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Camelot Unchained

Camelot Unchained 

General Discussion  » Would Failure of the kickstarter , be more of blessing?

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144 posts found
  bliss14

Hard Core Member

Joined: 4/01/11
Posts: 539

Ahh devil ether.

4/11/13 10:15:23 AM#61
Originally posted by Sxadana

On another note talk about coincidence as i'm writing this. And the tv is on in the background. the national TV news is talking about a game on kickstarter cald divinity. How it reached funding and stil with 10 days to go. And showing people ingame footage. and actualy motivating people to check it out if they like it, lol nice

Divinity made national news?  That is awesome, I loved the Divinity games.

On topic, I don't think it would be good or bad in the grand scheme of Kickstarter if it fails.  Less than half of Kickstarter projects actually reach funding anyway.   If it fails and falls apart, people will never know if it would have developed into a great game if it had funded.  If it funds it will still be a long time before anything tangible to play is available, if ever.  After all, just because a company has millions of dollars to begin development doesn't mean it will actually finish development.

  poisonman

Novice Member

Joined: 8/12/09
Posts: 59

4/11/13 10:22:19 AM#62
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

http://www.twitch.tv/PoIs0nMaN
http://www.twitter.com/PoIs0nMaN
http://www.facebook.com/PoIs0nMaN
http://www.youtube.com/PoIs0nMaN
http://steamcommunity.com/id/PoIsOnMaN
http://poisonman.wordpress.com/

  Tuktz

Novice Member

Joined: 3/01/13
Posts: 310

4/11/13 10:29:16 AM#63

Gamers everywhere are only hurting themselves if they don't back/fund this.

 

Giant gaming company's (like EA) will laugh that players tried to make a game by the player for the player.

 

They're like the mob/mafia in gaming, and will be like, come crawling back to me for more games after your failed kickstarter LOL.

 

I don't think people realize this is a big chance/opportunity to stick it to them. They're so used to drinking their koolaid, they just keep asking why CU doesn't have koolaid yet? haha


MMO history - EVE GW2 SWTOR RIFT WAR COH/V EQ2 WOW DAOC
Tuktz - http://www.heretic.shivtr.com/

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

4/11/13 11:00:42 AM#64
Originally posted by poisonman
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

Yes I have - and my response is so? It is NPC's NOT real players and the graphics are terrible. Ohter games have shown similar demos - it is more impressive when you have LIVE players with all the internet delays, etc playing that way, then they would have something. If it would be with Alpha testers and not a tech demo like, 'See what we can do!!' I think it would be more amazing.

 

I am not saying I want CU to die, on the contrary but I would like some semblence of a reality checks in these threads is all. Hype does not do well with games. All it does is raises hopes to get them dashed on the rocks.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  hawkryl

Novice Member

Joined: 8/13/12
Posts: 24

4/11/13 11:12:49 AM#65
Originally posted by FromHell
Originally posted by Caldrin
Originally posted by FromHell
Originally posted by MikeJezZ
Originally posted by FromHell

Absolutely.

I think going into a KS campaign without a prototype is rather pathetic.

Backed some games on KS but only the ones which had something convincing to show off.

I do agree.

 

Getting money would be easier if they could show some alpha footage.

 

On the other hand, with no publisher, they need money to be able to create the game.

Well I thought Jacobs has 2 million at hand? he didn't want to take some risk and invest in a prototype himself like Chris Roberts did with SC, Braben did with Elite, Garriot did with Shroud?

 

draw your own conclusion like I did

Wait there.. SC was using an established engine and we have not seen any in game footage yet just some videos possibly showing scripted footage from within cryengine. Yes they did ahve a lot of stuff done in the engine already but they didnt have to design an engine as welll just make some models and put them in game (yes there was mroe to it than that).

We didnt see any in game footage with Elite until a week after kickstarter started.. i believe all we got to start with was some footage of the origional Elite. When we did get to see the first in game footage it was nothing more and a basic tech demo

Shroud videos where just some basic stuff thrown togeather in unity that would probally take me a few days to do so again we never really seen anything there.

With UC they are making an engine from scratch and they have already shown us some early demo footage from the engine..

fine, so basically you say what we have seen from Star Citizen, Shroud and Elite Dangerous is all irrelevant stuff thrown together in some engine?

 

Then show me similiar  footage of "some models thrown together in some engine" from CU then? Ah well, doesn't exist. Got it..

oh, the 100000 NPCs demo? Laughable.

Actually they did that last night on the Kickstarter update, with a more optimized demo due out today.

  poisonman

Novice Member

Joined: 8/12/09
Posts: 59

4/11/13 11:23:05 AM#66
Originally posted by botrytis
Originally posted by poisonman
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

Yes I have - and my response is so? It is NPC's NOT real players and the graphics are terrible. If it would be with Alpha testers and not a tech demo like, 'See what we can do!!' I think it would be more amazing.

 

I am not saying I want CU to die, on the contrary but I would like some semblence of a reality checks in these threads is all. Hype does not do well with games. All it does is reaises hopes to get them dashed on the rocks.

So then you didn't actually read anything written in any of these updates and didn't actually listen to anything said in any of the videos then?

I mean they clearly said they want to VERY SOON, get some backers / Internal Testing people in to basically do a Camelot Unchained Smackhammer thing to test the engine, so basically if will be this:

http://www.youtube.com/watch?v=fdxqtiNOli4

But with player's controlling the Camelot Unchained models from this video

http://www.youtube.com/watch?v=RCwE_0ZMydk

But I suppose in that case you would have to be using your energy paying attention to details instead of being a troll though.

To each their own I guess right?

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  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

4/11/13 11:43:47 AM#67

Just in to point out that their lack of more footage might very well be a bit of a marketing plot, if you showed everything you got on day 1 of a KS campaign you won't get much coverage in the media from then on. However if you release it piece by piece you built up some suspense and pretty much guerantee some additional coverage in the form of "CSE releases awesome new footage x days before KS end, check this out".

It also preys on the psychological effect that someone that is undecided is more easily swayed by a constant stream of positive news/footage than getting a bunch immediatly and then 30 days of text only messages. Lastly it also creates the illusion of productivity, which again increases trust. Think about it getting shown something and being told "we worked x months on that" is one thing. But starting with nothing, then a rough net code example, then working ingame models and "btw next week we will test multiplayer with some backers" all in the span of a couple of days ... well that sort of activity puts an anthill to shame, imagine what they could do with a whole 2 years.

Don't get me wrong, im not dissing them. One should go for every advantage one could get, and MJ is certainly a master at playing his audiences like a fiddle. Which doesn't mean the game will be bad or anything, good marketing(especially the free variety) and a good product are not mutually exclusive. Unlike what those with bad marketing and a bad product would want you to believe.

 

Btw, many people do not know that this is already MJs second try to make a sequel to DaoC, the other was on KS aswell and narrowly missed its funding goal. Check it out. http://www.kickstarter.com/projects/438813504/camelot-remount?ref=live rumor has it MJ wants any remnants of this project dead and buried because it has a rather unsavory picture of him right on the top of it.

  Tierless

Apprentice Member

Joined: 7/01/08
Posts: 2118

joie de vivre

4/11/13 11:45:55 AM#68

I thought the KS was underdeveloped at first but after looking at other games the majority of them seem to have very little in the beginning then, by the end, ramp up to make things exciting.

mmorpg.com/blogs/Xobdnas

  Hokibukisa

Novice Member

Joined: 3/25/06
Posts: 190

4/11/13 12:04:37 PM#69
Originally posted by Sxadana

 

I have been following cu for a few months, and ever since the kickstarter came out i have been debatting with myself if i shoud donate or not. Reading as much info as possible. Looking up old doac friends and asking they're thoughts about doac2, only to find that they havent even heard that it existed.

 

So as more days pass i keep feeling that this game wasnt ready to be put on kickstarter. Most of the kickstarters i see partialy have a product already. or something to show for, not just hey look i want to make this "xxx awesome item" i dont have much more then how i want it to look. And this is where i feel that CU is lacking. Its nice that they are already have the general idea. But yea...

 

Now it makes me wonder if this kickstarter ended up failling, in the end it would only be for the good of the game. That they wouldent just give up and go home. But actualy spend a few months working on the product. Then come back to kickstarted with a rough diamand to show for. I have a feeling that if this was the case. CU would get way more attention from gaming websites because they actualy got something to show for. Stretch goals would be achieved , with a funding ending possible way higher then the inital goal.

Any thoughts ?

I have been thinking something similar lately but not because they will go back and prepare some more for Round 2.

As a non-brown-nosing skeptic, I've already fallen from good graces. But I was always more interested in the idea of the game, not CSE's good vibes.

 

They were horribly prepared for this KS campaign. I'm not going to fucking debate that either, if anyone disagrees they're just wrong. There were a certain few CRITICAL things that should have been set in place to drive interest in the game that just aren't there.

 

With everyone I've talked to and explained the concepts and ideas to, they love it, and most funded the KS. So if the KS fails, it won't be because the idea is bad or due to a lack of interest/demand.

Why will it have failed then? Technically, an utter lack of understanding of what it takes to market an idea, but ultimately due to lack of leadership. Can't point fingers at marketing when a leader with over 10 years of experience with MMOs should be very familiar with these basic requirements.

 

And why would the KS failing be a good thing? Well if you lack the leadership to run a successful KS that should have raised at least $3 million, then what are the chances that leader would be able to lead a successful MMO development project?

 

I'm very dissappointed, but this may be for the best.

  Four0Six

Hard Core Member

Joined: 12/18/11
Posts: 1162

4/11/13 12:06:33 PM#70
Originally posted by Tuktz

Gamers everywhere are only hurting themselves if they don't back/fund this.

 

Giant gaming company's (like EA) will laugh that players tried to make a game by the player for the player.

 

They're like the mob/mafia in gaming, and will be like, come crawling back to me for more games after your failed kickstarter LOL.

 

I don't think people realize this is a big chance/opportunity to stick it to them. They're so used to drinking their koolaid, they just keep asking why CU doesn't have koolaid yet? haha

How am I hurting myself?

If you actually understood your "Koolaid" reference, you would know it was a small group (inside of 400), that were murdered as an act of "revolution" against the "Giant society".

If one really wanted to "stick it to em", one should demand a quality product, and only when a quality product is offered, then hand over one's money.

I'm sorry, although I appreicate the desire to "be part of the next great game, whick will be the greatest", I harbor no delusions that me tossing some cash at an idea, has even a remote chance of "solving the gaming community's issues". Just like giving a panhandler $5 doesnt solve the homeless issue. I hope this all works out for you, us, them, but I don't feel any sort of resopnsibility to fund MJ's dream.

If, in the end, CU launches and is good, or even passable, it is likley I will buy it. But I am a jaded consumer, and I have learned my lessons about prepurchasing.

  collekt

Advanced Member

Joined: 2/05/13
Posts: 221

4/11/13 12:19:41 PM#71
Originally posted by Four0Six
Originally posted by Tuktz

Gamers everywhere are only hurting themselves if they don't back/fund this.

 

Giant gaming company's (like EA) will laugh that players tried to make a game by the player for the player.

 

They're like the mob/mafia in gaming, and will be like, come crawling back to me for more games after your failed kickstarter LOL.

 

I don't think people realize this is a big chance/opportunity to stick it to them. They're so used to drinking their koolaid, they just keep asking why CU doesn't have koolaid yet? haha

How am I hurting myself?

If you actually understood your "Koolaid" reference, you would know it was a small group (inside of 400), that were murdered as an act of "revolution" against the "Giant society".

If one really wanted to "stick it to em", one should demand a quality product, and only when a quality product is offered, then hand over one's money.

I'm sorry, although I appreicate the desire to "be part of the next great game, whick will be the greatest", I harbor no delusions that me tossing some cash at an idea, has even a remote chance of "solving the gaming community's issues". Just like giving a panhandler $5 doesnt solve the homeless issue. I hope this all works out for you, us, them, but I don't feel any sort of resopnsibility to fund MJ's dream.

If, in the end, CU launches and is good, or even passable, it is likley I will buy it. But I am a jaded consumer, and I have learned my lessons about prepurchasing.

Good lord that is simply an atrocious attempt at an analogy. The success of games that go through something like Kickstarter, and effectively bypass the big publishers that single handedly ruin a lot of games, actually opens up an alternate route for the industry. It furthers the gaming industry, as opposed to hindering it. Giving a homeless guy $5 doesn't further anything, if anything it hinders him. Giving that guy a job might be a different story. 

  NeoAltoX

Novice Member

Joined: 9/16/06
Posts: 2

4/11/13 12:25:42 PM#72

Frankly I think anyone who wants this Kickstarter to fail is a complete and utter IDIOT. Seriously.

If you look at Kickstarter it has always been a place for people to fund there ideas into life or to finish a project that can't be finished without more funding. And the whole point of the Camelot Unchained kickstarter is to show if there is interest in there idea, not to sell pre-orders to whiny gamers.

Jacob has made it very clear all over the website and kickstarter that if they don't hit there goal the game WILL NEVER HAPPEN. He's not going to tank his studio on a game that has no serious interest. If you read into the Kickstarter at all you wouldn't even be contemplating what would happen if the Kickstarter bombs.

Even if your not particularly interesting in Camelot Unchained this kickstarter is very very important. Mark wants to make an MMO more in line with the pre-casual era of MMO's and he's not afraid to have a small community. If Camelot Unchained is successful it will show that in a post WoW era more "hardcore" and "niche" mmo's CAN thrive. And as far as people calling out a lack of leadership on the project I laugh. Do a little research on the team they have, they have a pretty good setup and talent and Mark Jacobs has been around a long while. 

Has he made mistakes in the past? Absolutely, and frankly that's what you want. He's been very frank about the mistakes he's made and let happen in the past and has been upfront about things he wants to do to avoid that. His emphasis on in game engine vs premade engine, crowdsourcing vs publisher money, etc. 

Either way, what's so bad about funding a dream? With Kickstarter your betting on a dream/idea, not pre-ordering a game and I wish people would see it like that. You really should only kickstart a game that you are passionate about, not everyone that comes by, and certainly not wish for one to tank. 

solkyoshiro Xfire Miniprofile
  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

4/11/13 12:28:10 PM#73
Originally posted by Caldrin
Originally posted by FromHell
 

 

oh really?

Star Citizen campaign videos

http://youtu.be/RlIWJlz6-Eg As i said they had a fully working engine, where able to models nito said engine, create a map without terrain in cryengine.. but a big 3d model in and some smaller ones..  Dont get me wrong i was super impressed by the details of the models and what they had done with Cryengine so i backed the project.. well i would ahve anyway..

http://youtu.be/kp_eYvXhx5c This was a later video so again we cant really complain until we get to the last week of the CU campaign.

 

Elite Dangerous campaign videos

http://youtu.be/a78VpPZVlNA This was released on nov the 26th, the elite campaign started on the 5th.

http://youtu.be/Xg9k7E4ngFw This was much later.

This is taken from the elite kickstarter page

"

Update #1 - Video and art

Update #1 · Nov 9, 2012 · 90 comments

Many have pointed out that "Elite: Dangerous" on Kickstarter lacked video and concept art.

Many thanks for all your support, and I hope you like the new content.

David

We got some concept art.... i backed this as well btw

 

Divergence campaign videos

http://youtu.be/trpmoQnEDfA

http://youtu.be/cAFJ8FxJFnw

 You might want to do some background checknig on that game.. the guy has been worknig on it for many many years.. so of course he has fotoage available to show people.. I also backed this.

I rest my case.

 

So yeah SC has shown the most out of the ones you have mentioned but i dont think we have seen anyone actually playing an early version of the game yet.

Chris Roberts himself has been flying around with a fully functional ship in one of the pre-campaign videos, showing off the flight Physics, fly-by-wire system and ship engines, flying close to the Bengal Carrier, cockpit view, walking INSIDE the carrier with an avatar and TONS of more highly impressive ingame material.

 

Look, you guys can downplay lightyears better prepared KS Campaigns than CU's as long as you want, fact is CU has nothing of substance to show because there obviously is nothing to show. Maybe they come up with something until the end of the campaign but I highly doubt it.

 

This is Greed Monger all over again. Another vaporware game I would never pledge for on Kickstarter.

 

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 7006

Perhaps tomorrow will be better.

4/11/13 12:32:58 PM#74

I remeber reading the Kickstarter site and i am not sure what really happens if it fails.

I do know that around 20% of the total is lost,never gets into the game.I am pretty sure i also read that if it fails,no money is taken.What happens then is anyone's guess,not likely to see money handed back to the people lol.

Personally i don't like to see failures but yes some developers ask for it.It is imo not fair to ask for people to support a game the way it is being done.

The REAL LEGIT way is to offer up shares,that way the people get a true investment,this is EACTALY what a buddy of mine did with his PC company.Tghe perks or bribes should NOT be part of it.The actual gaming part should be fair to all who eventually purchase it,there shouldn't be any of that pre ordfer or first into game,alienating all other customers.Personally i feel alienating customers ,is like a slap in the face,there is away to do everything and i just mentioned one via shares.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Hjamnr

Apprentice Member

Joined: 3/29/13
Posts: 174

4/11/13 12:33:18 PM#75
Originally posted by botrytis
Originally posted by poisonman
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

Yes I have - and my response is so? It is NPC's NOT real players and the graphics are terrible. Ohter games have shown similar demos - it is more impressive when you have LIVE players with all the internet delays, etc playing that way, then they would have something. If it would be with Alpha testers and not a tech demo like, 'See what we can do!!' I think it would be more amazing.

 

I am not saying I want CU to die, on the contrary but I would like some semblence of a reality checks in these threads is all. Hype does not do well with games. All it does is raises hopes to get them dashed on the rocks.

 

You are coming off as if you do want it to die. If you don't, why haven't you at least gone in at the $5 or $25 level? If you're so sure it won't make its funding, and are truthful, in your statement above, it would be hypocritical not to support it at least at those levels. Or were you just saying that to try and hide the hate?
  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

4/11/13 12:34:25 PM#76
Originally posted by poisonman
Originally posted by botrytis
Originally posted by poisonman
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

Yes I have - and my response is so? It is NPC's NOT real players and the graphics are terrible. If it would be with Alpha testers and not a tech demo like, 'See what we can do!!' I think it would be more amazing.

 

I am not saying I want CU to die, on the contrary but I would like some semblence of a reality checks in these threads is all. Hype does not do well with games. All it does is reaises hopes to get them dashed on the rocks.

So then you didn't actually read anything written in any of these updates and didn't actually listen to anything said in any of the videos then?

I mean they clearly said they want to VERY SOON, get some backers / Internal Testing people in to basically do a Camelot Unchained Smackhammer thing to test the engine, so basically if will be this:

http://www.youtube.com/watch?v=fdxqtiNOli4

But with player's controlling the Camelot Unchained models from this video

http://www.youtube.com/watch?v=RCwE_0ZMydk

But I suppose in that case you would have to be using your energy paying attention to details instead of being a troll though.

To each their own I guess right?

With all due respect, going from an NPC tech demo to live players is a HUGE hurdle. There are other games that have shown ACTUAL game footage before going to Kickstarter - that makes sense as it shows that technology they are developing DOES work.

Very soon is actual speak for we don't have one.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  collekt

Advanced Member

Joined: 2/05/13
Posts: 221

4/11/13 12:38:30 PM#77
Originally posted by Wizardry

I remeber reading the Kickstarter site and i am not sure what really happens if it fails.

I do know that around 20% of the total is lost,never gets into the game.I am pretty sure i also read that if it fails,no money is taken.What happens then is anyone's guess,not likely to see money handed back to the people lol.

Personally i don't like to see failures but yes some developers ask for it.It is imo not fair to ask for people to support a game the way it is being done.

The REAL LEGIT way is to offer up shares,that way the people get a true investment,this is EACTALY what a buddy of mine did with his PC company.Tghe perks or bribes should NOT be part of it.The actual gaming part should be fair to all who eventually purchase it,there shouldn't be any of that pre ordfer or first into game,alienating all other customers.Personally i feel alienating customers ,is like a slap in the face,there is away to do everything and i just mentioned one via shares.

After reading your post, I'm not sure if you understand Kickstarter. If it doesn't fund, no one is charged. Either they get the money, or no one pays at all. Not fair to offer rewards for pledging? Do you even buy games ever? In-game items and similar things are offered for pre-orders or pledging for a game almost always. Also, none of these items are game-changing. They are cosmetic/fun items and things like that. It doesn't sound like you have the slightest clue of how anything related to this game/project works. Please read up before you post.


Also, you really think a game developer is going to offer shares to people for pledging (basically pre-ordering with perks)? That's the most retarded thing I've ever heard, trying to compare this to your "friend's PC company." 

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

4/11/13 12:40:01 PM#78
Originally posted by Hjamnr
Originally posted by botrytis
Originally posted by poisonman
Originally posted by Sxadana

 Any thoughts ?

Have you or any of your friends / fellow skeptics seen this video yet?

http://www.kickstarter.com/projects/13861848/camelot-unchained/posts/451168?ref=activity

Yes I have - and my response is so? It is NPC's NOT real players and the graphics are terrible. Ohter games have shown similar demos - it is more impressive when you have LIVE players with all the internet delays, etc playing that way, then they would have something. If it would be with Alpha testers and not a tech demo like, 'See what we can do!!' I think it would be more amazing.

 

I am not saying I want CU to die, on the contrary but I would like some semblence of a reality checks in these threads is all. Hype does not do well with games. All it does is raises hopes to get them dashed on the rocks.

 

You are coming off as if you do want it to die. If you don't, why haven't you at least gone in at the $5 or $25 level? If you're so sure it won't make its funding, and are truthful, in your statement above, it would be hypocritical not to support it at least at those levels. Or were you just saying that to try and hide the hate?

I have worked my whole career in start-ups - biotech start-ups. I have put enough of my money, blood, sweat and, tears into them. Out of the 5 so far I have worked for - 3 have died and never came back. That is actually a good ratio because it is more ilke 1 in 100 survive the start-up phase. The same happens to games. Out of how many trying to get Kickstarter money have actually made it to the 'big dance'?  I play games to enjoy myself, not to actually help to design one. If I was going to, it would not be like this.

No, I don't want CU to die but people keep talking about it like it is a done deal and they have a open beta test running. They have nothing, just dreams and there is nothing wrong with that but they are not playable.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Aeodo

Novice Member

Joined: 3/21/13
Posts: 61

4/11/13 12:44:24 PM#79

This. Is. Not. A. F***ng. Pre-Order.

Damn I don't understand some people here. If you want to pre-order the game then leave 50 bucks in early 2015 instead of 25 bucks right now, stop watching this kickstarter and stop bitching about it.

  Tuktz

Novice Member

Joined: 3/01/13
Posts: 310

4/11/13 12:50:42 PM#80
Originally posted by Aeodo

This. Is. Not. A. F***ng. Pre-Order.

Damn I don't understand some people here. If you want to pre-order the game then leave 50 bucks in early 2015 instead of 25 bucks right now, stop watching this kickstarter and stop bitching about it.

To me those kickstarter tier rewards are just that... nice rewards as thanks for your pledge.

The real motivating factor for pledging to the kickstarter shouldn't be to get the reward, but rather because you believe in this project and want it to succeed. The reward tiers are just a nice bonus if it does fund.

 

Basically a bunch of players, with direction from MJ/CSE, saying hey we really like the idea for this game, and it sounds really fun and unique. Let's pool our resources and make this happen!

 

If not enough people feel that way, it won't happen. Simple as that.

 

Stop thinking with the same thought process these big time / big money publishers like EA have indoctrinated you with, and break free of those chains. =)

 

viva la revolucion! LOL


MMO history - EVE GW2 SWTOR RIFT WAR COH/V EQ2 WOW DAOC
Tuktz - http://www.heretic.shivtr.com/

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