have synergy so you need to think about that, with the trinity it is pick a role and go.  No thinking what so ever.

-The downed state is just LoL.....personally it's cheese ball nonesense, and way unbalanced. I have no opinion on this.  It does make the game different, even if you dislike it.

-class balance....now that's just funny. What game with a trinity has balance - you can't name one and don't say DaOC because that would be nonsense. GW2 is more balanced than the others - learn skill synergy and not just mashing keys.

-They sold this game as no grind....however the new gear they keep introducting and dungeon nonsense is super grindtastic....the likes we havent seen since AION. You don't have to do the dungeons, if you want to, that is fine. Just don't make it sound like Rift or WoW where if you want the UBER gear you have to grind dungeons - you don't in GW2.

 The trinity is a cop out. It was a way to make the game mechanics simple when the computers couldn't handle more than that. There is nothing complex at all about the trinity - it is so mindless it is numbing.

 

Change is always good people, but I think they just missed the mark, and or an MMORPG is never meant to not have the Trinity.  Furthermore, although the game is "Free" to play, it certainly isn't for those of us that have other obligations, and it makes it quite easy to not log in.  Remeber the days when you wanted to log in?  This game just does not have that for this guy.  

You know, you are missing the point about games. They are supposed to be escape and if you can't do that move on. DOn't complain or think it is the game's fault - it is yours.  It is not like you are paying a sub fee where you feel you have to play to use the money up.

 

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

4/25/13 8:29:20 PM#280
Originally posted by vack

It's really not that great of a game....it's just the closest we've had to the best game of all times, in DAOC....IMO that's why people stick with it.

 

Personally I found it increasingly easier to find other things to do than log into the game.  I'll give you my short list

-No Trinity = Game has no soul

-PVE Dungeons and otherwise is dumb...is a tactic to rez fast?  

-PVE/PVP too solo centric...again without a trinity, you can do it all yourself, thus defeating the entire MMO part of the RPG.

-The downed state is just LoL.....personally it's cheese ball nonesense, and way unbalanced.

-class balance....now that's just funny.

-They sold this game as no grind....however the new gear they keep introducting and dungeon nonsense is super grindtastic....the likes we havent seen since AION.

 

 

Change is always good people, but I think they just missed the mark, and or an MMORPG is never meant to not have the Trinity.  Furthermore, although the game is "Free" to play, it certainly isn't for those of us that have other obligations, and it makes it quite easy to not log in.  Remeber the days when you wanted to log in?  This game just does not have that for this guy.  

You need help sir.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

18 Pages First « 11 12 13 14 15 16 17 » Last Search