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Guild Wars 2

Guild Wars 2 

PvP  » How do you feel about Guild Wars 2 as a PVP game?

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48 posts found

Novice Member

Joined: 8/08/11
Posts: 1366

3/16/13 2:36:49 AM#21

Been playing since release fairly steady in WvW.  I did not like sPvP much.

I do very very little PVE in any game.

This game definitely has its sucky bits to it and could stand for some MAJOR improvement.  That being said it is the best game on the market for the kind of PvP it does in my opinion.  

The sort of pvp you get from WvW isn't really out there in other games in spades so fortunately for Anet they have the market locked down for the most part and as long as that is the case will retain my business.

I did try to play Rift when they added their new pvp area but I really missed the active dodging and the ability to swing and attack and just hit whoever is in weapon range.  

The combat system in GW2 is great compared to those old tab target spam hotkeys and hope your numbers are bigger than the other guys numbers games.  That and the lack of trinity ensures I don't run into unkillable healers or impossible 1v1 situations.  It is well suited to my tastes in many regards.

The game may be kinda crappy, but its a lot less crappy than the other stuff out there.


Advanced Member

Joined: 3/04/10
Posts: 298

3/16/13 2:38:32 AM#22
I liked wvw for the small skirmishes, but it seems to be a rare situation. I would enjoy the sieges, unfortunately, wvw seems to be a bit of a mess all around due to the engine stomping all over my pc that's mid-high end (I blew a lot of cash on the cpu specifically and it still can't handle the threading in GW2). Coupled with the fact that there seem to be some mysterious skill delay issues in wvw that never seem to get fixed and ... Yeah I'm going to leave this one for a while and occasionally check in to see if it's better. One huge PRO for GW2 is that I can totally do that. :)

Apprentice Member

Joined: 1/21/12
Posts: 688

3/16/13 2:55:32 AM#23


imo with no open world pvp there is no pvp. everything else getting old and boring fast.

at least a guild vs guild option. at least you can fight enemies of your guild in the open world. give something non instanced...

  User Deleted
3/16/13 4:19:11 AM#24
Originally posted by Scalpless

WvW is enjoyable with a smaller group. SPvP is a bit of a letdown compared to GW1's PvP, both because of lacking build variety and lacking mode variety.

Overall, PvP is fun in small doses, but it's nowhere near as fun or complex as GW1's PvP was.

 The combat itself is great, but I agree about the lacking mode variety.

They seem to think that capture points are the only viable mode for competitive PvP, which I guess is fine, but at least have the other modes available for non-tournament fights.

Also yes, various builds / classes still need balancing. Can't remember the last time I saw a ranger in sPvP.


Novice Member

Joined: 8/08/11
Posts: 1366

3/16/13 4:42:20 AM#25
Originally posted by Manolios


imo with no open world pvp there is no pvp. everything else getting old and boring fast.

at least a guild vs guild option. at least you can fight enemies of your guild in the open world. give something non instanced...


WvW is not instanced.  perhaps your definition of "instanced" is flawed.

Regardless, we have GvG fights all the time in tier 1.  I would imagine they wouldn't be hard to get together in any tier.

The problem isn't getting GvG fights, its actually enjoying them with the horrible culling.  GvG is pretty much worthless because of culling right now.  we'll see if that changes.  


Apprentice Member

Joined: 3/20/11
Posts: 569

3/16/13 6:22:40 AM#26
Massive potential.. but they did not do a single thing with it. Long Qs, barely rewarded and bugs including not getting any reward at all after changing EU<->US fucked it up even more.

Trove code for free ally: H2CHN-MNKXY-2K3FN-79KFW


Apprentice Member

Joined: 6/27/08
Posts: 282

3/16/13 7:44:58 AM#27

For me, it's just not there yet, WvW is fun for a short time, but culling destroys the game play and I don't think they can resolve it. SPvP is a letdown, what I came to love in gw1 just isn't there, let alone the functionality provided in gw1, and in the last 7 months since release, they have little to show in the way of progress.

I do check the gw2 forums occasionally to see if they have released their magical custom servers or have implemented a ladder, or maybe added a new game type that doesn't rely on a capture the point system based around having more of your team at one location than the opposition.

I know they wanted to try something new, and they did, it pretty much failed imo, but they did make a pretty good combat system so they can always turn it around.


Apprentice Member

Joined: 1/21/06
Posts: 287

3/25/13 6:24:17 AM#28

They really need to admit defeat and let go of their obsession with e-sports. Won't work and hardly anyone cares about it anyway. That would allow some easing up on the controlled environment in sPvP, maps with different objectives in particular. Using one game mode with only minimal deviations across all maps is what is preventing more builds from being viable. You have to min/max for it or you'll be at a big disadvantage.


Overall GW2 is one of the better games recently released or upcoming in regards to PvP though. The combat system is robust, the balancing ( in PvP ) excellent and the maps that do exist are well designed. Compare that to complete failures in the PvP department like The Secret World or Defiance and there is a world of a difference.


ArenaNet just need to get off their asses and wake up to reality rather than pursueing their "vision" of e-sports no matter how often their customers tell them it's BS.


Hard Core Member

Joined: 3/20/13
Posts: 860

3/25/13 6:59:21 AM#29

ArenaNet dropped the ball on this one. sPvP will never really be an esport and WvW is fun, but it loses its luster real quick with all of the zergs.

Edit: I forgot to mention culling. Even if they do fix it, I am afraid it is too late. The crowds have come and gone. 

James T. Kirk: All she's got isn't good enough! What else ya got?


Hard Core Member

Joined: 7/13/04
Posts: 2473

"Free crack and everybody gets laid."

4/15/13 6:21:35 AM#30

The actual gameplay mechanics are pretty solid. They have run into a fair bit of issues like stealth culling and pet pathing to name a few. Class Balance has always SPVP was handled horribly and as a result GW2's pvp community is bleeding players.

Oh, and underwater combat is, IMO, a joke that should have been scrapped.


Apprentice Member

Joined: 7/11/04
Posts: 2593

11/18/13 8:53:01 PM#31

How do I feel about GW2 as a pvp game ?


Well, after playing a lot of games and mmos I can only say that 

the pvp in GW2 just plain - SUCKS -


Rift would be the next mmo with a similar "quality" pvp but at least a lot of the people who did stick longer with the game admit in the forums that the pvp is that bad.


* build and skill chaos

* almost impossible to balance this mess

* too much AoE, too much cond dmg, too much cc......all this kind reminds me on Warhammer pvp.

* spammable combat

* classes dont have certain roles like in traditional mmos

* irritating pvp i.e. mesmer clones, gun towers, downstates...reminds me on Hutball in SWTOR sometimes with annoying "features". This is not an invite for serious pvp.

* zerg pvp, especially in WvW

* too similar class skills/builds which is too simple  i.e. dot/bleeding or power, bunker or offence


I tried the pvp again, comming back after almost a year and actually its the same crap with the same or similar issues in WvW and sPvP.

At least they did tweak the thief a bit, this was ridicolous in the first months....nah GW2 is a disappointment for me.



Joined: 1/31/09
Posts: 3741

11/18/13 9:03:42 PM#32
Originally posted by Loke666

They should disable the down state for structured PvP, it messes things up there (but work fine in WvWvW).

No way.  D:  I get a good portion of my wins from downed state.  Sometimes I have a hard time pinning some slippery person down like a mesmer, but once I'm downed I finally win.

I've had more than one people comment that my build appears to be built for downed state.  :)

(Oh.  Didn't notice this was a necroed topic.  Oh well.)

Been having more fun than I'd thought I would with WvW seasons.  Trying to do the meta means playing a lot of different styles and in different sizes of groups, and I've found that with the right mindset I can enjoy all group sizes. :


Advanced Member

Joined: 5/18/08
Posts: 2270

11/18/13 9:10:24 PM#33

GW2 doesn't have PvP.

It has some zerg vs zerg trade keeps game and then some little mini games in a box. Those styles of PvP don't really interest me at all. If they had released with one open world PvP server even if they did nothing at all to support it I might still be playing.

The actual combat mechanics are pretty poor as well so even if they got PvP right for me it would be a very mediocre experience.


Elite Member

Joined: 8/13/09
Posts: 6669

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

11/18/13 10:02:41 PM#34
im not a pvp player but i find really dumb the instanced pvp in other mmos where you are bound to be the winner if you have the best gear. Thats the only reason why i would prefer to do sPvP in GW2. WIth that said, GW2 sPvP needs more maps and new different modes.


Novice Member

Joined: 2/24/10
Posts: 882

11/18/13 10:11:53 PM#35
How do you feel about cheese as a vegetable?

Apprentice Member

Joined: 6/13/10
Posts: 2131

11/18/13 10:43:43 PM#36


If you are referring to the WvW

its why I bought the game

and more importantly ,it's why I quit the game .


Advanced Member

Joined: 3/19/13
Posts: 130

11/19/13 2:57:01 PM#37
The pvp isn't as bad as everyone thinks it is. I kinda got a very whiny vibe with most of the posts here. Gw2 pvp is very learn to play. This includes knowing other class skills and capabilities including your own. Fighting a theif is going to be different then fighting a warrior as it should be. If its not then that theif sucks and should roll a warrior. Anet has been very open about new up and coming additions to the pvp of the game. This includes videos on Twitch, update posts, and even asking for class feedback about up and coming class changes on the forums. Anet has also stated they will be adding new skills (pvp/pve), weapons(pvp/pve), and maps for pvp players. Theres even going to be a new WvW map that encourages small groups of three severs duke it out over towers in the freaking sky! But like every other pve/pvp mmo in existence they are focusing on the pve more since that is the most popular. Gw2 may not be for everyone but they cranked out more free content then any other mmo I've ever seen.


Advanced Member

Joined: 11/08/13
Posts: 336

11/19/13 3:03:21 PM#38

GW1 was one of my favourite PVP (and PVE) games.  

PVP (and PVE) in GW2 is dreadful.  


Novice Member

Joined: 11/20/13
Posts: 35

5/04/14 2:45:25 AM#39
Lets see.. No customization for your character at all for pvp(everyone is level 80 and same gear relatively automatically). Forums on GW2 people are actually making posts about how "wow higher players know the map best!". SERIOUSLY?!  I am severely dissapointed with it. I mean seriously everyone has pvp gear that is chosen only for the pvp matches. This is an RPG right? Take away your customization and it becomes a spammy, lack luster, non-solo pvp and non-small team vs team epic battles. I miss having a skill no one else had because I was a realm rank higher then them. Not everyone can do pvp like DAoC I guess.

Elite Member

Joined: 4/04/11
Posts: 4965

5/04/14 3:57:59 AM#40
1 there is plenty customisation for pvp gear, probably need to actually play the game?
2.RPG and PVP have never had anything to do with each other in any game.
3. May want to actually check maps and pvp styles actually available in game.

Game pvp is not perfect, but it is fun if you understand what it is about, and it offers something different from other games, which from a gamer point of view is good.

if you want an example of where pvp can really go wrong, go try out a battleground in wow with flex gear and watch your dots hit a char with 800k health and thousands of hp per sec heal for 700.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR, Elite D

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