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WildStar

WildStar 

General Discussion  » Subscription?

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98 posts found
  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

4/22/13 8:04:58 AM#41
Originally posted by Joekra
Originally posted by Shodanas
Originally posted by Joekra

You didn't find anything on the topic because there is nothing. From what we can read Carbine simply doesn't know yet as they focus on the developement before focusing on the marketing + sales.

 

 

Originally posted by Thupli

Nothing official yet.

 

With it being NCSoft, I am hopeful they will go with a GW2 model of B2P with a cosmetic/vanity cash shop.  I think there is a good chance of that.

I'm not sure, I still feel safer on the sub side regarding future content, patches and quality overall.

GW2 is a prime example of how an mmo can be of the highest quality in every aspect without the sub model.

Yet from all mmo's I gave a real chance I played GW2 for the least time and had the least fun.

Okay so because you had the least fun doesn't have a  thing to do with the payment model.

B/S#1 reason for today.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Po_gg

Elite Member

Joined: 5/12/10
Posts: 2036

4/22/13 8:17:52 AM#42
Originally posted by JasonJ
Any word on if this is going to be Subscription? B2P? Did not see a single thing about it on the official site or here about it.

Nope yet. In one of the posted vids here (maybe with TotalBiscuit) the dude politely avoid to answer it, so I guess there's no decision yet about the model, or there's one already but for marketing reasons they won't tell it too early.

 

I think there's no need to jump onto the guessing bandwagon :) for me any model will be fine, I just want to explore Nexus all over then do the settler path, and housing. But main priority on explorer path. And maybe a bit science. C'mon Carbine, go live with the game already... :)

  Tokenaru

Novice Member

Joined: 1/26/13
Posts: 61

4/22/13 8:21:03 AM#43

Lets do it up like yoda shall we?

f2p and b2p leads to a lack of development, lack of development leads to boredom, boredom leads to frustration, frustraion leads to stress, stress leads to the darkside.

Subscription leads to everyone knowing they are recieving full content and not being nickel and dimed, not being nickel and dimed leads to a smile, a smile leads to happyness, happyness leads to the light side.

 

Examples of fail b2p/f2p models that have turned pay to win or look to become that way: Aion, Tera, Neverwinter, DDO, Atlantica Online, Swtor(basically have to sub to play this fully), I mean the list goes on.

 

You end up spending more on on b2p and f2p titles then you would a basic subscription model because you are A: getting gated from content or classes or both. B:having to purchase from a cash shop to remain competitive. C:No game is truly free, it costs money to make games and they expect a return the difference is you can spend 15 bucks a month or...how ever much the games designers feel like thier work is worth which can lead to greed and abuse.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7251

4/22/13 8:25:49 AM#44
Originally posted by RizelStar
Originally posted by Joekra
Originally posted by Shodanas
Originally posted by Joekra

You didn't find anything on the topic because there is nothing. From what we can read Carbine simply doesn't know yet as they focus on the developement before focusing on the marketing + sales.

 

 

Originally posted by Thupli

Nothing official yet.

 

With it being NCSoft, I am hopeful they will go with a GW2 model of B2P with a cosmetic/vanity cash shop.  I think there is a good chance of that.

I'm not sure, I still feel safer on the sub side regarding future content, patches and quality overall.

GW2 is a prime example of how an mmo can be of the highest quality in every aspect without the sub model.

Yet from all mmo's I gave a real chance I played GW2 for the least time and had the least fun.

Okay so because you had the least fun doesn't have a  thing to do with the payment model.

B/S#1 reason for today.

Read the post he responed to. It will help you understand.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11492

4/22/13 8:53:18 AM#45
Originally posted by Tokenaru

Examples of fail b2p/f2p models that have turned pay to win or look to become that way: Aion, Tera, Neverwinter, DDO, Atlantica Online, Swtor(basically have to sub to play this fully), I mean the list goes on.

i dont understand how you can include DDO in that list -- Turbine adds content at least 3 times a year

http://ddowiki.com/page/Category:Modules_and_updates

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

4/22/13 4:04:05 PM#46

i hope its sub based,,more money to expand the game

and it also forces the devs to keep a certain standard

its not without reason, that two of the most successful mmos,wow and EVE, still are sub based

  Stayonboard

Apprentice Member

Joined: 5/28/10
Posts: 79

4/24/13 11:57:47 AM#47

Do people still really think a sub based model is "better" and therefore makes X game better as a result?

 

[mod edit]

 

 

  Excession

Elite Member

Joined: 11/16/06
Posts: 361

Political correctness is tyranny with manners

4/24/13 12:02:26 PM#48
Originally posted by simplius

i hope its sub based,,more money to expand the game

and it also forces the devs to keep a certain standard

its not without reason, that two of the most successful mmos,wow and EVE, still are sub based

EVE is not the same type of subscription though, and it has a cash shop, as does WoW, on top of its subscription.

A creative person is motivated by the desire to achieve, not the desire to beat others.

  Derros

Advanced Member

Joined: 2/16/09
Posts: 1012

4/24/13 12:07:13 PM#49
Originally posted by Tokenaru

Lets do it up like yoda shall we?

f2p and b2p leads to a lack of development, lack of development leads to boredom, boredom leads to frustration, frustraion leads to stress, stress leads to the darkside.

Subscription leads to everyone knowing they are recieving full content and not being nickel and dimed, not being nickel and dimed leads to a smile, a smile leads to happyness, happyness leads to the light side.

 

Examples of fail b2p/f2p models that have turned pay to win or look to become that way: Aion, Tera, Neverwinter, DDO, Atlantica Online, Swtor(basically have to sub to play this fully), I mean the list goes on.

All of those, besides Neverwinter (which comeon it doesnt even really fully "launch" until Tuesday) and Atlantica, were sub games.  Having a sub didnt help them at all.  The only reason they are still around for the people that DO enjoy them, is because they went F2P.

 

Sub is fine, I have no problem with it.  But to get me to pay $15 a month or more, now adays, especially when there ARE so many other options, the game really needs to do something special. 

  kamiyadori

Novice Member

Joined: 4/24/13
Posts: 16

4/24/13 1:38:11 PM#50
Originally posted by Derros
Originally posted by Tokenaru

Lets do it up like yoda shall we?

f2p and b2p leads to a lack of development, lack of development leads to boredom, boredom leads to frustration, frustraion leads to stress, stress leads to the darkside.

Subscription leads to everyone knowing they are recieving full content and not being nickel and dimed, not being nickel and dimed leads to a smile, a smile leads to happyness, happyness leads to the light side.

 

Examples of fail b2p/f2p models that have turned pay to win or look to become that way: Aion, Tera, Neverwinter, DDO, Atlantica Online, Swtor(basically have to sub to play this fully), I mean the list goes on.

All of those, besides Neverwinter (which comeon it doesnt even really fully "launch" until Tuesday) and Atlantica, were sub games.  Having a sub didnt help them at all.  The only reason they are still around for the people that DO enjoy them, is because they went F2P.

 

Sub is fine, I have no problem with it.  But to get me to pay $15 a month or more, now adays, especially when there ARE so many other options, the game really needs to do something special. 

I can't Help but to Agree with Derros on this. Saying that a f2p and b2p game leads to a lack of development is a largely falsified staement. Or rather at this point an opinion. What it really comes down to is the developer and the budget of the money they get from the players through microtransactions. If the Publisher doesn't want to increase a games budget or reduces it after release then content will come out slower. Only three companys have donet his right in my opinion. Thats Trion, Blizzard and GW2(And I play none of their games). So it may seem at first glance that it's the payment model at fault for slow/lack of content release. But in fact leads right back at those running it. 

 

And the Idea that paying $15 a month gives players a since of entitlement is sad. Opinion of course.

  fiontar

Hard Core Member

Joined: 4/07/04
Posts: 3711

4/24/13 9:36:04 PM#51
Originally posted by Joekra

You didn't find anything on the topic because there is nothing. From what we can read Carbine simply doesn't know yet as they focus on the developement before focusing on the marketing + sales.

 

 

Originally posted by Thupli

Nothing official yet.

 

With it being NCSoft, I am hopeful they will go with a GW2 model of B2P with a cosmetic/vanity cash shop.  I think there is a good chance of that.

I'm not sure, I still feel safer on the sub side regarding future content, patches and quality overall.

I don't get that statement, given the fact that GW2 has demolished all other MMOs in free monthly content and overall product quality. BTW, the quarterly revenue numbers have been very impressive, so the business model doesn't necassarily mean less revenue for a quality offering. (The game made over $120 million last quarter, at least $70 million of which appears to have come from cash shop revenue. That's roughly the equivalent of 1.5 million steady, paying subscribers, a lot more than WoW had in it's second post-release quarter).

GW2 has proven that the B2P business model does work and some would argue that the lack of subscription fee ensures a healthy population which in turn feeds ongoing cash shop revenue. It removes the binary decision of worthy / not worthy of recurring subscription fees, which allows people to remain connected with a game as interest and play time wax and wane over time.

 

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  PieRad

Apprentice Member

Joined: 11/14/08
Posts: 1169

4/29/13 2:35:27 AM#52

I will try this game if it goes with standard subscription.

 

 

F2P is not games, it's money pits.

  mazut

Apprentice Member

Joined: 4/23/08
Posts: 829

4/29/13 3:50:59 AM#53
The game is F2P, they said it already.
  MrSchnuffi

Novice Member

Joined: 11/11/12
Posts: 25

4/29/13 4:05:50 AM#54
Originally posted by mazut
The game is F2P, they said it already.

Where and when?

Afaik in the Total Biscuit preview clip the carbine guy said that they haven't decided which business model they use.

  PieRad

Apprentice Member

Joined: 11/14/08
Posts: 1169

4/29/13 5:03:10 AM#55
Originally posted by mazut
The game is F2P, they said it already.

Source [mod edit]

  BethelsBoy

Apprentice Member

Joined: 9/18/08
Posts: 210

"What I have shown you is reality. What you remember, that is the illusion."

4/29/13 10:06:48 AM#56
Man I sure hope not!

  Rzep

Advanced Member

Joined: 10/25/09
Posts: 665

4/29/13 10:11:42 AM#57
I would like it to be B2P, but it most likely be F2P. I am done with subscription fee's.
  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

4/29/13 10:29:04 AM#58
Originally posted by fiontar
Originally posted by Joekra

You didn't find anything on the topic because there is nothing. From what we can read Carbine simply doesn't know yet as they focus on the developement before focusing on the marketing + sales.

 

 

Originally posted by Thupli

Nothing official yet.

 

With it being NCSoft, I am hopeful they will go with a GW2 model of B2P with a cosmetic/vanity cash shop.  I think there is a good chance of that.

I'm not sure, I still feel safer on the sub side regarding future content, patches and quality overall.

I don't get that statement, given the fact that GW2 has demolished all other MMOs in free monthly content and overall product quality. BTW, the quarterly revenue numbers have been very impressive, so the business model doesn't necassarily mean less revenue for a quality offering. (The game made over $120 million last quarter, at least $70 million of which appears to have come from cash shop revenue. That's roughly the equivalent of 1.5 million steady, paying subscribers, a lot more than WoW had in it's second post-release quarter).

GW2 has proven that the B2P business model does work and some would argue that the lack of subscription fee ensures a healthy population which in turn feeds ongoing cash shop revenue. It removes the binary decision of worthy / not worthy of recurring subscription fees, which allows people to remain connected with a game as interest and play time wax and wane over time.

 

Really GW2 in a sense is a reality check to those thinking sub is the only way to go, subs are needed, subs is the only way to prevent pay to win, the hard part is, will those accept that reality check  and understand that a MMORPG can and will have good patches and quality. Whelp guess people will keep their heads in the sand though.

 

By the way it's frustrating to see many MMORPGs start with subs, then end up B2P or light f2p for more revenue and then open up a cash shop as well, either that or have a cash shop and sub to begin with.

 

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Xiaoki

Apprentice Member

Joined: 3/07/04
Posts: 2439

4/29/13 11:52:24 AM#59


Originally posted by Thupli
Nothing official yet.

 

With it being NCSoft, I am hopeful they will go with a GW2 model of B2P with a cosmetic/vanity cash shop.  I think there is a good chance of that.



Guild Wars 2 is Buy to play only because of ArenaNet's personal philosophy, had nothing to do with NCSoft.


If it was NCSoft's decision GW2 would have definitely been subscription. Even NCSoft's high profile Korean MMOs launch with a subscription.

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2940

4/29/13 12:39:10 PM#60

Hopefully Wildstar will be mainly subscription-based.

 

Any game that is designed to rely heavily (or even exclusively) on it's Cash Shop sales raises a red flag for me. Because there is no possible way that the gameplay and overall experience will not be affected by the need to encourage Cash Shop sales. There is simply no way a game can avoid channeling players to the Cash Shop if it has no other means of earning income.

 

 

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