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News & Features Discussion  » [Preview] Elder Scrolls Online: PAX East 2013 Impressions

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85 posts found
  GamerToons

Apprentice Member

Joined: 4/24/12
Posts: 31

3/25/13 12:46:55 PM#41

You guys keep saying that it plays like ES, but then say it isn't as pick up and play fun like Skyrim. You also say that we are expecting too much if we expect that from an MMO. Says who? I think if this game doesn't play lie an ES game then why the hell are they making it. 

We don't want just another MMO. We want an Elder Scrolls game that is online.

I've seen and read all of the info I can from everyones hands on and I can tell you guys are giving the game a free pass (eventhough you claim that isn't what you are doing in the article) To me this sounds like just another MMO. 

It's like ES, but not as good. It's like other MMOs but maybe a bit better. In other words... it's like every MMO that has came out within the last 5 years (minus GW2 which is actually somewhat innovative)

I will sign up for Beta and play and pay attention, but nothing so far makes me think I would pay 15 a month for this game. To be honest, that really sucks.

ESO is not what I wanted a ESO to be.

  Tobruk

Advanced Member

Joined: 12/16/05
Posts: 31

3/25/13 12:49:28 PM#42
Force has a nice audio video up on Youtube talking about the game as he played it at Pax East. He did state no videos were allowed to be taken and only 3 character classes were allowed to be made. Also the game started them on a boat but the dev next to him said you will start the game captured and have to do the usual Elder Scroll escape to begin. He does a good job of explaining everything so you guys might want to give it a listen.
  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 685

3/25/13 12:54:07 PM#43

what i like most, and you can see it in all the above posts, is that players have awaken. they dont 'eat' what everyone serves them. enough.

we got sick of fat words, great previews etc, either from mmo studios or gaming sites. at last ppl wants to play the game first and have their own experience, their own opinion about the game.

next step IMO is stop pre-ordering, at least until you play final open beta. they take money even their game sucks, even if its the worst game ever, just because of an IP...

 
  black_isle

Hard Core Member

Joined: 9/04/09
Posts: 231

3/25/13 12:57:16 PM#44
Ok, from these last articles i'm more convinced that it plays like a TES game BUT, who's doing the music? If it's not Jeremy Soule, no matter what they do there will always be something missing and it won't feel like a genuine TES game imo. His score creates that TES atmosphere and ambiance almost by itself.
  Illyssia

Advanced Member

Joined: 8/10/09
Posts: 1519

3/25/13 1:20:59 PM#45

Gameplay is one of the things ESO can really fine-tune during beta testing. Really in the end it comes down to fun gameplay and content. If gamers don't enjoy the ESO game they will quit.Similarly when they run out of fun ESO content they will quit. That is the challenge for the new mmorpgs. Reallly stack the content for players and fine tune the gaming experience.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1825

3/25/13 1:37:55 PM#46
Frankly, I'm disappointed that not only do most players seem to put too much focus on the combat, but developers as well.  There is so much more to an MMORPG than its combat and in my book, a lack of focus on those aspects is what is really hurting current MMOs.

  Kothoses

Hard Core Member

Joined: 4/08/10
Posts: 629

3/25/13 1:40:24 PM#47

The combination of low expectations and what appears to be a very nimble developement team who are focused on making a game and experience first and then fitting that to an MMO may mean that this ends up being a minor hit after all.  

 

They dont seem to be expecting big numbers or running on unrealistic market projections, so they might have a chance at the coveted number 2 spot that swtor and eve are currently slugging it out for.

Promoting thought a new Gaming video blog http://www.youtube.com/user/quinnthalas discussing games, gamers and the internet with gameplay footage as background.

  Denambren

Apprentice Member

Joined: 1/03/08
Posts: 273

3/25/13 1:44:41 PM#48

From the article:

 

"I must offer this one caveat though. At least based on what I’ve played so far, it’s not as satisfying to play moment-to-moment as say, Skyrim. But anyone expecting a 1:1 recreation of that experience with ESO has their expectations set too high. Some things are going to have to be compromised on when doing an MMO."

 

I think this paragraph summarizes the entire article.

 

My interpretation of the article is: "This game isn't as good as Skyrim, and I definitely did not feel the same sense of satisfaction as I felt in Skyrim.  This is an MMO, so please realistically lower your expectations."

 

Depressing, isn't it? We all understand that message, but some of us have forgot that there was a time when MMOs had seemingly limitless potential. Now MMOs are being defined as having limited potential compared to single player games (such as Skyrim).

 
  Daemonweaver

Advanced Member

Joined: 12/01/11
Posts: 83

Death cannot save you!

3/25/13 2:20:01 PM#49

This video shows what I mean about weightless, floaty combat. Watch it with rose tinted glasses off. The animation priority currently being used for combat gives the whole affair the appearance of static non impacting combat. Look at the reaction of mobs and player models to weapon and spell hits.

https://www.youtube.com/watch?v=OtZQAHbwoVo

I am really looking forward to this game but seriously what I have heard of combat from PAX and what little has been shown in the most recent vids is not looking good. I would hate for this to have everything and then for combat to be a real let down. If the combat is going to be more static fine at least let it feel like you are hitting your opponent.

Finally I have played all the ES games and yes sometimes combat is a bit floaty but at least the opponents react to being hit.

 
  Gibocracy

Novice Member

Joined: 1/18/13
Posts: 17

3/25/13 2:40:58 PM#50
im so fucking tired of reading about i just want to try it out.  I dont think i will read up on it until laucn or until i get in beta.
  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/25/13 2:46:36 PM#51
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

But Bill, Mike also really likes Swtor, which sorta calls his opinion into question.

Originally posted by Daemonweaver

This video shows what I mean about weightless, floaty combat. Watch it with rose tinted glasses off. The animation priority currently being used for combat gives the whole affair the appearance of static non impacting combat. Look at the reaction of mobs and player models to weapon and spell hits.

https://www.youtube.com/watch?v=OtZQAHbwoVo

I am really looking forward to this game but seriously what I have heard of combat from PAX and what little has been shown in the most recent vids is not looking good. I would hate for this to have everything and then for combat to be a real let down. If the combat is going to be more static fine at least let it feel like you are hitting your opponent.

Finally I have played all the ES games and yes sometimes combat is a bit floaty but at least the opponents react to being hit.

 

There are more current videos floating around the web from this weekend that show much more overexagerated swings in order to lend them weight. Both so far look off. I mean all you need to do is look at some SCA stuff, that is not how those sorts of weapons look like when they swing.

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  Nikopol

Novice Member

Joined: 11/21/08
Posts: 627

Brought to you by... The Spirit of Nikopol.

3/25/13 2:48:00 PM#52

"I must offer this one caveat though. At least based on what I’ve played so far, it’s not as satisfying to play moment-to-moment as say, Skyrim. But anyone expecting a 1:1 recreation of that experience with ESO has their expectations set too high." - from the article

 

To me, expecting moment-to-moment satisfaction on the level of Skyrim is not setting your expectations high. Sure, you lose a few key things in the translation to an MMO, but you also gain a few key things. I remember running around in Skyrim, really digging the experience, nevertheless unable to help thinking "This would be so much cooler if there were other players around." 

So all things done right, I'd say the experience should be even more satisfying. After all, isn't that what a lot of TES fans always thought? "If only I could co-op this, it would be perfect!"

 

By the way, from the stuff I've read, this game seems to lend itself well to co-op play; a previewer from Gamespot who admitted he didn't much like MMOs but really liked the TES games even said something like "It's like playing Skyrim with a friend".

I hope they put some stuff that's really fun to duo in there. The 50+ and 50++ zones might be fun to duo...  People always go on about "soloing", but I say don't knock "duoing", either - it seems to be on the rise and can be much more fun. :)

 
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16601

3/25/13 3:21:58 PM#53
Originally posted by Livnthedream
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

But Bill, Mike also really likes Swtor, which sorta calls his opinion into question.

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

3/25/13 3:36:30 PM#54

I have a question for those who have played TESO:

Does the combat you have experienced lead you to believe PvP will be fun and/or engaging?

For example:  When I played Neverwinter, I could tell from the way the combat felt that the pvp was probably not going to be so good.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16601

3/25/13 3:38:13 PM#55
Originally posted by Maephisto

I have a question for those who have played TESO:

Does the combat you have experienced lead you to believe PvP will be fun and/or engaging?

For example:  When I played Neverwinter, I could tell from the way the combat felt that the pvp was probably not going to be so good.

But that's so subjective.

can you perhaps help people out and tell us why Neverwinter's combat made you feel like pvp wasn't going to be "good"?

 

  sk8chalif

Hard Core Member

Joined: 9/18/10
Posts: 588

3/25/13 3:42:11 PM#56

Video or this did not happend..

 

no seriously for a game that is releasing in 2013 where are the video. lol

i remember seeing alot of video from gw2 month and month before release, like gamecom and pax.

 

did they had a demo at Pax east??


~The only opinion that matters is your own.Everything else is just advice,~

  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/25/13 3:45:31 PM#57
Originally posted by Sovrath

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

Wait, Swtor is a "Bioware" game even though it has nothing to do with the studios that made Kotor, or ME, but ESO is not a TES game because "Bethesda" is not in the studio title?!

As for "good" no. I wanted what it said it was selling, which is not what I received. Do not mistake me, I played the game for 2 months, played through the stories I wanted to play through, I most certainly "got my money's worth" but the game is flawed in far too many ways with a dev team that now lacks the money and knowledge to be able to fix it. Certainly not to the level Mike believes with articles like "Swtor coming out on top in 2013" and the like.

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

3/25/13 3:47:11 PM#58
Originally posted by Sovrath
Originally posted by Maephisto

I have a question for those who have played TESO:

Does the combat you have experienced lead you to believe PvP will be fun and/or engaging?

For example:  When I played Neverwinter, I could tell from the way the combat felt that the pvp was probably not going to be so good.

But that's so subjective.

can you perhaps help people out and tell us why Neverwinter's combat made you feel like pvp wasn't going to be "good"?

 

Ummm....I could help you out by saying I trust your opinion.  Most topics here are subjective, I just concern myslef with the opinions of those I have grown to value more.

To answer your question though, the combat lacks fluidity, felt clunky and overly encumbered.  Rooting is one main cause.  I played a trickster rogue, and based off of group combat, I could tell there were some imbalances (atleast at lower levels).  The rogue had a number of skills that synergized well with eachother early on.  I didnt experience anything like that with the cleric or control wizard. 

(example:  the rogue can warp to the enemies back, stealth, use this ability that gives +50% dmg while in stealth, then stun the target.  This could be chained together in a matter of a couple of seconds.)

 

  deakon

Advanced Member

Joined: 3/07/11
Posts: 588

3/25/13 3:52:36 PM#59
Originally posted by Livnthedream
Originally posted by Sovrath

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

Wait, Swtor is a "Bioware" game even though it has nothing to do with the studios that made Kotor, or ME, but ESO is not a TES game because "Bethesda" is not in the studio title?!

As for "good" no. I wanted what it said it was selling, which is not what I received. Do not mistake me, I played the game for 2 months, played through the stories I wanted to play through, I most certainly "got my money's worth" but the game is flawed in far too many ways with a dev team that now lacks the money and knowledge to be able to fix it. Certainly not to the level Mike believes with articles like "Swtor coming out on top in 2013" and the like.

SWTOR was made by bioware through and through, lead writer was from dragon age as was the combat designer and james ohlen the lead designer worked on baldurs gate and was lead designer for kotor, cant get much more bioware than that

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16601

3/25/13 3:55:20 PM#60
Originally posted by Livnthedream
Originally posted by Sovrath

wait what? No it doesn't. SWToR is a good game. It's just not a good game for people who wanted something else nor is it a great game at giving players something to do after level cap.

but it's fun, it's clearly cast in the bioware way of making games.

Heck, at PAX I met so many people who loved SWToR and even still played it.

My guess is that "to each his own" applies here.

Wait, Swtor is a "Bioware" game even though it has nothing to do with the studios that made Kotor, or ME, but ESO is not a TES game because "Bethesda" is not in the studio title?!

As for "good" no. I wanted what it said it was selling, which is not what I received. Do not mistake me, I played the game for 2 months, played through the stories I wanted to play through, I most certainly "got my money's worth" but the game is flawed in far too many ways with a dev team that now lacks the money and knowledge to be able to fix it. Certainly not to the level Mike believes with articles like "Swtor coming out on top in 2013" and the like.

It plays like a bioware game and I hate to break it to you but everything that they said SWToR would be it was. Excpet for the pvp. I went in expecting exactly what I got so I'm not sure what else you added to inflate the game beyond what it was.

Is it flawed? sure as hell it is. But most games are. to greater or lesser degree depending on what you like/want.

As far as Bethesda not making the elder scrolls you are correct. But it seems to me that they were never interested in an online game.

But now we have one. The question is are people going to read into it what they want "good or bad" or will they temper their expectations, listen to what the devs are saying and see if the game comes close to "reality".

@sk8chalif:  yes there was a demo at PAX.

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