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3/19/13 1:41:08 PM#81
Originally posted by Primernova Rogues and DK's are quite good examples of classes that have been hammered in the endless quest for "balance". DK's especially. They started out as a "hero" anti caster class, and have been totally destroyed, because of the hysterical howling and foaming at the mouth, that resulted. |
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3/19/13 1:47:10 PM#82
Originally posted by Wraithone I had a combat daggers rogue in vanilla and it has been ruined. At least they never messed with pallys.....oh wait..... |
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3/19/13 2:16:43 PM#83
Originally posted by waynejr2Originally posted by Wraithone Dont forget they ruined spriests too. |
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3/19/13 2:28:27 PM#84
Originally posted by birdycephon
I love my spriest. Not sure what you are referring to. |
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3/19/13 2:30:41 PM#85
Originally posted by strangiato2112 You mean releasing when there's pretty much no competition? You're right, no game will ever have that chance again. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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3/19/13 2:38:34 PM#86
Originally posted by PsychowOriginally posted by birdycephon I havent played MoP, so I wouldnt know. I'm talking WotLK to Cata. |
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3/19/13 2:40:34 PM#87
Originally posted by Eir_S
Wait, I thought all the old games were supposed to be super double awesome! Are you saying they weren't competetive? |
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3/19/13 2:48:56 PM#88
Originally posted by Psychow I'm not one of the people that thought they were super double awesome, so your guess is as good as mine. I just don't think WoW would do very well if it were released today. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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3/19/13 2:50:53 PM#89
I've been playing WoW since launch and I think the game is in a pretty good place right now. I have a lot of fond memories of Vanilla but I also believe that most of the improvements made over the years have made the overall WoW experience much more enjoyable for both casual and hardcore players.
From a PVP standpoint, there are quite a few BG's now which offer plenty of variety. If you're not into BG's, there are a few servers with extremely active world PvP.
In terms of PvE, there's almost limitless stuff to do these days. The new dungeons and raids are fantastic. Couple that with the introduction of competitive PVE in the form of Challenge Mode dungeons and you've got plenty of stuff to do. Not to mention the Transmog system which has really made it worthwhile to go through the older raids and dungeons.
I see a lot of negative posts about WoW and while it's certainly lacking some sandbox mechanics that I've enjoyed in other games, it simply offers the best bang for your buck in terms of MMO entertainment. |
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3/19/13 2:53:56 PM#90
Originally posted by Eir_SOriginally posted by Psychow But look at it this way, would today's games be the same if WoW was never released? I think not. The reason WoW wouldnt do well, is because there is already a WoW, and all the copies of it as well. |
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Zorgo
Elite Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
3/19/13 2:58:27 PM#91
Originally posted by Psychow I think the implication is that it is easier to compete with: UO, EQ and DAOC than competing with these: http://www.mmorpg.com/gamelist.cfm Yes they competed in the past, but the competition is a little stiffer today. |
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3/19/13 3:11:20 PM#92
^ That's what I meant. WoW is a good game, but everyone knows a lot of its success is also attributed to being in the right place at the right time.
no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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3/20/13 2:59:17 AM#93
I really doubt it.The mmo scene has changed a lot in the past 8 years.
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3/20/13 3:06:45 AM#94
Originally posted by Eir_S
agree but dont you think after so many failure mmo releases the last few years, blizz once again will be in the right place, the right time? i will bet on it :) |
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3/22/13 5:20:31 AM#95
Originally posted by kabitoshin That would still leave a lot of question marks when it comes to class balancing that came along later. I think they would be better off picking a late Vanilla patch like 1.12, but then releasing the content like they did originally. That way players don't have to wait till a certain patch to get the skills they want, and that way class balancing would be done from the get go and no one could complain about their class since they would know ahead of tme exactly what talents and spells would be available for the entire expansion. Then when BC came out, again, pick a BC patch, like 2.4.3 (seems popular in the privare servers) and slowly release all the content in that patch.
So instead of constantly moving from patch to patch, just have 1 patch per era and only do content releases. I think that would work well. |
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3/22/13 5:25:26 AM#96
Originally posted by Eir_S A lot of their success also came from the Blizzard name. War3, SC, and Diablo II were extremely successful for their time. Gamers everywhere (including asia, which was already beginning to fall in love with the MMO) already loved Blizzard, so they were very excited to play their newest game. I know when I went to buy it around Xmas of 2004 I had to go to 3 stores to find it. It was selling out all over town. I don't even think Blizzard was ready for how successful it was in the first 6 months of release.
They also had a big advertising budget. Not so much for commericals, but it was being featured on internet gaming sties and in magazines for months leading up to its release, and about 6 months after its release it has had very successful commercials. Hell, it even had a South Park episode that made fun of the players, yet totally helped sub numbers.
WoW wasn't only super successful because of the game, it had a lot of things going for it. |
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