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3/20/13 5:13:39 PM#21
should be no shock good graphics, decent gameplay + boobies and now f2p = lots of happy teenagers:) i remember in lineage 2 how many played female dark elves to watch them run around heh
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
3/20/13 5:31:54 PM#22
Does it count me as user as well? I created account, downloaded game, spent 5 minutes there, uninstalled.....
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3/20/13 5:41:48 PM#23
Originally posted by Sevenstar61
Yes
All in all 1.4 million f2p accounts isnt really that great, especially when you consider that they'd be lucky if even 1/3rd of them are active, out of which an even smaller percentage are probably willing to spend money in a cash shop. Maybe they'll close the game soon |
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3/20/13 5:44:46 PM#24
Registered players does not mean active players. Hell I registered and played for a few hours then quit. I hate the combat system I am too much into the classic MMO combat system. Some people like it to each their own.
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3/20/13 5:54:08 PM#25
If they would sell some kind of rediculously over powered experience booster, I would play again. I really want an end game lancer to pvp with, I just cant get through the pve/leveling. Aside from that, the game is great and deserves a lot more than 1.4 mil players. Just make sure to hide map chat though. |
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3/20/13 5:54:35 PM#26
It tricked me too, I thought "hey maybe they did something and it doesn't suck now!" So I downloaded it . . . for the third time. And it still sucks.
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3/20/13 5:59:03 PM#27
Originally posted by dave6660 this site have how many now? doubt there are more than 500 that uses forums, maybe 500 that read horrible articles.. i always wondered how this site survive since its supposedly pay for all uninteresting crap.. |
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3/20/13 6:02:26 PM#28
Originally posted by holdenhamlet
it says right in the first paragraph that this 1.4 million is for the North American version of the game... 'registered players' huhhh, so if you registered and didnt even download i suppose that could count, but good for them anyway, i enjoyed the game when i played it. |
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3/20/13 6:09:52 PM#29
related The free-to-play model has driven Tera’s revenues up three-fold compared to its subscription era, but the game also saw an increase in subscribers.
sounds better than aoc did http://www.joystiq.com/2011/08/11/age-of-conan-sees-300-000-sign-up-after-free-to-play-switch-dou/ a spike in users to the tune of 300,000 -- overall, revenues doubled over the last month
TERA had an increase in 500,000 users after it went ftp EQNext press http://EQ3Wire.com EQ2: Freeport server |
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3/20/13 6:16:45 PM#30
Originally posted by Nadia keep in mind AoC sold extremely well so there was less curioisty about the title. Also AoC was old news in 2011, TERA is still new |
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3/20/13 6:24:30 PM#31
It's popular enough to have dedicated trolls. That's always a good sign.
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3/20/13 7:05:31 PM#32
Originally posted by Phry
guess u dont play the game. in europe there were 4 servers left before the game went f2p. now there are 12 servers. i have chars on 3 of them and they all have a lot of people in lowby and high lvl areas. to me the combat system is the best i have played. its much more dynamic than gw2. just the endgame content is kinda boring. i love the 15vs15 and 3vs3 but i miss the big siege raids. but heared the next big patch will bring faction pvp with 3 alliances. |
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3/20/13 7:08:16 PM#33
As far as I can tell, all they are saying is that have registered 1.4 million accounts, which is very different than having that many active players (they didn't divulge that particular number).
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3/20/13 7:08:53 PM#34
Sweet, congrats En Masse Entertainment! Keep up the awesome work!
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3/20/13 7:23:30 PM#35
Originally posted by asmkm22 Consider the difficulty of counting 'active players', in any way that's meaningful, with an F2P. They typical gamer 'let's argue about which game is biggest' just doesn't work at all well in that kind of arena. Not that it'll every stop anyone. |
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3/20/13 7:26:07 PM#36
Originally posted by Icewhite ya beat me to the punch cause thats pretty much what i was going to say |
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3/20/13 7:26:43 PM#37
I'll help you all out here. :) Now that we are in a post-subscription world, you want to look for the following metrics:
The first metric tells you, as you might imagine, how many people total are playing the game every day (or month). The second metric tells you how many users are logged in at once during a day.. For example, Riot Games recently reported that League of Legends is hitting 5 million PCU. I'm glad to see TERA is doing better with the switchover, but I generally don't pay attention to the "registered users" metric. It's pretty much worthless. In TERA's case, it tells us the game has improved since going F2P, and that's about it. Michael "MikeB" Bitton |
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3/20/13 7:43:51 PM#38
i totally agree with u. but the problem is that almost no company release those statistics unless they have those insane numbers like lol.
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3/20/13 7:51:12 PM#39
What I would love to see for any game is the daily trending over a long period so I could see where the peak concurrency hits. It would be interesting know what contributes to peak concurrency.
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3/20/13 7:54:28 PM#40
Originally posted by stragen001 This exactly. I count as one of their registered accounts and I played it for a couple days then never again. |
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