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News & Features Discussion  » [Interview] Guild Wars 2: The Razing is a Hit

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50 posts found
  HoiPoloi

Advanced Member

Joined: 2/26/12
Posts: 85

3/28/13 1:40:19 PM#21
Originally posted by Damarusofkt
WvW without culling is like night and day difference for me.  Of course I want to see systems expanded (and more incentive for smaller groups, and easier tools) , but I am able to do much more with seeing everyone around me, with no delay.  It also makes some pretty massive fights incredibly epic.

This has been our experience as well.  No culling has revitalized our guilds interest in WvW.  Before we were counting the days until ESO.  Now we are not so sure.  Without culling, tactics are suddenly important again.  And if they add bigger maps, that would just cinch the deal.

Thrumdi of the TTC

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

3/28/13 2:04:58 PM#22
Originally posted by cronius77
smoke and mirrors from a PR idiot period. Of course wvw is going to see a huge spike of players , they added in new abilities and progression though the progression is weak. Do the real updates to WvW instead of patching in a passive boring world exp system. Fix the maps in the center like you promised months ago so people can actually have skirmish and get away from the zerges all the time.  Lets see how many people are playing WvW in a couple of weeks with your honeymoon statements , you act like WvW is so great when its not . Long queue times and stupid siege zerges kill any fun to this game if you want to do small skirmish style pvp out there.

Do play wvw? Most of the time I am involved in small skirmishes. I only join a zerg when I feel like it. And getting away from a zerg is fairly easy, every class has the ablity to run effectively(some better than others).


  observer

Elite Member

Joined: 2/17/05
Posts: 2113

First came pride, then envy.

3/28/13 4:00:06 PM#23
Originally posted by cronius77
smoke and mirrors from a PR idiot period. Of course wvw is going to see a huge spike of players , they added in new abilities and progression though the progression is weak. Do the real updates to WvW instead of patching in a passive boring world exp system. Fix the maps in the center like you promised months ago so people can actually have skirmish and get away from the zerges all the time.  Lets see how many people are playing WvW in a couple of weeks with your honeymoon statements , you act like WvW is so great when its not . Long queue times and stupid siege zerges kill any fun to this game if you want to do small skirmish style pvp out there.

They did.  They fixed culling which was the #1 issue.  What else would you want fixed?  Please elaborate more instead of making a broad statement.  The "boring" experience system isn't supposed to be "fun".  It's supposed to add progression to your ranks, which in turn, give more progression to passives.  You complain about zergs, which is funny, since you have so many paths to escape from, with your skirmish.  You're just complaining to complain.  Granted, WvW isn't as amazing as i want it to be, but i really fail to see how skirmishes are at a detriment, when in fact, they have major advantages over a zerg.

  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 2803

I actually still like MMORPGs

3/28/13 4:36:32 PM#24
Was this the big exciting reason MMOFTW was canceled? Cause it wasnt that great, If I must be honest :(

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2030

3/28/13 5:17:30 PM#25

I can't believe I didn't make the connection that they actually changed the way characters engage in dialogue with the Living Story compared to the artificial backdrop with the Personal Story and dungeons.  I mean, I remember actually commenting that the way the scenes were presented reminded me of FFXI or even Bioware games, but for whatever reason it still didn't click that this was something different from what we've had before in GW2.  

I gotta say, I definitely do prefer the more cinematic experience of the new scenes.  I think the whole "floating heads" bits definitely felt a bit jarring to most people, myself included, but I chalked it up to a stylized feature that would just take some getting used to.  After several months, I can say that I apparently did get used to them, but not necessarily in a "I've learned to really love and appreciate this style" sort of way, but rather in a "I've become desensitized to them to the point where they don't jar me quite as much" sort of way.

 After seeing the changes with the Living Story, I can unequivocally say that I prefer the traditional cinematic structure.  You have to wonder why they held back with such a change for so long, as they've consistently gotten similar feedback.  

  exile02

Novice Member

Joined: 3/28/13
Posts: 7

3/28/13 5:40:33 PM#26

good for those that still have no clue what real pvp is. GW2 pvp= the worst pvp from a triple AAA Mmorpg.

Those whole achiement stuff is clearly (for me at least) aimed at the wow crowd. because people like give a damn about achiements.

THey need to fix the classes first, add more variety and skills and change the whole wvw design where you can spawn for pvp action not walk 10min and die due zergs.

  zastroph

Novice Member

Joined: 4/10/10
Posts: 253

3/28/13 8:33:00 PM#27
What a shame there are so few players left to actually benifit from this!
  shava

Novice Member

Joined: 3/09/05
Posts: 278

3/28/13 10:43:01 PM#28
Originally posted by exile02

good for those that still have no clue what real pvp is. GW2 pvp= the worst pvp from a triple AAA Mmorpg.

Wait, so what is SWTOR then?  AA?  A larger battery size with a smaller endgame? :)

  Eir_S

Hard Core Member

Joined: 8/07/11
Posts: 4697

GW2 socialist.

3/28/13 10:49:11 PM#29
Originally posted by zastroph
What a shame there are so few players left to actually benifit from this!

"Maybe if we say it enough times, it'll come true!"

  Kinchyle

Apprentice Member

Joined: 9/20/10
Posts: 264

3/28/13 10:54:25 PM#30
Originally posted by zastroph
What a shame there are so few players left to actually benifit from this!

This is...from what info? The many...MANY players online? Or your version of reality?

Either way...."A hit"? Dunnoe bout that

  ThumbtackJ

Elite Member

Joined: 8/11/11
Posts: 388

3/28/13 11:26:27 PM#31
Seeing as how they are rolling out these updates and changes, I'll probably come back and try it out again. I got to 34 or so with a human Necromancer before getting bored. I think I got bored anyways, no clue why I stopped. 

Om bhur bhuvah svah
tát savitúr váreniyam
bhárgo devásya dhimahi
dhíyo yó nah pracodáyat

  Culland

Apprentice Member

Joined: 6/02/09
Posts: 22

3/28/13 11:54:30 PM#32
I love that they determine something is a 'hit', did they just make it up? The WXP system is a joke, you really cannot even call it a system. I have never seen something so blatently tacked on as WXP. Culling gone is awesome, no question about that, rest of what was supposed to be WvW patch was a joke, imo, not a hit.
  Levicus

Novice Member

Joined: 6/05/05
Posts: 22

3/29/13 1:45:35 AM#33

Love the new patch.  I'm on Blackgate and 2 or 3 out of the 4 WvW are always queued during peak times.  EB is queued 24/7.  Battles are even more intense, and scouts have become a important source of information.

Great work and keep it up ANet!

  Levicus

Novice Member

Joined: 6/05/05
Posts: 22

3/29/13 1:47:35 AM#34

Oh, and to those that say GW2 is dead.  Log in and see for yourself. I ran around in a bunch of lowie to midrange zones the last couple of days.  There's people everywhere, not to mention what I had stated above about the WvW being queued out.

 

Don't believe me?  Try for yourself.

  ichihaifu

Apprentice Member

Joined: 4/23/10
Posts: 253

3/29/13 4:57:11 AM#35

Phasing out of talking heads? YEEEEEEEEEEESSSSSSSSSSSSSSS

My biggest problem with the game thus far has probably been the NPC interaction with each other in the cutscenes. Now if only they did the existing cutscenes all over again and made them  run in the actual game environment itself.

  Sasori_jap

Novice Member

Joined: 5/02/09
Posts: 15

3/29/13 5:26:48 AM#36

WvsW is brutal now (in a good way), we have been fighting non stop after the patch hit, there is war and killing in every turn!

The update on the living story made me for the first time to realy want to know what happens next, plus the new lore abour Eirs son was socking.

Keep it up ArenaNet

  User Deleted
3/29/13 5:27:18 AM#37
Originally posted by Levicus

Oh, and to those that say GW2 is dead.  Log in and see for yourself. I ran around in a bunch of lowie to midrange zones the last couple of days.  There's people everywhere, not to mention what I had stated above about the WvW being queued out.

 

Don't believe me?  Try for yourself.

They don't like or play the game, they are just grasping at straws now that the last valid criticiism on the game has been fixed.

My server Sea of Sorrows, has always had queues for WvW whenever I have tried. I played it today, and there was a 2 hour queue.
 
They are just trolls spreading misinformation, ignore them.
  zastroph

Novice Member

Joined: 4/10/10
Posts: 253

3/29/13 7:33:29 AM#38
Originally posted by Kinchyle
Originally posted by zastroph
What a shame there are so few players left to actually benifit from this!

This is...from what info? The many...MANY players online? Or your version of reality?

Either way...."A hit"? Dunnoe bout that


Now that they are offering free switching to the medium density server, switch to one of those and see how many players are actually playing. Just because it says it is full does not mean it is actually full, it is only an indication of how many players have chosen the server, not how many still play!

Some of the pve events are set up for 50 players, and with only around 3 or 4 players on the map, where is the event going other than in the too hard to bother bin!

Some pve is too easy and the rest is too hard to solo, and with next to no other players this leaves the game in fail state.

Don't get me wrong I enjoy the game, but need it to be fixed so that when no other players are about, you can still play!!!

  Sciva

Hard Core Member

Joined: 9/08/07
Posts: 306

3/29/13 7:42:32 AM#39
Originally posted by zastroph
Originally posted by Kinchyle
Originally posted by zastroph
What a shame there are so few players left to actually benifit from this!

This is...from what info? The many...MANY players online? Or your version of reality?

Either way...."A hit"? Dunnoe bout that


Now that they are offering free switching to the medium density server, switch to one of those and see how many players are actually playing. Just because it says it is full does not mean it is actually full, it is only an indication of how many players have chosen the server, not how many still play!

As someone who plays on Piken Square, which is a medium server there are actualy quite alot of people playing. I'm not sure about the other medium servers but im guessing they would most likely have the same, the problem is that that high servers are overpopulated and they need to get people off them, not that half servers are dead like so many people are wrongly throwing around.

  AeonZen

Novice Member

Joined: 3/15/13
Posts: 44

Vicarious

3/29/13 7:55:59 AM#40

I really like this game.  Also really love a specific song in the OST.  I missed the last three months due to lame reality issues, back now and it's way better than my first go around.  Mainly because I'm viewing the game with a new perspective. 

Fun.

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