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3/19/13 8:50:36 AM#21
Originally posted by Gravarg DCUO has one the worst chat interfaces ive ever seen but it is functional
i think DCUO is good example of a recent mmo that works better on consoles than PCs due to the games interface design EQNext press http://EQ3Wire.com EQ2: Freeport server |
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3/19/13 9:06:19 AM#22
Originally posted by Nadia Which is not a surprise since it came to life as "THE" PS3 console mmo :) the whole gameplay, interface, etc. was built around PS3 capabilities and controller. So it's no wonder that 70% playing it on PS3... (according to Smed, http://www.gamesindustry.biz/articles/2012-07-18-70-percent-of-dc-universe-online-audience-play-on-playstation-3). |
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3/19/13 9:15:19 AM#23
I think there will be at least one new MMO on the PS4. I just don't know if I tend to care about console gaming anymore. |
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"Unity Engine Headed to PlayStation Platforms" Does this increase the likelihood? Any MMOs built on Unity? |
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3/22/13 4:53:13 PM#25
Originally posted by Ty|er I would love a Red Dead Redemption MMO! |
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Level 5 President Interested in Creating MMORPGs for PS4
“I am very interested in MMORPGs. It is a genre in which Level-5 has not been much involved so far, but I would try to make a game rich and high quality, which fully utilizes the technical capabilities of the console.” - Akihiro Hino, president of Level 5
http://gamingbolt.com/level-5-president-interested-in-creating-mmorpgs-for-ps4 |
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3/30/13 8:27:18 PM#27
The biggest barrier for MMORPG games on a console is the controller. Sure, some consoles have been able to use mice/keyboards, but only as additional accessories - games don't tend to do well for a console if they require aftermarket hardware (Guitar Hero seems to be an exception). And some games replace text with VOIP, but by and large, MMORPGs have been wed to keyboard input, and to a smaller degree mouse movement. It can be done, and has been done. There isn't anything special about the PS4 that will make it any better or more practical though. |
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Originally posted by Ridelynn In terms of communication, every PS4 will ship with a headset which plugs into the gamepad. This screams multiplayer. As for having enough keys to pull off all the abilities/commands, that's where we see a bit less capability. Although Final Fantasy has an interesting take on this called the "cross hotbar" which allows you to map 16 commands to shoulder button + front-facing button combos. I also think the touchpad has some potential... like maybe you create your own "swipe" gesture to use different abilities? |
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4/04/13 8:00:11 PM#29
Originally posted by Quizzical I think you make some good points in terms of cost-effectiveness and business strategies, which does explain why there is currently so little MMO exploration on consoles.
However, it seems like these new consoles (especially with the rumored next-xbox being always online, always connected required) are moving toward more of a centralized living entertainment medium, moreso than just someplace to sit and play Skyrim. It's convergence. PS4 will want to link with your PSVita, your phone, your Steam account... it's all getting more and more interconnected.
I think as these consoles expand on social capabilities while pushing out new games and giving developers new technology, as well as keeping a clear focus on digital distribution for the future (and of course, DRM) - we will start to see MMOs entering the market. I don't expect straight ports of the computer MMORPG cookie-cutter games of which there are soooooooo many. Maybe they won't be F2P, at least not right away, but in-time. I think this is how MMOs will evolve.
I mean, these consoles are designed to keep you always connected, always playing... just like an MMO right? Just from your couch instead of your computer chair. :D |
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Originally posted by VancePants Good analysis. I totally agree with you. =) Really hoping we see some innovation that snaps out of the cookie cutter mold for MMOs. I'd really like to see more action-based open world PVP types. |
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Normandy7
Advanced Member
Joined: 3/17/07
"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus |
4/06/13 2:22:19 PM#31
Isn't CCP's Dust 514 going to be playable on the PS4 ?
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4/06/13 2:31:43 PM#32
I think you will see more on the XBox 720, than on the PS4. Microsoft is rumored to be launching the 720 as an "Install only device", crunchning Gamestop and their "used game racket". This would make MMORPGs much more viable. In addition to XBox being much more like a computer than the other consoles, making the transition easier. My 2 pennies. |
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4/06/13 2:34:42 PM#33
I wouldn't mind a version of Planetside 2 on the PS4.
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4/06/13 2:48:24 PM#34
Originally posted by VancePants You're arguing that the PS4 will be different from the PS3 in some ways that are irrelevant to MMORPGs, but not in the key factor that keeps MMORPGs from coming to PS3, namely, Sony taking a large cut of the game's revenue. How exactly will that lead to a sudden flood of MMORPGs on PS4? You could argue that there weren't many MMORPGs on PS3 because Cell is a pain to deal with, and PS4 won't have that problem. But Xbox 360 didn't have that problem, either, and we didn't exactly see a flood of MMORPGs made for Xbox 360. I'd expect to see a few MMORPGs for next generation consoles. But only a few. The overwhelming majority of MMORPGs will likely remain PC-only. If that changes, the movement is more likely to be toward Android (which, like PCs is also an open platform) than PS4 or the next Xbox. |
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4/06/13 2:53:40 PM#35
Originally posted by Four0Six And why would MMORPGs care about that? If used game sales are a problem (which is a different topic entirely), it's only a problem for buy-to-play games, not subscription or item mall games. If Xbox 720 does block used game sales, the likely effect will be more people inclined to buy a PS4 rather than an Xbox 720. Having a larger install base available would tend to push anything with a subscription or item mall business model (which includes nearly all MMORPGs) toward PS4 rather than Xbox 720. That's a big "if", of course; I'm skeptical that Microsoft would really block used game sales on Xbox 720, simply because if they do, PS4 probably wins the next round of the console wars. Game developers will go to the platform that has the paying customers. |
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Originally posted by Normandy7 Another one is Defiance which just came out. It's a third-person shooter with an open world. I was sceptical at first but the trailers make it look cool. https://www.youtube.com/watch?v=sKTGP-Mms6U |
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Originally posted by Quizzical I disagree. The big problem was publishing updates and paying vast sums to do patches. If Sony can help devs overcome this, which it sounds like they can, devs can make a pretty penny using the huge install base of a console. They are also guaranteed a consistent experience for all players regardless of their rig... because it's all the same. |
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4/06/13 4:30:12 PM#38
Originally posted by Bidwood And how will the PS4 be any different from the PS3 in that regard? You seem to be assuming that Sony will use a different business model for the PS4 from what they used with the PS3. If they were going to do that, then why not change the business model for the PS3 today? Or for that matter, why not change it years ago? The reason that updates and patches are such a pain is precisely because it's a closed platform. |
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4/06/13 4:54:20 PM#39
Originally posted by Bidwood The PS4 is no different than any other console that came before it, MMO's did not flourish on consoles not because of hardware limitations(at least not when it comes to processing power) since most consoles atleast in the first years of their life cycle are more powerful than the average PC(especially the ones that most MMO's users have). OFC on top of that you have the "legal" BS that the console vendors impose on you, both in terms of royalties and interaction with their online platform can make the life of a developer/publisher a nightmare. Also it will be quite hard to design a game in which you can have people on both different consoles and the PC playing together, this is why it has not been done in almost any title before. Both due to the fact that the control's and the game play have to be adjusted for each platform(even for different consoles), and that it might be impossible(technically and otherwise) to link different online farmeworks together.
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4/06/13 9:00:58 PM#40
If this happens and they release some good mmo's that have no monthly fee but all the content like guild wars 2 a in game shop would make up the difference since people love to buy stuff with real money for mmo's. however i myself have been burned out on mmo games in general for awhile but i have a open perspective to returning if i find something really appealing. |
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