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WildStar

WildStar 

General Discussion  » WildStar is going to be a big hit!

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113 posts found
  maji

Spotlight Poster

Joined: 1/15/04
Posts: 1922

3/25/13 2:16:38 AM#41
I don't know. I guess I'm too old for the target audience. Not to mention that I saw too many MMORPG releases, and know that the developers always exaggerate everything.

Let's play Fallen Earth (blind, 300 episodes)

Let's play Guild Wars 2 (blind, 45 episodes)

  Wraithone

Apprentice Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

3/25/13 2:22:27 AM#42
Originally posted by Betakodo

Too much cartoon, not enough poon.

No joke, it's too cartoony and there's not enough decent looking character designs. Additionally the combat and PvP looks like run of the mill stuff. Yeah, people shouldn't judge by graphics, but they do. Look how badly Wizardry Online got booed out because of it's graphics.

It wasn't just graphics. Perma death in a PvP game turns a lot of people off.

  Wraithone

Apprentice Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

3/25/13 2:29:47 AM#43
Originally posted by DashiDMV

There is actually a pretty sizeable movement against NCSoft and anything they publish. There are people who just will not take another chance on games that will get shut down if they don't fit the mold. It has been most noticeable with the City of Heroes (former) players but players of other games shut down after 1-2 years have the same mindset.

Obviously GW2 has done well but for a straight sub game, it will be interesting to see what the market will be on this. Maybe by the time the game comes out it will have subsided enough to not have any kind of impact but as we saw with SOE and SWG, some people will never forgive or forget.

 

Good points.  NCsoft has axed way too many western games for it to be a simple case of cutting their losses.  Either they had really bad judgement to start with, or their high level suits have totally unrealistic expectations (or both).  As for me,  I still fault them for axing Tabula Rasa (I also fault RG for splitting his focus).  Many people are well past annoyed with them about how they handled City of Heros/Villians.  Who knows what game they will axe next?

  faxnadu

Advanced Member

Joined: 3/28/08
Posts: 955

3/25/13 3:28:17 AM#44
Originally posted by Livnthedream
I don't think so. I think it will settle around 300-500k and play well within the player base it can carve out from the others. But then after playing Archeage, especially being under Trion, it has little hope of doing particularly well in the west.

heh well that is my friend very underrated number for players, if even few years old tera have 1.2 million players.

 

basicly what vanilla wow creators have done here is to import world of warcraft in space and as blizzard never wanted to make world of starcraft here is wildstar. so no way this game is going to be let to dust.

  User Deleted
3/25/13 3:51:33 AM#45
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

  mrbungle419

Apprentice Member

Joined: 10/16/06
Posts: 23

3/25/13 4:18:19 AM#46
Originally posted by tintilinic
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

Like SoE games? 

 

On topic: this game is tough to judge.  Following their facebook and fan site forums it's obvious that the community is going to be very similar to the WoW community.  People are already begging for the game to be turned to easy mode, and the game hasn't even been released yet.  It's going to draw a lot of attention from WoW players who did everything possible to ruin that game.  The question will be whether or not the devs of Wildstar stick to their vision or cater to the casuals and skilless.

 

Like all MMO's, if the devs stick to their vision the game should turn out exciting.  If not, it will end up being a hodge podge of crap or a casual friendly snooze fest devoid of all the things RPG fans enjoy in gaming.  I'd love to see a PvE focused game that asks players to be social and good would be a breath of fresh air in the current MMO market.

  Aazenius

Novice Member

Joined: 9/19/04
Posts: 16

3/25/13 5:38:57 AM#47

When I first heard about this game months ago, I thought "meh, I'll pass."  I've been playing MMO's since EQ1, and I am currently playing GW2. While I like the shiney realistic graphics of GW2, I do miss the cartoney look of WoW.  I like the cartoony story book look. Wildstar reminds me of TITAN AE in some ways. Something about that art style makes the game feel more like a game to me. I don't need ultra realistic water, and landscapes that look photo-realistic. I can see that by looking out my window.

So... being bored with GW2, my wife and I went online to find our "new" game to follow. I don't know why but I decided to see what is going on with Wildstar. I watched every single video on their website. I really like their sense of humor, the art style, the fact that it's sci-fi with elements of fantasy. I like that there is raiding. I like that there are factions. I like that this game has so many open ended possibilities.  I don't care that it looks like WoW in some respects. I enjoyed WoW for the 7 years I played it, but eventually it was time to move on.  You know what else I like. I like that there are mounts, (ground and flying). I like that there is player housing, that the game's combat system is more free-form than WoW, but similar to Tera and GW2. They are also going to allow modding. I liked having mods in WoW.

I honestly believe that this is the game I have been looking for since I left WoW for SWTOR, TERA, and now GW2.

I can't wait to see more of what they have to show us.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

3/25/13 5:54:19 AM#48
Originally posted by Distopia
Originally posted by Aerowyn
Originally posted by Yamota
Originally posted by Aerowyn
Originally posted by Tayah
Originally posted by Eluldor
Elder Scrolls Online has the IP going for it, all sorts of people know about it compared to WildStar. Although I'm looking forward to W* myself, I think it needs to gain some momentum in the marketing field to get decent initial sales.

That didn't help SWTOR at all. A crappy mmo is a crappy mmo.

so you think it would of sold that many copies and still have as many players as it does if it was a no name scifi IP? of course the IP helps like in anything. and when it's a IP like star wars well that is HUGE..  i don't think he means in terms of it being a good or bad game just in terms of how many will know about it and get it

It helps in terms of box sales, not in becoming a better game. SW:TOR is garbage.

that was my point IP gets interest and sells copies..  wildstar is at a disadvantage against TESO because of this no matter which is a better game..

Everyone thought SWTOR would knock GW2 sales out of the water, didn't turn out that way though.

true although gw1 had a pretty big following.. but again i'd be curious if same exact game was released by bioware in the mass effect universe not star wars how well do you think it would of sold and how many would still be playing today?

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

3/25/13 7:28:38 AM#49
Originally posted by m0lly
Originally posted by Livnthedream
I don't think so. I think it will settle around 300-500k and play well within the player base it can carve out from the others. But then after playing Archeage, especially being under Trion, it has little hope of doing particularly well in the west.

heh well that is my friend very underrated number for players, if even few years old tera have 1.2 million players.

 

basicly what vanilla wow creators have done here is to import world of warcraft in space and as blizzard never wanted to make world of starcraft here is wildstar. so no way this game is going to be let to dust.

Tera has nothing even close to that many players - that's how many ACCOUNTS have ever been created, and I believe it was 1.4 million to be exact.  My account is one of those 1.4 million and I played it for 1 day and never again. 

  Vesavius

Old School

Joined: 3/08/04
Posts: 7258

Players come for the game, but they stay for the people- Most Devs have forgotten this.

3/25/13 7:33:19 AM#50
Originally posted by Aerowyn
housing looks amazing but honestly the cartoony look with no huge IP to back it up will hurt the game a lot imho.. i'm going to try it for sure but don't think it's going to be huge.. we shall see but my guess TESO will draw a lot more people in based on IP alone.

 

Agree. WS will do ok I think, but it won't match something like TESO. The market penetration of that game on brand awareness alone is staggering.

This may play out well for WS though. Less expectations plus a less 'broad' market may let it thrive in the long run on it's own terms.

  Wraithone

Apprentice Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

3/25/13 8:47:28 AM#51
Originally posted by tintilinic
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

"That doesn't do good" Is my point.  It tends to be entirely subjective when it comes to NCsoft and western games.  Its to the point that any western studio that would have them for a publisher has to be naive/ignorant and/or desperate. None of those are a good sign for a studio or their potential players.

Mix that in with Nexon being one of their major investors these days, and it doesn't look good.

  User Deleted
3/25/13 9:19:25 AM#52
Originally posted by Wraithone
Originally posted by tintilinic
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

"That doesn't do good" Is my point.  It tends to be entirely subjective when it comes to NCsoft and western games.  Its to the point that any western studio that would have them for a publisher has to be naive/ignorant and/or desperate. None of those are a good sign for a studio or their potential players.

Mix that in with Nexon being one of their major investors these days, and it doesn't look good.

Eh? How it is subjective? They have their standard and if game falls below that it goes down the crapper. They dont drag it out and try to squeeze every penny out of their players while investing almost zero in a game.

You can disagree and have husks of MMOs that are a maintenance mode and suck money of few people that play them.

  Wraithone

Apprentice Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

3/25/13 9:37:42 AM#53
Originally posted by tintilinic
Originally posted by Wraithone
Originally posted by tintilinic
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

"That doesn't do good" Is my point.  It tends to be entirely subjective when it comes to NCsoft and western games.  Its to the point that any western studio that would have them for a publisher has to be naive/ignorant and/or desperate. None of those are a good sign for a studio or their potential players.

Mix that in with Nexon being one of their major investors these days, and it doesn't look good.

Eh? How it is subjective? They have their standard and if game falls below that it goes down the crapper. They dont drag it out and try to squeeze every penny out of their players while investing almost zero in a game.

You can disagree and have husks of MMOs that are a maintenance mode and suck money of few people that play them.

Have you ever done business analysis? The internal simulations/projections are based upon various assumptions.  Those get weighted according to the persons experience/bias/agenda.  That impacts the results.  That is what I mean by subjective.

As for the rest, the emotional loading of your statement indicates your positional bias, just as mine does.

  Panzerbase

Apprentice Member

Joined: 3/20/13
Posts: 431

3/25/13 9:41:21 AM#54
Originally posted by funcon
I have a feeling, this game is really gonna be big. Bigger than Rift and GW2. And will be bigger than Elder Scrolls Online. It will challenge ArcheAge for the 2nd biggest MMORPG behind WoW.

Sorry champ but I'm not spending money on your gut feeling. 

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

3/25/13 9:52:23 AM#55
Originally posted by tintilinic
Originally posted by Wraithone
Originally posted by tintilinic
Originally posted by Wraithon

 Who knows what game they will axe next?

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

"That doesn't do good" Is my point.  It tends to be entirely subjective when it comes to NCsoft and western games.  Its to the point that any western studio that would have them for a publisher has to be naive/ignorant and/or desperate. None of those are a good sign for a studio or their potential players.

Mix that in with Nexon being one of their major investors these days, and it doesn't look good.

Eh? How it is subjective? They have their standard and if game falls below that it goes down the crapper. They dont drag it out and try to squeeze every penny out of their players while investing almost zero in a game.

You can disagree and have husks of MMOs that are a maintenance mode and suck money of few people that play them.

Your last sentence there kinda shows the lack of sense in shutting down a game in maintenance mode... The 'money sucking' means the game is still profitable and the 'few people' that play the game are doing so because they enjoy it. Where is the sense in upsetting those fans AND losing money in the process?
In the case of the elephant in the room (CoX) the fans proved it was still turning a profit when NC Soft shut it down. The decision made little sense, was not explained and showed a complete disregard for their customers. There is nothing at all 'good' about that.

With regards to Wildstar I am wary of Nexon's influence on NCSoft... It had quite an impact on GW2's cash shop, especially with those horrific lottery boxes containing limited edition items at a 0.00000001% drop chance during events. *shudder*

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11514

3/25/13 9:58:55 AM#56
Originally posted by mrbungle419
Originally posted by tintilinic

A game that doesnt do good. Its a no brainer. I approve of their approach, MMO should die as imo going to maintenance mode and milking/nickle&diming is a far worse faith for an MMO.

Some would call it living dead.

Like SoE games?

offtopic:

SOE, despite its faults, pumps out new content for EQ1 / EQ2 -- both have annual expansions and content patches

Vanguard is the only exception im aware of

 

  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/25/13 3:17:43 PM#57
Originally posted by m0lly

heh well that is my friend very underrated number for players, if even few years old tera have 1.2 million players.

 

basicly what vanilla wow creators have done here is to import world of warcraft in space and as blizzard never wanted to make world of starcraft here is wildstar. so no way this game is going to be let to dust.

What? Besides the accounts != players as was pointed out to you before, notice that I said settle. After the launch that will likely hit between 1-2m the settle number are the ones who stick around, and for any game that is not WoW, its rather good. Consider that WoW only has 3m subs in the west, and a fair number of the same developers that have been working on Wildstar are those who worked on WoW when it had its largest numbers in the west (upwards of 6m) and they are adding in all of those social things, like class interdependancy, that Blizzard stipped out and it seems like a pretty fair guess.

Originally posted by Alberel
In the case of the elephant in the room (CoX) the fans proved it was still turning a profit when NC Soft shut it down. The decision made little sense, was not explained and showed a complete disregard for their customers. There is nothing at all 'good' about that.

The community never showed that it was profitable, merely that revenue was up. They are not the same thing. Also something you should consider is that some companies run at a negative, even for long periods of time, for a variety of reasons. Last I checked EQ and EQ2 do not actually show up on the revenue reports, they get lumped into "Misc" so just how much they make, or how much they cost are not public information. After watching the "future of gaming" panel from Pax East its rather clear that even if they are costing money (within reason) they would still be kept open.

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  dumpcat

Novice Member

Joined: 3/06/12
Posts: 238

3/25/13 4:27:25 PM#58
Wild Star looks excellent and with a good af campaign it may be a hit. I do think TESO has the IP advantage. These two have the most potential to grab a large audience. AA is excellent looking but I do not see it getting out to the mainstream non MMO player base. WoW did this through a user friendly game and genious advertising. TESO has it's IP and WS has the user friendly look.
  aceofmmos

Novice Member

Joined: 1/28/13
Posts: 16

3/25/13 8:48:26 PM#59
Originally posted by funcon
I have a feeling, this game is really gonna be big. Bigger than Rift and GW2. And will be bigger than Elder Scrolls Online. It will challenge ArcheAge for the 2nd biggest MMORPG behind WoW.

^^ this

  mysticjbyrd

Apprentice Member

Joined: 11/26/11
Posts: 18

3/26/13 2:36:29 AM#60

Originally posted by Livnthedream
Originally posted by Nikopol

This kinda reminds me off EQ2 vs WOW back in the day, when most people thought EQ2 was the sh*t and WOW looked too cartoony and childish and had no chance at all... Turns out cartoony isn't exactly a dealbreaker for most.

Of course that doesn't have to mean WildStar will come out on top - because, let's not forget, WOW had the IP going for it as TESO does now.

 

The TES ip is nowhere near as big as the Warcaft ip was before launch though.


No way, I would say they are about equal, if not in ES's favor. 

Blizzard and warcraft was not a household name until WoW
Originally posted by funcon
Originally posted by Eluldor
Elder Scrolls Online has the IP going for it, all sorts of people know about it compared to WildStar. Although I'm looking forward to W* myself, I think it needs to gain some momentum in the marketing field to get decent initial sales.

 

True. I might try TESO but I think its gonna flop, and flop hard like SWTOR. WildStar is bringing back the seamless world and WoW like feel to it. With the world (planet Nexus) open for pvp in contested zones, gonna be pretty cool. I don't see TESO doing this. It will be way to instanced like SWTOR. It is going to have 1 server lol. Can you imagine the thousands of instances the game is going to have? It does have the IP and 3 faction battle royal thing going for it though.

What does this mean exactly?  Why won't you see opposing factions?

 

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