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News & Features Discussion  » [Preview] Elder Scrolls Online: PAX East 2013 Impressions

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85 posts found
  SuperDonk

Hard Core Member

Joined: 6/22/10
Posts: 698

3/25/13 4:01:20 PM#61
Originally posted by DavisFlight
Originally posted by Wraithone
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

Given my experience over the years, MikeB has always seemed to be fair and even handed.  I've always respected that of him.  But lets not forget, that fan bias can impact anyones judgement.   Look at my support of Firefall, as an example of hope over reason... ^^

I've never been any great fan of TES series, so if its not like that series, I'd not count it a negative.

Everyone should do their own research on games, and make their own decisions.

I doubt that MikeB (or you) would allow money to bias your columns, but that possibility does exist out and about, so I'd not take it personally when someone mentions it.

You can't trust a website like MMORPG.com, when they fire people for giving big budget games a 4/10. (SWTOR)

This is why I only read user reviews if I am interested in the truth. "Professional" reviews are no longer unbiased reviews that the consumer can rely on.

I want to be Uncle Owen again.

  Daemonweaver

Advanced Member

Joined: 12/01/11
Posts: 83

Death cannot save you!

3/25/13 4:05:17 PM#62

Here is Forces breakdown of his 2hrs hands on with ESO. The floaty, weightless combat is evident right from the start of the vid, but his comments later about the combat and how it works for me are what is most worrying. Everything else sounds amazing.

https://www.youtube.com/watch?v=dvEBPhaW4bk

  Nikopol

Apprentice Member

Joined: 11/21/08
Posts: 627

Brought to you by... The Spirit of Nikopol.

3/25/13 4:23:09 PM#63
Originally posted by Livnthedream
Originally posted by Sovrath

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

Wait, Swtor is a "Bioware" game even though it has nothing to do with the studios that made Kotor, or ME, but ESO is not a TES game because "Bethesda" is not in the studio title?!

...

 

James Ohlen (the lead designer of not only KOTOR but also Baldur's Gate II and Neverwinter Nights) is the game director for SWTOR, so, what are you on about? Of course it's a Bioware game.

Also, I'm with Sovrath on this. I can see people calling SWTOR a good game in many regards, and it has some novelties you won't see in other games (like multiplayer conversation). For my money it's also got the best quest presentation, the best storylines and the best voice work in MMOs. I'm not nearly a fan of the game, but it's absurd to think it's this objective fact that SWTOR is just not good as it's absurd to argue someone's opinion is void because he or she likes SWTOR.

  holdenhamlet

Hard Core Member

Joined: 8/01/05
Posts: 1013

3/25/13 5:15:19 PM#64

Has anyone on this site played TERA in the higher levels?  Combat in that game is innovative and action-oriented.  Melee characters eat range-characters alive pretty often with stuns, knockdowns and closing skills/sprints and dodges/blocks.

"Blob fighting" (more often described as "zerging" by players of MMOs) exists, but within each zerg battle there are individual battles that determine the outcome.  If you're playing the game "swinging blindly" or "Just casting range spells until you can't anymore", you would not be a very good player in TERA because the game emphasizes strategy in fast-paced action-oritented pvp scenarios.

The paragraph describing pvp combat just basically pretends that TERA doesn't exist.  I know not everyone can play EVERY MMO, but TERA has over a million players now worldwide and is growing.  You'd think reviews of combat would at least acknowledge that it exists, especially since it's the first real meaningful and fun innovation in MMOs in like a decade.

 

  StonesDK

Hard Core Member

Joined: 8/06/11
Posts: 1832

3/25/13 5:33:20 PM#65

It goes to reason that bad-mouthing MMOs, that pay top dollar for ad space is bad business practice, regardless if anybody is willing to admit that or not. That makes any "professional" preview/review/opinion suspect at best or invalid at worst.

That's not a conspiracy theory that's just common sense. A site that pays your salory and also has a hand in the cookie jar from the very games that's being talked about, isn't going to have people lining up to buy ads if you bite the hand that feeds you.

  Rollcage8

Novice Member

Joined: 3/29/12
Posts: 62

3/25/13 5:50:18 PM#66
Originally posted by sk8chalif

Video or this did not happend..

 

no seriously for a game that is releasing in 2013 where are the video. lol

i remember seeing alot of video from gw2 month and month before release, like gamecom and pax.

 

did they had a demo at Pax east??

Videos only occur when the developer is proud of their product and the product can sell itself. So far TESO is using environmental shots (which every game can look good doing) and doesn't shot any meanginful content at all. Press and demos are very limited in what is available to see. So far the game is following SWTOR/AoC/WAR 101. 

1) don't show real footage of the gameplay. Just setup environmental trailers and waste time. 

2)market the crap out of it to hype box sales. 

3)Use PAX events to further the hype without showing or allowing the world to see what the game is really like.

Next steps:

4)Beta exclusive and under lockdown. 

5) Pre-orders with bonus "items that cost you +$20" 

6) if really concerned start offerring lifetime subscriptions prior to game launch.

  Xsorus

Advanced Member

Joined: 10/20/05
Posts: 157

3/25/13 7:22:07 PM#67

The thing with AOE is you either Over due it and it ends up like WAR with Bright Wizards (which was eventually toned down)

Or you underpower AOE and end up like Guild Wars 2, which rewards nothing but mindless zerg play for baddies....

I'd honestly prefer the WAR version of it over GW2 any day of the week.

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  User Deleted
3/25/13 8:07:33 PM#68
Originally posted by CthulhuPuffs
Originally posted by Doogiehowser
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

Well...your previews, reviews and columns will never be complete without someone accusing you guys for taking money 'under the table' for every MMO you are excited about. lol

Thats because they get excited for EVERY MMO. I dont think I have ever once seen a Columnist from this site come back with a less than stellar review(preview) about every AAA MMO that has come down the pipe.

Maybe because they are fans of the genre and new games actually excite them? Shock horror I know.

So many negative nancies on here screaming doom and gloom.

If the articles by the staff were as pessimistic and and genre loathing as half the posters on here I doubt many people would bother to read them.

  jbombard

Advanced Member

Joined: 11/06/08
Posts: 455

3/25/13 8:18:12 PM#69
Originally posted by Nikopol
Originally posted by Livnthedream
Originally posted by Sovrath

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

Wait, Swtor is a "Bioware" game even though it has nothing to do with the studios that made Kotor, or ME, but ESO is not a TES game because "Bethesda" is not in the studio title?!

...

 

James Ohlen (the lead designer of not only KOTOR but also Baldur's Gate II and Neverwinter Nights) is the game director for SWTOR, so, what are you on about? Of course it's a Bioware game.

...

Pretty much everyone else that made Bioware the great company it *was* has pretty much left ages ago.  Ray and Greg left like a month before F2P release and they were the heart and soul of the company.  SWTOR as it was created may have been a Bioware game, SWTOR as it exists now... not so much.  

 

I personally think that SWTOR at release was a pretty good game, where they failed was following through on the release, getting things fixed in a timely manner and getting new content out in a timely manner.  Then instead of doing right by doubling down and providing subscribers with value, they had the quickest cut and run to F2P I can remember.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1896

3/25/13 9:58:59 PM#70

In Response to Rollcage8,

Most developers don't release videos till they have presentable animations.  Those that release too early have learned the hard way.

  miguksaram

Hard Core Member

Joined: 4/29/03
Posts: 826

3/25/13 11:01:06 PM#71
So first let me apologize if this is an "old subject" or was already covered but one of the things I noted from some videos on youtube related to PAX East tutorial footage was that hard/strong swings don't seem to use endurance.  Equally it appeared that gear didn't have weight associated with it.  Now I know for many those things are an annoyance better left out for the enjoyment of the gamer but they were a part of the original TES games for a reason.  One, that I as least, felt added depth to the game usually lost among modern games.
  User Deleted
3/25/13 11:10:56 PM#72
Originally posted by miguksaram
So first let me apologize if this is an "old subject" or was already covered but one of the things I noted from some videos on youtube related to PAX East tutorial footage was that hard/strong swings don't seem to use endurance.  Equally it appeared that gear didn't have weight associated with it.  Now I know for many those things are an annoyance better left out for the enjoyment of the gamer but they were a part of the original TES games for a reason.  One, that I as least, felt added depth to the game usually lost among modern games.

The 'depth' it added was questionable, particularly the weight restrictions. You usually ended up carrying far more than a whole caravan could. I don't see the point of bringing that pseudo-realism into loot based games.

In 'reality' you would only carry a few objects that you find valuable, not gather loot off everything you kill.

  umie214

Apprentice Member

Joined: 4/10/12
Posts: 125

3/25/13 11:22:02 PM#73

" Two of the main issues that seem to plague just about any MMO with large-scale PvP are the prevalence of AOE spells and the general lack of purpose for melee characters altogether. Much of the large scale PvP I’ve experienced seems to break down into blob vs. blob combat where everyone is just slinging ranged spells and abilities at each other for as long as they can possibly get away with it."

 

I guess you havent played GW2. Therefore, you probably havent heard of hammer warriors, d/d eles, thieves, shatter mesmers, tankcat engies, bunker rangers, gs/hammer guards, all of which are more than viable in zerg vs. zerg combat. there is tons of strategy in WvW, and my guild wins 5v15-20 all the time. and we're considered casuals.

i wish TESO GL, but i know they likely wont even come close to what ANet has achieved with WvW, especially now after the culling fix. 

  miguksaram

Hard Core Member

Joined: 4/29/03
Posts: 826

3/25/13 11:50:41 PM#74
Originally posted by evilastro
Originally posted by miguksaram
So first let me apologize if this is an "old subject" or was already covered but one of the things I noted from some videos on youtube related to PAX East tutorial footage was that hard/strong swings don't seem to use endurance.  Equally it appeared that gear didn't have weight associated with it.  Now I know for many those things are an annoyance better left out for the enjoyment of the gamer but they were a part of the original TES games for a reason.  One, that I as least, felt added depth to the game usually lost among modern games.

The 'depth' it added was questionable, particularly the weight restrictions. You usually ended up carrying far more than a whole caravan could. I don't see the point of bringing that pseudo-realism into loot based games.

In 'reality' you would only carry a few objects that you find valuable, not gather loot off everything you kill.

Again I say that is the thought of current gamers and while I can understand the frustration it brings with it the fact remains it added a dynamic that other modern games do not.  Old school MMORPG's and D&D based RPG gamers are more likely to see my point.  Whether they agree with it is another story.

EDIT: I realize some will argue that limited bag space (in the form of item slots) serves the same purpose but I personally disagree because items are rarely larger than a single slot regardless of how much encumbrance they otherwise cause.

  Panzerbase

Apprentice Member

Joined: 3/20/13
Posts: 431

3/26/13 1:02:16 AM#75
So I guess my original post was questioned or source material, hell just go to the damn forums, There's tons of people saying this just isn't what they thought it was. One thing that stood out from this series to me was just the shear scope of the game, you felt you could do anything in the world, and I'm sorry the route they are taking with the mmo is as anti-TESo as you can get. They're killign exactly what made the game a legend, freedom. 
  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2660

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

3/26/13 1:32:28 AM#76

Is the playable areas explorable in the same vein as Skyrim.  Meanign even though there are quests and a linear path to follow, does it still have the same breadth of gameplay that running off i na cardinal direction and coming upon places to explore like Caves, Grottos, Keeps, Camps and all the other flair that made exploring in Skyrim so fun.

 

Having a storyline and a linear quest path is ok but there needs to be open-ended zones to explore with all the afore-mentioned points of interest or it is not a TES game.  Theres a reason why Skyrim, Oblivian and Morrowind were so fun for millions and likely it's because of the open-ended gameplay elements.  Please tell me those are in the same vein as say Skyrim and I am sold, but if the explorable gameplay elements are limited then I'll pass.

 

In Skyrim I could run off and find countless hours and hundreds of P.O.I.'s to explore but if ESO limits it to say a couple per zone then it will be it's death knell. 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  jbombard

Advanced Member

Joined: 11/06/08
Posts: 455

3/26/13 2:35:51 AM#77
Originally posted by azzamasin

Is the playable areas explorable in the same vein as Skyrim.  Meanign even though there are quests and a linear path to follow, does it still have the same breadth of gameplay that running off i na cardinal direction and coming upon places to explore like Caves, Grottos, Keeps, Camps and all the other flair that made exploring in Skyrim so fun.

 

Having a storyline and a linear quest path is ok but there needs to be open-ended zones to explore with all the afore-mentioned points of interest or it is not a TES game.  Theres a reason why Skyrim, Oblivian and Morrowind were so fun for millions and likely it's because of the open-ended gameplay elements.  Please tell me those are in the same vein as say Skyrim and I am sold, but if the explorable gameplay elements are limited then I'll pass.

 

In Skyrim I could run off and find countless hours and hundreds of P.O.I.'s to explore but if ESO limits it to say a couple per zone then it will be it's death knell. 

My understanding is that in one regard it is like Skyrim in that there are lot's of points of interests.  However like any other MMO people will be all around all going after the same herb,chest,mob etc...  So depending on how populated the game is, it may be tough to capture the same epic feeling of trail breaking that you get in Skyrim.

  potapithikos

Novice Member

Joined: 12/16/04
Posts: 187

3/26/13 6:05:54 AM#78

In this discussion ... people still trying to claim that SWTOR is a good game.

Can't blame them really, poor bastards have to stay in shape cause they will have to do the same thing once ESO turns out to be a turd like SWTOR.

  killahh

Advanced Member

Joined: 8/25/04
Posts: 455

As famous as the unknown soldier

3/26/13 7:23:49 AM#79
Elder scrolls will be good, the problem, at least on this website is the hoard of hate filled, middle aged geeks who Jane nothing better to do than bash anything.

Gonada Dahung,over 20 years of mmorpg's and counting....Please Lord, let someone make a game that had all the awesomeness of UO, EQ and EVE...

  LoganKonlan

Novice Member

Joined: 8/20/09
Posts: 27

3/26/13 10:21:13 PM#80

First, I cannot for the life of me understand the gamers who continue to complain about the "same old mmo!"  To me, it's like complaining that your new car has 4 wheels, just like the original Model-T Ford.  How many different ways can a company make a MMO?  Typically it's just whining without any real ideas from the complainers.  Many of whom are the reason(s) most of us don't play many MMOs anymore - including me.  I got so tired of the boo-hooers posting on WoW forums about how dreadful the game was/is, changes were awful, PvP was easy, PVE was hard, all the while Blizzard attempts to satisfy those who complain the loudest and those that actually enjoyed it, JUST  THE WAY IT WAS, got hosed.  What's left?  A community of babies.

I want Zenimax to make the game they want to make.  There's no grand self-centered conspiracy to screw YOU.  If MMORPG.com wants to take $$ (whether they do or not) from a publisher to promote their game, that's for me to decide...but, I'm not going to fabricate lies that don't exist. 

I got what the article was about.  Based on Mike's OPINION, ESO played more like Skyrim than an MMO, but wasn't as good as Skyrim.  Wow, what a surprise, exactly what I'd expect from an MMO based on a beloved RPG IP.  Hmmm, you mean the 4 wheels of my economy-compact car drives like a car, just not an expensive European import?  What a shock!

IF you think it's going to be CRAP, DON'T BUY IT.  No one is forcing you to plunk down $59.99 for the game.  Let me rephrase....DON'T BUY IT IF you think it's going to be CRAP.  It's not rocket science.  But why do you care if I buy it??  You don't.  So stop trying to write posts that convince me that I should have contempt prior to investigation.

I personally, have experienced  plenty of game, movie, car, food, vacation sites, gossip and other dramatic reviews of people, places, and things to know that whether I like ANYTHING is completely UP TO ME.  I am willing (as I have with the entire ES IP Series) to plunk down $$$$ to give this a whirl.  Just like I have with SWTOR, GW2, EQ, WoW, AoC, Aion, RIFT and countless others that now collect dust (correct, digital downloads cannot collect dust) on my gamer shelf.  Thousands of dollars since I was old enough to buy my first game in 1987.

Forge ahead Zenimax...I will be there!  Thanks for realizing my MMO & RPG union dream.

 
 

If I have to explain it, you wouldn't understand.

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