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Guild Wars 2

Guild Wars 2 

General Discussion  » You have to play other B2P (so called) MMOS to appreciate GW2.

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108 posts found
  observer

Novice Member

Joined: 2/17/05
Posts: 2008

First came pride, then envy.

4/05/13 2:06:20 PM#21
Some of you are missing the point.  He's comparing the B2P model and it's content, not the gameplay, so to compare GW1's gameplay with GW2's isn't the issue.
  TwoThreeFour

Advanced Member

Joined: 3/26/12
Posts: 2133

4/05/13 2:14:23 PM#22
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

4/05/13 2:58:59 PM#23
Originally posted by TwoThreeFour
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

GW2 does have a LFG tool.  The fact it was made by the community and not Anet means little.

It works great.  It fills the need for that function, leaving Anet to focus on other things.

 

  TwoThreeFour

Advanced Member

Joined: 3/26/12
Posts: 2133

4/05/13 3:01:26 PM#24
Originally posted by Maephisto
Originally posted by TwoThreeFour
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

GW2 does have a LFG tool.  The fact it was made by the community and not Anet means little.

It works great.  It fills the need for that function, leaving Anet to focus on other things.

 

 

The statement refers to what GW2 gives and thus implying to what Arenanet implemented in GW2, not what the community did. 

  Bad.dog

Hard Core Member

Joined: 5/20/10
Posts: 853

4/05/13 3:33:40 PM#25
Originally posted by TwoThreeFour
Originally posted by Maephisto
Originally posted by TwoThreeFour
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

GW2 does have a LFG tool.  The fact it was made by the community and not Anet means little.

It works great.  It fills the need for that function, leaving Anet to focus on other things.

 

 

The statement refers to what GW2 gives and thus implying to what Arenanet implemented in GW2, not what the community did. 

For every person who thinks a LFG tool is an important feature....there is another person that thinks a LFG tool is just a crutch  for the socially handicappped twitch society gamer .

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4508

4/05/13 3:42:15 PM#26
Originally posted by Bad.dog
Originally posted by TwoThreeFour
Originally posted by Maephisto
Originally posted by TwoThreeFour
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

GW2 does have a LFG tool.  The fact it was made by the community and not Anet means little.

It works great.  It fills the need for that function, leaving Anet to focus on other things.

 

 

The statement refers to what GW2 gives and thus implying to what Arenanet implemented in GW2, not what the community did. 

For every person who thinks a LFG tool is an important feature....there is another person that thinks a LFG tool is just a crutch  for the socially handicappped twitch society gamer .

This ^.

For starters many people attribute the LFG / LFR system to the downfall of WoW (the game which started that whole trend).

Secondly, it's a design decision not neglect. Anet has repeatedly talked about why they are hesitant to put such a feature in the game. While they said they aren't completely opposed to putting in some form of the tool ingame, they actually don't want a full fledged LFG tool in the game. Why?

Because LFG tools tend to turn games into lobby games. Just look @ WoW / TSW / Rift / Etc. People just sit in w/e the main city is, and wait for their que to pop. For a while, players did this in Lion's Arch while using the community based LFG tool. Now that Anet has adjusted how world bosses work, players are actually spending a lot of their time either in WvW or zone hoping around the world (which is exactly what Anet wants). They don't want everyone in one place, they want players spreading out around the world and experiencing the game in its entirety. This is exactly why dungeons exist in the newbie zones as well as the more obscure areas. They want players going to those areas to unlock the dungeons, and potentially helping out other people along the way.

  Entinerint

Hard Core Member

Joined: 5/06/12
Posts: 656

4/05/13 3:46:22 PM#27
As much as I have my fair share of complaints about GW2, it has given me much more entertainment and playtime than any other 60$ game, except for maybe the TES series.  Haven't spent a dime in their cash shop either and don't feel like I'm missing out.
  Elderknight

Apprentice Member

Joined: 7/24/06
Posts: 129

4/05/13 3:48:28 PM#28

imo, gw2 is very fun, and well worth it.

  Vorch

Apprentice Member

Joined: 9/18/11
Posts: 717

4/06/13 12:34:15 AM#29

GW2 is very fun, easy to pick up, rewarding to master, with plenty to do, even after max level.

 

I played GW1 and loved it. I prefer GW2.

 

I think they need to work on things (in game LFG, better story writing, PvP modes). However, these don't prevent me from having fun with the vast majority of the game.

 

Two things I find true with this forum community:

* Many of you will let 2 or 3 features ruin an entire game for you, almost as if having fun isn't *cool* or something.

* It is not good enough for you to prefer a game or multiple games; all other games not in your liking must fail.

 

That's unhealthy.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

4/06/13 12:36:43 AM#30
Originally posted by pauly6478
I would argue that you would have to play GW1 to realize just how bad GW2 is :]

I had to play GW1 to realize how good pretty much everything else is.

  TwoThreeFour

Advanced Member

Joined: 3/26/12
Posts: 2133

4/06/13 2:43:40 AM#31
Originally posted by Bad.dog
Originally posted by TwoThreeFour
Originally posted by Maephisto
Originally posted by TwoThreeFour
Originally posted by Bigdaddyx

(...)

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

(...)

For better or worse, MMO players have come to expect a proper LFD-system on release as a basic feature. So I disagree with your statement.

GW2 does have a LFG tool.  The fact it was made by the community and not Anet means little.

It works great.  It fills the need for that function, leaving Anet to focus on other things.

 

 

The statement refers to what GW2 gives and thus implying to what Arenanet implemented in GW2, not what the community did. 

For every person who thinks a LFG tool is an important feature....there is another person that thinks a LFG tool is just a crutch  for the socially handicappped twitch society gamer .

I believe that the majority of all MMORPG players do believe it is an important feature. It certainly has drawbacks and that is why I wrote "For better or worse".

  Jean-Luc_Picard

Advanced Member

Joined: 1/10/13
Posts: 2393

There... are... four... lights!

4/06/13 5:05:04 AM#32

Those who pretend GW2 has no community need to realize the problem most likely comes from themself, and not the game. When people who are playing have no problems making friends and meeting people, and you can't, then the problem obviously comes from yourself.

Mechanics like forced grouping and dungeon/raiding NEVER made good communities, it always created communities where the goal was to use each other to gain new shiny purple trinkets. It breeds a player base of greedy asshats who only use others to achieve their own goals.

To say it more bluntly: don't blame the game for your inability to socialize when not forced to by game mechanics.

GW2 has by far a much better and more friendly community than the WoW clones and their gear greedy elitist asshat communities. In GW2, you benefit of helping each other, while in most WoW clones, it's all about rolling higher than your supposed "friends" in order to get the loot rewards. Not hard to guess what game breeds the best and most friendly community.

 

Originally posted by Eir_S
Originally posted by pauly6478
I would argue that you would have to play GW1 to realize just how bad GW2 is :]

I had to play GW1 to realize how good pretty much everything else is.

Quoted for emphasis.

Playing now: WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  observer

Novice Member

Joined: 2/17/05
Posts: 2008

First came pride, then envy.

4/06/13 5:12:19 AM#33

Technically speaking, GW2 does have a tool to look for groups.

It's just not a very good one.

It's a tool that doesn't automatically group people and teleport them.  Those are the differences between GW2's tool and other MMOs' tools.

I don't know Arena-net's reasoning for not implementing a tool that auto-groups people together,  but i don't see why they wouldn't, since for SPvP, you get auto-grouped anyway.  It just doesn't make sense to avoid a tool to auto-group for pve, and yet, there's one for PvP.  There's no excuse for avoiding teleporting players into the dungeons either, since traveling is one click away anyway, via waypoints; so the excuse of convenience doesn't work, because traveling in GW2 is way too convenient already.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1119

4/06/13 5:32:11 AM#34
Originally posted by Bigdaddyx

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

 

I really don't understand how you can try to claim this... GW2 is a very shallow game with very few features. The only things the game has that most don't is DEs and WvW, yet most others have countless other features that GW2 lacks such as fishing, housing, mounts, etc.

Add to that the fact that GW2 has a ghost community from too much of a solo focus, one of the most atrocious stories ever written for a game, incredibly repetitive combat (action combat doesn't make much difference when you still use the same skills in sequence for most encounters) and some of the worst class balancing I've ever seen with bugs leftover from beta still plaguing many of them.

Personally playing TSW as a B2P game confirmed for me just how bad GW2 really is... The only reason it's been successful is because it was so hyped, and being B2P means they can conceal active player numbers.

  Metanol

Hard Core Member

Joined: 1/20/05
Posts: 237

4/06/13 5:39:07 AM#35

I prefer Guild Wars 1 over this second one. Sure, the second one is a good game too, but GW1 felt more like an RPG than an MMO. Had GW1 used more complex rules and all, it would've been even better, but I personally feel that GW2 is way too casual and simple.

Besides, in my opinion: They raped their lore and turned it into a candyland where anything goes.

 

PS. Don't get me wrong, GW2 was great fun for the first 30+ hours... after that it died on me. But I still keep thinking about returning to GW1 and playing through the original campaign with a friend or two.

We´re all dead, just say it.

  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

4/06/13 5:50:19 AM#36
Originally posted by Metanol

I prefer Guild Wars 1 over this second one. Sure, the second one is a good game too, but GW1 felt more like an RPG than an MMO. Had GW1 used more complex rules and all, it would've been even better, but I personally feel that GW2 is way too casual and simple.

Besides, in my opinion: They raped their lore and turned it into a candyland where anything goes.

 

PS. Don't get me wrong, GW2 was great fun for the first 30+ hours... after that it died on me. But I still keep thinking about returning to GW1 and playing through the original campaign with a friend or two.

 

same feelings here

as for the OP, i dont need to compare gw2 with other b2p games in order to judge it. if i play something and have fun then its enough for me. else its just not. i wont play something that doesnt gives me pleasure, just because its better than something else.

i played about 100 hours gw2 and thats when fun ended for me :)

  AzurePrower

Hard Core Member

Joined: 3/18/07
Posts: 1501

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

4/06/13 6:45:18 AM#37

Defiance is B2P. Looks pretty good. Should I go play that to appreciate Guild Wars 2?

  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1200

 
OP  4/06/13 7:12:27 AM#38
Originally posted by Alberel
Originally posted by Bigdaddyx

GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.

 

I really don't understand how you can try to claim this... GW2 is a very shallow game with very few features. The only things the game has that most don't is DEs and WvW, yet most others have countless other features that GW2 lacks such as fishing, housing, mounts, etc.

Add to that the fact that GW2 has a ghost community from too much of a solo focus, one of the most atrocious stories ever written for a game, incredibly repetitive combat (action combat doesn't make much difference when you still use the same skills in sequence for most encounters) and some of the worst class balancing I've ever seen with bugs leftover from beta still plaguing many of them.

Personally playing TSW as a B2P game confirmed for me just how bad GW2 really is... The only reason it's been successful is because it was so hyped, and being B2P means they can conceal active player numbers.

It is very easy actually. Other than GW2 other two B2P MMOS are TSW and Defiance. And after playing both of these MMOS and placing them side by side in terms of features and content. GW2 wins without even trying.

Can you really tell me with a straight face that TSW and Defiance offer more than GW2 in terms of content and feature? really? we can make a list if you desire? 

And by the way for someone who plays TSW you shouldn't even bring up player numbers..glass house and all. Joel turned TSW into B2P after seeing success of GW2 becaue obviously as a P2P TSW was a dismal failure.

But here is the problem..devs think B2P model is some magic formula for success but that is not what made GW2 such a hit but because, it offers a lot of content and feature to its playerbase.

Getting more B2P MMOS is a good thing, it offers more choices but this model alone won't save the shallow and thin content.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

4/06/13 7:21:51 AM#39
Originally posted by Bad.dog

For every person who thinks a LFG tool is an important feature....there is another person that thinks a LFG tool is just a crutch  for the socially handicappped twitch society gamer .

And for every one of those people there is another thinking that anyone that believes sitting in a town continually saying LFG for an hour is a socially handicapped 56kbps modem gamer that apprently would rather be standing around doing nothing instead of actually logging in and playing the game right away.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Soki123

Elite Member

Joined: 8/10/08
Posts: 1214

4/06/13 7:26:59 AM#40
Originally posted by observer
Some of you are missing the point.  He's comparing the B2P model and it's content, not the gameplay, so to compare GW1's gameplay with GW2's isn't the issue.

Sure, but if you can t stomach the game after 20 levels or so, how can you see this content. I think it plays into it alot. I myself played GW1 and loved it, GW2 on the other hand, I thought I liked, until I realized I really didn t like it at all. It s a pretty boring game IMO, and content rich means squat, when it feels so pointless.

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