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Guild Wars 2

Guild Wars 2 

General Discussion  » How does GW2 compare to WoW?

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75 posts found
  Skarecrow7

Novice Member

Joined: 12/15/10
Posts: 342

4/15/13 8:09:59 PM#21
Originally posted by Eir_S
Originally posted by Amjoco
Originally posted by itsbigmike
If you want to do nothing but pvp once you get max level you may like guild wars, but pve at endgame is essentially pointless once you get your orange/red gear

And WoW is different how once you get your gear? I think he was looking for differences! :)

a 50k crit is different than a 40k crit!  lol  ;)

You need that to kill the monster that has 10k more hp so you can get the 60k crit weapon (to kill the monster that has 20k more hp)

  darkhalf357x

Elite Member

Joined: 1/25/12
Posts: 1088

I'm only playing the role chosen for me. Who you supposed to be?

4/15/13 8:17:03 PM#22
Originally posted by Mors.Magne

I saw this Angry Joe review - he gave GW2 10/10:

http://www.youtube.com/watch?v=Ax-_06Acj8Y

 

GW2 looks amazing.

 

But how does it compare to WoW?

 

I'm particularly interested in the opinions of people who have played GW2 for quite a while.

You should try it and decide it for yourself.  But I can answer your question as I play both.

They don't compare.  WoW and GW2 are different games.   

WoW is trinity based, has more content (but has been around for almost a decade) and more of a game for the ultimate achiever.  They do a really good job of giving you a plethora things to do.  The mechanics are dated and some people are burned out on the game.  But it still holds up.

GW2 is what I call an action-based RPG.  It is stunning and they took an evolutionary look on the MMORPG model.  Simple foundational changes such as node sharing, automatic grouping, and dynamic events gave a fresh experience on the somewhat stale MMORPG formula.  There is no hard coded trinity or roles so every character can play every role.  

I personally prefer the former, but I'm an older gamer....   Choose for yourself.

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3127

4/15/13 8:27:56 PM#23
in wow you need to log on by 7 or you get dkp docked or your 'benched'.

In wow you need to get to max level ASAP or risk losing your place in the 'core' raid team. In GW2 you can level at your leisure.

In wow you can kick someone from the raid If they have lil gear score. In GW2 skill > gear.

In wow 98% of content is dead to you through item scaling, in gw2 areas scale.

In wow the community can be toxic outside guilds, in gw2 community can be quiet outside guilds.

In wow item scaling constantly destroys levelling, no item scaling in gw2

In wow you get in jokes on blizzard websites for April fools day, in gw2 you get entire 8 bit style worlds.

Heje slightly biased even though I'm having a blast on a tbc wow server :p



rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist)

Now playing Wildstar, AOW 3

  observer

Elite Member

Joined: 2/17/05
Posts: 2101

First came pride, then envy.

4/15/13 8:29:01 PM#24
Originally posted by Mors.Magne

I saw this Angry Joe review - he gave GW2 10/10:

http://www.youtube.com/watch?v=Ax-_06Acj8Y

 

GW2 looks amazing.

 

But how does it compare to WoW?

 

I'm particularly interested in the opinions of people who have played GW2 for quite a while.

To be honest:  WoW has more content for maxed players.  GW2 isn't even a year old though, so in time, it will keep adding more content.  It's not really fair to compare either, since WoW was released in 2004.

There are many more differences between the two games, especially in terms of PvE and PvP, roles, and combat.

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3127

4/15/13 8:31:55 PM#25
Fair answer ^^

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist)

Now playing Wildstar, AOW 3

  observer

Elite Member

Joined: 2/17/05
Posts: 2101

First came pride, then envy.

4/15/13 8:40:17 PM#26
Originally posted by DamonVile

Compairing a game that actually tried pretty hard to not be a wow clone to wow seems some what pointless. What bases do you use to compair them ?

They're both fantasy mmos but not the same type of fantasy setting.

They both have the same types of general classes but the fighting and group make ups and the classes themselves don't play the same .

I didn't like gw2 but lots of my friends did. I think what I really didn't like about it was the no holy trinity. I thought it would be a good idea but after playing it I didn't enjoy the somewhat chaoticness of it. I like class rolls I guess.

That isn't really a good or bad point on the game though. It's totally a personal prefrence. I think most comparisons you find between the two games will really just be more of that.

Yep. I agree with this.  I've always felt this way.  It's the major negative for me in GW2, and this is why i just do open world content and pvp in GW2.  Oh well, some like it like that and some don't, so it doesn't really bother me at all.

  Greymantle4

Hard Core Member

Joined: 2/27/07
Posts: 663

4/15/13 8:45:09 PM#27

If you like to play alts and like to level GW2 wins hands down. Exception would be if you don't mind super easy content then you might like Wow.  If you like end game raiding I would pick Wow.

If you enjoy Pvp both games can be fun. If you hate gear grind don't even touch Wow and if you love it don't touch GW2. I'm sure there is more but this is what pops in to my head atm. :)

  stevebombsquad

Elite Member

Joined: 3/20/13
Posts: 588

4/15/13 8:49:27 PM#28
Originally posted by Zeppelin4
If you like to play alts and like to level GW2 wins hands down. If you like end game raiding I would pick Wow being the older game. If you enjoy Pvp both games can be fun. If you hate gear grind don't even touch wow and if you love it don't touch GW2. I'm sure there is more but this is what pops in to my head atm. :)

QFT. GW2 doesn't have traditional end game activities on the PvE side. There is no real market to play since it is game wide and not server wide, crafting is kind of simplistic, and there is no real large group content like raids or gear progression. It does have an alright leveling experience and making alts can be rewarding.

James T. Kirk: All she's got isn't good enough! What else ya got?

  Lovely_Laly

Novice Member

Joined: 11/02/10
Posts: 736

game is also real

4/15/13 8:50:03 PM#29

to me GW2 vs WoW is like console game vs MMO.

try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2

  Urvan

Advanced Member

Joined: 7/28/04
Posts: 628

"How do you prove that you exist..? Maybe we don't exist.." Vivi, Final Fantasy IX

4/15/13 8:52:19 PM#30
It doesn't and personally I wish people would stop trying to compare WoW to just about every game they come across.  Hell, unlike WoW its buy to play so why not just buy it and give it a shot? you never know, you might actually like it if you don't go playing it with a "I want this to be WoW" mindset whilst ya at it.



  Eir_S

Advanced Member

Joined: 8/07/11
Posts: 4694

GW2 socialist.

4/15/13 8:56:12 PM#31
Originally posted by Zeppelin4
If you like to play alts and like to level GW2 wins hands down. If you like end game raiding I would pick Wow being the older game. If you enjoy Pvp both games can be fun. If you hate gear grind don't even touch wow and if you love it don't touch GW2. I'm sure there is more but this is what pops in to my head atm. :)

I hadn't even considered the "alt" argument.  At first I didn't like that you couldn't just create new characters on a diff. server in GW2, but then I realized how stupid that is in WoW, starting over from scratch to play with someone who just happened to roll on a diff. server than you.  Either that or pay 20 bucks (or was it 30?) for a server transfer?

With GW2, you can actually

1.) pay for the transfer with gems.

2.) not pay anything at all and just Guest on your friend's server, so long as you don't want to do WvW together.  If wish WoW did this... but server transfers are one of the ways Blizzard lines its pockets.

  Scarlyng

Novice Member

Joined: 5/01/12
Posts: 160

Get your facts first, and then you can distort them as much as you please. -- Mark Twain

4/15/13 9:52:15 PM#32

I thought about being flip, but decided to be honest instead.  Games are worthless if not fun.  What it comes down to for me was that after I saw the endgame tier progression raids for what they were -- a funless-once-learned reason to keep me p(l)aying -- playing WoW just gave me an empty feeling.  For me, fighting things in GW2 is fun, whether that be mobs in open world, dungeons, events or PvP.  The only way to know if the differences between the games will matter to you would be to try it.  Fortunately, the price of admission does not include a sub fee.

The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man. -- George Bernard Shaw

  Kaleston

Novice Member

Joined: 9/08/11
Posts: 176

4/16/13 2:30:24 AM#33

You know... I tried to think "Ok WoW and GW2 are very different games... So what are similarities in both?" and I have big troubles to find anything :)

Well chat is similar... And there is less emoticons (which is very sad). But really... everything feels so very different.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2823

The Critical Hit Pretzel!

4/16/13 2:33:28 AM#34

I enjoy Angry Joe a lot, I really do... but that review is HEAVILY bias. Its no where near a 10/10 in score. 

 

None the less, try the trial. Its a very simplistic game like WoW, even more so then really. Master dodge and you pretty much have the game down. Its... okay... its a bit to over-rated though by far and has plenty of flaws. Still I can see why people enjoy it and trying it yourself might get you a good judgement of the game, since pretty much by level 10 you practically experienced all you will see with combat (minus ults)

  Siphaed

Elite Member

Joined: 1/17/08
Posts: 749

4/16/13 3:02:42 AM#35

A lot of what I'm about to say has been repeated in this thread, but I'm going to say it anyways.  First off, I would like to note that the Original Poster should only use these opinions as suppliments to the overall feeling of the game.  If you're so interested in it, try it first through the Trial Weekend this week and then judge for yourself.  But also try to find a good guild or group of friends to play with, because playing alone is like playing less than 1/2 the true experience.

 

Perks of Guild Wars 2 over WoW:

 

 

  • Cost =>  WoW requires you to buy the Battlechest (Vanilla+TBC),....and WotLK,...and Cataclysm,...and Mists of Pandaria, to experience the "full game content" and be up to par with the rest of the game.  All this is just for 30 days included in the first box only, after that it's $15+$15+$15+$15, and so on. Monthly sub every month is $15.  For Guild Wars 2 it's $60 (usually can find web sells on Amazon or others for $40), and nothing more needed to be paid. That's it.  Sure there's a cash shop, but so there is one for WoW too.  Optional is option...oh, and the Cash Shop items in GW2 could be paid entirely with in-game gold, where as WoW doesn't give that option.
 
  • Combat =>  Guild Wars 2 has a far better, more action-based combat than WoW' static stand-and-fire affair. Movement  while casting is not only possible, but it's encouraged.  Abilities can go off without a target so you can shoot in a straight line to where the target is going to be, and possibly hit them if the projectile lands while they cross that path.
 
  • Questing => For WoW, you have a log of so many quests (used to be 20 max, have they raised is from there?).  You're not able to obtain any more quests than that and you've got to actually obtain the quest prior to doing the objective.  So, for example, if you kill an Elite mob and then talk to some guy who asks you to kill said elite mob, you'll have to do it again because it doesn't count the prior actions to accepting the quest.   In Guild Wars 2, 95% of "quests" are Dynamic Events that a player can complete just by participating in them within the area, and get rewarded for the event, without ever needing to talk to an NPC.
 
  • Dailies =>  Sort of falls under "quests", though Guild Wars 2 presents it's as Achievements, where as WoW does it as quests.  But, WoW does it like every other quest requiring NPC interaction and then some random objective.  Guild Wars 2 presents it as an already assigned list of things the player can pick and choose which 5 of the 10 or so goals to complete.  Most of them are done while doing normal gameplay.
 
  • Travel => Damn are Asura Gates and Waypoints useful.  Having to ride a Griffin from one end of the map to the other, and having it take so long that a 5 layer sandwich can be made and eaten in the time frame, is crazy drag on the game.  It's about getting to the game play that's enjoyable faster, not slower.  Waiting at a dock for 5 minutes for a boat you'd just missed a couple seconds ago is abnoxious to say the least.
 
  • Siege Combat =>  The siege combat in World vs World vs World  for GW2 is far better than WoW's attempts at what can only be described as world Battleground.  There's far better tactical options in GW2's version, it's set for large scale battles constantly, better map lay out, and freedome of siege use, building breeches, and so forth.
 
  • Helpful Design vs Aggressive Design =>  In GW2, the game's designed to try to avoid griefing as much as possible.  Loot doesn't need rolled on, there's no stealing it at all or requiring your group to /roll or "I need that more" attitude.   Just the same, mobs cannot be tagged so that anyone who helps fight it, being the first to hit the mob or the last, will get credit for the kill so long as they did significant enough help.   In a dungeon, people are rewarded across the board with Tokens, badges, or whatever, as well as the system generated loot off the corpse(s); no need to fight over a single item drop off the boss amongst 5 people.   Every one of those points is counter in WoW.  You have to /roll on gear, usually only one awesome reward drops for a boss even if 5 or 20 people helped kill it, loot can be ninja stolen,  mobs too.  Waiting for a mob because someone refused to party with you and tagged it 3sec prior.   Quest sharing being a pain because having to require to party with someone instead of just doing it with them as they're there.
 
  • Community =>  Becuase of the previous point on the game's overall design, the community of Guild Wars 2 has shown to be far more helpful, polite, and respectful of it's fellow players.   WoW is...shall I say,....it's know to be the 2nd worse community in Gaming, right being League of Legends.   Players are rude, mean, unhelpful, griefers who will either make "your mom" jokes, berate you, or steal your mob/loot.   Even in Guilds, there are points where they just attack one another based on raid  events that cause aggrivation and  rage.
 
 
Hopefully that helps.

  Mors.Magne

Apprentice Member

Joined: 3/02/07
Posts: 1417

 
OP  4/16/13 3:10:14 AM#36
Originally posted by Chet_Manley
Originally posted by Mors.Magne
Originally posted by DamonVile

Compairing a game that actually tried pretty hard to not be a wow clone to wow seems some what pointless. What bases do you use to compair them ?

They're both fantasy mmos but not the same type of fantasy setting.

They both have the same types of general classes but the fighting and group make ups and the classes themselves don't play the same .

I didn't like gw2 but lots of my friends did. I think what I really didn't like about it was the no holy trinity. I thought it would be a good idea but after playing it I didn't enjoy the somewhat chaoticness of it. I like class rolls I guess.

That isn't really a good or bad point on the game though. It's totally a personal prefrence. I think most comparisons you find between the two games will really just be more of that.

I'm not sure because in WoW I used to enjoy playing a fire mage, but then they got nerfed really badly. 

Let me help you real quick.

If you liked the fire mage, do not log into GW2 and create a staff elementalist thinking the gameplay will be similar.  The Ele is a completely different type of character to play.  Its strength lies in versatility more than raw dps.  If I were to think of a class that plays well as a ranged AOE nuker, I would have to say various builds betweeen the necro or mesmer.  Either way, the gameplay is significantly different from the fire mages.

To answer your OP, you owe it to yourself to at least try GW2.  Before you play it, however, be prepared to learn a new game with new combat mechanics (as compared to WoW).

Thank you for your reply - I was wondering about this.

  Mors.Magne

Apprentice Member

Joined: 3/02/07
Posts: 1417

 
OP  4/16/13 3:14:30 AM#37
Originally posted by Homitu
You've got to ask more specific questions about specific features or comparisons you'd like to know about.  The broad question of how one huge MMO compares, feature by feature, to another huge MMO requires hundreds of pages to answer, and will essentially force you to turn to reviews and gameplay videos to get a complete picture.  

 

Generally speaking, I totally agree with you.

 

However, YouTube videos don't often have reviews by bittervets! 

 

MMORPG.com has a very high population of bittervets, whose opinons I know I can rely on!

  ichihaifu

Apprentice Member

Joined: 4/23/10
Posts: 253

4/16/13 3:42:04 AM#38
Originally posted by Mors.Magne
MMORPG.com has a very high population of bittervets, whose opinons I know I can rely on!

More like, you should not rely on. Bitterness 95% of the time turns in to biased opinions, although luckily by now most of that has been washed away.
What you need is a way to try yourself because in the end everything is based on ones own preferences.

This coming weekend you'll have a chance to do so. Just grab a key off MMORPG.com frontpage giveaway and have a go.

  NL-Rikkert

Apprentice Member

Joined: 8/22/11
Posts: 121

Currently playing:Mount & Blade,Smite,Chivalry MW,LoL

4/16/13 3:44:25 AM#39

They compare to eachother in the fact they're both MMO's...

/thread

STOOPID
When someone does something so utterly moronic that it kills your brain cells at the very thought of it.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2125

4/16/13 5:42:26 AM#40

Why I like GW2 is I can play at my own face and not falling back in my guild if I take a month break.

And the fact is GW2 broke the WoW mold which I for one thinks it was about time someone did.

If it's not broken, you are not innovating.

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