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The Pub at MMORPG.COM  » What would you consider hands off in your mmos ?

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58 posts found

Elite Member

Joined: 12/21/07
Posts: 22588

4/10/13 10:46:13 AM#41
Originally posted by Axehilt

So if an amazing-looking, amazing-playing MMORPG came out and you were having fun, then someone told you it was Kickstarted, you would throw down your keyboard and walk away from a good time?  Weird...


No. I will play the game. I wouldn't care how the game came about .. whether it is EA, or KS, or some indie shop.

However, i would NOT fund it in the first place because i wouldn't know for sure that it is "amazing-looking, amazing-playing MMORPG" before it is made.



Novice Member

Joined: 3/06/11
Posts: 31

4/10/13 10:53:35 AM#42

Only two things for me and this is more about the players/community than game design.

- no mute

- global chat (most often in MMORTS)


Elite Member

Joined: 1/07/06
Posts: 6444

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

4/10/13 11:15:15 AM#43

I don´t really have a `not touching that MMO` list, I do however have some sort of list when I actually had some handson with game X to see if there are things I do like and if those things outway the things I don´t like.



Elite Member

Joined: 12/21/07
Posts: 22588

4/10/13 11:33:28 AM#44
Originally posted by Lovely_Laly


Originally posted by nariusseldon
My list of will-not-play:


- lack of dungeon finder

- lack of AH

- non-fun combat

- lack of good instanced content

- requiring a sub


this but not only


- I'll never play game unable to send me check-in mail correctly! (1)

- I dislike bad graphic and poor customization. (2)

- I stay away from persistent Item Shop (ex: when I need to pay for mount at the start) (3)

- I stay away from game with bad feedback on forums and FB. (4)

- I stay away / very bored of old school games with slow progress and endless combat. (5)

Definitely add (2) and (5) to my list. The others i can tolerate.



Novice Member

Joined: 5/07/11
Posts: 1009

4/11/13 5:57:32 AM#45

- Gender locked classes.

- Having to buy each expansion individually before you can start to play the same game as everyone else.

- Crafting seems to be the typical style seen in most themeparks. It won't stop me from playing exclusively, but is a major reason I won't play a game long term.


Novice Member

Joined: 12/05/05
Posts: 2269

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

4/11/13 6:08:57 AM#46
Originally posted by delete5230

What would you consider hands off in your mmos, sometimes BEFORE you would even try it ?

Even just a few years back, none of this would even be an issue, in fact they were never even in the mix.


My list of will-not-play :


1) Released F2P

2) Went F2P

3) Mega servers ( Kills community )

4) Zoning to servers ( Kills community )

5) Ridicules easy to play

6) Dungeon finder games ( Sometimes and depends on the game )


I hate to say it,but this leaves almost nothing for me to play.

So you really have 5.

If you won't play a released f2p or one that went f2p.....well, that's 1: F2P

Or is there a f2p scenario you will play?

And 5.....I'm won't play a game which ridicules 'easy to play'....does that mean you will play a game that is easy, just one not ridiculed by the game....or ......

And for a 'hands off' list you use 'sometimes' a lot.


As for my hands-off list....hmm, I guess I'm willing to try anything. To me it isn't the features a game has or doesn't have, it is how well the features it has are implemented.


Novice Member

Joined: 11/27/05
Posts: 1342

4/11/13 6:13:01 AM#47
Originally posted by Cephus404
The #1 thing that will make me walk away from any MMO is forced, open-world, full-loot PvP.  If I cannot completely and totally opt out of it, I'll take my time and money elsewhere.



Novice Member

Joined: 11/10/12
Posts: 1338

4/11/13 6:15:56 AM#48

1) high fantasy

2) cartoony look

3) bad quest design

4) cuddly races

5) carebear catering gameplay

6) bad or no story



i.e. WoW, Gw2, Tera, Aion and the like would never make it on my play list

Secrets of Dragon´s Spine Trailer.. ! :D

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World

The Return of ELITE !


Advanced Member

Joined: 1/07/08
Posts: 3507

War is not the ultima ratio, but the ultima irratio - Willy Brandt

4/11/13 7:14:26 AM#49

Well, many game elements dont appeal to me. Such as sandbox without story content, full loot pvp, bad setting, too few race choices, small gameworld, "levelup on rails", completely classless or otherwise too primitive class system, too ugly graphics, too awful graphic style (or in that case non-style), and so on.

However, any game is always a compromise. Any game will have elements that I dont like. The question is if it has enough elements that I would like.

For example, I would love to have my favorite elements form Lineage 2 in Vanguard, meaning sportive mass PvP events (castle sieges), overenchanting, or certain class concepts, but hey, Vanguard has enough other strengths that I keep enjoying it.

There are some things I would not tolerate though:

- Free to play, though obviously I'm forced to compromise in that area. I want everybody to play under the same conditions. Vanguards f2p is kind of an extended demo, though. You definitely wont be happy playing a competitive highlevel character here. So its still kind of fine. But yeah, I feel game quality has been decreased a bit by f2p.

- First person viewpoint only. I want to see my characters from above, thank you very much. Much closer to what one really could see. What the monitor shows you has very little to do with a realistic view, thus first person view is NOT realistic at all.

- Permanent Item Decay. I am fine with repairs, though they are an annoying and superflous hassle. What I dont want is a treadmill game that forces you to get the same items again and again, instead of working on progress, most of the time. I want an item focussed game that makes you spend weeks, months or years to get the best gear.



Novice Member

Joined: 4/10/13
Posts: 12

4/11/13 7:15:29 AM#50
  • Tab Targetting is a big no no
  • Low population
  • Was shut down once before and remade
  • If the game has no PvP servers it is a big no no



Advanced Member

Joined: 5/17/12
Posts: 335

4/11/13 8:35:02 AM#51

Game breaking for me would be

1. FTP ( Cash shops ruin the immersion for me)

2. Able to solo to max ( I'de much rather work in a group to level)

3.  PVP focused ( I've always preferd PVE, my old mmo FFXI i never pvp'd at all, it didn't have any to begin with, and that game was still very sugcessfull

4. Fast leveling ( if i can get to cap in a month, whats the point, mmo's are supposed to last for years right?)




Advanced Member

Joined: 9/14/10
Posts: 3824

Facts do not require fiction for balance.

4/11/13 9:27:39 AM#52

I've been playing GW2 since release, so now there are things that would be an instant "no thanks" for me...


Lack of dodge-rolling. It's become such a habit now that any combat systems without it seem boring and dead.

Competitive PvE. Seriously, we both hit a mob but only one of us can get credit for doing so? The PvE world should encourage you to work with others. I should have you see someone else showing up as a good thing, not a bad one.

Static, dead questing system. The thoughts of the old style "!" based quest systems where you only get credit for killing mobs if you have a certain quest, where nothing ever changes, even for a short while... blah. Defiance is a little close to doing this OK, but phasing instead of a dynamic event system... not quite good enough. (It's still a fun game though.)

Subscriptions. The need to shell out cash every month to get access to a game I bought... ANet has pretty much proven that that's a stupid idea.

The Trinity, or hard, set roles for a character. OK, it was fun with WoW, but seeing combat where the skills and what they do are more important than the rotation means I can't go back to a generic trinity system.

Slow travel for the wrong reasons. GW2 has waypoint map travel. Hop around the world as you see fit! It's WONDERFUL! But, there's a reason they can get away with this and it works so well... no need for forced time sinks to stretch your playtime to give the illusion you're getting your money's worth for your subscription. Same problem with mounts, most mounts are to give you the illusion that you're getting more value for your money because you can slow travel a little less slowly. Hey, if we're going to run a dungeon it's much better to waypoint there and have at it than it is to take a fifteen minute afk flight there solely because it eats the clock.

There are more, but I'm tired of typing for now.

Oderint, dum metuant.


Advanced Member

Joined: 4/01/11
Posts: 568

Ahh devil ether.

4/11/13 10:00:55 AM#53

Deal breaker - anime style graphics

I can work with most of what people have listed here unless the game is just all around bad but not that.


Apprentice Member

Joined: 11/22/05
Posts: 4909

4/11/13 10:09:30 AM#54

Real pay to win cash shops. Games that sell damage boosts or gear that is better than what you can get in game ect.

PvP focused games. I don't really like pvp in mmos. If I want to pvp I play a fps or a game like WOT.

And more and more games that turn free to play after launch. They seem to lose all focus on why ppl play games and make  it feel like you just walked into someones place of business. I've almost always spent money in the f2p games I play but I don't like having to play with my cc always on my desk.



Elite Member

Joined: 12/21/07
Posts: 22588

4/11/13 10:20:45 AM#55
Originally posted by nariusseldon
Originally posted by Lovely_Laly


Originally posted by nariusseldon
My list of will-not-play:


- lack of dungeon finder

- lack of AH

- non-fun combat

- lack of good instanced content

- requiring a sub


this but not only


- I'll never play game unable to send me check-in mail correctly! (1)

- I dislike bad graphic and poor customization. (2)

- I stay away from persistent Item Shop (ex: when I need to pay for mount at the start) (3)

- I stay away from game with bad feedback on forums and FB. (4)

- I stay away / very bored of old school games with slow progress and endless combat. (5)

Definitely add (2) and (5) to my list. The others i can tolerate.


oh i have on more

- not interested if it takes years to see most of the content.



Joined: 3/06/09
Posts: 3613

Poacher killer.

4/11/13 10:29:58 AM#56
As long as it isn't a "F2P" throwaway McCrap MMO, I'll at least give it consideration. When I'm looking for a quicky I'll fire up a game from a genre better suited for that type of gameplay.

"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb


Hard Core Member

Joined: 3/07/13
Posts: 514

4/11/13 11:01:04 AM#57
  • Permadeath
  • Full-loot PvP
  • XP-loss on death
  • Indie fantasy sandbox with FFA-PvP
  • 2-faction MMO with RvR
  • Themeparks without raiding
  • P2W/P2progress_much_faster
  • Any game published by Gameforge Berlin (formerly known as Frogster)

Novice Member

Joined: 1/15/11
Posts: 2833

4/11/13 11:04:23 AM#58
If a game is fun i'll play it, if it's not fun i won't. Simple really.
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