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3/21/13 11:01:15 AM#161
Originally posted by Nanfoodle And that's the disagreeemnt. By your defitnion there is no such thing as a sandbox game. the content only allows for particular things to happen in the game, that is every game design. If folk stop beintg so adversarial, they'd realize they aren't arguying sandbox or themepark, there is no 100 percent either way. They are arguying the degree of sandbox and themepark. If I go back to the days of DND, you need a DM or someone to make the paths for the stories and the community. Surely any game could have had a "sandbox game" with no story. However, most games, particularly RPGs center on the story. It's primary. So it feels a bit wierd for so many to clamaro for a style of game in a genre that is built on the opposite of what you want. I"d almost like people to distinguish between if they want an MMO or if they want an MMORPG. Because of you want the RPG part, you need story and that means less sandbox.
That doesnt mean you can't have sandbox elements. Again, darkcloud was a great rpg, and it had some great sandbox items in it. |
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3/21/13 11:01:45 AM#162
Originally posted by doodphace I'd be a happy bunny if that were true!
I bet developers go into work looking like hangovers, knowing they've a day ahead of them of re-creating the same old crap, instead of that dream they once had of making refreshing, exciting new, innovative games... |
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3/21/13 11:05:18 AM#163
Originally posted by SysFail SWG..a game everyone on here holds up as the sandbox jesus...peaked at 300k subs, and started bleeding quickly after the first couple of well made themeparks got released. Why do you think that is? |
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3/21/13 11:13:32 AM#164
Originally posted by Vorthanion I seriously have been reading a lot of shit in these forums, but I just logged in just to reply you that you have just made the most false statement I've read in a while. I'm not even going to argue or discuss the matter and enlighten you of the 2013 market, but since your experience seems to be only few selected games, let me tell you. In 2013 PvP games are controlling the mmo market. There are more active players playing PvP games right now than any other games. Just because few games like shitfall etc are not successful or in your themepark mmorpgs PvPers are minority, doesn't mean that PvPers are the minority, it just means the game is unappealing or just trash. In terms of the mmo market, at this point, PvE is the minority. Sad truth which most of the people living in the past can't accept or see, because they don't play enough. I'm not doing a discussion anyway, just wanted to reply since that statement really blew my mind. (Has nothing to do with elder scrolls, just was replying to the individual) |
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3/21/13 12:05:56 PM#165
Originally posted by doodphace Nice troll attempt :P |
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3/21/13 12:17:30 PM#166
every mmo will suffer from that short lifespan these days. |
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3/21/13 12:18:42 PM#167
Originally posted by doodphace I doubt there's many souls that didn't try out WoW on release, it's hype was pretty spectacular, but i bet many like myself returned after a few months to the games they may have left behind. |
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3/21/13 12:19:59 PM#168
did you mean sandbox? |
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3/21/13 12:20:39 PM#169
Originally posted by SysFail Thats funny, sub trends show the exact opposite. https://www.youtube.com/watch?v=qpAtG744-hE |
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3/21/13 12:26:14 PM#170
an elder scrolls game without quests? again, why are you an ES fan exactly? or are you just trollin? |
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3/21/13 12:26:36 PM#171
Originally posted by Doogiehowser I'm guessing you are very young.
Ultima Online's servers have been open for the past 15+ years. It was highly successful for a long time, and considering people are still playing, it must be successful enough for EA to continue to make content for it.
EQ was a bit of a sandbox hybrid, but I do remember it being a very popular and successful game.
SWG was very popular, and from everything that I've read (I didn't play it), the game was destroyed by the company who made it, not because it wasn't good.
You mentioned EVE. And that's not even a high fantasy game, which we know is the most popular setting of the two.
Darkfall, Unholy Wars has actually fixed a massive amount of issues with the old game. The original was not a success at all, in any way. However, I think Aventurine will see a fairly large influx in population once the game leaves beta. It may never see 200,000 players, but I do believe it will be enough to turn a profit.
As far as TESO goes..
I believe they have a lot of cool features that translate well in an MMO. I however believe that they are suffering from an identity crisis. I believe their developers have a lot of ideas that don't fit will together, and they are forcing them to work no matter what. Things like Megaserver, destroying the community. Phasing and instancing that are making what you do only a part of the overall picture in the world. Land locking and communication locking factions from 1-50, then opening that up at 50. Which doesn't make any sense at all. On top of that, when you go into those areas, you will only be seeing NPC's, not opposing players. They added 3 factions, all which don't exist, then grouped warring races as allies, just to fit in 3 faction PvP, which doesn't make sense. They allow you to group with enemies after 50, and in a game where you are supposed to be killing those players, it kills any sort of realm pride or hatred. They went against the IP''s sandbox direction and made classes, as well as refused to add housing in the open world.
This game could have been the best of all of the sandbox MMO's. With hundreds of thousands, if not millions of players playing for years to come. Hell, their single player games have people playing for years. Imagine if you could live in the world, where your progress actually meant something.
They are pissing on the very people who made their game so popular. |
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3/21/13 12:28:12 PM#172
all i seriously hear in this thread is op and a few others are crying because they cannot go around and camp players in other realms because you have to flag for pvp or be in the end game zones for it. This game will do far better than any all so great sandbox that released. Hell im willing to bet right now that this game sells more boxes alone than eve combined with all the rest of its full loot pvp garbage thats out there. OP seriously if you think this game would do better with how you are thinking it will be you are sadly dillusional. Themeparks outsale any sandbox games over here. Also you can blame games like darkfall and mortal using excuses for the devs not having funding or whatever but its not that trust me , its people dont want to be griefed when they are playing a game and trying to relax. They have a full large zone for all the pvp you wish , if you dont like it like that dont play its as simple as that. But coming here with this argument sandboxes are so great and finacially your claims have ZERO truth to them.
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3/21/13 12:28:16 PM#173
Originally posted by baphamet No he meant that they are a niche market for those who lack the ability to self-direct. You want to throw away your money developing something stupid, go ahead. |
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3/21/13 12:34:48 PM#174
Originally posted by Livnthedream I can only go by personal experience, supply the stats if you've got them. |
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3/21/13 12:37:51 PM#175
Originally posted by cronius77 First off learn to phrase your ideas. Second off paragraphs are your friend. Third off learn to spell and brush up on your grammar while you're at it and learn which words actually exist in the english language. Fourth off learn to construct coherent arguments. Fifth off leave the fanboism at home. Follow the above and someone might actually take the time to read everything you write and not just skim through it like an intellectual would through the twilight saga out of morbid curiosity. |
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3/21/13 12:38:25 PM#176
first of all, ES games are not sandbox's, they are theme park style more than anything with some sandbox elements. secondly, the guy you quoted is actually correct regardless of what age he is. IIRC EQ was the most popular MMO as far as subs pre-wow era.... because of its themepark elements that other games didn't really have at the time. even when SWG came out it was still not as successful as EQ even though it was starwars. i am not saying themeparks are better (it depends on personal preference) but they definitely attract more people. sandbox games are cool but only attract a niche group of players. that is why you wont see a company sink millions of dollars into the development of a pure sandbox game or you wont see a major IP like ES be made into one either. SWG was the last one and it likely will never happen again unless a sandbox comes out that we have not seen before that attracts the masses. |
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3/21/13 12:41:40 PM#177
Originally posted by SysFail http://users.telenet.be/mmodata/Charts/Subs-2.png Notice the significant drop in most titles at the same time, with pretty much none of them ever gaining subs again. For point of reference judge it by the same line as Eq2, they did launch within a month of one another. https://www.youtube.com/watch?v=qpAtG744-hE |
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3/21/13 12:44:36 PM#178
Originally posted by Dihoru God man, don't make it so easy... glass houses and all... |
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3/21/13 12:45:17 PM#179
lack the ability or just don't like games like that? anyone who thinks theme parks are niche compared to sanbox are not living in reality. |
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3/21/13 12:45:46 PM#180
Originally posted by 666murmur666 DODGES THE FLAMING TROLL HATE! You are now +1 at dodging trolls. That was close I almost read past you calling me retarded. Less hate I may read your next post. |
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