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News & Features Discussion  » [Column] Star Wars: The Old Republic: The Best (and Worst) of Rise of the Hutt Cartel

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50 posts found

Hard Core Member

Joined: 2/17/07
Posts: 2290

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

4/18/13 9:18:19 AM#41
Originally posted by Coolit
 I very much doubt SWTOR could ever match the amount of content being added to STO and if they did they would definitely charge for it.

If SWTOR could keep up with STO, then they may not need to charge for it, as with more content going into the game, they would probably get more players / subbers as a result. Makeb iniitially was going to be free, and undecided until Dec but as they were not getting enough revenue from the paying players by Dec, they decided to charge for it.


Apprentice Member

Joined: 1/11/13
Posts: 792

4/18/13 12:14:02 PM#42
Originally posted by koboldfodder

Their biggest mistake was thinking that people would not reach level cap sooner than they anticipated.  In fact, the reached it a lot sooner than anticipated.  Their second biggest mistake was throwing so much money and production into the voice overs that actual game content took too long to produce.


This marks the end of class story stuff as it just takes too long to make....something that most players told them long before this game even launched.


This game is a glorious disaster and even though there are people playing it, it will long be remembered as a galatic failure of epic proportions.

The voice overs didn't cost that much at all as they have stated recently ( keep up todate before posting ? ). The cost and Q and A time , was mainly from the extreme amount of choice within the quests. They are hard to fully test and very time cnsuming.

As for the expansion , well I spent about 6 days just spending planetary comms on 13 characters. Then we played makeb yestrday and some very funny moments occured. I accidently threw a grenade at a droid after a mob fight and it was an instant burning robot kill. Then in a building as we where fighting a mob a c3p0 and r2-d2 type droid where moving rooms and got caught up in a huge explosion from another one of my grenades , hillarious!

Makeb seems a really cool planet , especially for $10 or even as the blogger states for $20.



PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]


Apprentice Member

Joined: 9/25/08
Posts: 293

Love Gives You Courage
Being Loved Gives You Strength

4/18/13 12:20:27 PM#43
This expansion ruined a good game, it didn't improve anything, boring new planet, ruined PvP and horrible looking gear not to mention the mediocre story

Mystery Bounty


Hard Core Member

Joined: 4/19/08
Posts: 2143

4/19/13 4:13:41 AM#44

I love swtor, no doubt about from all my posts. Best game ever along with wow.

About Hutts .. this hardly deserves to be named "expansion", more likely "mini expansion". However, compared to other games where expansion cost usually same ammount as main game ... here we have also mini price for mini expansion.

I would prefer something more substantial ...but overall I'm very happy and having a blast.

  User Deleted
4/19/13 4:37:48 AM#45
Originally posted by amalmer1
Originally posted by Vorthanion
Originally posted by Roin
Originally posted by jmcdermottuk
I don't care if the expansion is good or bad. I refuse to give money to EA as long as they think they have any justification to charge cartel coins for such basic things as hotbars or such petty things as a headslot item toggle.

Neither of which stop you from playing from 1 to 50.

....and you blindly miss the point he's making.  Don't support companies that use shoddy business practices, such as charging extra for UI elements and bag space.  I can think of a lot more interesting things you can put a price tag on that would be worth the cost.  Nickel and diming for basic interface options and storage space which is critical for adventuring and crafting are not the way to go.

Unfortunately, if you want a game without a monthly sub this is likely gonna be the norm and not the exception. 

It will be norm for failed games.

I dont see GW2 doing this. In fact you can play GW2 completely without ever even looking at cash shop.

Then theres Tera, completely free, Lineage 2 completely free, LOTRO/DDO where you actually buy content so its really weighted decision freemium or sub....

SWTORs extended free trial is just that....extended free trial where they try to nickle and dime those on extended free trail while at the same time double/triple dipping on subscribers. Its just craptastic model.

Theres lots of games to compare to, theres no way around that.


Novice Member

Joined: 1/19/07
Posts: 22

4/20/13 4:16:12 AM#46
Too many people think this game is supposed to be SWG. It was never meant to be, stop lamenting it. I enjoy this expansion to an extent, though yeah, the leveling curve seems a bit off. It's still fun, especially for the price.

Hard Core Member

Joined: 2/17/07
Posts: 2290

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

4/20/13 7:22:19 AM#47
Originally posted by Soulsemmer
Too many people think this game is supposed to be SWG. It was never meant to be, stop lamenting it. I enjoy this expansion to an extent, though yeah, the leveling curve seems a bit off. It's still fun, especially for the price.

I never really expected SWTOR to be like SWG as LA always stated that the games would be different, and because of that they stated that both SWG and SWTOR could co-exist. I was looking foward to playing both games, and if SWG was still alive, I would be subbing to both right now, as SWG would have slowed down my SWTOR play time.

I expected SWTOR and SWG to co-exist and then maybe SWG shut down later, as people migrated to SWTOR. That is not what happened, and SWG got shut down as SWTOR launched. SWG had 6 months notice instead of 1-3 months because there was still plenty of people playing SWG, and even Smedley thought SWG would die with SWTOR as he expected it to be an awesome game. SWTOR launched with 2 million sales, and then it just went down hill from that, and it went F2P to save themselves, as EA stated that they needed 500K subs to break even. If it was an awesome game then it would have sustained those players and gained more. It seems now they realised that SWTOR was going to tank, and pulled SWG so that people had no other SW MMO to play. If SWG did not shut down, then SWTOR would be a lot more worse off than it is now.

I miss SWG for more than just the game, but that all these companies just say things and then change their minds. The shutting down of SWG the way it happened totally destroyed my motivation for playing any MMO. If SWTOR was a success, then the shutting down of SWG would have been worth it, but they were wrong, and these companies just do not seem to know what they are doing.

LOTRO is not like SWG either, but IMO it is the best MMO out there, it is so similar to WOW, and is another theme park WOW clone, but also adds so much more, and does not feel so much like a hub based game, and has more of a open world to explore.

Now they try and copy the success of F2P which Turbine did with LOTRO, but that succeeded as LOTRO is a great game, and the F2P is not too greedy.

Basically SWTOR is just not a great game, and it not being like SWG has nothing to do with it. I think SWTOR was a better game before it went F2P. Now it is all about trying to grab as much money from players as possible. Their F2P system gets more money from subbers in the Cartel Market than from people who play on F2P / preferred. If the game had not tanked it would not be F2P, and the game would have expanded to have much cooler and more fun stuff added to it, now they do not have the money to make it what it was meant to be. SWTOR is a single player game with multiplayer support, to be enjoyed by playing characters through their story, and then when you hit max level and the class stories end, then it is game over. It is not a MMO where you cna sink your teeth into for years and years - this is what I was expecting. LOTRO is 6 years old now, and I was there is beta and the start, and still playing it, I can not say the same for SWTOR.

Makeb was stated, by EA/BW, to be the biggest free content update for any MMO. The price to subbers is not fair because of that, but for people not subbing it is fair. Actually this is one thing that people should be paying for, not to pay to unlock parts of the UI etc  As they are charging for that as well, then it all adds up and puts people off. If PWE announced a price for Legacy of Romulus for STO I would have expected that, as never knew about this until last month, and was never said that it would be free, but it is coming for free for subbers and F2Pers.


Novice Member

Joined: 10/03/06
Posts: 485

4/20/13 4:22:22 PM#48
Wowza, it's not often that I read something that claims to be a review and is this biased towards the product.  Whether this is a godo "expension" or nor I had to stopr eading after the second paragraph 'couse this is just a piece of EA advertisement.  No t a shred of objectivity or credibility for that matter.  Sad.

Advanced Member

Joined: 8/01/05
Posts: 1247

4/20/13 4:24:56 PM#49
Originally posted by Cryptor
Wowza, it's not often that I read something that claims to be a review and is this biased towards the product.  Whether this is a godo "expension" or nor I had to stopr eading after the second paragraph 'couse this is just a piece of EA advertisement.  No t a shred of objectivity or credibility for that matter.  Sad.

and i had to stop reading your comment at "nor" because i felt like i was losing brain cells.


fix your keyboard dude. im sure its just sticky keys.

Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!


Novice Member

Joined: 10/02/06
Posts: 7

4/21/13 3:04:09 PM#50
Originally posted by Dauzqul

I'm honestly not trolling here.

The people running this game are completely uncapable. They have no idea what to do.


The biggest mistake of this game was the fact that there wasn't anything to do after the quick story. Thus, if I got to call the shots, this is what my first expansion would've been like:

#1. Several new and gigantic player-driven areas or planets. I would have a series of planets that are in the direct middle of Rep Vs. Imp conflict. These planets would not have quests, but would be completely loaded with enemy NPCs, Armies, and World Raid Bosses.

#2. The ultimate purpose for the planets would be for player world housing, player world cities, and player world forts. A city founded under a certain faction will have the ability to place turrets and epic NPC guards. Taxes will be a must.

#3. Deep space exploration - none of this StarFox bs. The expansion would feel as if something like Eve Online was tied into SWTOR.



This kind of material would spread word. Their current trash wil be outplayed in a week...   and then back to square 1.

Okay #1 I can get on board with - provided they also had player class storylines to follow. #2 and #3 not so much - have you ever watched a Star Wars movie? They do not do much if any space exploration - it's pretty much fly from Tattoine to Alderaan to Corellia to Imperial Center/Corescant. There is no "explore the Mutara Nebula" as in Star Trek. You want that go play STO - it's full of space exploration... not so much the ground combat unless they've expanded that on a massive scale since I played it last. And "player owned towns"? Umm no, just no. There's enough of that in other games and is also not a Star Wars thing. Perhaps the point you are not getting is that this game is meant to be Star Wars not a Mix of STO/Skyrim/Everquest/Plantside/SWG/GW with a covering of Star Wars. You seem to like PvP and that's cool - but your post seems to focus on it in it's entirety and there are those who would much rather go with the PvE. That's my take on it. 

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