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Elder Scrolls Online

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General Discussion  » Do not understand why you call Raiding against TES IP, but they are making a PVP Focused Game.

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111 posts found
  kidas52

Novice Member

Joined: 1/09/11
Posts: 26

ED 4 Life.

 
OP  3/28/13 6:14:24 PM#21
Originally posted by nerovipus32
Originally posted by kidas52
Originally posted by nerovipus32
Originally posted by kidas52
Originally posted by nerovipus32
Originally posted by Rthuth434
as if rehashing DAoC needed explaining. it's what mythic people do.

Could be worse they could be rehashing wow like everybody else has been doing lately.

Who exactly is rehashing WoW?  I would love to play a game copying WoW vanilla,  absolutely everyone is doing PvP focused,  with horribly easy raiding.

But villa wow didn't have 10 million subs, modern day wow has 10 million subs and that is the format devs are trying to emulate. Achievements, raiding, leaderboards. nhow fast can you get to max level. how big is your epeen post it on facebook.

Excuse me,  WoW pre Wrath of the Lich King had the highest Subs of any mmorpg ever in history,  it has gone down since that expansion which was the dn of WoW Vanilla,  thanks.

Wrath wasn't the first wow expansion. Wow didm't have 10 million subs before the burning crisade, the burning crusade was touting 7 million subs. pre burning crusade was a lot lower than that.

WoW vanilla is considered Pre 10 man dungeon grinding with a matchmaking raid system.

Jona ^_^

  kidas52

Novice Member

Joined: 1/09/11
Posts: 26

ED 4 Life.

 
OP  3/28/13 6:15:09 PM#22
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Jona ^_^

  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

3/28/13 6:16:53 PM#23
Originally posted by kidas52
Originally posted by nerovipus32
Originally posted by kidas52
Originally posted by nerovipus32
Originally posted by kidas52
Originally posted by nerovipus32
Originally posted by Rthuth434
as if rehashing DAoC needed explaining. it's what mythic people do.

Could be worse they could be rehashing wow like everybody else has been doing lately.

Who exactly is rehashing WoW?  I would love to play a game copying WoW vanilla,  absolutely everyone is doing PvP focused,  with horribly easy raiding.

But villa wow didn't have 10 million subs, modern day wow has 10 million subs and that is the format devs are trying to emulate. Achievements, raiding, leaderboards. nhow fast can you get to max level. how big is your epeen post it on facebook.

Excuse me,  WoW pre Wrath of the Lich King had the highest Subs of any mmorpg ever in history,  it has gone down since that expansion which was the dn of WoW Vanilla,  thanks.

Wrath wasn't the first wow expansion. Wow didm't have 10 million subs before the burning crisade, the burning crusade was touting 7 million subs. pre burning crusade was a lot lower than that.

WoW vanilla is considered Pre 10 man dungeon grinding with a matchmaking raid system.

There was no match making in wow vanilla the only real raid in wow vanilla was molten core.

  greenstoned

Apprentice Member

Joined: 9/12/11
Posts: 20

3/28/13 6:21:49 PM#24
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

pretty much

  User Deleted
3/28/13 6:23:55 PM#25

What I want: F2P Skyrim Online.

What I will get: (likely) P2P World of The Elder Scrolls

What will be the outcome: F2P World of The Elder Scrolls in under 1 year just like the TORtanic.

  Ozivois

Novice Member

Joined: 4/17/10
Posts: 602

3/28/13 6:25:45 PM#26
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

That is just an opinion. Most of the best MMORPG do not involve pvp and the MMO factor is 100% required in a pve environment where the content requires a group or raid in order to accomplish the goals.

  User Deleted
3/28/13 6:28:33 PM#27
Originally posted by Ozivois
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

That is just an opinion. Most of the best MMORPG do not involve pvp and the MMO factor is 100% required in a pve environment where the content requires a group or raid in order to accomplish the goals.

That's a grindcore MMO, not the best MMORPG, just gear grinds, or content grinds, which are nigh impossible to maintain for the developers unless they go ASIAN on the grind meter in which case your fun is shallow at best and not likely linked to the game at all if it isn't.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17626

3/28/13 6:30:08 PM#28
Originally posted by kidas52

How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

I think it's important to note who is saying this.

It's a bit of a Venn diagram. You have those people who are invested in ESO being Morrowind/Skyrim online but with people. You have MMO players who are intrigued by the game simply as an MMO, you have people who are more interested in the PVP and how that is done.

And whatever overlap you get from that. And probably the people who like elder scrolls, like mmo's and like pvp in their mmo's.

I can't draw one here but you get the idea.

 

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3458

Magic Propels my Rolly Chair.

3/28/13 6:33:43 PM#29


Originally posted by BigHatLogan
MMORPGs only make sense if PVP is involved.

...

Close minded much?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

3/28/13 6:36:33 PM#30
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

  cpoustie

Advanced Member

Joined: 4/25/06
Posts: 32

3/28/13 6:37:25 PM#31

Basically, what I and a lot of other want ed was Skyrim Online or as close as you could shove that square peg into the round MMORPG hole.  That is not what we're getting in any way, shape or form.  I can see this game taking the Elder Scrolls IP down into the mud of a niche F2P PVP failed MMORPG in a relatively short amount of time. 

Let's face it, there isn't enough interested players to sustain a huge pvp focused MMO.  Anyone who wants cut-throat pvp is either playing EVE or some other obscenity like Darkfall or something.  Competitive PVP'rs are already focused on MOBA's like LoL or RTS ala Starcraft 2 etc.  There will be no DAoC like resurrection, back then DAoC didn't have the competition of today's games.

From what I understand the home territories are strictly PVE and the endgame is about PVP in Cyrodiil, frankly I can't see why it would be so hard to make PVE progression (raids/dungeons) happen in those territories, while the PVP'rs can get their progression in RvR in Cyrodiil.  Having no PVE endgame at launch has sounded the death-knell for too many a MMO.

 

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2702

"A wise man has something to say, but a fool just has to say something."

3/28/13 6:37:34 PM#32
Originally posted by BigHatLogan
Originally posted by Horusra
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

Yeah because EQ and AC were not MMORPG's at all with little PvP.  PvP does not make an MMORPG.

Yes, you can have a MMORPG without PVP.  It just would be boring and pointless.

I'm sorry but FFXI was boring and pointless?


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

3/28/13 6:44:46 PM#33
If Zenimax don't focus and develope content for cyrodill then the game will crash and burn, because the raiders will have left after the second month like they always do. Raiders are the bane of the mmorpg genre because everything they bring is fucking instanced.
  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3147

$500 Backer to 2015's Top New MMO... The Repopulation!

3/28/13 6:49:41 PM#34
Originally posted by Ramonski7
Originally posted by BigHatLogan
Originally posted by Horusra
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

Yeah because EQ and AC were not MMORPG's at all with little PvP.  PvP does not make an MMORPG.

Yes, you can have a MMORPG without PVP.  It just would be boring and pointless.

I'm sorry but FFXI was boring and pointless?

I think a better way to put it is PvE only games are repetitive and boring. Once you master the content, then what? You sit around waiting for the next expansion. Honestly, RvR in DAoC was never boring but killing the same Boss a few dozen times in any MMO dungeon sure can be.

  kidas52

Novice Member

Joined: 1/09/11
Posts: 26

ED 4 Life.

 
OP  3/28/13 6:49:52 PM#35
Originally posted by rygard49
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

No it wont when its all 4 man content.

Jona ^_^

  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

3/28/13 6:52:09 PM#36
I applaud any developer that goes against the wow/starcraft/diablo rush rush raid mentality
  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

3/28/13 6:54:37 PM#37
I wish the genre could split into two different genres of gaming so we could get rid these blizzard bots. Just have blizzard based mmo's and mmorpg's.
  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

3/28/13 6:57:48 PM#38
Originally posted by kidas52
Originally posted by rygard49
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

No it wont when its all 4 man content.

Portions of the zone will be doable by small groups, the rest will be large group content.

  nerovipus32

Apprentice Member

Joined: 1/15/11
Posts: 2734

3/28/13 7:01:31 PM#39
Originally posted by rygard49
Originally posted by kidas52
Originally posted by rygard49
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

No it wont when its all 4 man content.

Portions of the zone will be doable by small groups, the rest will be large group content.

No where do they say it will require large groups, you are just wording it to suit your agenda. They said all content will be solable and also be group based. So the area difficulty will depend on how many people are in it.

  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

3/28/13 7:05:26 PM#40
Originally posted by nerovipus32
Originally posted by rygard49
Originally posted by kidas52
Originally posted by rygard49
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

No it wont when its all 4 man content.

Portions of the zone will be doable by small groups, the rest will be large group content.

No where do they say it will require large groups, you are just wording it to suit your agenda. They said all content will be solable and also be group based. So the area difficulty will depend on how many people are in it.

"When I asked Sage about raiding, he said that ESO's adventure zones are designed for larger groups of PvE players. You can actually go into the adventure zones with a small group and accomplish some goals, but there are large areas in these maps dedicated to larger group experiences. There will be some warning when you're about to trigger one of these encounters (and they may even end up instanced), so a small group won't suddenly find itself face to face with a Daedric Prince!" - Link

 

What else you got. :)

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