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Camelot Unchained

Camelot Unchained 

General Discussion  » Can CU fund in 10 days?

14 posts found
  DMKano

Elite Member

Joined: 6/17/11
Posts: 5525

 
OP  4/05/13 8:54:59 AM#1

I know that is pretty aggressive, but Richard Garriots Shroud of the Avatar did it, yes at a much lower funding goal.

At this point in just hope it funds, but still I hope we at least hit 1.2mil in 10 days.

  MasahikoKobe

Novice Member

Joined: 3/17/13
Posts: 51

4/05/13 9:02:09 AM#2
10 days seems optomistic without some big reveal from the updates. Personally i think its going to be a bit closer to the deadline.
  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4165

4/05/13 9:04:53 AM#3

nope..

It does not have the same wide appeal as Garriots game..

Not everyone enjoys PVP, tho i do expect it to get funded and go quite a bit over.

 

My 3D models
http://dragon3d.webs.com/

  botrytis

Hard Core Member

Joined: 1/04/05
Posts: 2537

4/05/13 9:09:23 AM#4

1. That is not enough money to really produce an MMO - 4 million is a drop in the bucket.

2. The tech that has been shown already is very MEH! Nothing looks improessive.

3. The game will not have wide appeal since it is open PvP and people just get sick of that after while.

4. The hype from fans will turn people off and it is already doing that.

5. Nothing I have seen so far, concept art erc. is enticing to me in any way, shape, or form.

 

My opinion is no and it will die on the vine (I would like to see a beta, just for curiosity and another option for people).

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

4/05/13 10:00:20 AM#5
The rate of donations is slowing down tremendously from what it was on day 1 (nobody should be surprised by that to be sure). I highly doubt it will reach $2 million by day 10. Success at all still is far from assured.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Ziftylrhavic

Apprentice Member

Joined: 3/15/13
Posts: 223

4/05/13 10:13:58 AM#6
Originally posted by botrytis

1. That is not enough money to really produce an MMO - 4 million is a drop in the bucket.

2. The tech that has been shown already is very MEH! Nothing looks improessive.

3. The game will not have wide appeal since it is open PvP and people just get sick of that after while.

4. The hype from fans will turn people off and it is already doing that.

5. Nothing I have seen so far, concept art erc. is enticing to me in any way, shape, or form.

 

My opinion is no and it will die on the vine (I would like to see a beta, just for curiosity and another option for people).

There will be at least 5M, not 4.  Also, DAoC was made with 2,5M and a lot more PvE content, which we won't have here, and it was a great succes.

 

The tech that has been shown was the result of only 1 week of work.

 

MJ stated from the start than it will be a niche game, so it won't have a wide appeal since there won't be anything done just to increase the number of players. Everything will be done to have a game that will be awesome to players that love this kind. Moreover, it is not PvP here but RvR, meaning not going out soloing but working with the entire realm. You can still solo if you want, but the thing than the fans miss the more from DAoC is the community (that disappeared from DAoC itself now).

 

That's why there is so much hype from the fans, it's because no other game since DAoC pre-TOA had a great RvR wih a good community. The hype may turn some people off but it is quite normal after so long to have such hype over it.

 

Art is just conceptual now as you said, it can and will surely improve before the launch.

 

If you don't like this game it's your call, but there are many other people out there that will like it, so i don't thnk it'll die on the vine. If something goes wrong, Perfart already said he would sell a kidney to save it :p

  moha23

Novice Member

Joined: 3/13/13
Posts: 5

4/05/13 11:14:27 AM#7

My biggest concern is that the kickstarter was released to early. The problem is that you don't see any pre-alpha screenshots or a video. Other projects that successfully founded had all that. The current 820k is mainly from old DAoC players. I doubt that it will go higher then 1.2 mio if they don't post some major updates with actual game footage or way more specific information about the game so people get a clue what that is all about.

If you look at the tiers you will see that the main income is from higher tiers. Only 565 backers for the $25 tier and 1126 for the $50 tier. Other projects had way more backers in the low tiers, even after 3 days. All the hardcore fans already bought their high tiers, so where will the missing money come from? At the moment the kickstarter page is 50% mj saying "believe me this will be awesome" and the other 50% are details for each pledge tier.  People who didn't play DAoC do not donate after reading this. I showed the kickstarter page to some old DAoC friends, they were already ultra excited and donated after I told them it will be very similar to DAoC. Then I showed the page to some friends who are playing alot, including mmo's, but never came in touch with DAoC. They were all like: "mhhh, what's that about? I don't get it. Looks boring. Why can't I see any of the game?"

So, my advice for the CSE team is: try to update the kickstarter page with more specific information on the game, some early screenshots and stuff and cut all the "oh, it will be so awesome" a bit.

sincerely, a concerned CU fan.

  DeanMalinco

Novice Member

Joined: 3/13/13
Posts: 26

4/05/13 11:30:48 AM#8

comparing this kickstarter launch to other games...the marketing is pretty terrible from CSE. I realize there is not a working engine yet, but...come on. videos showing some wierd ass developer guy with a laptop and 10k low rez models and no textures/terrain is not going to cut it. 

as many others have states in the other thread....how and why is MJ not doing interviews or posting press releases to the high traffic sites (IGN, PCgamer, Gamespy, etc.)?

only way this is going to get funded is from new blood....i think someone else mentioned in this thread already and is completely right. a high percentage of the current 800k is from ex-DAOC players only...

i want this game made badly, but i am getting concerned at the rate of donations / quailty of updates from CSE.

  BowbowDAoC

Novice Member

Joined: 5/11/10
Posts: 482

4/05/13 11:47:36 AM#9

in 10 days, i dont think so, but i'm still confident it will fund.

At the moment, we'd need an average of 45k / day to fund, its not that bad. And yeah, i tend to agree with a few posters, old DAoC fans were not hard to convince, we believe in CU plain and simple, but the ones that didnt play it, well, the FPs are not enough :(.

i have a friend that LOVES to PvP, he loves online games, he spends alot on them, no matter how hard i tried so far, he simply wont pledge, and if i couldnt convince him just with my over the top enthusiasm about CU, no one can lol, except concrete stuff.

 i sent him all the links, he suscribed to the newsletter, he checked it out, but no pledge

 

Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/05/13 12:04:14 PM#10
I know that if they showed off some drawf models drinking beer my entire guild would probably instantly pledge.

I healed Mistwraith and all I got was this stupid tee-shirt!

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

4/05/13 12:04:29 PM#11
Originally posted by BowbowDAoC

in 10 days, i dont think so, but i'm still confident it will fund.

At the moment, we'd need an average of 45k / day to fund, its not that bad. And yeah, i tend to agree with a few posters, old DAoC fans were not hard to convince, we believe in CU plain and simple, but the ones that didnt play it, well, the FPs are not enough :(.

i have a friend that LOVES to PvP, he loves online games, he spends alot on them, no matter how hard i tried so far, he simply wont pledge, and if i couldnt convince him just with my over the top enthusiasm about CU, no one can lol, except concrete stuff.

 i sent him all the links, he suscribed to the newsletter, he checked it out, but no pledge

Donating to Kickstarter for a game is a very new and weird thing to do for most people. Only the people who really love the game's concept (which in CU's case is mainly former and current DAOC players and (ex-)players of other very similar PvP MMOs) are going to donate to the Kickstarter. Most people are going to wait and try out the game in public beta events, read previews, watch pre-release gameplay videos, etc. before committing any money to it. This is totally to be expected. This is my first Kickstarter I've donated to and I can only really think of one other game I'd even consider doing it for (a sequel to Quake 3: Arena), so CSE has done a great job even convincing me to donate at all to CU.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 640

MMORPG-Player - Since 1997!
GM of Svea Ulvar

4/05/13 12:08:11 PM#12

We might get 1M in 10 days, We'll struggle to reach 2M but we will make it!

  Ellya

Novice Member

Joined: 3/03/13
Posts: 99

4/05/13 12:19:29 PM#13
I don't care if CU doesn't fund in 10 days.. I'll care if CU doesn't fund by May 2nd :)
  kevjards

Apprentice Member

Joined: 9/27/10
Posts: 1446

4/05/13 12:26:49 PM#14
i,m not a pvp guy but i cant see this game having any problems funding..what i have noticed though is people putting money n only for either them or someone else to take it out immediately..dont know why..it maybe they are adjusting the amount they put in or are being idiots and trying to mess around with  the kickstarter figure.