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WildStar

WildStar 

General Discussion  » Why is there not more hype about this game?

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63 posts found
  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

4/01/13 5:51:02 PM#21
Originally posted by Karteli

Wildstar comes off as a lesser version of Aion.  Aion has more realistic art styles than Wildstar, the character creater is one of the best I've seen in Aion.

I picked Aion for comparison because both games have the usual themepark, dungeons, raids, and housing.  Except only basic housing in Aion is instanced - the higher quality houses exist in real zones, where other players can walk around the neighborhoods, go inside others houses uninvited, and such.


So why is Wildstar not getting hype?  It's kind of more of the same everyone is already used to.  NPC slaughter anyone?  If Wildstar plays like every other game, why is it worth my time?

one of Wildstars paths is the explorer - where emphasis is NOT on slaughter

 

http://massively.joystiq.com/2013/04/01/the-nexus-telegraph-walking-the-wildstar-path/

Explorer content is all about getting a handful of beacons directing you off to certain places and just going off to find one. If you come across a location where you can do a quest you didn't know about, you will just get a radio call directing you to do that quest. And you can do or not do that quest as you feel. There's a sense of freedom in pursuing the sort of content you want at any given moment. The point is asking how you want a given character to play.

If you're just going to play one character, this is actually easier. Do you like jumping puzzles and searching? Then you want to be an explorer. You aren't missing out on some desperately fun content by doing so because the other paths are meant for people who find other activities more fun than going off to explore.

  Zapzap

Hard Core Member

Joined: 3/31/13
Posts: 197

4/01/13 5:58:29 PM#22
Originally posted by Yaevindusk

 

It looked like a WoW clone to me at first.  In addition, I had a bad first experience of it back at Gamescon or whatever whereby they obnoxiously filled an entire area with chants that stuck with me for an entire year of being completely anti-wildstar.

But the more I look at it and actually learn about the systems, the more I see that it is anything but a WoW clone.

I really enjoy the whole "Settler / Explorer / Soldier / Etc." angle where you have different tasks in addition to the main story.  As a settler you can actually manipulate the world, set down buildings, and add stuff to NPC towns that other people are able to use.  Explorer you gain tasks exploring new areas and even have access to an underground system that has rich minerals that are rare above, and you can invite anyone else to join you for quick passage around the world or collecting these minerals.  Soldier is also interesting in the same way (there are other types as well, but they elude me).  It really gives that sort of vibe that it's trying to get people to work together and help each other even though it's not wholely mandatory.

The housing system looks great and has a lot of good ideas; the flow of each area looks like they know what they're doing.  The new combat system makes it stand more apart from the old one they showed back in the day that was basically WoW in itself.  

I daresay that this has become my most hyped game after actually looking into it and doing some research.  When I played Archage I just kept on wishing it was Ultima Online and couldn't get into it at all when I visited a friend who let me play for a few days.  But Wildstar seems to nail everything on the head from what I've seen, the developers that have talked about it , and the over all feeling of the game.  They were even talking about rewarding addon makers that improve their UI in some way.

 

One thing to keep in mind when you compare WS to WoW is the devs at Carbine are the core devs that created WoW and left in 2005 to form Carbine.  The reasons the games artwork looks a lot like WoW is they are the same artists. The vision to form Carbine and make WS was to make a game for hardcore players not the casuals that modern day MMOS only cater to.

The game does sound like a dream as a raider it sounds amazing with paths, hardcore challening raiding, all the layers, housing and even the warplots.  Moving away from the pervailing MMO philosophy of every wins no matter how bad they play to rewarding the best players is so nice to hear,  I am not a pvp player but the idea that you can build up a warplot and then lose it if you lose the warplot fight is amazing.  MMOs have moved so far ffrom risk and reward.  It is nice to see it coming back.

But I just want to add that we should all temper our expectations.  It is nice to hear all these wonderful things but often we have been dissaponted in the past.  WS has givrn me hope we may actually get a challenging MMO made for real players rather than the fast food MMOs we have been fed the last few years that are only made for masses. 

  Waldoe

Advanced Member

Joined: 2/27/10
Posts: 616

4/01/13 7:21:20 PM#23
Originally posted by Karteli

Wildstar comes off as a lesser version of Aion.  Aion has more realistic art styles than Wildstar, the character creater is one of the best I've seen in Aion.

 Lol since when does realistic mean better? Art style is 100% opinion based.

I picked Aion for comparison because both games have the usual themepark, dungeons, raids, and housing.  Except only basic housing in Aion is instanced - the higher quality houses exist in real zones, where other players can walk around the neighborhoods, go inside others houses uninvited, and such.

 Aion has paths that deal with things other than killing npcs? How many games allow you to build a fortress (warplot) for pvp? Some do similiar things, but it is hardly the norm. How many games allow you to spawn raid bosses that you have beat previously to attack your enemies?

While Wildstar definitely has quirky humor (which I like), I was really turned off when housing was going to be fully instanced.  Nothing huge really separates this game from other games.

 Housing may be instanced, but the social aspect is still alive and strong. People can come and go as they please (or however much you restrict them) from your housing area. They can take advantage of anything you have in your housing area whether you are logged on or not.

Telegraphing is also something I really don't like (those red shapes constantly on the ground for every fight, holding your hand & showing you where not to stand).

Telegraphing can be turned off. Not everyone is a pro MMO player and they enjoy a little help. Personally, I don't and will turn them off. 

So why is Wildstar not getting hype?  It's kind of more of the same everyone is already used to.  NPC slaughter anyone?  If Wildstar plays like every other game, why is it worth my time?

I mentioned several other easy points to prove this point wrong. Also, semi action based combat is not the norm just yet so that is another area where it stands out from 95% of other games out there save for a few.

 

Very poor points imo. Also, while innovation is great, if you are looking for all of these game changer mechanics to be added to MMOs then you are not a fan of the genre anymore and you should stick to something else. Do you know what the definition of genre is? It is a way to categorize a particular kind, style and/or type of game.

 

  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

4/01/13 10:19:06 PM#24
Originally posted by Waldoe
Originally posted by Karteli

Wildstar comes off as a lesser version of Aion.  Aion has more realistic art styles than Wildstar, the character creater is one of the best I've seen in Aion.

 Lol since when does realistic mean better? Art style is 100% opinion based.

Comment was made to compare games.  Wildstar's character creator is abyssmal .. although better than SWTOR, which isn't saying much.

I picked Aion for comparison because both games have the usual themepark, dungeons, raids, and housing.  Except only basic housing in Aion is instanced - the higher quality houses exist in real zones, where other players can walk around the neighborhoods, go inside others houses uninvited, and such.

 Aion has paths that deal with things other than killing npcs? How many games allow you to build a fortress (warplot) for pvp? Some do similiar things, but it is hardly the norm. How many games allow you to spawn raid bosses that you have beat previously to attack your enemies?

Warplot's are instanced too, so Whooptie Doo?  Since it's all instanced, the raid boss inclusion also falls into the Whooptie Doo category.  Instanced, instanced, instanced ...

While Wildstar definitely has quirky humor (which I like), I was really turned off when housing was going to be fully instanced.  Nothing huge really separates this game from other games.

 Housing may be instanced, but the social aspect is still alive and strong. People can come and go as they please (or however much you restrict them) from your housing area. They can take advantage of anything you have in your housing area whether you are logged on or not.

Like every other game, which was my point.  Again, nothing innovative.

Telegraphing is also something I really don't like (those red shapes constantly on the ground for every fight, holding your hand & showing you where not to stand).

Telegraphing can be turned off. Not everyone is a pro MMO player and they enjoy a little help. Personally, I don't and will turn them off. 

So everyone will be at a disadvantage when they turn it off.  Having it in the first place is shitty.  That's what burns me.  Your comment is about as useful as ESO fans saying people who want to use 1st person can, but everyone else will be doing 3rd person.  Not everyone will be on the same ground, and having the option will drag the game down to the lowest common denominator - Telegraphing ON, 1st person perspective OFF, for instance.

Argue that one till the cows come home, but you add a feature to make gameplay simpler and people will use it.  It's not necessarily what keeps them around, however.  Good features won't ever want to be turned off.

So why is Wildstar not getting hype?  It's kind of more of the same everyone is already used to.  NPC slaughter anyone?  If Wildstar plays like every other game, why is it worth my time?

I mentioned several other easy points to prove this point wrong. Also, semi action based combat is not the norm just yet so that is another area where it stands out from 95% of other games out there save for a few.

Oh 95%.  Source please!

Action based combat .. Ok then .. you said a mouth full, didn't you?

 

Very poor points imo. Also, while innovation is great, if you are looking for all of these game changer mechanics to be added to MMOs then you are not a fan of the genre anymore and you should stick to something else. Do you know what the definition of genre is? It is a way to categorize a particular kind, style and/or type of game.

Very poor rebuttal, IMO.  Innovation isn't great.  If you think more of the same makes for a great game, then you might want to try other games.  Well, if you think a highly instanced game makes for a quality MMORPG, then you might want to rethink your strategy for fan criticism.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Tokken

Apprentice Member

Joined: 3/06/04
Posts: 815

"Game making is a business not a charity."

4/01/13 10:21:07 PM#25

I hope it isn't hyped. It looks like a good game with lots of potential. Hate to see it ruined by the HATERS that love to HATE a hyped game.

  muffins89

Hard Core Member

Joined: 10/15/12
Posts: 1247

4/01/13 10:24:00 PM#26
because NCSoft used their marketing budget on GW2. 

I think the prostitute mod corrupted your game files man. -elhefen

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

4/01/13 10:25:33 PM#27
Actually it was #1 on the hype list until fans of the other games got upset and low rep'd it.  We can't have people liking something that's not either realistic or a sandbox or both.. I'm still planning to buy it.  The hype meter is stupid.
  Draemos

Hard Core Member

Joined: 2/20/10
Posts: 1448

4/01/13 10:30:12 PM#28
Originally posted by lolunatic

Sounds like your average mmo but on steroids.. isnt that what we've all been waiting for? I know this site has a big "immersion" crowd, or whatever, who want to play skyrim online, good luck with that.

But I'm talking about the MMO crowd, HELLA end game, a more dynamic action combat style (not your basic wow/swtor), leveling that doesn't suck and gives you options (paths). PvP that resembles GvG, I've heard about arena as well and battlegrounds, this game is my absolute dream, matter of fact I'm about to uninstall my mmos/games so I can focus on school the next couple months before this one comes out or untill I can get into beta, because I KNOW I won't be letting this one pass.

Honestly there isn't a whole lot to get excited about.  It seems like it will be a decent MMO, but nothing special.  It's not really doing anything new that makes me excited about it, it's pretty generic in scope.

  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2354

"Free crack and everybody gets laid."

4/01/13 10:36:57 PM#29

I'm excited for it.  I try to remain cautiously optimistic about mmos now since the past few triple A titles have had SO much hype and haven't delivered.

I'm not worried if they do not have a huge launch.  If the game is good, the population will grow or remain stable. 

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4508

4/01/13 11:01:24 PM#30

This site has a sizable crowd of MMO fans who are basically looking for the next big MMO that will cater to their specific tastes, regardless of what other gamers like. In addition to this, a lot of people on this site seem to be under the impression that a 'true' MMO needs to also be 100% immersive, have unlimited content, never repeat, have excellent graphics, not lag or be instances / have loading screens, etc. etc. etc.

Simply put, this is just the latest MMO out, and this site is on a roll of ridiculous expectations resulting in gamers being consistantly dissapointed. Unfortunately, unlike other games, WildStar doesn't have a big name IP to help it overcome all that.

To put things into perspective, look at 2012 and 2013. We've had more great games out this year than we've had in quite a while. And yet we also have more complaining about a lack of great games than we've had in quite a while.

Personally, I think WildStar will be a good game. I also wouldn't be surprised if it ends up surpassing a lot of players expectations. One of the things that will probably end up working in this games' favor, is the fact that people don't expect anything from it. There is very little hype, and so there aren't people asking for ridiculously impossible things from this video game. Just look at what happened w/ GW2. The game did literally everything it promised, and yet a large percentage of players still expected something completely different. The few that came back after the fact, with their initial expectations thrown out the window, actually managed to have a ton of fun.

  Fearum

Hard Core Member

Joined: 1/15/11
Posts: 1055

4/01/13 11:12:59 PM#31
Its your job as fans to hype a game yourself. Bitching about how other games have more hype is not doing any good.
  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

4/02/13 1:20:06 AM#32
Marketing will ramp up as it gets closer to beta/launch. Hyping now, especially with no established ip, would be wasted money.

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

4/02/13 1:28:12 AM#33

Don´t know why I should get hyped.

It is another themepark (unrealistic amusement park pew-pew)

It has Raids. (Repeatable Gear grind treatmill)

It is cartoony (WoW style reloaded)

Only benefit: housing (But instanced, of course)

 

It will sell millions, but I am certainly not the target audience

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

4/02/13 10:04:15 AM#34
Originally posted by TheHavok

I'm excited for it.  I try to remain cautiously optimistic about mmos now since the past few triple A titles have had SO much hype and haven't delivered.

I'm not worried if they do not have a huge launch.  If the game is good, the population will grow or remain stable. 

i have a similar mentality

i look forward to Wildstar but i dont care about hype or expectations of WS being a smash hit

 

if I enjoy the game - thats all that matters to me

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 2861

4/02/13 10:12:38 AM#35
I have been saying for a while now that Wildstar is going tp be the dark horse of 2013. 
  sketocafe

Hard Core Member

Joined: 7/19/11
Posts: 466

4/02/13 10:13:03 AM#36
Originally posted by Karteli
Very poor rebuttal, IMO.  Innovation isn't great.  If you think more of the same makes for a great game, then you might want to try other games.  Well, if you think a highly instanced game makes for a quality MMORPG, then you might want to rethink your strategy for fan criticism.

 Wait, did you just say innovation isn't great, and then immediately say "If you think more of the same makes for a great game, then you might want to try other games?" 

  User Deleted
4/02/13 10:16:25 AM#37

Back when SWTOR was all the rage, MMORPG.com had similar conversations about why GW2 wasn't getting any hype.

 

It didn't take long for the tides to shift, to where people were proclaiming GW2 the best game coming.

 

I'm expecting it will happen for WildStar.  Just give it time.

 

  Ezhae

Hard Core Member

Joined: 9/03/06
Posts: 733

4/02/13 11:43:07 AM#38
I say less hype the better. Else you get all those silly people that will come and whine about everything in given game even tho they never planned or plan to play it and pretty much whine about every game because, well, no idea why. I'm pretty sure tho, once they start inviting random poeple into betas give out the release date the hype machine will be in motion. 
  Aconsar

Novice Member

Joined: 7/05/10
Posts: 268

4/02/13 9:37:19 PM#39
Originally posted by Gravarg
People have some notion that pretty graphics will make a game great...roflmao...I wonder why it is that all the "Great" MMOs had horrible graphics...coincidence?

Because there hasn't been a "great" MMO in at least a decade?  Which means by today's standards they have "horrible graphics" now.

  chongjk88

Novice Member

Joined: 7/23/12
Posts: 1

4/03/13 1:34:46 AM#40

This thread expresses my question exactly.

Do people not know this game exist or what?

I think this game is gonna be a huge hit!!

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