Trending Games | ArcheAge | Destiny | World of Warcraft | Swordsman

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,774,941 Users Online:0
Games:722  Posts:6,189,423
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Camelot Unchained

Camelot Unchained 

General Discussion  » Mark Jacobs and Company - Please do not REQUIRE monthly fees to play.

14 Pages First « 5 6 7 8 9 10 11 » Last Search
264 posts found
  Plastic-Metal

Novice Member

Joined: 2/20/13
Posts: 423

3/12/13 12:57:04 PM#141

It amazes me how people talk completely out of their arse on forums without any statistical validity.   IF I MAKE UP A STATISTIC, IT MUST BE TRUE - JUST DON'T ASK FOR THE REFERENCE.

When I go into an open debate or hostile discussion, I typically back up my reasonings with statsitics and facts.. the only thing I've seen in this post is hearsay and opinions.

At the end of the day, Camelot Unchained will be a multi-tiered subscription system and that's all that's important.

My name is Plastic-Metal and my name is an oxymoron.

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1288

3/12/13 12:59:54 PM#142
Originally posted by Stiler
Originally posted by Tuktz

Cracks me up when people think sub model is dying, cause it just ain't true.

 

sure b2p and f2p is newer to mmos than sub, but that doesn't mean it's better.

 

i was so used to subs for five years that I decide to try b2p and f2p for a few years, and went back to sub because I didn't like the direction cash shops etc.... We're going.

 

if anything I think as more people are trying them, they're realizing why they like subs more in the first place lol

 

i think they have their place in games where you need tons of players who don't have to know each other like in ps2' but not where strategy is super important like daoc and cu

 

F2p has been huge in the eastern market for a while, and it's really picked up steam in the Western market.

You say the Sub system isn't dying? Then can you explain why almost any big mmo released in the past few years has moved toward that model, and why many newer ones are going that route?

SW:TOR

Aion

Lotro

Tera

Age of Conan

The Secret World

EQ2

Rift

etc.

 

SOE itself is moving many of their games to f2p as a comapny, the upcoming dragon mmo from SOE is f2p,  the next Everquest game is likely going the free to play route,  Neverwinter Nights is free to play, and many more.

From a buisiness standpoint f2p is where the market is shifting. The old monthly based sub system was fine back in ithose days, but the market is saturated with mmo's (mostly wow style clones, which are getting old imo) but the f2p model has it's advantages, and microtransaction can work without being "pay to win" and more focused on cosmetic items, server changes, name changes, fluff titles and other unique things that don't impact gameplay at all.

 

 

Simple answer? They lack content....like it or not, many people play themepark's for endgame content. Not a single game listed that started with a sub and went F2P had anything close to WoW's enadgame at their launches.

Want more proof that subscription isnt the issue? They all sold extreemly well, and kept players for a few months, then as people realised that there was nothing to do, they stopped playing.

Trust me 10000%, if players stayed, they would still be P2P (a la Rift).

Not to mention...EVE..a P2P game that has been incrasing its sub number sthroughout the years, still has more active player than any ftp game you listed.

P2P is not dead.....whats dead is P2P games with minimal unpolished content...

  Tuktz

Novice Member

Joined: 3/01/13
Posts: 310

3/12/13 1:05:44 PM#143

It's also just basic business sense.

 

A niche game is already relying upon a smaller segment of the mmo crowd.

 

F2P and B2P rely upon big numbers of players, and a small portion of those making micro transactions

 

How the heck would that be financially viable to take a small segment of the mmo crowd, and segment it down even further?

 

I think the real thinking is that, it's already a niche segment of the mmo crowd that's willing to pay a sub for what they are looking for and can't find in other games.

 

That's why it confuses me the small minority I see of people that "sound" like they want to play this game, but want it F2P or B2P. So you want a niche game catered to your individual wants/needs from an mmo, and you want it to be free?

 

^^^ LOL

What's that saying, if it sounds too good to be true it probably isn't. With anything in the economy, I'd doubt you'd get personally catered services to your needs for free. If you want the free version, you get what the large majority of people out there get (theme park mmo's etc...).


MMO history - EVE GW2 SWTOR RIFT WAR COH/V EQ2 WOW DAOC
Tuktz - http://www.heretic.shivtr.com/

  AdeptusArbitrator

Apprentice Member

Joined: 2/18/13
Posts: 35

3/12/13 1:23:59 PM#144

I pay more on my train faire to work daily than I do on a monthly subscription.

People crying "I WON'T BUY IF IT HAS A SUB" are probably still living off pocket money. I want a subscription simply to maintain the community, they swiftly go down hill faster than a dive bomber the minute you make it 'accessable' to everybody, as elitist as it might sound. The Secret World's stellar band went downhill fast as soon as it went B2P.

camelot-rp.enjin.com - A hub for roleplayers in Camelot Unchained!

  Ice-Queen

Apprentice Member

Joined: 1/02/08
Posts: 2430

"Always borrow money from a pessimist. They won't expect it back."

3/12/13 1:29:33 PM#145
Originally posted by AdeptusArbitrator

I pay more on my train faire to work daily than I do on a monthly subscription.

People crying "I WON'T BUY IF IT HAS A SUB" are probably still living off pocket money. I want a subscription simply to maintain the community, they swiftly go down hill faster than a dive bomber the minute you make it 'accessable' to everybody, as elitist as it might sound. The Secret World's stellar band went downhill fast as soon as it went B2P.

I agree.

 

I'm glad MJ is going to charge a subscription fee. I'm glad he's sticking with his vision and not going after the millions of casuals.

OP in case you haven't read, MJ and CSE aren't making an mmo for everyong, they're going for a niche crowd that wants a subscription fee. If you can't pay a sub fee, then move on. Why can't people just do this. Don't want to pay a sub, don't play that mmo, stick with your run of the mill B2P and F2P with hundreds of thousands of casual players along with the thousands of farming bots out there, they'll always be there because there with ya.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  User Deleted
3/12/13 1:35:46 PM#146
Originally posted by Roguewiz

Subscription is fine as long as they can release content quicker than once every blue moon (or every 2-3 years)

whichever is shorter  :)

 

I'm not asking for everquest content releases (6 months for an expansion), however something quicker than WoW

I think WoW has a pretty great release cycle.  You get new major content patches about every 4 months, and an entirely new expansion about every 2.5 years.

  xmenty

Apprentice Member

Joined: 5/22/10
Posts: 691

3/12/13 6:43:54 PM#147

@ OP , Please don't begged for the game to be a B2P or F2P.

If you see the trend, PVP game will later be F2P or B2P.

The moment they fk up and they definitely will.

The game will be ghost town and for sub game it will hit them big time.

Don't worry, there will be other games like this or better that cater to people for you.

 

Pardon my English as it is not my 1st language :)

  Ellya

Novice Member

Joined: 3/03/13
Posts: 99

3/12/13 6:57:47 PM#148

It's very simple, really.

This game will be P2P. If that is a problem for you, then the game is not being made for you.

No point whining about it, you are not the target audience, move along, nothing to see here.....

  PerfArt

Novice Member

Joined: 2/16/13
Posts: 863

3/12/13 7:01:30 PM#149
In this medium, as in any, you get what you pay for. How is this a hard concept to grasp?

Does anyone expect a F2P but not pay to win model to work for a niche mmo?

There are so many elements of fail in that logic that I don't know where to start. I can understand armchair designers, because we all think we know how to design an awesome game. (Hah)

But armchair economics? Let's take it easy, folks. Pay to play ensures support. Anyone who remembers Team Leads in DAoC knows that. Anyone who remembers what it's like to know no one else was paying to win knows that.

How is everyone being on a level playing field worse than a f2p model where A) people can pay to win, or B) the developer makes no money?

Sometimes I feel as if people expect an entire team of people to sustain a game over years and years, managing servers and providing content, while being both f2p AND not pay to win.

Not to be rude, and all respect due, but that is pretty fucking petulant.

http://www.mmorpg.com/blogs/PerfArt

  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

3/12/13 7:05:21 PM#150
Originally posted by doodphace
Originally posted by Stiler
Originally posted by Tuktz

Cracks me up when people think sub model is dying, cause it just ain't true.

 

sure b2p and f2p is newer to mmos than sub, but that doesn't mean it's better.

 

i was so used to subs for five years that I decide to try b2p and f2p for a few years, and went back to sub because I didn't like the direction cash shops etc.... We're going.

 

if anything I think as more people are trying them, they're realizing why they like subs more in the first place lol

 

i think they have their place in games where you need tons of players who don't have to know each other like in ps2' but not where strategy is super important like daoc and cu

 

F2p has been huge in the eastern market for a while, and it's really picked up steam in the Western market.

You say the Sub system isn't dying? Then can you explain why almost any big mmo released in the past few years has moved toward that model, and why many newer ones are going that route?

SW:TOR

Aion

Lotro

Tera

Age of Conan

The Secret World

EQ2

Rift

etc.

 

SOE itself is moving many of their games to f2p as a comapny, the upcoming dragon mmo from SOE is f2p,  the next Everquest game is likely going the free to play route,  Neverwinter Nights is free to play, and many more.

From a buisiness standpoint f2p is where the market is shifting. The old monthly based sub system was fine back in ithose days, but the market is saturated with mmo's (mostly wow style clones, which are getting old imo) but the f2p model has it's advantages, and microtransaction can work without being "pay to win" and more focused on cosmetic items, server changes, name changes, fluff titles and other unique things that don't impact gameplay at all.

 

 

Simple answer? They lack content....like it or not, many people play themepark's for endgame content. Not a single game listed that started with a sub and went F2P had anything close to WoW's enadgame at their launches.

Want more proof that subscription isnt the issue? They all sold extreemly well, and kept players for a few months, then as people realised that there was nothing to do, they stopped playing.

Trust me 10000%, if players stayed, they would still be P2P (a la Rift).

Not to mention...EVE..a P2P game that has been incrasing its sub number sthroughout the years, still has more active player than any ftp game you listed.

P2P is not dead.....whats dead is P2P games with minimal unpolished content...

NEWS FLASH... WoW didn't have anywhere near the endgame when it launched.  The simple truth is that the newer players that want a game to launch with something close to WoWs endgame will NEVER be happy.  You will not have a game launch with 8 years of content.  This arguement does not show why these games failed, it shows why a large chunk of current players FAIL. 

They cannot understand the simplest of facts, a newly launched game will never have as much content as an 8 year old game.  The budget to do so would be larger than SWTORs.  Besides, how would this sound,"Investors, we have a great new game idea that will surely crush WoW.  We will need 3 years of initial game design, then an additional 8 years to design expansion packs.  Then, we will have closed beta followed by some sort of open beta and we will probably follow current industry standards and charge for open beta.  All we ask is for tons of money, probably over $100M, and plenty of patience while waiting 11 years to even have a chance at a return on investment."

Yeah, that game would have a chance, but a snowball in hell would have a better chance.

  nfuh

Advanced Member

Joined: 7/02/07
Posts: 15

3/12/13 7:17:18 PM#151

Not a fan of the lowest-bidder ideaology of the original message.

Quality is worth paying for. If you want a beautiful sculpture made from marble you don't offer someone $5 to do it. The entire message of this original post seems backwards.

Shouldn't the plea be "please make a game WORTH A SUB" rather than "please make a game WITHOUT A SUB"?

  PerfArt

Novice Member

Joined: 2/16/13
Posts: 863

3/12/13 7:21:54 PM#152
Well put, nfuh.

http://www.mmorpg.com/blogs/PerfArt

  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 3151

Google is your friend.

3/12/13 7:22:47 PM#153
Originally posted by Stiler

There seems to be so many misconceptions here.

 

a Lot of old school mmo people see "F2p" or GW2's style buy once model  and think it means PAy to win, when it doesn't have to, they also think making it free to play means it will attract less mature people, and there's just NO BASIS for that whatsoever.

 

I have met a TON of immature people throughout mmo's, from sub-based games, WoW especially, , etc. I have also met many mature people in free to play games, like League of Legends, Guild wars 2, etc. Having a SUB will have ZERO BEARING on the "mautrity" level of the players.

There's a reaso that almost any big AAA mmo is going F2p these days. F2p games attract a larger userbase, it allows people to play the game without committing much to it like traditional mmo's, and it keeps a healthy userbase, even if some people aren't paying for the in-game costmetic items/server changes, etc.

Having a sub model, though it worked in the past, turns away many new/potential customers thees days. When the average joe, who isn't a Die hard DAOC fan that played back in the day, he will look at it, compare it to other mmo's (which are mostly going f2p) and decide to buy it or not.

WoW will probably be the last "big" sub based mmo, and even they hav ea free to play to lv 20 model.

No misconceptions here. I prefer the P2P model over any other. Frankly I;m tired of playing with players who embrace the idea of "not having to committ". I want to play with people who have the time to invest in an MMO and are committed to playing it. I prefer to be surround by gamers whose first hobby is gaming and that don't game because they have a friend or three that does but they could honestly not care if they played or not.

 

I'm married and have 2 kids. I do alot of community work through scouting. I have alot of real life/world committments. I take care of them all and still have time to log 25+ hours a week playing MMOs. Those are the folks I want to play with. THose that aren't troubled by committing.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

Kickstarter 1 / Naysayers 0

  DMKano

Elite Member

Joined: 6/17/11
Posts: 4660

3/12/13 7:25:34 PM#154

I would be very surprised if the game is sub based, as this year most p2p games will go the b2p or f2p route.

There is a lot more money to be made with a cash shop model for a developer, so it makes no sense to minimize your profits.

If P2P was more profitable we would be seeing a trend of more games going that route, which is obviously not the case, its the opposite.

  Stiler

Apprentice Member

Joined: 10/19/05
Posts: 592

3/12/13 7:25:39 PM#155
Originally posted by PerfArt
In this medium, as in any, you get what you pay for. How is this a hard concept to grasp?

Does anyone expect a F2P but not pay to win model to work for a niche mmo?

There are so many elements of fail in that logic that I don't know where to start. I can understand armchair designers, because we all think we know how to design an awesome game. (Hah)

But armchair economics? Let's take it easy, folks. Pay to play ensures support. Anyone who remembers Team Leads in DAoC knows that. Anyone who remembers what it's like to know no one else was paying to win knows that.

How is everyone being on a level playing field worse than a f2p model where A) people can pay to win, or B) the developer makes no money?

Sometimes I feel as if people expect an entire team of people to sustain a game over years and years, managing servers and providing content, while being both f2p AND not pay to win.

Not to be rude, and all respect due, but that is pretty fucking petulant.

 

 

F2p = pay to win, the logic that if a game is free to play it HAS to be pay to win is absurd and holds no water. A game does not have to be "pay to win" in order to generate revenue.

Guild Wars 2 for example, while it's not a straight up f2p game, the in-game store is focused mostly on costmetic items, and the way the system works, you can buy the "gems" (which are worth real money/bought with real money) with the currency you earn in-game, everything you can get on the in-game store can be bought with the in-game currecny by this. There's nothing "locked" out by having the in game shop, which uses gems, that can be traded/bought for.

Guidl wars also boosts one of the more active "updates" for an mmo, the develoeprs constantly (usually each month) have new content/events that are FREE to players, just patch, login, and play it.  Moreso then many SUB based mmo's (like WoW).

In all my years playing mmo's, from the early days of UO/EQ/AC/DAOC to the newer games, including WoW, SW:TOR, TSW, etc I remember not very many "sub" based mmo's that offered "new" content. No, most of them(not all) actually had expansions, which you in-turn had to pay 30-40 bucks for to play all the new content.

Asheron's Call was one of the few mmo's that felt like that the sub fee was being used to actually make new thing s(they had monthly updates with new story elements, game content, and other things that constantly changed teh world and made it more dynamic).  Some sub-based mmo's it felt like they were taking the sub-money, then using it to develop an expansion which they turned around and sold back to you after using the money from your sub to build it, that was just the impression I got from some games (no AC/UO/DAOC, but others gave that impression, especially with no content updates).

League of Legends, the MOST PLAYED pc game (even more then WoW) is built upon a FULLY free to paly game model and 0 "pay to win" cash shop.

The majority of their money is from skins and cosmetic items. Heroes can be bought with both real moeny or ip (which you earn from playing the game). You do not have to spend a single penny to unlock a hero or anything else.

 

You say that f2p doesn't make as much money? Then explain why so many "sub-based" mmo's have switched over? I gav ea long list earlier of mmo's that have moved to a f2p model, if it makes less money owhy would they do this???

So your argument that "free to play" games are subpar and can't provide content holds no water with me and my experiences.

  gigat

Advanced Member

Joined: 6/24/10
Posts: 605

3/12/13 7:33:17 PM#156

I agree with the OP on some points.  He makes a valid argument about investing hundreds or thousands of dollars (and hours) building your character... then you stop paying the monthly sub, and you're completely locked out.  I've never thought about it like that, and it's undeniably true.  That kinda sucks...

 

I wouldn't mind B2P with a cash shop that only has cosmetic items.  I would probably spend money in the cash shop just to help the developers.

I'm surprised how a lot of the posters in this thread insist that it would still be pay to win, even if the shop only contained cosmetic items.  Because if it doesn't impact stats or give an advantage, then it's not really "pay to win," it's more like "pay to look a little different, and help fund the game while you're at it."  What's the issue with that?

 

 

But, whether I agree with the OP or not, doesn't matter because MJ already said there's gonna be a subscription.  Either way, if I have a fun time playing the game, then I will continue to do so regardless of the payment model.

  h0urg1ass

Novice Member

Joined: 11/29/05
Posts: 288

3/12/13 7:48:05 PM#157
Originally posted by gigat

I agree with the OP on some points.  He makes a valid argument about investing hundreds or thousands of dollars (and hours) building your character... then you stop paying the monthly sub, and you're completely locked out.  I've never thought about it like that, and it's undeniably true.  That kinda sucks...

Exactly the same way that someone who has paid their rent their whole lives and then doesn't pay for a month and gets kicked out on the curb.

You entitlement mentality kids. Harden the fuck up.

  aylwynn

Novice Member

Joined: 2/09/13
Posts: 95

3/12/13 8:09:39 PM#158
Please stop this F2P/B2P stupidity. Make it striktly P2P.
  Tumblebutz

Novice Member

Joined: 2/20/13
Posts: 338

3/12/13 8:22:17 PM#159
This is yet another silly thread.  MJ has stated it will be subscription based... period.

Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival

RED IS DEAD!

  Velocinox

Elite Member

Joined: 3/15/06
Posts: 635

3/12/13 8:28:04 PM#160
Originally posted by Tumblebutz
MJ has stated it will be subscription based... period.

Well at least until it tanks. Then, any port in a storm...

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

14 Pages First « 5 6 7 8 9 10 11 » Last Search