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Camelot Unchained

Camelot Unchained 

General Discussion  » No PVE?

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63 posts found
  Edany

Novice Member

Joined: 3/22/13
Posts: 187

3/25/13 3:18:54 PM#41
Originally posted by sweetdigs
Originally posted by Scorchien
 

STO and TOR are not by any strecth of the imgination Sandbox Space games .. Eve has no competition ..

By the same token, neither will CU.  There are no other RVR-focused sandbox fantasy games out there.

Thank you, this was my point exactly.

Yes, DAoC and UO are still in existence. There is no game that has been released within the last decade that fits the bill. A bit of an updated MMO isn't too much to ask for once every 10 years or so, is it? :)

  PerfArt

Apprentice Member

Joined: 2/16/13
Posts: 863

3/25/13 3:52:09 PM#42
I think some people are using their experiences in themepark pve games that include rvr as a frame of reference for the rvr planned for CU, which I find a bit strange for anyone who has read the Foundational Principles.

If they succeed at realizing these principles, the rvr experience in CU will be different than, and a deeper experience than any existing MMO.

Also, there will be no PvE levelling. MJ hinted at there still being SOME PvE elements, just not ones that gave exp and loot.

Also, DF (believe!)

We also don't know enough about crafting/building to rule out player-created stuff that could provide a player-driven pve experience.

We don't know enough yet. That's all.

As to the debate over whether or not it's a good idea to target a niche market, I am not into armchair economics, but with a small team, it kinda seems like that makes it easier to remain profitable. I could be totally wrong on that, though.

http://www.mmorpg.com/blogs/PerfArt

  pokrak

Novice Member

Joined: 8/20/11
Posts: 84

3/25/13 3:52:31 PM#43
I don't need pve in my game.... Im playing any mmo mostly for pvp so...
  Oldskoo

Novice Member

Joined: 2/12/13
Posts: 190

3/25/13 4:00:14 PM#44
Originally posted by Scorchien

 I really enjoyed the PVE in DAOC , shame they have decided to exclude it.. .. So they will also exclude and alienate a large portion of the market...

    And it already has been posted , there are plnety of PVE and plenty of PVP games , but one of the things that made DAOC unique is it did both well imo ... And no game since has..

Mark  openly states this is a niche game and that he is not trying to grab "a large portion of the market". If that was the type of game he was trying to make, he could quite easily, but but thats not the game he envisions. People are dissapointed but this isn't going to be DAOC 2. It will be a unique game that takes the parts of PVP and RVR that were great in other games and makes them the heart of it and available right away, where players can get to the fun immediately but still have the ability to gain strength and power over time through playing (in part because the power disparity between new and older players will be much more horizontal than the extreme differences between a "high level" and "low level" in other games).  

I think that you may still enjoy this game once it comes out even if it isn't what you hope for. Also, other games, such as Elder Scrolls online, may be more of what you're looking for when it comes to something that you can both pve and pvp in. Hope it turns out well and I hope you to keep up on CU as it develops and give it a try when it comes out. You may actually enjoy it for the PvP and find that the crafting,  housing, and community keeps you around when you are burnt out on that. 

  Arbroath

Apprentice Member

Joined: 3/19/13
Posts: 185

3/25/13 5:32:10 PM#45
I think another thing people are missing is that unlike other games, the crafting and building systems are a class unto themselves. It's not a fighter taking armorsmithing so he can make his own gear. This is something that has been lacking in many MMOs. There are, believe it or not, a lot of folks who simply love crafting. Being able to rise to a high level where you're gear is sought after is an amazing thing for us. I think pure crafters will at least take a look at this game for that feature alone. It's what has me buzzing and looking at becoming a backer.

It is in truth not for glory, nor riches, nor honours that we are fighting, but for freedom — for that alone, which no honest man gives up but with life itself. ~Declaration of Arbroath

  gylnne

Novice Member

Joined: 3/19/07
Posts: 318

3/25/13 5:36:52 PM#46
Originally posted by Arbroath
I think another thing people are missing is that unlike other games, the crafting and building systems are a class unto themselves. It's not a fighter taking armorsmithing so he can make his own gear. This is something that has been lacking in many MMOs. There are, believe it or not, a lot of folks who simply love crafting. Being able to rise to a high level where you're gear is sought after is an amazing thing for us. I think pure crafters will at least take a look at this game for that feature alone. It's what has me buzzing and looking at becoming a backer.

Let alone rebuilding the world according to the last video describing the game.

  Scorchien

Hard Core Member

Joined: 5/12/06
Posts: 1015

3/25/13 6:36:37 PM#47
Originally posted by Oldskoo
Originally posted by Scorchien

 I really enjoyed the PVE in DAOC , shame they have decided to exclude it.. .. So they will also exclude and alienate a large portion of the market...

    And it already has been posted , there are plnety of PVE and plenty of PVP games , but one of the things that made DAOC unique is it did both well imo ... And no game since has..

Mark  openly states this is a niche game and that he is not trying to grab "a large portion of the market". If that was the type of game he was trying to make, he could quite easily, but but thats not the game he envisions. People are dissapointed but this isn't going to be DAOC 2. It will be a unique game that takes the parts of PVP and RVR that were great in other games and makes them the heart of it and available right away, where players can get to the fun immediately but still have the ability to gain strength and power over time through playing (in part because the power disparity between new and older players will be much more horizontal than the extreme differences between a "high level" and "low level" in other games).  

I think that you may still enjoy this game once it comes out even if it isn't what you hope for. Also, other games, such as Elder Scrolls online, may be more of what you're looking for when it comes to something that you can both pve and pvp in. Hope it turns out well and I hope you to keep up on CU as it develops and give it a try when it comes out. You may actually enjoy it for the PvP and find that the crafting,  housing, and community keeps you around when you are burnt out on that. 

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

  Arbroath

Apprentice Member

Joined: 3/19/13
Posts: 185

3/25/13 6:39:30 PM#48
Originally posted by Scorchien
Originally posted by Oldskoo
Originally posted by Scorchien

 I really enjoyed the PVE in DAOC , shame they have decided to exclude it.. .. So they will also exclude and alienate a large portion of the market...

    And it already has been posted , there are plnety of PVE and plenty of PVP games , but one of the things that made DAOC unique is it did both well imo ... And no game since has..

Mark  openly states this is a niche game and that he is not trying to grab "a large portion of the market". If that was the type of game he was trying to make, he could quite easily, but but thats not the game he envisions. People are dissapointed but this isn't going to be DAOC 2. It will be a unique game that takes the parts of PVP and RVR that were great in other games and makes them the heart of it and available right away, where players can get to the fun immediately but still have the ability to gain strength and power over time through playing (in part because the power disparity between new and older players will be much more horizontal than the extreme differences between a "high level" and "low level" in other games).  

I think that you may still enjoy this game once it comes out even if it isn't what you hope for. Also, other games, such as Elder Scrolls online, may be more of what you're looking for when it comes to something that you can both pve and pvp in. Hope it turns out well and I hope you to keep up on CU as it develops and give it a try when it comes out. You may actually enjoy it for the PvP and find that the crafting,  housing, and community keeps you around when you are burnt out on that. 

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

He will also not have publishers breathing down his neck to change/discard things to push an imaginary deadline

 

It is in truth not for glory, nor riches, nor honours that we are fighting, but for freedom — for that alone, which no honest man gives up but with life itself. ~Declaration of Arbroath

  drakon3

Novice Member

Joined: 3/04/13
Posts: 114

3/25/13 6:40:39 PM#49
Originally posted by Scorchien

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

While I have no inside knowledge, I would lay about 95% of the blame at EA's feet.  I know Mark would never say that, but anyone that has ever worked in corporate America knows EXACTLY what caused that.  I mean, look at the SimCity fiasco.

  PerfArt

Apprentice Member

Joined: 2/16/13
Posts: 863

3/25/13 6:41:58 PM#50
And is the same Mark who hasn't made a major game without major publisher influence since DAoC? Yep.

EA history. Get familiar with it.

http://www.mmorpg.com/blogs/PerfArt

  icedern

Novice Member

Joined: 10/13/06
Posts: 11

3/25/13 6:45:05 PM#51

I think I'm going to save my PvE for EQNext.

CU is strictly for RvR

  BowbowDAoC

Novice Member

Joined: 5/11/10
Posts: 482

3/25/13 6:46:28 PM#52
Originally posted by drakon3
Originally posted by Scorchien

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

While I have no inside knowledge, I would lay about 95% of the blame at EA's feet.  I know Mark would never say that, but anyone that has ever worked in corporate America knows EXACTLY what caused that.  I mean, look at the SimCity fiasco.

I also tend to believe the same thing. there are those companies who cares about their customers that brings them the money to live, and there are those that cares about the money making period.

I think we all know where both parties mentionned stand :P

Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR

  Scorchien

Hard Core Member

Joined: 5/12/06
Posts: 1015

3/25/13 6:53:16 PM#53
Originally posted by BowbowDAoC
Originally posted by drakon3
Originally posted by Scorchien

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

While I have no inside knowledge, I would lay about 95% of the blame at EA's feet.  I know Mark would never say that, but anyone that has ever worked in corporate America knows EXACTLY what caused that.  I mean, look at the SimCity fiasco.

I also tend to believe the same thing. there are those companies who cares about their customers that brings them the money to live, and there are those that cares about the money making period.

I think we all know where both parties mentionned stand :P

    Some of the worst crafting mechanics ever ina ny MMO .. but listen to MJ ..  And this is his baby .. according to him

http://www.youtube.com/watch?v=Ei_YExb14n8

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2535

3/25/13 6:56:00 PM#54
Originally posted by drakon3
Originally posted by Scorchien

 ANd this is the same Mark that said many things for Warhammer and failed to deliver on almost all of it..

While I have no inside knowledge, I would lay about 95% of the blame at EA's feet.  I know Mark would never say that, but anyone that has ever worked in corporate America knows EXACTLY what caused that.  I mean, look at the SimCity fiasco.

I agree EA definitely takes the blame for what happened with WAR. The launch itself was rushed and bad as is, but then the complete gutting of Mythic and any of their devs worth anything shortly after just killed off any hope for WAR to ever reach its potential. I still play WAR pretty regularly because the PvP is still quite fun and very easy to find lots of action with the endless trials and people always being in Nordland 24/7, but it could have been so much more.

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

3/25/13 7:15:15 PM#55
Originally posted by Goldmank
Kind of bummed about that. Aside from having the best PVP system second-to-none, it was the expansive PVE content that  made the DAOC experience so phenomenal. 

They cant do it on the budget they have and the time frame they are trying to work with.     Thats my guess why, Im sure they wish they had the time and the money to build a complete game.

  PerfArt

Apprentice Member

Joined: 2/16/13
Posts: 863

3/25/13 7:26:16 PM#56
@snapfusion

Agreed. But....

The beauty of this model is that even on a smaller budget, they can make a very deep, dynamic rvr system because once the tools are there, players can provide the content. If this approach is done right, the design could be modular and dynamic enough to facilitate tons of player-driven gameplay we have never considered.

It's like the difference between giving people gardening tools and telling them to go crazy and showing them a garden and saying "go play, kids."

http://www.mmorpg.com/blogs/PerfArt

  Tierless

Advanced Member

Joined: 7/01/08
Posts: 2085

joie de vivre

3/25/13 7:31:37 PM#57

Meh I prefer player content because humans are a crazy and unpredictable and that makes playing us exciting.

mmorpg.com/blogs/Xobdnas

  RealLifeGobbo

Novice Member

Joined: 3/20/13
Posts: 218

3/25/13 7:44:35 PM#58

For me, I personally like the fact that their is no PvE aspect of the game, since most of the time, I find myself grinding through the games, just to make the max level.  For me, that's when the fun comes in and have a more level playing field.

 

However, one thing I do like about PvE games, is being able to explore them.  I wasn't a fan of WoW, but it did have some beautiful zones.  In games like Skyrim, I try and refuse to use "quick-travel" options and scour the land.

 

I'm sure there will be plenty of beautiful zones in CU as well, but you'll constanly have to watch your back!

Aspiring Game Musician <<>> Inquiring ears, feel free to visit: http://www.youtube.com/user/vagarylabs

  Arbroath

Apprentice Member

Joined: 3/19/13
Posts: 185

3/25/13 7:47:49 PM#59
Originally posted by RealLifeGobbo

For me, I personally like the fact that their is no PvE aspect of the game, since most of the time, I find myself grinding through the games, just to make the max level.  For me, that's when the fun comes in and have a more level playing field.

 

However, one thing I do like about PvE games, is being able to explore them.  I wasn't a fan of WoW, but it did have some beautiful zones.  In games like Skyrim, I try and refuse to use "quick-travel" options and scour the land.

 

I'm sure there will be plenty of beautiful zones in CU as well, but you'll constanly have to watch your back!

Indeed. It's been said there will be very little fast travel which will lend well to exploration :)

It is in truth not for glory, nor riches, nor honours that we are fighting, but for freedom — for that alone, which no honest man gives up but with life itself. ~Declaration of Arbroath

  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/25/13 9:51:42 PM#60
Originally posted by ringdany

yes pls Zero PvE or less the better.

need to keep pansy players out. the more pve or crafting you have, the more players u get who complain about pansy things like dying in PvP or saying "oh the gfx isn't pretty enough".

let's get to the PKing fast.

Hey, keep us crafters out of your disparagement!   Plenty of crafters here from Eve who are used to always being at risk of being ganked.

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