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3/21/13 12:50:57 PM#181
Originally posted by Dihoru I think you go off road and start attacking spelling and 'grammer' of posters when you run out of legitimate points of discussion but still..... lol!! Maybe time to follow your own advice. |
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3/21/13 12:51:25 PM#182
Originally posted by jfoytek Sadly, the road of the carebears is the way that attracts customers. It has to be a small company that will break the ice for the bigger investors with successfull sandbox game, before anyone is willing to invest in one. |
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3/21/13 12:54:07 PM#183
Originally posted by baphamet Theme Parks are accesibility models for those who need direction. It doesn't matter why you need it, it's still the main element of the design. You may be able to self-direct your activities but if you choose not to, then it's a wash. It's easier to reference it this way than to try and be sensitive. I'm sure there is no statistical break down on "why do you choose to have your MMO experience so narrow and linear, is it because you're stupid?" If you happen to find that study I would love to see it. You want to throw away your money developing something stupid, go ahead. |
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3/21/13 12:56:05 PM#184
Originally posted by Fondel I really have to wonder who the people are who like to use "carebear" to describe that inferior category of player that they, most asuredly, are not part of. I'm not going to click on your names and make a guess... you're both 13 right? |
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3/21/13 12:56:24 PM#185
I applaude OP, he is right, they just use the brand ESO to lure some players like they do with SWTOR and Star Trek, even if these games sucks hard. They are AAA titles so they are forced to make carebear games to attract more kiddos to cover expenses. But don't worry, lots of sandbox are in the making made by indie companies and free from these crappy lobbies, the Repopulation, Embers of caerus, Black desert, Pathfinder, Gloria Victis, etc... this year will be remembered as the year of sandbox, so who cares about ESO? Just wait and see mate. :) Plan to play: Gloria Victis | The Repopulation | Blade & Soul
Played: Darkfall online | Mortal online | Lineage 2 | Aion | Tera | Guild Wars 2
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3/21/13 12:58:08 PM#186
Originally posted by Iselin Sorry, was in a rush, fixed it now. |
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3/21/13 1:00:14 PM#187
Originally posted by Livnthedream Hats off to EVE, they're showing how to develop an MMO over time, where as titles like Conan and Warhammer are showing that if you bring a piece of shit to the market, your get hammered for it. Also interesting to see second life, a sandbox title doing well also. |
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3/21/13 1:02:53 PM#188
Originally posted by Rhazmuz
Provide a link to this please, or else it just looks like a lie.
Todd works for Bethesda and does not even play mmorpg games. he has said that he does not enjoy mmorpg or much online gaming in general. so either show some facts or stop spreading lies. |
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3/21/13 1:04:55 PM#189
Originally posted by SysFail Arguable. EVE has 2 factors in its favor that most others do not, namely PLEX and how its used in its economy, and a singular progression system that all but forces you to have multiple accounts if you actually want to effectively take part in multiple facets of gameplay in a timely manner. By all accounts (unfortunetly I can no longer find the link) EVE has one of the highest multi account playerbases of mmo players. The last numbers I say but it upwards of 30% of its playerbase have 2 accounts or more, which considering its low system demands makes a lot of sense. https://www.youtube.com/watch?v=qpAtG744-hE |
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3/21/13 1:07:55 PM#190
Originally posted by Zairu Considering that the studio developing this is in the same building and by all accounts sharing information its entirely plausable. Not that its really a boon considering just how poor the combat and AI systems have always been in the TES series. With the strong enphasis on "learn everything" I am getting more and more feeling that this is another TSW. https://www.youtube.com/watch?v=qpAtG744-hE |
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3/21/13 1:13:41 PM#191
Originally posted by baphamet Did you just seriously see what you typed?
Just because a game has one or two elements of themepark and a hundred elements of sandbox, does not make it a themepark. You're view is clearly skewed by some sort of bizzaro world bias that no one can actually figure out other than yourself.
A game where you can go anywhere and do anything... a game where you can make your own home in... a game that is modded, and modded heavily... a game where you aren't pushed down any path, at any time... a game not restricted by levels, according to where you go or what you can do... a game where you can never finish the storyline and still be just as strong as someone who did... a game where your actions determine your skills, not some arbitrary number of experience that levels you up... a game where the world actually revolves around itself, not you...
I'm going to shorten this because it's going to go on for a long time.
a game where there are quests... even though you don't have to start them, finsih them or do them in a certain order Oh yeah, and the most obvious themeoark element.. It's a game designed by someone?
Right, it's easy to spout off at the mouth about something, but it's a whole lot harder to actually explain it. Right now, you are no different to me than some high school kid telling me that I'm a dummy, and then running off to his friends. Prove you have any idea about what you are saying and that opinion may change.
Oh yeah.
Bazinga =P |
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3/21/13 1:14:42 PM#192
Originally posted by Livnthedream
there is nothing at all in your post to verify his involvement. not even much logic tbh. if you look online yourself, instead of speculating on mmorpg.com, you would learn he does not even like mmorpgs and has never spoken on eso officially.
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3/21/13 1:15:40 PM#193
Originally posted by Livnthedream One thing that is clear from that chart however, is that there is most definitely room for a AAA sandbox on the market, it won't hit the millions, but it will certainly pay for its self with profit to boot and will have a higher retention rate than a themepark, just because of the nature of the sandbox player. |
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3/21/13 1:17:25 PM#194
Originally posted by SysFail Its called SWG...its didnt fair so wall, esp pre NGE. |
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
3/21/13 1:17:46 PM#195
Originally posted by jfoytek YEAH! Because "carebears" don't deserve to game, I mean if you can't jack someone up while they are fighting a bear and take all their crap then why game at all! That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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3/21/13 1:18:17 PM#196
Originally posted by Iselin Who cares about the terms? Everyone knows which game type we are talking about. THEMEPARKS. the word Carebear just describes the whole scene so perfectly. Deal with it. |
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3/21/13 1:18:39 PM#197
Originally posted by Zairu Do you have any idea how an office works? The sheer idea that an email has not been passed back and forth, or advice is absurd when they work that closely together. Its almost like saying the dev teams that made Fallout 3 and Fallout: New Vegas did not talk either. https://www.youtube.com/watch?v=qpAtG744-hE |
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3/21/13 1:21:26 PM#198
Originally posted by baphamet If you read my entire post, I obviously ment sandbox |
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Originally posted by SysFail Why wont it hit the millions??? Give this Sandbox a powerful IP like Star Wars or in this case TES and it sure could! Heck if the original SWG was rereleased!!! I bet it could come damn near the million mark! And before you say but it only hit 500K the first time ..... This is true but that was then there were less gamers playing MMO's and WoW was the fresh new shiny toy.... WoW is no longer so shinny and people want a game just like SWG! UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve |
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3/21/13 1:26:03 PM#200
Originally posted by Livnthedream
nice speculation.
also, I never said that he never once spoke about it within the company, in passing, but not as a working member of Zenimax Online, which is not the same thing as Zenimax or Bethesda. If it was all the same thing, they would not have seperate names to distinguish the different sections of the sister companies.
and no. i don't think the guys for FONV talked to the FO3 team very much if at all. had they been close, FONV might not be such a horrible game in comparison. (but that is another topic. the games are not even comparable in terms of quality). |
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