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Camelot Unchained

Camelot Unchained 

General Discussion  » My first reaction to the $200,$250,$500 pledge tiers.

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91 posts found
  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18996

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

3/25/13 12:09:53 PM#41

When I was a much younger IT worker I always thought it would be cool to get paid to test gaming software. 

Who knew that years later it would be the other way around, and I'd end up paying for the priviledge to do the testing. 

Just messing, I realize this is entirely voluntary and in fact, I'd be more inclined to take the middle tier because I have no real interest in beta testing, much less alpha, would seem too much like doing work, and I'm just here to have fun.

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1132

3/25/13 12:32:28 PM#42
Originally posted by Kyleran

When I was a much younger IT worker I always thought it would be cool to get paid to test gaming software. 

Who knew that years later it would be the other way around, and I'd end up paying for the priviledge to do the testing. 

Just messing, I realize this is entirely voluntary and in fact, I'd be more inclined to take the middle tier because I have no real interest in beta testing, much less alpha, would seem too much like doing work, and I'm just here to have fun.

We're not paying to beta test. We're paying for there to be a game at all since Mark has shown no interest in getting standard corporate funding to make CU if the Kickstarter fails. Beta invite is just a thank you reward from CSE to its backers not the reason we're giving them money.

Camelot Unchained Founder
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Lyvins

Novice Member

Joined: 6/07/12
Posts: 70

3/25/13 12:45:10 PM#43

To be honest , i was intrested in the game until the following. I was happy to invest but having to pay Sub still just doesn't do it for me. I would be ashamed as a dev. To ask money to make a game and then ask monthly fee + like people have said not even a lifetime in it for giving 500 dollars for example. 

 

edit: whats the point for having more then one copy ?? give people atleast game time for it.


  gylnne

Apprentice Member

Joined: 3/19/07
Posts: 324

3/25/13 12:47:35 PM#44
Originally posted by meddyck
Originally posted by Kyleran

When I was a much younger IT worker I always thought it would be cool to get paid to test gaming software. 

Who knew that years later it would be the other way around, and I'd end up paying for the priviledge to do the testing. 

Just messing, I realize this is entirely voluntary and in fact, I'd be more inclined to take the middle tier because I have no real interest in beta testing, much less alpha, would seem too much like doing work, and I'm just here to have fun.

We're not paying to beta test. We're paying for there to be a game at all since Mark has shown no interest in getting standard corporate funding to make CU if the Kickstarter fails. Beta invite is just a thank you reward from CSE to its backers not the reason we're giving them money.

Actually some folks use kickstarter to also get a copy of the game for less.

  Edany

Novice Member

Joined: 3/22/13
Posts: 187

3/25/13 12:47:36 PM#45
Originally posted by meddyck
Originally posted by Kyleran

When I was a much younger IT worker I always thought it would be cool to get paid to test gaming software. 

Who knew that years later it would be the other way around, and I'd end up paying for the priviledge to do the testing. 

Just messing, I realize this is entirely voluntary and in fact, I'd be more inclined to take the middle tier because I have no real interest in beta testing, much less alpha, would seem too much like doing work, and I'm just here to have fun.

We're not paying to beta test. We're paying for there to be a game at all since Mark has shown no interest in getting standard corporate funding to make CU if the Kickstarter fails. Beta invite is just a thank you reward from CSE to its backers not the reason we're giving them money.

This! +1 - I'm honestly surprised at the number of people who are missing this salient point...

  Heartspark

Novice Member

Joined: 2/14/13
Posts: 69

3/25/13 12:56:05 PM#46
Originally posted by Lyvins

To be honest , i was intrested in the game until the following. I was happy to invest but having to pay Sub still just doesn't do it for me. I would be ashamed as a dev. To ask money to make a game and then ask monthly fee + like people have said not even a lifetime in it for giving 500 dollars for example. 

 

edit: whats the point for having more then one copy ?? give people atleast game time for it.

Its for making the game...how is that not being understood by people? 

Monthly fees are still the norm for MMO.  Nothing wrong with that, im sure MarkJ can attest to the monthly fee that paid for server/bandwidth.   Do you honestly think that they are going to spend millions on a game, without a cash shop, and just let people have it free?   

 

Even if they charged for digital copies, they could not reap the income back with 50k players (sort of goal they hope to have around)

Heartspark: Animist rr12, bors, Lone Enforcer, Retired

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  Zinzan

Advanced Member

Joined: 3/03/06
Posts: 1368

3/25/13 12:57:18 PM#47
Originally posted by Edany
Originally posted by meddyck
Originally posted by Kyleran

When I was a much younger IT worker I always thought it would be cool to get paid to test gaming software. 

Who knew that years later it would be the other way around, and I'd end up paying for the priviledge to do the testing. 

Just messing, I realize this is entirely voluntary and in fact, I'd be more inclined to take the middle tier because I have no real interest in beta testing, much less alpha, would seem too much like doing work, and I'm just here to have fun.

We're not paying to beta test. We're paying for there to be a game at all since Mark has shown no interest in getting standard corporate funding to make CU if the Kickstarter fails. Beta invite is just a thank you reward from CSE to its backers not the reason we're giving them money.

This! +1 - I'm honestly surprised at the number of people who are missing this salient point...

It doesn't apply to everyone is why. Some people will back the KS mainly for alpha/beta access and early access to the game. While it's a nice sentiment, not everyone is of the same mindset.

Expresso gave me a Hearthstone beta key.....I'm so happy :)

  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/25/13 12:57:45 PM#48
Originally posted by morfidon
Originally posted by Corinthian-X

i 'd like to be a part of alpha, but for me personally, I think the the $250 lifetime tier is just too good a value to pass up.  If there was a way to get both the $250 tier + alpha access (without going for the $500 package) I'd definitely opt for that. 

 

MJ, I wouldn't object to your idea of the limited number of packages that offered both. I think it would be cool to give some of the early birds that don't have $500 to drop a chance to get both.

That would be nice very limited 400$ with both limited AA + lifetime sub. But 500$ should stay where it is. So people who are late would need to pay more. But it could create some confusion...

I also would be interested in a limited quantity ~$350-400 package that includes AA + lifetime sub, but nothing else.  I guess I'm one of those people that just doesn't care about art books, miniatures, etc.  About the only thing I'd want other than the game is maybe a big cloth map, but heck, I'd be fine even with a digital map of the world.  All the other fluff/extra just isn't something I want and just gets tossed in the garbage when I get it anyway simply because my house is already full of "stuff." 

  KappenWiz

Apprentice Member

Joined: 12/06/07
Posts: 163

3/25/13 12:58:23 PM#49
Originally posted by Lyvins

edit: whats the point for having more then one copy ?? give people atleast game time for it.

Kind of wondered this, too, so I guess what it means is it will allow three account creation processes - some sort of product key to enter - not the actual downloads.

  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/25/13 1:00:41 PM#50
Originally posted by Lyvins

To be honest , i was intrested in the game until the following. I was happy to invest but having to pay Sub still just doesn't do it for me. I would be ashamed as a dev. To ask money to make a game and then ask monthly fee + like people have said not even a lifetime in it for giving 500 dollars for example. 

 

edit: whats the point for having more then one copy ?? give people atleast game time for it.

You don't HAVE to kickstart the project.  You can always just buy the game and subscribe when it comes out. 
Not sure why you're offended by people who choose to contribute money towards the development of the type of game that they're interested in and that doesn't exist on today's market.

I've played all the MMOs out today, and played Neverwinter this weekend.  It makes me even more sad for the future of MMOs.  Mark doing this project independently and with kickstarter funding is about our best hope for getting an "old-school" MMO.

  KappenWiz

Apprentice Member

Joined: 12/06/07
Posts: 163

3/25/13 1:00:56 PM#51
Originally posted by sweetdigs
Originally posted by morfidon
Originally posted by Corinthian-X

i 'd like to be a part of alpha, but for me personally, I think the the $250 lifetime tier is just too good a value to pass up.  If there was a way to get both the $250 tier + alpha access (without going for the $500 package) I'd definitely opt for that. 

 

MJ, I wouldn't object to your idea of the limited number of packages that offered both. I think it would be cool to give some of the early birds that don't have $500 to drop a chance to get both.

That would be nice very limited 400$ with both limited AA + lifetime sub. But 500$ should stay where it is. So people who are late would need to pay more. But it could create some confusion...

I also would be interested in a limited quantity ~$350-400 package that includes AA + lifetime sub, but nothing else.  I guess I'm one of those people that just doesn't care about art books, miniatures, etc.  About the only thing I'd want other than the game is maybe a big cloth map, but heck, I'd be fine even with a digital map of the world.  All the other fluff/extra just isn't something I want and just gets tossed in the garbage when I get it anyway simply because my house is already full of "stuff." 

Actually, I hope they don't change this. Alpha is important for the foundation of the game, so it's fine to weed out the half-serious people using this process.

If you don't have the time/money/desire to Alpha right now, you'll have to make a decision.

CHOICES MATTER  :p

 

  Plastic-Metal

Novice Member

Joined: 2/20/13
Posts: 423

3/25/13 1:02:09 PM#52
Originally posted by Lyvins

To be honest , i was intrested in the game until the following. I was happy to invest but having to pay Sub still just doesn't do it for me. I would be ashamed as a dev. To ask money to make a game and then ask monthly fee + like people have said not even a lifetime in it for giving 500 dollars for example. 

 

edit: whats the point for having more then one copy ?? give people atleast game time for it.

 

Digital Tiers:

$250 has a three year (36 months) deeply discounted rate of $1.00 per year.  That means on average, you would pay between 25.99 to 49.99 (or 59.99 if you're purchasing from Blizzard) and getting an incredible subscription rate.  For math sake, we'll go with a flat $30.00 rate; now we're down to $220 dollars.  That means on average if the highest subscription rate is $14.99, you'll have prepaid for 14 months, given unique items and beta access, and a deeply discounted renewal rate.  Then, you'll be effectively paying only $0.08 per month thereafter.  This isn't taking in consideration the extra fluff you'll receive along the way and most important, a released product at the end of your journey.

The same applies to other similiar tiers.

Now that I've provided some actual statistics, still feel the same way?  Shamefully, probably so.

My name is Plastic-Metal and my name is an oxymoron.

  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/25/13 1:02:19 PM#53
Originally posted by KappenWiz
Originally posted by sweetdigs
Originally posted by morfidon
Originally posted by Corinthian-X

i 'd like to be a part of alpha, but for me personally, I think the the $250 lifetime tier is just too good a value to pass up.  If there was a way to get both the $250 tier + alpha access (without going for the $500 package) I'd definitely opt for that. 

 

MJ, I wouldn't object to your idea of the limited number of packages that offered both. I think it would be cool to give some of the early birds that don't have $500 to drop a chance to get both.

That would be nice very limited 400$ with both limited AA + lifetime sub. But 500$ should stay where it is. So people who are late would need to pay more. But it could create some confusion...

I also would be interested in a limited quantity ~$350-400 package that includes AA + lifetime sub, but nothing else.  I guess I'm one of those people that just doesn't care about art books, miniatures, etc.  About the only thing I'd want other than the game is maybe a big cloth map, but heck, I'd be fine even with a digital map of the world.  All the other fluff/extra just isn't something I want and just gets tossed in the garbage when I get it anyway simply because my house is already full of "stuff." 

Actually, I hope they don't change this. Alpha is important for the foundation of the game, so it's fine to weed out the half-serious people using this process.

If you don't have the time/money/desire to Alpha right now, you'll have to make a decision.

CHOICES MATTER  :p

 

That's still a choice.  $200 for AA, $250 for lifetime sub, $400 for both.  Not sure what you're missing here.

  taus01

Advanced Member

Joined: 4/12/06
Posts: 1419

3/25/13 1:06:14 PM#54
Originally posted by Wazluk
Originally posted by taus01

Dude, chill out. I have nothing against kickstarter or people that want to throw money away.  "Everyone even remotely thinking about paying this is a fool." I am just merely making an observation.

Your foot is still in your mouth

Taking 3 quotes entirely out of context. Go troll someone else.

"Give players systems and tools instead of rails and rules"

  KappenWiz

Apprentice Member

Joined: 12/06/07
Posts: 163

3/25/13 1:09:37 PM#55
Originally posted by sweetdigs
Originally posted by KappenWiz
Originally posted by sweetdigs
Originally posted by morfidon
Originally posted by Corinthian-X

i 'd like to be a part of alpha, but for me personally, I think the the $250 lifetime tier is just too good a value to pass up.  If there was a way to get both the $250 tier + alpha access (without going for the $500 package) I'd definitely opt for that. 

 

MJ, I wouldn't object to your idea of the limited number of packages that offered both. I think it would be cool to give some of the early birds that don't have $500 to drop a chance to get both.

That would be nice very limited 400$ with both limited AA + lifetime sub. But 500$ should stay where it is. So people who are late would need to pay more. But it could create some confusion...

I also would be interested in a limited quantity ~$350-400 package that includes AA + lifetime sub, but nothing else.  I guess I'm one of those people that just doesn't care about art books, miniatures, etc.  About the only thing I'd want other than the game is maybe a big cloth map, but heck, I'd be fine even with a digital map of the world.  All the other fluff/extra just isn't something I want and just gets tossed in the garbage when I get it anyway simply because my house is already full of "stuff." 

Actually, I hope they don't change this. Alpha is important for the foundation of the game, so it's fine to weed out the half-serious people using this process.

If you don't have the time/money/desire to Alpha right now, you'll have to make a decision.

CHOICES MATTER  :p

 

That's still a choice.  $200 for AA, $250 for lifetime sub, $400 for both.  Not sure what you're missing here.

I'm not missing anything, this is just people asking for lower prices. If you have to choose between the lifetime sub and AA, so be it. If AA is more important to you, do that, if the sub is, do that. If you have the money for both, do that.

This setup stresses how importantly CSE views Alpha testers. Access is not just an add-on to another tier.

  Lyvins

Novice Member

Joined: 6/07/12
Posts: 70

3/25/13 1:10:17 PM#56

Dear Mr. MarkJacobs

Running a company ain't simple and i know that. But you have to consider the following.

Kickstarter -> people invest

Subs -> people pay to play the game; 

 

These two elements can be in your favor but could easly backfire on you.  People will use this against you if you do not update the game fast enough. If you really want people to back the kickstarter and play your game. then read the following:

Subs are a good way of getting money, but going B2P would greatly increase your playerbase. If you do it smart and dev. the ingame store you can easly earn money alot faster. Sell costimic gear or even sell currency.

You have to realize that for alot of people games are about having fun and part of that fun for many people is having a good looking char. No better way to get that by sometimes spending that dollar in the store.  

Sub fee then is funny , people these days are happy to pay, but expect alot ! don't live up to it and they leave, the smallest thing can let them unsub. While with a B2P people tend to go back faster when something new comes out because people just want to try and play. People don't always want to waste 10-15 euro's or dollars or pounds to just check something new out and get dissapointed.

 

This is not meant to have a argument with you, just giving you my view on games these days and  the way the run.


  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/25/13 1:13:12 PM#57
Originally posted by Lyvins

Dear Mr. MarkJacobs

Running a company ain't simple and i know that. But you have to consider the following.

Kickstarter -> people invest

Subs -> people pay to play the game; 

 

These two elements can be in your favor but could easly backfire on you.  People will use this against you if you do not update the game fast enough. If you really want people to back the kickstarter and play your game. then read the following:

Subs are a good way of getting money, but going B2P would greatly increase your playerbase. If you do it smart and dev. the ingame store you can easly earn money alot faster. Sell costimic gear or even sell currency.

You have to realize that for alot of people games are about having fun and part of that fun for many people is having a good looking char. No better way to get that by sometimes spending that dollar in the store.  

Sub fee then is funny , people these days are happy to pay, but expect alot ! don't live up to it and they leave, the smallest thing can let them unsub. While with a B2P people tend to go back faster when something new comes out because people just want to try and play. People don't always want to waste 10-15 euro's or dollars or pounds to just check something new out and get dissapointed.

 

This is not meant to have a argument with you, just giving you my view on games these days and  the way the run.

Stop trolling.  Mark has already said this game is going to be a subscription game.  Why do people keep derailing threads with this stuff?

  gylnne

Apprentice Member

Joined: 3/19/07
Posts: 324

3/25/13 1:13:50 PM#58
Originally posted by Lyvins

Dear Mr. MarkJacobs

Running a company ain't simple and i know that. But you have to consider the following.

Kickstarter -> people invest

Subs -> people pay to play the game; 

 

These two elements can be in your favor but could easly backfire on you.  People will use this against you if you do not update the game fast enough. If you really want people to back the kickstarter and play your game. then read the following:

Subs are a good way of getting money, but going B2P would greatly increase your playerbase. If you do it smart and dev. the ingame store you can easly earn money alot faster. Sell costimic gear or even sell currency.

You have to realize that for alot of people games are about having fun and part of that fun for many people is having a good looking char. No better way to get that by sometimes spending that dollar in the store.  

Sub fee then is funny , people these days are happy to pay, but expect alot ! don't live up to it and they leave, the smallest thing can let them unsub. While with a B2P people tend to go back faster when something new comes out because people just want to try and play. People don't always want to waste 10-15 euro's or dollars or pounds to just check something new out and get dissapointed.

 

This is not meant to have a argument with you, just giving you my view on games these days and  the way the run.

lol and now the f2p and b2p with a cash store thread starts.:P Also Mark does not care for a hugh playerbase or he would not be making a rvr niche game.

  Corinthian-X

Novice Member

Joined: 3/03/13
Posts: 87

3/25/13 1:16:45 PM#59
Originally posted by Plastic-Metal
Digital Tiers:

$250 has a three year (36 months) deeply discounted rate of $1.00 per year. 

That's not how I'm reading it.

 

Pledge Tier $250 – Comes with everything in the $50 tier plus special starter armor (cosmetic), special starter weapon (cosmetic), wall plaque, 3 year subscription renewable for $1 per year (Kickstarter has asked us not to have a lifetime subscription but a shorter one that renews for a small amount and well, $1 is pretty small), extra character slots (# TBD), Beta 2 access, Platinum forum badge and 60 FPs.

 

The way it reads to me is that it is 3 years of paid game time, then a $1 per year (or $3 for 3 years, whatever) subscription rate after that. Maybe Mark will clarify for us at some point.

  Corinthian-X

Novice Member

Joined: 3/03/13
Posts: 87

3/25/13 1:24:52 PM#60
Originally posted by KappenWiz
Originally posted by sweetdigs
Originally posted by morfidon
Originally posted by Corinthian-X

i 'd like to be a part of alpha, but for me personally, I think the the $250 lifetime tier is just too good a value to pass up.  If there was a way to get both the $250 tier + alpha access (without going for the $500 package) I'd definitely opt for that. 

 

MJ, I wouldn't object to your idea of the limited number of packages that offered both. I think it would be cool to give some of the early birds that don't have $500 to drop a chance to get both.

That would be nice very limited 400$ with both limited AA + lifetime sub. But 500$ should stay where it is. So people who are late would need to pay more. But it could create some confusion...

I also would be interested in a limited quantity ~$350-400 package that includes AA + lifetime sub, but nothing else.  I guess I'm one of those people that just doesn't care about art books, miniatures, etc.  About the only thing I'd want other than the game is maybe a big cloth map, but heck, I'd be fine even with a digital map of the world.  All the other fluff/extra just isn't something I want and just gets tossed in the garbage when I get it anyway simply because my house is already full of "stuff." 

Actually, I hope they don't change this. Alpha is important for the foundation of the game, so it's fine to weed out the half-serious people using this process.

If you don't have the time/money/desire to Alpha right now, you'll have to make a decision.

CHOICES MATTER  :p

 

I've already stated what my choice would be. And how much money someone can spend doesn't necessarily equal how serious they are about the game. The value of $500 differs greatly from person to person.

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