Trending Games | Elder Scrolls Online | Star Wars: The Old Republic | WildStar | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,644,678 Users Online:0
Games:681  Posts:6,078,466
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Ways we can improve the state of MMO's

3 Pages « 1 2 3 » Search
47 posts found
  aesperus

Elite Member

Joined: 1/04/05
Posts: 4508

3/16/13 5:54:02 PM#21

The answer is simple:

1) STOP assuming you know what's best for all games. Spoiler: you don't. No one does.

2) SUPPORT good ideas / good games. If a dev does something you like, go out of your way to make sure they know it. Far too many people in this community sit silently content when they like something. Very few people actually voice out and comment on things that are good.

3) If you think you know how to make a better game, then start making your own games. Don't start w/ an MMO, start small. It's very doable, and it will give you an entirely new perspective on the reality behind making games, so you can start having real opinions on them that are actually useful.

Sadly, less than half the people on the sight will do even 1 of the above 3 things. Let alone all 3. It's much easier to play armchair designer and assume you have all the answers.

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 478

3/16/13 5:57:50 PM#22
Originally posted by xKopogerox
I dare you to list 3 that's been around for a while that actually grew significantly, rather than diminished since initial launch.

That's pretty rough, since the data's so suspect.

WoW, EVE, Runescape.

What do you do with a past-the-peak-and-now-declining game, that qualifies in all other respects?

Rule it out on technicality, in classic forum argument fashion?

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4329

Be Brief, Be Bright... Be Gone.

3/16/13 6:01:16 PM#23
A game that diminishes after launch, does not mean that 6 months down the road the game is not making money.

Quit worrying about other players in a game and just play.

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 478

3/16/13 6:03:32 PM#24
Originally posted by VengeSunsoar
A game that diminishes after launch, does not mean that 6 months down the road the game is not making money.

Yup. Assuming the up-front investment wasn't too large, a game can run on 150k subs for an eternity.

CoX was still profitable when they pulled the plug.

  PhoenixC13

Advanced Member

Joined: 11/23/05
Posts: 113

3/16/13 6:06:06 PM#25
Content is what they need.  I miss the old games they had the real content.

  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 3648

3/16/13 6:09:15 PM#26
Originally posted by Antiquated

Yup. Assuming the up-front investment wasn't too large, a game can run on 150k subs for an eternity.

CoX was still profitable when they pulled the plug.

Not according to NCSoft ;)

Profitable is somehwat subjective when it comes to some of these mmo companies. Remember earth and beyond ? That game had a pretty solid player base but EA was looking for an EQ and when it didn't turn into it over night they pulled it. Why spend money on a game that isn't making us millions each month ?

I'm sure CoX finnaly fell for the same reason.

People are like cats. When they die, you get a new one.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4329

Be Brief, Be Bright... Be Gone.

3/16/13 6:11:50 PM#27
Originally posted by DamonVile
Originally posted by Antiquated

Yup. Assuming the up-front investment wasn't too large, a game can run on 150k subs for an eternity.

CoX was still profitable when they pulled the plug.

Not according to NCSoft ;)

Profitable is somehwat subjective when it comes to some of these mmo companies. Remember earth and beyond ? That game had a pretty solid player base but EA was looking for an EQ and when it didn't turn into it over night they pulled it. Why spend money on a game that isn't making us millions each month ?

I'm sure CoX finnaly fell for the same reason.

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

Quit worrying about other players in a game and just play.

  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 3648

3/16/13 6:16:30 PM#28
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

People are like cats. When they die, you get a new one.

  xKopogerox

Apprentice Member

Joined: 3/15/13
Posts: 73

 
OP  3/16/13 6:18:46 PM#29
Originally posted by aesperus

The answer is simple:

1) STOP assuming you know what's best for all games. Spoiler: you don't. No one does.

And how do you know that no one does? Stop lying yourself. If your unable doesn't mean it's impossible.

2) SUPPORT good ideas / good games. If a dev does something you like, go out of your way to make sure they know it. Far too many people in this community sit silently content when they like something. Very few people actually voice out and comment on things that are good.

That's why if you read my 1st post you'll see I've bought games like DCUO Online, StarCraft II etc, despite not being what I want, but I learned the hard way that companies will gladly pump apples than apple pies if the apple sells as good for the half effort and time invested at delivering it.

3) If you think you know how to make a better game, then start making your own games. Don't start w/ an MMO, start small. It's very doable, and it will give you an entirely new perspective on the reality behind making games, so you can start having real opinions on them that are actually useful.

Great and complex MMO's require more than 1 man, but with current state of games since my schedule is less busy I do have the time to commit and start a project. Good thing I can still entertain myself with other activities to actually commit such time on building AAA MMO.

Sadly, less than half the people on the sight will do even 1 of the above 3 things. Let alone all 3. It's much easier to play armchair designer and assume you have all the answers.

I don't assume, I know and thanks to my knowledge I do far better decisions with my $ than I used to when I was 6-8 years old. PM me later in 2013 if you want advice which MMO is worth buying out of the dozens that will come out, I'll gladly help you out, thx.

 

Starcraft oldschool aka wise/04. SWG/UO aka Wise HeRo, Light Jedi Knight pre-cu (Bria)

  xKopogerox

Apprentice Member

Joined: 3/15/13
Posts: 73

 
OP  3/16/13 6:20:26 PM#30
Originally posted by DamonVile
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

Good thing I never played COH or COX. This is why experience pays off at the end.

Starcraft oldschool aka wise/04. SWG/UO aka Wise HeRo, Light Jedi Knight pre-cu (Bria)

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4329

Be Brief, Be Bright... Be Gone.

3/16/13 6:23:43 PM#31
Originally posted by xKopogerox
Originally posted by aesperus

The answer is simple:

1) STOP assuming you know what's best for all games. Spoiler: you don't. No one does.

And how do you know that no one does? Stop lying yourself. If your unable doesn't mean it's impossible.

2) SUPPORT good ideas / good games. If a dev does something you like, go out of your way to make sure they know it. Far too many people in this community sit silently content when they like something. Very few people actually voice out and comment on things that are good.

That's why if you read my 1st post you'll see I've bought games like DCUO Online, StarCraft II etc, despite not being what I want, but I learned the hard way that companies will gladly pump apples than apple pies if the apple sells as good for the half effort and time invested at delivering it.

3) If you think you know how to make a better game, then start making your own games. Don't start w/ an MMO, start small. It's very doable, and it will give you an entirely new perspective on the reality behind making games, so you can start having real opinions on them that are actually useful.

Great and complex MMO's require more than 1 man, but with current state of games since my schedule is less busy I do have the time to commit and start a project. Good thing I can still entertain myself with other activities to actually commit such time on building AAA MMO.

Sadly, less than half the people on the sight will do even 1 of the above 3 things. Let alone all 3. It's much easier to play armchair designer and assume you have all the answers.

I don't assume, I know and thanks to my knowledge I do far better decisions with my $ than I used to when I was 6-8 years old. PM me later in 2013 if you want advice which MMO is worth buying out of the dozens that will come out, I'll gladly help you out, thx.

 

 1.  Yes it's impossible.  It would mean you would need to know all about all games, all about all the customers, all about the different ways to reach that customer and then be able to predict the future to plan for any events that are beyond you and your customers control.  So yes it's impossible.

2.  His point was support games you think you may like.  Many people like those games.

3.  Good for you.

4.  Interesting.  Everyone feels they know and are doing what they should be. 

Quit worrying about other players in a game and just play.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4329

Be Brief, Be Bright... Be Gone.

3/16/13 6:24:37 PM#32
Originally posted by xKopogerox
Originally posted by DamonVile
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

Good thing I never played COH or COX. This is why experience pays off at the end.

 Why is that a good thing?  I had a lot of fun with CoH for several years.  I don't begrudge my time there. 

Quit worrying about other players in a game and just play.

  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 3648

3/16/13 6:28:53 PM#33
Originally posted by xKopogerox
Originally posted by DamonVile
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

Good thing I never played COH or COX. This is why experience pays off at the end.

you're not buying fine art to hang on your wall to enjoy for decades to come. You're buying fun at the moment and maybe some good memories. I had both in CoX it was well worth the money.

The only experience you gain from not trying something is a lack of it.

People are like cats. When they die, you get a new one.

  xKopogerox

Apprentice Member

Joined: 3/15/13
Posts: 73

 
OP  3/16/13 6:39:54 PM#34
Originally posted by DamonVile
Originally posted by xKopogerox
Originally posted by DamonVile
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

Good thing I never played COH or COX. This is why experience pays off at the end.

you're not buying fine art to hang on your wall to enjoy for decades to come. You're buying fun at the moment and maybe some good memories. I had both in CoX it was well worth the money.

The only experience you gain from not trying something is a lack of it.

Unless I was playing something else at the time, which is still around if I ever decide to get back. MMORPG's are about character progression for a purpose, but players like you who see them as a place to enjoy the themepark ride and move on to the next is what makes the companies most happy.

Starcraft oldschool aka wise/04. SWG/UO aka Wise HeRo, Light Jedi Knight pre-cu (Bria)

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4329

Be Brief, Be Bright... Be Gone.

3/16/13 6:42:29 PM#35
Originally posted by xKopogerox
Originally posted by DamonVile
Originally posted by xKopogerox
Originally posted by DamonVile
Originally posted by VengeSunsoar

 That is the question much as I did like CoH off and on.  I do believe it was profitable, but perhaps not profitable enough.

If I was in charge of a business and I had one game that was doing allright, making a profit, but I thought I could make more by putting those resources somehwere else... I would be tempted to do just that.

 

I probably would as well but...CoX could have gone on for years with no real content updates and just a basic crew of ppl looking after it. Shutting it down just made them a lot of very loyal fans into life time enemies. It's one thing to focus your efforts but this was just a bad busniess call imo.

Good thing I never played COH or COX. This is why experience pays off at the end.

you're not buying fine art to hang on your wall to enjoy for decades to come. You're buying fun at the moment and maybe some good memories. I had both in CoX it was well worth the money.

The only experience you gain from not trying something is a lack of it.

Unless I was playing something else at the time, which is still around if I ever decide to get back. MMORPG's are about character progression for a purpose, but players like you who see them as a place to enjoy the themepark ride and move on to the next is what makes the companies most happy.

And there was character progression, and we played for years, and we were happy.  Sheesh. 

Quit worrying about other players in a game and just play.

  aleos

Apprentice Member

Joined: 1/02/07
Posts: 1894

Imagination is the only weapon in the war against reality.

3/16/13 6:50:23 PM#36
all the power i have to make MMORPG's better is to not buy MMOs
  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 3648

3/16/13 8:06:21 PM#37
Originally posted by xKopogerox

Unless I was playing something else at the time, which is still around if I ever decide to get back. MMORPG's are about character progression for a purpose, but players like you who see them as a place to enjoy the themepark ride and move on to the next is what makes the companies most happy.

games are about fun. Your failures in life are what lead you to beleive they involve anything else.

People are like cats. When they die, you get a new one.

  laokoko

Apprentice Member

Joined: 9/14/09
Posts: 1845

3/16/13 9:39:48 PM#38
Originally posted by xKopogerox
Originally posted by laokoko

The answer is simple.  You can't improve the state of MMO.

Only way you can improve MMO is by having a lot of money to make your own company, or become a large share holder that you can impact the game industry.

The truth is if you are not willing to risk a few million of your own money, why should any game studio listen to you?

and the truth judging by looking at the mmorpg industry... many of the so called failed games are actually making lots of money.  Ironically.  Maybe that's why there are so many failed game on the market.

They don't have to listen, but since their primary goal is taking my $ and making a MMO with bright future ahead I would not just listened to hardcore experienced gamers as I on forums like these, but I would've spam them with pm's and lucrative offers to help build a MMO with a working formula(something that's very rare to see over the last decade).

So that brings another good way how we can improve the state of MMO's. Companies need to read and monitor MMO forums as these and contact players who they believe are "gods of gaming". I would gladly help a company interested enough to deliver a successful product since I'm game free thx to current state of MMO's. I have far more free time on my hands.

By the way care to enlighten the community with these so called "failed games" that are making lots of money? I dare you to list 3 that's been around for a while that actually grew significantly, rather than diminished since initial launch.

 

Actually I think I over said when I say they are making lots of money.  What I really should say they are making prety good money.

I was actually listening to one of the game developing trying to get funding for an upcoming game and when people questioned him for making failed game, (and believe me everyone on mmorpg call it a fail game) he said that game was making money and is still making money till this day.  I don't want to get into detail what game is it because the guy is trying to get funding.

And you said before NCsoft should just make 1 game.  When all their games are making lot of money.  First of all they already are spending lot of money or resource in all their game.  And they are actually making really good money.  And I hope you understand "gambling" all your money in 1 game is very risky.

The actually reality and problem I see is company are spending way too much money developing 1 game when they should spend less money and develop multiple games.  You know all the crappy asian f2p company is doing very well.  Of course that might have something to do with the large asian market but it is something companys should consider.  I mean camelot unchain is trying to develop a game with very little starting budget.  Maybe SWTOR and TESO is the one doing it wrong.

And no, company's goal isn't tryign to make money from "you".  Just because you hate a game or like a game don't meant a dent when no one else agrees with you.  And maybe you are just too picky that the mmorpg company should ignore you like you said yourself. Maybe they should try to max their profit and just try to ignore all the people like you.

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

3/16/13 9:48:05 PM#39

How To Unfuck MMOs

A guide by AdamTM

 

Step 1: Stop making MMOs

Step 2: Make games

Step 3: Congratulations, you have unfucked MMOs.

  KaosProphet

Advanced Member

Joined: 8/31/12
Posts: 383

3/17/13 1:08:05 AM#40
Originally posted by VengeSunsoar
A game that diminishes after launch, does not mean that 6 months down the road the game is not making money.

I think, at this point in time, just about any game with reasonable market awareness is going to diminish after launch.

 

3 Pages « 1 2 3 » Search