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News & Features Discussion  » [Dev Journal] Neverwinter: Character Progression in the Spotlight

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59 posts found
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5939

4/09/13 8:39:11 PM#41
Originally posted by sayuu
Originally posted by Aerowyn
Originally posted by harvest151
Originally posted by Aerowyn
I'm just hoping it doesn't take them to long to get more classes out

Enter the famous Cryptic Cash Shop.  At their current rates?  Your new "Class" will run ya about 20 bucks.

fine with me game is free.. $20 is a bit steep id pay $10 for a new class though

Lets just forget the fact that Cryptic has stated multiple times that classes released post launch will be 100% free. . .

. . .Its even in thier FAQ  for pete's sake. . .

That's not true at all.  The classes released at launch will be free including the Drow, which will be available 60 days after launch.  They've not said what, if anything, they will charge for classes in the future.

From their extended FAQ on the forums:

All the available races at launch will be free. We are planning to release the regular Drow for free post-launch (after at least 60 days to allow for Founder's Pack exclusivity). Note that only the regular Drow race will become available; the Menzoberranzen Renegade will always remain exclusive to Hero of the North Pack purchases.

Details regarding additional classes and races should be announced soon!

Curse you AquaScum!

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/09/13 8:40:31 PM#42
Originally posted by Torvaldr
Originally posted by sayuu
Originally posted by Aerowyn
Originally posted by harvest151
Originally posted by Aerowyn
I'm just hoping it doesn't take them to long to get more classes out

Enter the famous Cryptic Cash Shop.  At their current rates?  Your new "Class" will run ya about 20 bucks.

fine with me game is free.. $20 is a bit steep id pay $10 for a new class though

Lets just forget the fact that Cryptic has stated multiple times that classes released post launch will be 100% free. . .

. . .Its even in thier FAQ  for pete's sake. . .

That's not true at all.  The classes released at launch will be free including the Drow, which will be available 60 days after launch.  They've not said what, if anything, they will charge for classes in the future.

From their extended FAQ on the forums:

All the available races at launch will be free. We are planning to release the regular Drow for free post-launch (after at least 60 days to allow for Founder's Pack exclusivity). Note that only the regular Drow race will become available; the Menzoberranzen Renegade will always remain exclusive to Hero of the North Pack purchases.

Details regarding additional classes and races should be announced soon!

could of sworn they had something on free classes... oh well even if they did charge $10 for a new class wouldn't be the end of the world for me

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1939

4/10/13 12:16:31 AM#43
Does this mean that the wizard will now get access to fireball and lightning bolt as flavor options instead of being stuck with ice and magic missile?

  papagriz33

Apprentice Member

Joined: 1/12/06
Posts: 1

4/10/13 1:29:15 AM#44
Meh...not much of a change really.  Leveling to end-game will be fast enough that it doesn't matter what choices you make as you grind.  This just opens the door for FOTM builds & the selling of respec potions.
  Xarko

Advanced Member

Joined: 6/10/11
Posts: 387

4/10/13 5:18:21 AM#45
Originally posted by gillrmn
Character customization is Achilles Heel of Neverwinter ...

You mean its ok, untill someone shoots it with an arrow ? :P

  Margrave

Advanced Member

Joined: 11/10/06
Posts: 519

4/10/13 7:07:12 AM#46
Sweet! More customization sounds great!
  Vyeth

Novice Member

Joined: 12/17/07
Posts: 1464

Celebrated pariah of MMORPG.com

4/10/13 11:07:39 AM#47
I like and support this change... Good move in the right direction for me, and now something that I can start to pay more attention to..

  DJMantiss

Novice Member

Joined: 2/26/13
Posts: 103

4/10/13 11:35:59 AM#48
Originally posted by Margrave
Sweet! More customization sounds great!

Its not adding a single thing to "customization." What you are getting is a gated system that is haphazard at best since you'll invest points before knowing what a skill really does or how it functions. 

On top of that, you can no longer "max" all skills so now Cryptic has another reason to sell you a $5 or $10 respec token later on. 

 

Its another cash grab in a consumable heavy game. Not impressed and unless they made the Paragon choices truly meaningful then its simply window dressing.

  shalissar

Advanced Member

Joined: 3/04/10
Posts: 173

4/10/13 11:37:48 AM#49
Yeah good move, I'm actually playing CO as a freeform and to be honest, I don't think I've had this much fun since early GW2. There are definitely more than just a "few choices" to be had and I can tell this was an ambitious game way back when. It's a shame PWE swallowed it up because I can tell now that this overlord is stifling any more improvement to be had in CO. I'd hope that PWE doesn't do the same to Neverwinter but they will eventually. I hate that company so very very much.
  DJMantiss

Novice Member

Joined: 2/26/13
Posts: 103

4/10/13 11:41:07 AM#50

Folks should really go take a close look at STO. Cryptic is doing the same thing here. I already forsee Menzo lock boxes, pay-to-win items and nickle/dime everything else like minions and health stones...

 

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6831

Perhaps tomorrow will be better.

4/10/13 12:02:19 PM#51
Originally posted by Rohn
More choice in character development is a good thing.  We'll see how it works, but sounds like a good change.

Point systems are NEVER MORE,they are a fake way to fool gamers into thinking they have choice.

The way you create versatility is thorugh the sub class system ,aka Hybrid system.

Then to keep things realsitic you create an in depth RACE system, that all ties into the Hybrid system.

FFXI showed us the template to do great things with gaming,all devs need to do is tweak it,better it and you have a great game.

With a sub class it allows you to learn EVERYTHING,your not going to get any more versatility than that.However just as in real life,your not going to be a master of everything,so what FFXI did to balance it was cut the sub in half,so although you might know everything,your sub class would be limited to half of it's ability.It actually works brilliantly.

When you have a points system,EVERYTHING is predictable,they might even limit your choice of unlock,making it even worse yet.SO they might say at level 5 give you a choice to unlock healing or stealth,but knowing that at level 5 you need neither,so in essence you gained nothing useful and in reality had no real choice.

Then perhaps at level 40 you have been able to unlock 10 abilities but the dev knows exactly what you might need,and made sure to give you only one real useful one at that level,perhaps a second healing aiblity that heals AOE needed to fight creatures that use AOE spells,see how it works?

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  NaMeNaMe

Novice Member

Joined: 8/24/09
Posts: 91

4/10/13 12:20:27 PM#52
This is good :) One of my main complaints was the lack of customization!

"if u forcefully insert foriegn objects into my? body, i will die"

  GreenLanternFan

Novice Member

Joined: 9/06/08
Posts: 380

4/11/13 2:11:39 PM#53

I'm glad they've gone in this direction. The closer they get to the tabletop game, the happier I am. I can't wait until they start incorporating more of the classes and races like the Eladrin and Aasimars/Devas!

 

However, like others have said, I do wish they would give players the ability to utilize more abilities at a given time rather than restrict players to 7 slots. It's the ole 'dumbing down' so everyone can enjoy it mentality. It aggravates me to no end!

 

Why should the smart people have to suffer? If you can't hack all those buttons at once play Tic-Tac-Toe or Duck Hunt or stick with Mario Bros. I'm sick of being penalized for being intelligent, because 70% of the population is dumber than a post!

 

Sorry for the rant, but I want to be challenged; not have everything simplified. Simplification is for the lazy zombified morons!

 

Other than that, I'm happy with the changes to character progression.

 

Now, if Cryptic could just improve the facial and hair textures and give us more customization options in the character creator I'd be satisfied!

Your fail comment, failed.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/13/13 11:13:28 AM#54
this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 3038

MMORPGs are no longer about the mass multi-user anymore *sadly*

4/13/13 11:17:24 AM#55
Originally posted by Aerowyn
this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side

Totally agree there. Up to level 30 or so there's not much choice. After that level you can 'specialize' (read: unlock 3rd and max tier) in a spell, but before that, every char has kinda the same spells available. Only differenciation there comes from the progression/hero tree, but that's not making that much an impact though :s

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  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/13/13 11:31:47 PM#56
Originally posted by Reizla
Originally posted by Aerowyn
this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side

Totally agree there. Up to level 30 or so there's not much choice. After that level you can 'specialize' (read: unlock 3rd and max tier) in a spell, but before that, every char has kinda the same spells available. Only differenciation there comes from the progression/hero tree, but that's not making that much an impact though :s

forgot to mention the worst part of all,  Zen based respecs.. that's right cash based respecs.. seriously wtf! really not happy right now...

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Xiaoki

Hard Core Member

Joined: 3/07/04
Posts: 2473

4/14/13 9:27:31 AM#57


Originally posted by Aerowyn

Originally posted by Reizla

Originally posted by Aerowyn this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side
Totally agree there. Up to level 30 or so there's not much choice. After that level you can 'specialize' (read: unlock 3rd and max tier) in a spell, but before that, every char has kinda the same spells available. Only differenciation there comes from the progression/hero tree, but that's not making that much an impact though :s
forgot to mention the worst part of all,  Zen based respecs.. that's right cash based respecs.. seriously wtf! really not happy right now...


Welcome to the Free to play controlled future of MMOs.


Now get out your wallets. This isnt a robbery, its just a microtransaction.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

4/14/13 9:30:39 AM#58
Originally posted by Xiaoki

 


Originally posted by Aerowyn

Originally posted by Reizla

Originally posted by Aerowyn this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side
Totally agree there. Up to level 30 or so there's not much choice. After that level you can 'specialize' (read: unlock 3rd and max tier) in a spell, but before that, every char has kinda the same spells available. Only differenciation there comes from the progression/hero tree, but that's not making that much an impact though :s
forgot to mention the worst part of all,  Zen based respecs.. that's right cash based respecs.. seriously wtf! really not happy right now...

Welcome to the Free to play controlled future of MMOs.

 


Now get out your wallets. This isnt a robbery, its just a microtransaction.

i don't mind a certain degree of microtransactions for things.. the issue is there already is plenty of things to buy in this game with real money.. maybe if they had a sub option that offered free respecs and monthly astrals I would do that but as someone who likes to change their build around a lot this is really ridiculous imho.. i really hope its not a permanent change and they see how dumb it is and revert back. Worst part of it also is certain people on the official forums actually supporting this change.. gah!

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  NobleNerd

Elite Member

Joined: 2/08/08
Posts: 490

Try not!Do or do notThere is no try.

4/14/13 9:49:58 AM#59
Originally posted by Aerowyn
Originally posted by Xiaoki

 


Originally posted by Aerowyn

Originally posted by Reizla

Originally posted by Aerowyn this new system hasn't gotten very good feedback so far.. and honestly I dislike it.. it doesn't really offer much "choice" at all.. in theory it would work if they added more powers but not adding any powers make this new system pointless as you basically get every single skill in each tier as you level anyway in order to unlock the next tier... you get some "slight" customization at 20 points when you unlock tier 3 upgrades but then really the only sort of customization you are getting is making an ability a tad stronger but overall you are still using all the same abilities you were in the old system..  without a slew of new abilities i feel this new system was just a waist of effort on the dev side
Totally agree there. Up to level 30 or so there's not much choice. After that level you can 'specialize' (read: unlock 3rd and max tier) in a spell, but before that, every char has kinda the same spells available. Only differenciation there comes from the progression/hero tree, but that's not making that much an impact though :s
forgot to mention the worst part of all,  Zen based respecs.. that's right cash based respecs.. seriously wtf! really not happy right now...

Welcome to the Free to play controlled future of MMOs.

 


Now get out your wallets. This isnt a robbery, its just a microtransaction.

i don't mind a certain degree of microtransactions for things.. the issue is there already is plenty of things to buy in this game with real money.. maybe if they had a sub option that offered free respecs and monthly astrals I would do that but as someone who likes to change their build around a lot this is really ridiculous imho.. i really hope its not a permanent change and they see how dumb it is and revert back. Worst part of it also is certain people on the official forums actually supporting this change.. gah!

  If this is the case... I won't be respeccing to often. In the extreme I won't be playing the game at all. 

I see this game as a "hop in and play for a bit" game. Honestly I do not see enough in the game as a MMO to keep me playing on a consistent basis, but if they are going to go the way of swtor and charge for everything I will not play it on principle.

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