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The Rumor Room  » Titan rumors

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42 posts found
  Fluxii

Apprentice Member

Joined: 9/14/10
Posts: 198

4/02/13 4:23:29 PM#21
Sure this wasn't accidently released on April 2nd instead of 1st...
  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

4/02/13 5:47:12 PM#22
Originally posted by DavisFlight
Originally posted by Doogiehowser
Originally posted by DavisFlight

Too bad such an interesting concept wasted on something that is doomed to be so mediocre.

 

Blizzard is not known for their innovation or quality games really.

On top of that, it'll be on consoles, and MOBA styled? Bleck.

When WOW first came it was innovative..quality is a trademark of Blizzard. So yeah i disagree with every single word you said.

lmfao, innovative? There wasn't a single thing in vanilla WoW, or present day WoW, that was done by WoW first. Each and every one of its features was done by one, or more than one MMO before it, and usually done in a much better way.

How many themepark MMOS you  know  8 to 9 years back that came before WOW and did 'everything' that WOW did? like you told me in other thread. I am not going to do your homework for you. Vanilla WOW had a lot of unique things about it.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2525

4/02/13 5:52:20 PM#23
Originally posted by Doogiehowser
Originally posted by DavisFlight
Originally posted by Doogiehowser
Originally posted by DavisFlight

Too bad such an interesting concept wasted on something that is doomed to be so mediocre.

 

Blizzard is not known for their innovation or quality games really.

On top of that, it'll be on consoles, and MOBA styled? Bleck.

When WOW first came it was innovative..quality is a trademark of Blizzard. So yeah i disagree with every single word you said.

lmfao, innovative? There wasn't a single thing in vanilla WoW, or present day WoW, that was done by WoW first. Each and every one of its features was done by one, or more than one MMO before it, and usually done in a much better way.

How many themepark MMOS you  know  8 to 9 years back that came before WOW and did 'everything' that WOW did? like you told me in other thread. I am not going to do your homework for you. Vanilla WOW had a lot of unique things about it.

Name one. I dare you. Everything you say, I will tell you which MMO had it before WoW.

Which MMO did everything vanilla WoW did? EverQuest and Dark Age of Camelot for starters. Hell, they did a lot more. WoW STILL hasn't done most of the things EQ or DAoC did. It doesn't even have housing yet.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 887

4/02/13 5:57:31 PM#24
Originally posted by Doogiehowser
Originally posted by DavisFlight
Originally posted by Doogiehowser
Originally posted by DavisFlight

Too bad such an interesting concept wasted on something that is doomed to be so mediocre.

 

Blizzard is not known for their innovation or quality games really.

On top of that, it'll be on consoles, and MOBA styled? Bleck.

When WOW first came it was innovative..quality is a trademark of Blizzard. So yeah i disagree with every single word you said.

lmfao, innovative? There wasn't a single thing in vanilla WoW, or present day WoW, that was done by WoW first. Each and every one of its features was done by one, or more than one MMO before it, and usually done in a much better way.

How many themepark MMOS you  know  8 to 9 years back that came before WOW and did 'everything' that WOW did? like you told me in other thread. I am not going to do your homework for you. Vanilla WOW had a lot of unique things about it.

The only thing WoW did that one that really isn't innovative is the casual player focus.  WoW never introduced a new concpet that was innovative.  While they did great raids and a good/great MMO (in its peak at least) it was never anything I'd say innovative, polished yes but innovative no.  They introduced no new mechanics like other MMOs have but a rehash of old and proven mechanics.

Their dungeon finder and queue system is the closest thing to innovation but I consider em a track down that hurts MMOs more.  At least from a social aspect.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5674

4/02/13 5:59:35 PM#25
It doesn't really matter who did what first, does it?  It matters that the developers made a game people want to play and find fun.  Blizzard made a very successful popular mmo because they did whatever it is they do, right.  DAoC not so much.  It was mildly popular for a few years and now it's nothing.  People can make all the "ToA" excuses they want, but at the end of the day daoc isn't that big of a deal and it's not popular.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  User Deleted
4/02/13 6:01:49 PM#26
Originally posted by DavisFlight
Originally posted by Doogiehowser
Originally posted by DavisFlight
Originally posted by Doogiehowser
Originally posted by DavisFlight

Too bad such an interesting concept wasted on something that is doomed to be so mediocre.

 

Blizzard is not known for their innovation or quality games really.

On top of that, it'll be on consoles, and MOBA styled? Bleck.

When WOW first came it was innovative..quality is a trademark of Blizzard. So yeah i disagree with every single word you said.

lmfao, innovative? There wasn't a single thing in vanilla WoW, or present day WoW, that was done by WoW first. Each and every one of its features was done by one, or more than one MMO before it, and usually done in a much better way.

How many themepark MMOS you  know  8 to 9 years back that came before WOW and did 'everything' that WOW did? like you told me in other thread. I am not going to do your homework for you. Vanilla WOW had a lot of unique things about it.

Name one. I dare you. Everything you say, I will tell you which MMO had it before WoW.

Which MMO did everything vanilla WoW did? EverQuest and Dark Age of Camelot for starters. Hell, they did a lot more. WoW STILL hasn't done most of the things EQ or DAoC did. It doesn't even have housing yet.

 

I'll tell you what WoW did first: They brought 10's of millions of people to the genre. Which one of your old-school mmo's did that...and charged a sub?

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

 
OP  4/02/13 6:35:22 PM#27
Originally posted by Psychow

I'll tell you what WoW did first: They brought 10's of millions of people to the genre. Which one of your old-school mmo's did that...and charged a sub?

Lineage never had WOWs #s

but it used to the biggest multi million sub mmo w a peak of 3 million active subs

 

back then, even WOW took over a  full year before it hit 5 million

http://www.totalvideogames.com/World-of-Warcraft/news/WoW-Passes-5-Million-8612.html

  Sideras

Novice Member

Joined: 2/13/04
Posts: 236

4/02/13 6:50:53 PM#28
Originally posted by fumoffu1
im actually quite hyped if they really wanna go all the way with e-sport!

Nothing wrong with e-sports, but it should be kept far away from MMO's. It simply doesn't... Blend.

  Vidir

Apprentice Member

Joined: 1/14/04
Posts: 966

4/02/13 6:56:20 PM#29

What is ment by time travel? Travel in time or it takes forever to get from one spot toanother?

well if it is gonna be taking lot of time to travel, like you click travel from this spot toanother,then you go to work and hope your character has arrived when you coume home from work then I will pass.

  Blasphim

Novice Member

Joined: 8/31/11
Posts: 347

Darkness is Death's ignorance, and the Devil's time

4/02/13 7:01:36 PM#30


Originally posted by Fluxii
Sure this wasn't accidently released on April 2nd instead of 1st...

Gods I hope yer right on this. If all that info is true, it just dashed what little interest I had in this project.

  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

5/14/13 9:53:53 PM#31

All sounds cool, except the focus on e-sports and "blizzard style" graphics (wtf?)

 

Obviously, given that this thread is in the rumor room, this is assuming a certain level of validity to these rumors. 

 

 

  Jonny_Longbow

Novice Member

Joined: 5/16/13
Posts: 1

5/16/13 8:37:00 PM#32
Anything by Blizzard has tons of potential. If Blizzard puts the right creative team on it and dedicates the resources it has available to it, sky is the limit. What other company can afford to dedicate hundreds of millions of dollars to a project without the fear of completely running their company into the ground.
  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

5/16/13 8:45:50 PM#33
Originally posted by Nadia

big into historical mythology (including Greek, Roman, and Viking myths), and involves "a lot" of time travel. 

 

 

Anyone else read into this to mean, "will be heavily instanced" (similar to The secret world) instead of being extremely open world like WoW?

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3732

RIP City of Heroes!

5/16/13 8:51:16 PM#34

Titan = Starcraft + world of warcraft.  AKA:  Worlds of Starcraft.  Would you expect Blizzard to go cheap and reuse artwork style or something?

Expect blizcon beta keys for attendees.

  Deivos

Apprentice Member

Joined: 10/14/04
Posts: 1703

Iarð skal rifna, ok upphiminn.

5/16/13 8:59:01 PM#35

Well 'new engine' is kind of debatable. It's a revamped version of their WoW engine. (which isn't a bad thing really, I like a few of the people involved in rewriting the engine.

 

I have zero faith in Jay Wilson or most of the others though.

 

Last I knew the game was probably a couple years out from release, which I guess a 2014 test phase would make sense.

 

Not gonna put stock in rumors though, and there's plenty of other issues with the company itself that I'm generally concerned by.

As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius

  miranda23

Novice Member

Joined: 5/10/13
Posts: 7

5/16/13 10:45:28 PM#36
Honestly, I don't understand about the time traveling feature. Anyone care to explain a little bit?
  Squeak69

Novice Member

Joined: 1/21/13
Posts: 960

cheese cheese wheres da bloody cheese

5/16/13 11:52:34 PM#37
this all sounds awsome, but since im sure it will require a battlenet account i wont even be looking into it.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1983

"See how I reward those who fail me!"

5/16/13 11:55:36 PM#38
I hope not. The only thing I find more annoying in fiction than time travel is parallel dimension stuff.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5224

5/17/13 12:05:02 AM#39
It sounds like a MOBA game, but theres no way a MOBA game could take anything like this long in development, so who knows, and a game that spans different time periods, have to wait and see, but have to agree with a lot of the other posters when it comes to e-sports, as soon as i see that tag applied to something, its a massive red flag, for me at least.
  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2193

5/17/13 12:13:28 AM#40
Originally posted by Doogiehowser
Originally posted by DavisFlight

Too bad such an interesting concept wasted on something that is doomed to be so mediocre.

 

Blizzard is not known for their innovation or quality games really.

On top of that, it'll be on consoles, and MOBA styled? Bleck.

When WOW first came it was innovative..quality is a trademark of Blizzard. So yeah i disagree with every single word you said.

cant stand WoW haven't played in years really. but ya, Blizz is well known for its stable well crafted products.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

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