Trending Games | Elder Scrolls Online | Star Wars: The Old Republic | Marvel Heroes | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,921,881 Users Online:0
Games:760  Posts:6,314,688
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » F2P does work for Tera but will it work for TES?

3 Pages « 1 2 3 » Search
43 posts found
  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

3/14/13 8:55:15 PM#21
every F2P conversion has an initial boom like this. hopefully the huge dropoff next month will be just as widely reported.
  ArChWind

Advanced Member

Joined: 3/19/11
Posts: 534

3/14/13 9:37:04 PM#22
I rather sub to Tera before TES.
  Squeak69

Apprentice Member

Joined: 1/21/13
Posts: 972

cheese cheese wheres da bloody cheese

3/14/13 9:39:11 PM#23
Originally posted by Slappy1

The number's look good at this point for Tera and I'll also throw TSW,Swtor and GW2 into the bunch.

Will the success be long lived for these game's or will they wilt in the long run?I think this is the big question.

Game's going ftp is a fairly new model,Lotro and EQ2 did it 2-3 year's back and are successful to this point.Does this continue though?The market is becoming more and more saturated with ftp,ptp going ftp,btp and so on.Can the mmo market really sustain all this competition?I have my doubt's.

My feeling is that we will see a few more titles go under in the next 2-4 year's,because of the ftp/btp market.I also expect 1 or more to be big name's and not just something like a smaller title.

CoH already went under but i know exept for the people who played it, it wasnt considered a big name game.

i still miss my CoH

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Lovely_Laly

Novice Member

Joined: 11/02/10
Posts: 736

game is also real

3/14/13 10:37:40 PM#24


Originally posted by laokoko
Isn't the answer obvious?

TES will be p2p in the beginning.  Because they want to sell many box and get all the money they can when their subscription is high.

If TES manage to keep most of their subscriber and their subscription number don't decline sharply they willl keep being pay 2 play.

Else it'll be change to f2p like all the rest of the other AAA mmorpg.


agree here, all hyped games have interest to sell boxed and charge subs at the start, after like 6 month to 1 year time number of sub starts to degrade, so they turns f2p or mix model: pay for such and such on monthly base.

try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

3/14/13 11:30:52 PM#25
Originally posted by Isturi

Grats to Gameforge for picking up anouther 500k in players it just goes to show that non AAA titles can benifit form F2P now it was very intreasting that Nicholas Lovell believes the game TES when launched would prob use a P2P format but later go F2P hmm you think DEVS are finialy getting the picture when it comes to F2P and MMO gaming.

Lets hope so for the players sake.

That means nothing, and is nothing new.

 

I believe the number quoted by SoE was a 400% rise in concurrent players with DCUO ftp early on.

 

The question is, how many of those 500k made it off the starter isle?  How many will be playing a month from now?  How many will ever drop a cent into the game beyond that?

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 2839

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

3/14/13 11:34:23 PM#26
I hope ESO launches as a F2P or B2P (although I technically consider them both the same).  I'll still play if it is a Subsciption based game but I know from metrics and history that it'll never last.  Subscription gaming is a dieing breed.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Aelious

Elite Member

Joined: 9/27/11
Posts: 2548

World > Quest Progression

3/15/13 1:10:36 AM#27
Originally posted by azzamasin
I hope ESO launches as a F2P or B2P (although I technically consider them both the same).  I'll still play if it is a Subsciption based game but I know from metrics and history that it'll never last.  Subscription gaming is a dieing breed.

 

The thing is the MMO industry is in the middle of a transitional period.  First came the flood of subscription titles that didn't have enough paying customers to share.  This lasted for a while since a few titles every year were coming out, each having a surge of customers followed by a drop.  With the drop F2P (with restrictions/CS) became a viable option since some money is better than nothing.  F2P also sees the same surge and then drop though has introduced new players due to, well, being free.  This is a good thing.  Each title follows suit to now where the sub model is the monority.

 

Are the players satisfied? Sure, for now.  With any title turning F2P there is a celebration of past and present players with the devs adding new content (usually) right away or just around the corner... because they planned it that way to garner as many paying customers as they can.  What about 6 months from now? What about a year from now? When the money gets thinner due to the drop F2P shares with P2P post switch what will the developers do? What can they do?  For in/out gamers this may not matter, another game will come out F2P, right? Well, the amount of AAA MMOs releasing per year has dropped to normal levels so no, the amount of AAA F2P games will steady just the same way.

 

What's my point? I think you will see the sub model get more popular since a smaller amount of players paying a sub surpasses that of a big net F2P model.  Not for all games mind you.  Either nitch games or ones that have something current F2P titles don't, either by quality or function.  This is the golden age for F2P but it will settle just like everything else does.

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1937

3/15/13 1:13:53 AM#28
Originally posted by strangiato2112
Originally posted by Isturi

Grats to Gameforge for picking up anouther 500k in players it just goes to show that non AAA titles can benifit form F2P now it was very intreasting that Nicholas Lovell believes the game TES when launched would prob use a P2P format but later go F2P hmm you think DEVS are finialy getting the picture when it comes to F2P and MMO gaming.

Lets hope so for the players sake.

That means nothing, and is nothing new.

 

I believe the number quoted by SoE was a 400% rise in concurrent players with DCUO ftp early on.

 

The question is, how many of those 500k made it off the starter isle?  How many will be playing a month from now?  How many will ever drop a cent into the game beyond that?

So you think it's any better that the game studio just let the game die?  Since that's kind of where many of those game are heading.

 

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1937

3/15/13 1:25:52 AM#29
Originally posted by Aelious
Originally posted by azzamasin
I hope ESO launches as a F2P or B2P (although I technically consider them both the same).  I'll still play if it is a Subsciption based game but I know from metrics and history that it'll never last.  Subscription gaming is a dieing breed.

 

The thing is the MMO industry is in the middle of a transitional period.  First came the flood of subscription titles that didn't have enough paying customers to share.  This lasted for a while since a few titles every year were coming out, each having a surge of customers followed by a drop.  With the drop F2P (with restrictions/CS) became a viable option since some money is better than nothing.  F2P also sees the same surge and then drop though has introduced new players due to, well, being free.  This is a good thing.  Each title follows suit to now where the sub model is the monority.

 

Are the players satisfied? Sure, for now.  With any title turning F2P there is a celebration of past and present players with the devs adding new content (usually) right away or just around the corner... because they planned it that way to garner as many paying customers as they can.  What about 6 months from now? What about a year from now? When the money gets thinner due to the drop F2P shares with P2P post switch what will the developers do? What can they do?  For in/out gamers this may not matter, another game will come out F2P, right? Well, the amount of AAA MMOs releasing per year has dropped to normal levels so no, the amount of AAA F2P games will steady just the same way.

 

What's my point? I think you will see the sub model get more popular since a smaller amount of players paying a sub surpasses that of a big net F2P model.  Not for all games mind you.  Either nitch games or ones that have something current F2P titles don't, either by quality or function.  This is the golden age for F2P but it will settle just like everything else does.

Ok I'll ask you a question.  You know those P2P mmo turning F2P... you really think they are f2p? as far as I can see they are hybrid model.

The only thing they are gambling is those people that are having a sub right now "dont" become a freebie.  That's it.  I mean they saw their sub declining and one thing you know about mmorpg players is once they are gone they usually don't come back.  So what they do is try to keep the sub alive but try to get more players so the game dont' die and maybe make more money on the way.

I'm not going to tell you f2p model is better.  What I'm going to tell you is I believe the financial department for "all those game studio that turned f2p" more than I believe you.  If they turned into f2p, that must be because they believe that model will generate more profit "for them".  Those games have a hard time hanging in with their subscriber anyway.

Obviously there are also many p2p games on the market.  And I strongly believe the financial department more than I believe any random forum poster telling me f2p model works better for "that game".  There are obvious a market for both. And the game studio are doing what they think is best.

I'll make it simple, why should I pay for a sub for "whatever game" when I can play another game which is better for free?  It depend on the game right?

  User Deleted
 
OP  3/15/13 1:26:42 AM#30
Originally posted by Rthuth434
every F2P conversion has an initial boom like this. hopefully the huge dropoff next month will be just as widely reported.

Good point. The drop off usually wont be posted until quarterly report comes in.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

3/15/13 1:47:08 AM#31
Originally posted by laokoko
Originally posted by strangiato2112
Originally posted by Isturi

Grats to Gameforge for picking up anouther 500k in players it just goes to show that non AAA titles can benifit form F2P now it was very intreasting that Nicholas Lovell believes the game TES when launched would prob use a P2P format but later go F2P hmm you think DEVS are finialy getting the picture when it comes to F2P and MMO gaming.

Lets hope so for the players sake.

That means nothing, and is nothing new.

 

I believe the number quoted by SoE was a 400% rise in concurrent players with DCUO ftp early on.

 

The question is, how many of those 500k made it off the starter isle?  How many will be playing a month from now?  How many will ever drop a cent into the game beyond that?

So you think it's any better that the game studio just let the game die?  Since that's kind of where many of those game are heading.

 

I don't think there has ever been a case of F2p resulting in less people.  The big surge doesnt say anything about F2P.  In fact, it makes further sense for TERA to do well because it has a very strong appeal to the age group that might not have a credit card yet.

 

  Aelious

Elite Member

Joined: 9/27/11
Posts: 2548

World > Quest Progression

3/15/13 2:02:23 AM#32
Originally posted by laokoko
Originally posted by Aelious
Originally posted by azzamasin
I hope ESO launches as a F2P or B2P (although I technically consider them both the same).  I'll still play if it is a Subsciption based game but I know from metrics and history that it'll never last.  Subscription gaming is a dieing breed.

 

The thing is the MMO industry is in the middle of a transitional period.  First came the flood of subscription titles that didn't have enough paying customers to share.  This lasted for a while since a few titles every year were coming out, each having a surge of customers followed by a drop.  With the drop F2P (with restrictions/CS) became a viable option since some money is better than nothing.  F2P also sees the same surge and then drop though has introduced new players due to, well, being free.  This is a good thing.  Each title follows suit to now where the sub model is the monority.

 

Are the players satisfied? Sure, for now.  With any title turning F2P there is a celebration of past and present players with the devs adding new content (usually) right away or just around the corner... because they planned it that way to garner as many paying customers as they can.  What about 6 months from now? What about a year from now? When the money gets thinner due to the drop F2P shares with P2P post switch what will the developers do? What can they do?  For in/out gamers this may not matter, another game will come out F2P, right? Well, the amount of AAA MMOs releasing per year has dropped to normal levels so no, the amount of AAA F2P games will steady just the same way.

 

What's my point? I think you will see the sub model get more popular since a smaller amount of players paying a sub surpasses that of a big net F2P model.  Not for all games mind you.  Either nitch games or ones that have something current F2P titles don't, either by quality or function.  This is the golden age for F2P but it will settle just like everything else does.

Ok I'll ask you a question.  You know those P2P mmo turning F2P... you really think they are f2p? as far as I can see they are hybrid model.

The only thing they are gambling is those people that are having a sub right now "dont" become a freebie.  That's it.  I mean they saw their sub declining and one thing you know about mmorpg players is once they are gone they usually don't come back.  So what they do is try to keep the sub alive but try to get more players so the game dont' die and maybe make more money on the way.

I'm not going to tell you f2p model is better.  What I'm going to tell you is I believe the financial department for "all those game studio that turned f2p" more than I believe you.  If they turned into f2p, that must be because they believe that model will generate more profit "for them".  Those games have a hard time hanging in with their subscriber anyway.

Obviously there are also many p2p games on the market.  And I strongly believe the financial department more than I believe any random forum poster telling me f2p model works better for "that game".  There are obvious a market for both. And the game studio are doing what they think is best.

I'll make it simple, why should I pay for a sub for "whatever game" when I can play another game which is better for free?  It depend on the game right?

 

Of course companies are going to make decisions based upon keeping the lights on and as many customers as they can.  This includes "restructuring" along with the F2P conversion and making sure that cost is less than income.  It's pretty simple to see that a company making more money will be in a position to do more development to their game.  F2P is a great way for a company to get a little more than they would otherwise and for players to experience a game without paying or paying what they want.  However, as goes with any business you get what you pay for.

 

It does come down to the specific game and really each individual person and their preference.  We speak here in more general terms because we don't know the thoughts of every player.  If you can find a game that you can play for free that surpasses that of a sub based one more power to you, that's great.  I have also spent time playing F2P games and like how I don't have to commit.  In the end I prefer something I pay for.  Not because spending money garners an attachment but because I see now where the priceline is.  I like having all of the game up front, not being reminded every turn I could spend money and seeing regular updates.

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

3/15/13 2:08:58 AM#33

F2P is still just a marketing term. Vapourware.

Looking at the Western MMO market, the lion's share of revenue is owned by WoW, GW2 (B2P), EVE, Rift, et al.

The leading FTP MMOs, Terra, Aion, SWTOR, LOTRO, STO, and AOC all began as P2P and only switched to F2P after severe underperformance.

All console gaming is B2P.

The Zynga social media games are faltering.

In fact, the only real FTP success story is LOL, which comparatively, had a very small initial development budget.

Granted, cash shops, B2P, and DLC are becoming more prevalent, but no developer has yet to come up with a way in which F2P covers the enormous development costs for an MMO.

TESO might have some sort of hybrid model, but it surely will not be F2P. You can't count on 5% of your game's population to subzidize the other 95%, or not turn the game into a P2W yawnfest without either a subscription or regular releases of DLC.

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1937

3/15/13 2:22:33 AM#34
Originally posted by strangiato2112
Originally posted by laokoko
Originally posted by strangiato2112
Originally posted by Isturi

Grats to Gameforge for picking up anouther 500k in players it just goes to show that non AAA titles can benifit form F2P now it was very intreasting that Nicholas Lovell believes the game TES when launched would prob use a P2P format but later go F2P hmm you think DEVS are finialy getting the picture when it comes to F2P and MMO gaming.

Lets hope so for the players sake.

That means nothing, and is nothing new.

 

I believe the number quoted by SoE was a 400% rise in concurrent players with DCUO ftp early on.

 

The question is, how many of those 500k made it off the starter isle?  How many will be playing a month from now?  How many will ever drop a cent into the game beyond that?

So you think it's any better that the game studio just let the game die?  Since that's kind of where many of those game are heading.

 

I don't think there has ever been a case of F2p resulting in less people.  The big surge doesnt say anything about F2P.  In fact, it makes further sense for TERA to do well because it has a very strong appeal to the age group that might not have a credit card yet.

 

So TERA should be worrying about the freebies because they cost more bandwith?

I dont' think those game studio are worried there are freebies.  I think what they are worrying is the game is dying.  Aka mass exodus which make more people leave.

The truth is you know those games are going downhill.  There are just way too many games on the market.  I think someone mentioned there is like 5 new mmorpg out every month?  Actually I think that's more like 10 every month global if you count the asian market too.  THey might as well cash in when they can. 

 

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1937

3/15/13 2:28:15 AM#35
Originally posted by tiefighter25

F2P is still just a marketing term. Vapourware.

Looking at the Western MMO market, the lion's share of revenue is owned by WoW, GW2 (B2P), EVE, Rift, et al.

The leading FTP MMOs, Terra, Aion, SWTOR, LOTRO, STO, and AOC all began as P2P and only switched to F2P after severe underperformance.

All console gaming is B2P.

The Zynga social media games are faltering.

In fact, the only real FTP success story is LOL, which comparatively, had a very small initial development budget.

Granted, cash shops, B2P, and DLC are becoming more prevalent, but no developer has yet to come up with a way in which F2P covers the enormous development costs for an MMO.

TESO might have some sort of hybrid model, but it surely will not be F2P. You can't count on 5% of your game's population to subzidize the other 95%, or not turn the game into a P2W yawnfest without either a subscription or regular releases of DLC.

That is kind of a weird comment because those FTP games you list are hybrid model too.

And it is kind of funny calling GW2 B2P, when it is no difference than other p2p games which sell their box and turning them to f2p after.  I always find GW2 cahshop similar to other f2p cashshop games.  The only different is in GW2 those pay 2 win items are changed into rediculously expensive skins.  Basically in GW2 and many others there is some sort of gem system where you can trade in for gold.  And all of them try to make enormous amount of gold sink so people will be tempted to buy those and trade for cash.

The truth is all 3 model works.  Just some work better for that specific games and market.  Maybe that's why GW2 work exceptionaly well.  Since they differentiate themself from the rest of the market.

  Siveria

Spotlight Poster

Joined: 3/11/11
Posts: 1174

3/15/13 2:34:10 AM#36
Problem with f2p titles is some of them are pretty much pay2win, what I mean by this is the game is setup in a way that past a certan point (usually 25-30% into the game) you have to start heavily investing in the cash shop if you wanna advance at any decent pace, or in some games even at all (aeriagames starlight story is a prime example) , Most f2p titles with pvp are especally like this because they know people will pay for any advantage they can get. Games like Tera are rare in the f2p world where its not pay2win, but its an exception to the norm. Then again Tera is not a true f2p, a psp game that has gone f2p is not a real f2p title. A real f2p title was setup to be that way from the start.

Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

A. Proven right (if something bad happens)

or

B. Pleasantly surprised (if something good happens)

Either way, you can't lose! Try it out sometime!

  DamonVile

Apprentice Member

Joined: 11/22/05
Posts: 4909

3/15/13 2:38:09 AM#37
Originally posted by GrayGhost79

How about these made up figures from 2009?

Runescapes 200million users equated to 50 million in revenue for the year which equals about 4 dollars a player. Of course not a month, thats 4 dollars a year from each player. 

How many subs do you need to hit 50mil?  Around 278k subs. EvE, an indie in the begining, has more than that. 

 

What that means is Runescape needed over 600 times as many players to make the same amount of money... 

Keep in mind that Runescape is and has been viewed as one of the top grossing free to play games out there (Notice I did not say THE top grossing free to play there are some that gross higher but also have a much larger player base). 

 

 

 

Runescape does not have 200 million active accounts. An active account is anyone that's logged in, in the last 30 days. It may have 200 million accounts going back to when dinosaurs roamed the earth but that doesn't mean anything in a f2p game.

 

  Aelious

Elite Member

Joined: 9/27/11
Posts: 2548

World > Quest Progression

3/15/13 2:44:34 AM#38
Originally posted by DamonVile
Originally posted by GrayGhost79

How about these made up figures from 2009?

Runescapes 200million users equated to 50 million in revenue for the year which equals about 4 dollars a player. Of course not a month, thats 4 dollars a year from each player. 

How many subs do you need to hit 50mil?  Around 278k subs. EvE, an indie in the begining, has more than that. 

 

What that means is Runescape needed over 600 times as many players to make the same amount of money... 

Keep in mind that Runescape is and has been viewed as one of the top grossing free to play games out there (Notice I did not say THE top grossing free to play there are some that gross higher but also have a much larger player base). 

 

 

 

Runescape does not have 200 million active accounts. An active account is anyone that's logged in, in the last 30 days. It may have 200 million accounts going back to when dinosaurs roamed the earth but that doesn't mean anything in a f2p game.

 

 

I'm not saying you're wrong but where is the term "active account" defined and shared between companies? 30 days seems to make the most sense but who keeps track?

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

3/15/13 2:45:52 AM#39
Originally posted by laokoko
Originally posted by tiefighter25

F2P is still just a marketing term. Vapourware.

Looking at the Western MMO market, the lion's share of revenue is owned by WoW, GW2 (B2P), EVE, Rift, et al.

The leading FTP MMOs, Terra, Aion, SWTOR, LOTRO, STO, and AOC all began as P2P and only switched to F2P after severe underperformance.

All console gaming is B2P.

The Zynga social media games are faltering.

In fact, the only real FTP success story is LOL, which comparatively, had a very small initial development budget.

Granted, cash shops, B2P, and DLC are becoming more prevalent, but no developer has yet to come up with a way in which F2P covers the enormous development costs for an MMO.

TESO might have some sort of hybrid model, but it surely will not be F2P. You can't count on 5% of your game's population to subzidize the other 95%, or not turn the game into a P2W yawnfest without either a subscription or regular releases of DLC.

That is kind of a weird comment because those FTP games you list are hybrid model too.

And it is kind of funny calling GW2 B2P, when it is no difference than other p2p games which sell their box and turning them to f2p after.  I always find GW2 cahshop similar to other f2p cashshop games.  The only different is in GW2 those pay 2 win items are changed into rediculously expensive skins.  Basically in GW2 and many others there is some sort of gem system where you can trade in for gold.  And all of them try to make enormous amount of gold sink so people will be tempted to buy those and trade for cash.

The truth is all 3 model works.  Just some work better for that specific games and market.  Maybe that's why GW2 work exceptionaly well.  Since they differentiate themself from the rest of the market.

Not being argumentative, but that is my point.

B2P is not F2P, it relies on inital box sales to be economically viable.

As you pointed out, even the Freemium games haven't abandoned subscriptions entirely, it is too big a component to ignore.

There never has, and I speculate there never will be in the near future, a Western MMO that is launched as FTP, including TESO.

  KaosProphet

Novice Member

Joined: 8/31/12
Posts: 384

3/15/13 3:51:06 AM#40
Originally posted by laokoko
Originally posted by strangiato2112
Originally posted by Isturi

Grats to Gameforge for picking up anouther 500k in players it just goes to show that non AAA titles can benifit form F2P now it was very intreasting that Nicholas Lovell believes the game TES when launched would prob use a P2P format but later go F2P hmm you think DEVS are finialy getting the picture when it comes to F2P and MMO gaming.

Lets hope so for the players sake.

That means nothing, and is nothing new.

 

I believe the number quoted by SoE was a 400% rise in concurrent players with DCUO ftp early on.

The question is, how many of those 500k made it off the starter isle?  How many will be playing a month from now?  How many will ever drop a cent into the game beyond that?

So you think it's any better that the game studio just let the game die?  Since that's kind of where many of those game are heading.

 

Some of them probably should have.  Some of them are likely to die anyway, and going F2P is just delaying the inevitable.  Hell, there's probably a few that never should have been made in the first place.

There are others, though, that are right for F2P.  And there might even be one or two right on the borders, that could have made it as P2P if the presence of F2P wasn't there saying 'just wait... you'll get in free later" to a certain crowd.

 

3 Pages « 1 2 3 » Search