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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » There are no raids... can you live with that?

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549 posts found
  JasonJ

Apprentice Member

Joined: 3/19/13
Posts: 414

3/22/13 10:22:12 AM#121
Originally posted by Nanfoodle
Originally posted by JasonJ

 Yes yes and polls showed that Romney was going to be the clear winner.

As I said, Blizzard stated it themselves which proves raids has nothing to do with the games popularity.

So, go on...lets use YOUR poll. 30%. Take 30% of WoW players away...still the most popular MMO in history by a long shot.

30% of 135'000'000 bucks a month is a lot of cheese lol. Who would run a business and chuck out even 20% of their possible profits? 

 Hmm lets see now. TES, a series based on open world, open racial and faction choices being made into an MMO based on DaoC closed world, closed faction racial/faction choices to use a design played by around 250,000 people 13 years ago, a design that has been used by how many games since? And thus NOT played by the 20+ million newer MMORPG players around the world today...

So...what do we have here? An MMO being made with the limitations expierenced by around 1% of the MMO players in the world and known by 0% of the IPs fanbase that has not played DaoC...and you are worried about RAIDS?!? lol. Whatever.

  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1374

3/22/13 10:25:45 AM#122
I absolutely despise raiding. I really don't enjoy it one bit. Never have. So I will be good to go lol
  adam_nox

Advanced Member

Joined: 7/31/06
Posts: 2074

3/22/13 10:27:02 AM#123
Despite that poll, 15 of the 25% who want raids probably don't do them, just wish they did. 
  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

3/22/13 10:30:41 AM#124

I don't care if raids are in or out at launch, they can always add them later. DAoC did not start with raids, they were introduced in the Shrouded Isles xpack. Until then the whole endgame was Frontier RvR, and it worked.

I'll likely be in Cyrodiil the whole time anyway.

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1628

3/22/13 10:35:03 AM#125

Just want to point out, the only themepark since WoW to release with a sub, and keep enough subscribers to not warrent going FTP (Rift), has ample endgame/raids....me thinks there is some corralation with having a veriaty of endgame content, and keeping playiers...

 

  Nanfoodle

Advanced Member

Joined: 5/23/06
Posts: 3508

 
OP  3/22/13 10:36:00 AM#126
Originally posted by adam_nox
Despite that poll, 15 of the 25% who want raids probably don't do them, just wish they did. 

Thats true but the people who wish they could raid, do you think they would pick a MMO that does not have raids, with now a 0% chance they could raid? Myself I will buy the game even just to play the content and do some AvA but if a better 3 faction PvP game comes out with raids and everything else I like.... (((shrugs)))

  Nanfoodle

Advanced Member

Joined: 5/23/06
Posts: 3508

 
OP  3/22/13 10:36:56 AM#127
Originally posted by doodphace

Just want to point out, the only themepark since WoW to release with a sub, and keep enough subscribers to not warrent going FTP (Rift), has ample endgame/raids....me thinks there is some corralation with having a veriaty of endgame content, and keeping playiers...

 

LOL this. Even if you dont want to raid its good for the game.

  baphamet

Hard Core Member

Joined: 7/05/06
Posts: 2646

110100100

3/22/13 10:37:33 AM#128

personally, yes i am fine with it since i don't raid anymore and haven't pretty much since EQ and vanilla wow.

i play games to relax and have fun, raiding feels more like a part time job with some dork yelling more than my IRL boss does.

honestly, i could tolerate raiding until guilds stated using VOIP, now its more annoying than anything for me.

  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

3/22/13 10:38:45 AM#129

i like to try what every mmo has to offer. i want and i try every new additon to genre. either its world events, rifts, invasions, owpvp, sieges or whatever. i played and continue to play many mmo's, enjoying some of them, at least for a time. short or long.

but what i miss more are raids. large scale (25+) sophisticated dungeons, with great bosses, difficult tactics and legendary items.

i like to tank or heal. mainly healer to most mmo's. i can play a game without raids, but not for long. i cant addict to a game that has no raids. i dont say that a game without raids cant be as good, or even better, than one with but i just cant stick to it.

maybe i m not able to see the big picture behind a game without raids, but i love them. sometimes raiding makes me really feel EPIC :)

  Balkin31

Apprentice Member

Joined: 6/14/06
Posts: 225

3/22/13 10:39:49 AM#130
Yup I never raid anyways....
  Thane

Hard Core Member

Joined: 8/14/03
Posts: 1924

I'm a leaf on the wind. Watch how I soar.

3/22/13 10:40:27 AM#131
Originally posted by hMJem

So there is PvP that gives no rewards, and no World PvP. Sorry, Cyrodill isnt World PvP. 

 

Youre gonna play this game for 4 months just because of Cyrodill with no rewards? I highly doubt that. Anyone who wants to finish all 3 factions will have done so within a couple months, especially if this game is $15 a month subscription like it probably will be.

 

No carrot on a stick = no longevity. You wouldnt pay $15 a month to play Skyrim and dont act like you would.

"Capture an Elder Scroll, protect it, and return it to your alliance’s stronghold to wield its power and gain bonuses."

 

"In The Elder Scrolls Online, the highest-ranking player of an alliance is crowned Emperor when their alliance takes control of the Imperial City. You aren’t just fighting for your alliance; you’re fighting for the opportunity to be crowned Emperor, yourself.

Emperors gain special abilities that increase their prowess on the battlefield. They are true leaders of their alliance, and a force to be reckoned with.

An Emperor’s hold on power can be tenuous.  Can your alliance protect all of the strongholds necessary to maintain your dominance? How long will your reign as Emperor last before an ambitious foe cuts you down?"

 

 

not having "phat epix" does not mean there is no reward :)

"I'll never grow up, never grow up, never grow up! Not me!"

  baphamet

Hard Core Member

Joined: 7/05/06
Posts: 2646

110100100

3/22/13 10:42:41 AM#132


Originally posted by Nanfoodle
30% of 135'000'000 bucks a month is a lot of cheese lol. Who would run a business and chuck out even 20% of their possible profits?

that is assuming, of course, that every last person that enjoys raiding declines to buy TESO because it doesn't have raiding.

how many people that do raid, raid because it offers the best loot in the game and not because they necessarily enjoy it?

i would bet a whole heck of a lot of raiders fall under that category.

  Celcius

Apprentice Member

Joined: 7/20/04
Posts: 941

3/22/13 10:43:19 AM#133

I won't believe that you can't play the main story with other players unless a developer outright says "You can't play the story with other players" 

I don't really see this mattering anyways, the personal story type stuff in other games can be played with other players but most people play it solo. You will do this personal story type stuff once on your character and forget about it until an expansion. Everyone knows that a bulk of your playtime will be focused around end game, after you have completed the main story. I think SWTOR already proved that a solo oriented story is a waste of time without a good end game. Most people playing that game enjoyed that aspect of the game more then the end game because the content at end game was poorly tested, minimal, and did not come fast enough. 

For the time being atleast it seems like they are atleast aiming towards end game playing a pretty important role. The max level adventure zone concept sounds neat and the massive RvR style pvp sound cool. Honestly you can't tell me that with that style of big epic PvP that it is "not an mmo". 

  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

3/22/13 10:46:37 AM#134
Originally posted by Celcius
I won't believe that you can't play the main story with other players unless a developer outright says "You can't play the story with other players" 

I'm inclined to agree with this. Even TOR, the ultimate in single player gaming wrapped in an MMO package, made it possible to group through your singleplayer storyline.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1939

3/22/13 10:49:56 AM#135
Abso-frakking-lutely!

  Nanfoodle

Advanced Member

Joined: 5/23/06
Posts: 3508

 
OP  3/22/13 10:52:48 AM#136
Originally posted by rygard49
Originally posted by Celcius
I won't believe that you can't play the main story with other players unless a developer outright says "You can't play the story with other players" 

I'm inclined to agree with this. Even TOR, the ultimate in single player gaming wrapped in an MMO package, made it possible to group through your singleplayer storyline.

Ya my wife and I play together side by side. We maybe skipping the main story if we cant play together. Hope there is lots of story we can do together.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1939

3/22/13 10:55:17 AM#137
Originally posted by Nanfoodle
Originally posted by doodphace

Just want to point out, the only themepark since WoW to release with a sub, and keep enough subscribers to not warrent going FTP (Rift), has ample endgame/raids....me thinks there is some corralation with having a veriaty of endgame content, and keeping playiers...

 

LOL this. Even if you dont want to raid its good for the game.

The trick is getting developers to do it without alienating the rest of the player base by placing end game progression solely through raiding.  What's the point of even having other end game content if the only post-level progression takes place in raids?  We all love to see new content, but playing an RPG means that the progression of your Avatar is a paramount aspect required for leveling and post-leveling content.

  Arthasm

Hard Core Member

Joined: 7/26/09
Posts: 695

3/22/13 10:56:49 AM#138
Will not touch this game if there isn't raid or some proper challenge for large groups of players. Not like Wow raids, but some real challenge would be fine and surely, not like GW2 outdoor "raids". For those who don't like raiding, just make other options for character progression and everyone will be happy. Why not options, example, if you want specific gear or weapon, give players 2-3 options - for raiders, go kill some uberpowered boss, for non-raiders - go kill 1000 rats, collect flowers, spend milions gold, etc...
  doodphace

Elite Member

Joined: 6/19/12
Posts: 1628

3/22/13 11:00:08 AM#139
Originally posted by Vorthanion
Originally posted by Nanfoodle
Originally posted by doodphace

Just want to point out, the only themepark since WoW to release with a sub, and keep enough subscribers to not warrent going FTP (Rift), has ample endgame/raids....me thinks there is some corralation with having a veriaty of endgame content, and keeping playiers...

 

LOL this. Even if you dont want to raid its good for the game.

The trick is getting developers to do it without alienating the rest of the player base by placing end game progression solely through raiding.  What's the point of even having other end game content if the only post-level progression takes place in raids?  We all love to see new content, but playing an RPG means that the progression of your Avatar is a paramount aspect required for leveling and post-leveling content.

They keep their existing planned endgame, but add a different tier of progression for raids, and make both hardcore and accssaible versions of them. It has worked wonders for Rift and WoW. Unless you are a PVP centric MMO like doac or WAR, it make no sense to not have tiered raid progression, esp if you want to keep many players.

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

3/22/13 11:01:40 AM#140
Originally posted by Nanfoodle
Originally posted by doodphace

Just want to point out, the only themepark since WoW to release with a sub, and keep enough subscribers to not warrent going FTP (Rift), has ample endgame/raids....me thinks there is some corralation with having a veriaty of endgame content, and keeping playiers...

 

LOL this. Even if you dont want to raid its good for the game.

haha RIFT:

 

- 100 servers down to 8 servers in 10 months

- outspoken anti cash shop/anti F2P exec hits the road(like he left EQ2 before that conversion)

- added cash shop even though they were chest poundingly against such things, F2P in asia to "save sliding player numbers" even though they were firebreathing preachers of the true red blooded sub model

-  moving on from RIFT with AA and several f2p/b2p titles coming up, fired bunch of guys and all indications point to SL being the only expansion for a looooong time.

- never give specifics on how the game did, but slash the expansion's price after two weeks on market.

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