Trending Games | The Crew | Landmark | Middle-earth: Shadow of Mordor | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,850,813 Users Online:0
Games:732  Posts:6,224,153
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Camelot Unchained

Camelot Unchained 

General Discussion  » Are you in favor of Battlegrounds?

8 Pages « 1 2 3 4 5 6 7 » Last Search
157 posts found
  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 877

3/16/13 4:47:43 PM#41
Originally posted by colddog04
Originally posted by Brohime

DAoC Battlegrounds were the best, I actually prefered their battlegrounds to 50 RvR. It was just soo hard to get templated and masterlevels to compete in level 50 rvr.

 

So is that what unchained is going to be like in RvR? Are people going to have to get stomped for a month or two to compete?

..which is why I didn't do lvl 50 RvR.  It was too steep and too long of a climb to get to a point where you could survive.  Also, if and when you got there, you then had to contend with the people who had been max RR and fully templated for years as well as fully buffed by their bot. 

 

That's why I loved the BG system in DAoC.  You could still RvR, but you did it in tiers and didn't have to compete with the pro RvR zerg guilds who would swoop in and destroy you.  The BG's were a ton of fun, and I don't understand why there are people here saying "No" to the concept.  The people that have naysayed it haven't given a reason for their opinion, and I'd honestly like to know.  Its not like the BG's ever infringed on any of the hardcore RvR folk's gameplay or agenda.  The people that enjoyed the BG's made it their preferred avenue for RvR, and I think there are a lot of players who'd like to do that again if it was made available.

 

  Odaman

Novice Member

Joined: 2/17/13
Posts: 195

3/16/13 4:56:53 PM#42
I'd rather they focus on rvr on a larger scale than throwing out tiny maps to split the population. There might not even be a point in having battlegrounds anyways depending on how progression is implemented. We already know the armor isn't supposed to scale up very much. I liked BGs in daoc, and if there actually is a large power gap then having one for either a tutorial or the first few steps in progression wouldn't be the worst thing. I'd rather avoid the handholding though.
  Tierless

Advanced Member

Joined: 7/01/08
Posts: 2111

joie de vivre

3/16/13 5:27:25 PM#43

Battlegrounds, at least how they are now days, seem to take away from the game world being impacted. They tend to kill areas of a game and they make me feel like I'm playing an FPS in a small meaningless back and forth that never ends and has 0 consequence.

mmorpg.com/blogs/Xobdnas

  Raunu

Novice Member

Joined: 3/18/04
Posts: 486

3/16/13 5:30:09 PM#44

As long as the game is set-up in a way that encourages you to defend your keeps while going and taking more, then no, I would not support any type of battlegrounds.

I thought I was going to love GW2, however the WvWvW turned into a game where everyone avoids the enemy force and you just trade keeps. To me, this is totally missing the point of PvP and needs to be something that is avoided like the plague.

 

Your character progression needs to be driven by killing other players. However a 2nd system needs to be in place so that owning a keep benefits your entire realm. In this way, groups are rewarded for killing other players and defending keeps that are under attack.

- - "What if the hokey pokey really is what it's all about?" - -

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 877

3/16/13 5:39:01 PM#45
Originally posted by Odaman
I'd rather they focus on rvr on a larger scale than throwing out tiny maps to split the population. There might not even be a point in having battlegrounds anyways depending on how progression is implemented. We already know the armor isn't supposed to scale up very much. I liked BGs in daoc, and if there actually is a large power gap then having one for either a tutorial or the first few steps in progression wouldn't be the worst thing. I'd rather avoid the handholding though.

BG's don't split the population.  There are people that RvR on the large scale, and those that prefer a tighter map, and those that do both.

 

BG's aren't about handholding.  You log on, enter the zone, and kill or be killed as you try to take the keep or roam around looking for action.  Its still RvR.

  Odaman

Novice Member

Joined: 2/17/13
Posts: 195

3/16/13 6:55:46 PM#46

If people are in the BGs they're not in the frontiers, so yes it does split the population whether you choose to admit it or not. The handholding response was more towards someone else than you, but nevertheless the lowbie bgs of daoc were intended to ease you into pvp (and give you some action as you leveled). With no pve levels I still don't see the need to split people up... we'll see though.

  aleos

Novice Member

Joined: 1/02/07
Posts: 1895

Imagination is the only weapon in the war against reality.

3/16/13 7:02:34 PM#47
Totally 100% against.
  drakon3

Novice Member

Joined: 3/04/13
Posts: 114

3/16/13 7:05:03 PM#48
Originally posted by Telondariel

That's why I loved the BG system in DAoC.  You could still RvR, but you did it in tiers and didn't have to compete with the pro RvR zerg guilds who would swoop in and destroy you.  The BG's were a ton of fun, and I don't understand why there are people here saying "No" to the concept.  The people that have naysayed it haven't given a reason for their opinion, and I'd honestly like to know.  Its not like the BG's ever infringed on any of the hardcore RvR folk's gameplay or agenda.  The people that enjoyed the BG's made it their preferred avenue for RvR, and I think there are a lot of players who'd like to do that again if it was made available.

The reason is (and they will deny it of course) that they like having low RR cannon fodder to destory.  There are some elite players that truly enjoy a good challange.  But there are a lot that say they do, but really they get a high from destroying people that really have no chance of winning.  So when those people go play in a BG with other people of similar skill and mindset, they complain that BG's have split the population.  (or some other excuse)

  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

3/16/13 7:11:52 PM#49
Originally posted by Odaman

If people are in the BGs they're not in the frontiers, so yes it does split the population whether you choose to admit it or not. The handholding response was more towards someone else than you, but nevertheless the lowbie bgs of daoc were intended to ease you into pvp (and give you some action as you leveled). With no pve levels I still don't see the need to split people up... we'll see though.

You are making no sense at all. In daoc you had pve and bgs to ease you into PvP. In CU we won't have PvE so your solution is to take away the BGs too? 

 

Also "splitting up" the population is another silly argument. In DAoC on a 1500 people server (cap) you had maybe 300-400 in RvR. The rest were PvEing/idling/in BGs. I never heard anyone say anything bad about BGs.

 

In WAR the BGs (which are nothing like DAoC BGs) were harmful because 90+% of the population was in them (at launch at least), and the RvR/PvE zones were deserted.

  Ice-Queen

Advanced Member

Joined: 1/02/08
Posts: 2435

"Always borrow money from a pessimist. They won't expect it back."

3/16/13 7:38:26 PM#50
I absolutely despise the current battlegrounds in mmos. I did however like the ones we had in DAOC. It was fun and nothing like the cratastic battlegrounds we have with games like WoW, Warhammer, Rift, GW2, SWTOR, etc.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  naezgul

Novice Member

Joined: 3/15/13
Posts: 389

 
OP  3/16/13 7:55:15 PM#51
Originally posted by Fearum

I have to ask, Why? Why would you need bg's when the whole game is about PvP? Why would you want them and what purpose would they serve when you level yourself on PvP?

I could really careless if they are in a game because I don't like them. The only ones that were fun and I did enjoy were the ones in DAoC. They were more like a practice for the big game though instead of just a death match like alot of other games use them.

Because that is what I did in the BG's .....level with pvp......near my level

  Fearum

Advanced Member

Joined: 1/15/11
Posts: 1089

3/16/13 10:27:23 PM#52
Originally posted by naezgul
Originally posted by Fearum

I have to ask, Why? Why would you need bg's when the whole game is about PvP? Why would you want them and what purpose would they serve when you level yourself on PvP?

I could really careless if they are in a game because I don't like them. The only ones that were fun and I did enjoy were the ones in DAoC. They were more like a practice for the big game though instead of just a death match like alot of other games use them.

Because that is what I did in the BG's .....level with pvp......near my level

 

So you don't want open world pvp in a open world rvr game? That makes no sense. Having specific level area pvp sounds like its the total opposite from what this game is going for.
  grimjakk

Novice Member

Joined: 1/01/06
Posts: 195

3/16/13 11:38:20 PM#53
Originally posted by PerfArt
This isn't related to CU specifically because the design of CU has no need of BGs... But holy hell if Thidranki was not more fun than anyone should be allowed to have.

Say what you will about it's effects on big boy RvR. You will have some valid points. Say what you will about the direction that the BGs took the game in. Again, valid points will be made.

But holy SHIT was Thidranki FUN. Hell, if Thid was the endgame, I would have been happy. I liked the BGs that much. Even Caledonia was fun. Thid just appealed to me because that's when classes started being what they were supposed to be, but didn't yet have any "i win" buttons.
***
Thidranki is my single fondest memory of an mmo.
I am not sure what dark gods Mythic sacrificed children to in order to acheive this, but "THANK YOU DARK GODS!"

Best of times.

 

 

QFT.  QFE, even.  Even after the whole ToA thing, Thidranki kept pulling me back to the game off and on for years.

  drakon3

Novice Member

Joined: 3/04/13
Posts: 114

3/16/13 11:49:39 PM#54
Originally posted by grimjakk

QFT.  QFE, even.  Even after the whole ToA thing, Thidranki kept pulling me back to the game off and on for years.

Thidranki was the ONLY thing that kept me subbing for as long as I did.  Sure I enjoyed OF/NF a ton.  But Thid is what kept me subbing on and off for 6+ years.  Without Thid I would probably have subbed for a year, maybe two at most. 

  Ghavrigg

Apprentice Member

Joined: 8/10/12
Posts: 719

3/16/13 11:57:00 PM#55

In WAR, a lot of the problems with RvR might have been fixed if people were only participating in thee RvR lakes, but people preferred to use the battlegrounds, because it was a faster way to level.

For a game based on PvP, I think battlegrounds are a bad idea. You want as many people as possible out in the fields of the main land as possible, and you want systems that drive people to WANT to be there.

You can't have distractions like BG's if you want the game to last.

  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

3/17/13 12:48:51 AM#56

It seems most people ITT don't understand the differences between WoW/GW2/WAR BGs and DAoC BGs.

Here's a handy chart:

DAoC BGs WoW/GW2/WAR BGs
3 sides 2 sides
not instanced instanced
never ends ends after a few minutes
there is no winner there is a winner (99.9% of the time)
RvR not RvR
uneven numbers even numbers
no score or k/d ratio or stats has all of those
has central keep doesn't
multiple playstyles (zerging/8v8/soloing) one or two playstyles
you get to know your allies and enemies you play with and against randoms
you need to form your own groups automatic grouping
casual/fun PvP  all about winning (people usually rage when they lose)
you progress by killing enemies you progress by winning the bg (kills aren't important)
you can make your own luck if your team sucks you can't make a difference
big map and more players (in prime time) small map, few players

Here is a handy map: http://www.valmerwolf.com/mappe/BG/bg-thidranki.jpg 

 

In essence DAoC BGs are just like RvR but in a smaller map. They are more balanced than 50 RvR though which makes them great for new players to learn the game without having to face veterans who will probably crush them with their superior items/progression/teamwork/experience etc.

Some players even prefer DAoC BGs to level 50 RvR for various reasons (it's more casual, more balanced, they may not care about progression etc.)

  drakon3

Novice Member

Joined: 3/04/13
Posts: 114

3/17/13 2:55:26 AM#57
Originally posted by dynamicipftw

It seems most people ITT don't understand the differences between WoW/GW2/WAR BGs and DAoC BGs.

Here's a handy chart:

.....

 

Thank you for this.  I think too many people automatically lump DAoC BG's in with the rest.  There is a HUGE difference.
  naezgul

Novice Member

Joined: 3/15/13
Posts: 389

 
OP  3/17/13 2:59:23 AM#58
Originally posted by dynamicipftw

It seems most people ITT don't understand the differences between WoW/GW2/WAR BGs and DAoC BGs.

Here's a handy chart:

DAoC BGs WoW/GW2/WAR BGs
3 sides 2 sides
not instanced instanced
never ends ends after a few minutes
there is no winner there is a winner (99.9% of the time)
RvR not RvR
uneven numbers even numbers
no score or k/d ratio or stats has all of those
has central keep doesn't
multiple playstyles (zerging/8v8/soloing) one or two playstyles
you get to know your allies and enemies you play with and against randoms
you need to form your own groups automatic grouping
casual/fun PvP  all about winning (people usually rage when they lose)
you progress by killing enemies you progress by winning the bg (kills aren't important)
you can make your own luck if your team sucks you can't make a difference
big map and more players (in prime time) small map, few players

Here is a handy map: http://www.valmerwolf.com/mappe/BG/bg-thidranki.jpg 

 

In essence DAoC BGs are just like RvR but in a smaller map. They are more balanced than 50 RvR though which makes them great for new players to learn the game without having to face veterans who will probably crush them with their superior items/progression/teamwork/experience etc.

Some players even prefer DAoC BGs to level 50 RvR for various reasons (it's more casual, more balanced, they may not care about progression etc.)

And your not playing tag or planting a bomb!

 

why is everyone assuming there are no levels?  Mark said not traditional leveling!! This could mean a ton of things.

also, if there are no levels the difference between a newly created toon and someone playing two years is not gonna be that great. Or else you would have no chance jumping into the fire!

  audizmann

Novice Member

Joined: 2/13/13
Posts: 24

3/17/13 6:11:56 AM#59
why is everyone assuming there are no levels?  Mark said not traditional leveling!! This could mean a ton of things.

also, if there are no levels the difference between a newly created toon and someone playing two years is not gonna be that great. Or else you would have no chance jumping into the fire!

MJ quote:

"...we want players to get into RvR right from the beginning of their journey in CU. We want to create a system where a high level character is better than he was, better…faster…stronger… than a low level player but it should also not be a system (if we want to have a truly open world) where the high level player sneezes and the low level player is scattered to the four winds. You must be able to have actual RvR in an RvR-focused game and that means that the cavernous gulf of disparity between characters that can be found in other games must not be part of the system here. Again, being a more experienced player will come with tons of perks, benefits, abilities, etc. but it should not be instant death to see somebody a bit more powerful than you coming at you if we want this game to succeed."

I like the sound of this, and it would not make any sense to have "levels" in the traditional sense. Plenty of progression/disparity can be achieved through stats/styles/abilities/equipment.

  MidHealer

Novice Member

Joined: 2/19/13
Posts: 17

3/17/13 8:14:44 AM#60

 

No BGs.

 

RvR should be one big playground for all levels, so no need to disperse people in some playground miniRvR zones.

Having a system to level in RvR would be defied by having some BG zones where people level differently or play differently than in real RvR.

 

 

***

For the I-wanna-insta-action, I-don't-wanna-wait crowd:

"But but but.... I don't want to eat dirt 1, 2 or 3 months in big boy RvR until I reach the highest level and be able to "compete", I want insta action!!"

Well, this seems to be a wrong game for that.

Birger, Galahad, Healer
Midgard forever

8 Pages « 1 2 3 4 5 6 7 » Last Search