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Originally posted by bloodaxes since launch numerous friends and people I know picked up gw2, all coming from gamesl ike Rift, WoW and such.. half of them quit because they found the game too damn "hard" overall compared ot whatever MMO they had been playing. Most of it is they just didn't want to take the time to figure out combat, learn how to dodge ect.. but still find overall this game a decent bit harder than most other recently released MMOs and you can see the constant whining on the forums about difficulty as well.. if yuo played from the first bwe you would know the game was even harder but it was changed because enough whiners on the forums complained about how hard it was... again not saying the game is hard overall just stating in comparison to other recent themepark MMOs it is a decent challenge imho in many aspects including dungeons, meta events, juming puzzles, some champion events but i still see the constant "game is brain dead easy" or "all content in this game could be beaten by auto attacking" or "nothin in this game provised any challenge at all" ect ect I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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3/12/13 6:41:42 AM#22
Yeah, put your video where your bragging is! As for the pvp video, anyone can do that untill someone that knows what there doing comes along! Most of the time in pvp there are only noobs playing, because the hard core players are waiting for the culling issue to be fixed! |
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3/12/13 6:45:50 AM#23
Originally posted by Aerowyn Try out Sea of Sorrows. Orr is a wasteland, everytime I go there I see maybe 2-4 other people, sometimes none. |
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3/12/13 7:05:47 AM#24
I really hope people that have been playing videogames and especially RPGs and MMORPGs for 10+ years wont be heavily challenged by a game that share many similarities to those older games. What one needs to consider is how hard is the game for first timers, that don't have years of gaming experience. For a gamer with 10+ years of experience to be challenged how hard do you think that game would be for a player that is only starting? And there are several places in the game that are hard, like the krait witch event in the caledon forest. And who doesn't remember how hard the Fire Elemental or the plains of ashford Shaman were?
Currently playing: GW2 |
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3/12/13 7:36:44 AM#25
Originally posted by Stromm So Orr is a wasteland. 2 dudes. Look. Another dude. So that is 3 at 12h GMT Tuesday. Products of my imagination, I'm certain. No one ever die in this game since it is so easy. Currently playing: GW2 |
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i'm sure some servers have more issue in Orr than others.. my server sanctum of rall is a higher tier server in WvW so naturally I'm going ot assume its more populated overall as well.. but less people in Orr = much more challenge for those who want it...
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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AzurePrower
Apprentice Member
Joined: 3/18/07
I neither give in to the hype or hate. |
3/12/13 7:43:37 AM#27
WvW population != PVE population TC has the highest PVE population and is a tier 2 or 3 WvW server. |
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3/12/13 7:46:24 AM#28
To the OP...when the game director admits that they have nowhere enough hard conent, you know they have nowhere enough hard content... "In terms of PvE, the goal is far simpler; provide more challenging content for those who want it. “I think for players looking for more difficult content, that’s an area where we don’t have as much as I think that we could, and that’s going to be a focus of 2013; taking some of the optional areas and making those more difficult,” - Colin Johanson March 7th, 2013 |
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3/12/13 7:50:11 AM#29
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3/12/13 7:53:03 AM#30
Originally posted by Aerowyn Yeah, just like the dragon events you need some people for them. In fact you wont even complete the preevent by yourself. I actually tried soloing the pre-events with my theif but it just took too long time and was really hard so I gave up. I can take down a champion even if it takes forever and a single misstake is one too many but these events are just too much. Orrs problem is not really difficulty but the fact that the undead theme gets a bit old after a while and I wish they had more high level zones beside it and Frostgorge (not counting SC since it really isnt finnished yet). GW2s open world PvP is generally far too easy, I loved it in beta weekend 1 where actually even starting zones DEs were hard and noobs were lying around dead everywhere *evil grin*. Even Frostgorge could be harder, few events there are challenging but Orr is fine. GW2s difficulty is nowhere near that of GW1 (particularly at launch, they made it a lot easier as well but not this easy) and most of the PvE content could really need some toughing up, or they could at least have a harder serverset for more expereienced MMO players but the Cathredal is fine (could be a bit more random though). |
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3/12/13 7:53:43 AM#31
I think it all boils down to death is meningless in GW2. There are downstate,everyone can rez, respawning,money is not hard to come by these days for repair bills. I think many who says GW2 is a cakewalk prolly have lost count how many times they have died due to as I sead death is meningless. If Anet take away downstate and replace it with higher repair bills, XP loss, more severe death penalties I'm sure you WILL notice how often you die and really see that GW2 in many places are not as easy as you thought. If it's not broken, you are not innovating. |
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3/12/13 8:01:42 AM#32
Originally posted by Torgrim Adding EQ styled corpseruns would make the deaths feel a lot harder, but that isnt really the issue. Most of the dynamic events are easy and I never seen a dragon event fail. That doesnt mean you can solo all events in the game but I think I would enjoy it more if they upped the difficulty. It was actually intended to be higher but people complained after the first beta weekend so they made it easier. In fact BW2 was even easier than the released game but they increased it a little more again after we made a complain list. I would not say GW2 is a cakewalk, I die enough and go down in dungeons but open world DEs are too easy and the scaling could be better as well, the more player the easier and the difficulty should really be close to the same. This doesnt go for all DEs but things like taking down the claw of Jormag should be harder, I rarely ever go to down state and few people ever dies in it in what should be the most epic dynamic event in the game. |
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3/12/13 8:03:26 AM#33
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3/12/13 8:03:34 AM#34
Originally posted by bloodaxes Agreed. Guild wars 2 pve is ''for casuals'' a lot more than for ''hc players/elite/veteran mmorpg players''. Yes there are few hard encounters but there are 100x more easy ones. I am not talking just about boss fights, dungs, events but also crafting, etc. Sadly almost every feature in gw 2 is clearly made to be easyly acessible and doable by totally everyone with some small effort. For those who are looking for HC PvE, gw2 is not for them and never will be, leveling a new alts is the biggest pve challange and I can level up 1-80 in 40-45 hours. But do we really play mmorpg to level new class and character every month? I dont http://www.youtube.com/watch?v=gQourq7M8R0&feature=player_detailpage#t=81s xD xD xD Final Fantasy XIV: A realm Reborn |
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3/12/13 8:05:35 AM#35
Originally posted by Aerowyn I am one of those that quit GW2 to go back to my old mmo's. My decision to quit GW2 was definitely not a result of the game being too difficult. And, I would guess that your friends didn't quit due to difficulty either. GW2 is a horribly boring game for a PvE player. As some have stated above, it doesn't take skill to kill mobs. Why would anyone quit due to difficulty when you can spam buttons and kill mobs. If you like the game, play it instead of spending time defending it. I really liked SWG, but many did not. We cannot convince everyone to enjoy what we enjoy. |
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3/12/13 8:12:56 AM#36
Originally posted by dynamicipftw Skilled PvPers? No, the people that left were the players that need better gear to compete or as an incentive. So in other words, the bads. Good PvPers are in it for the fight, which is reward enough. What purpose is there for me to jump online and play SF4? None. What do I get from it? A fun fight and some personal experience. GW2 is the same, which annoys people who rely on gear advantage as a crutch or entitlement for hours played. |
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3/12/13 8:19:47 AM#37
Originally posted by Aerowyn Again...when the game director admits that they have nowhere enough hard conent, you know they have nowhere enough hard content... "In terms of PvE, the goal is far simpler; provide more challenging content for those who want it. “I think for players looking for more difficult content, that’s an area where we don’t have as much as I think that we could, and that’s going to be a focus of 2013; taking some of the optional areas and making those more difficult,” - Colin Johanson March 7th, 2013 |
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3/12/13 8:23:16 AM#38
Originally posted by evilastro Its ok, he proved he wasnt going to accept any evidence of his lack of skill or knowledge of the game just like the other one when he said 1 person stopping 10 people form moving on for 8 minutes was pointless and gained nothing. Some people require a carrot on a stick or a developer holding their hand to give them a reason to fight. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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3/12/13 8:27:27 AM#39
Originally posted by Aerowyn :D :D :D :D :D :D :D :D :D :D :D :D Okey that is your and your friends oppinion. I am cool with that xD Atleast I can be sure I will never meet them guys in ARR, ArchAge, blade and soul.. etc mmorpgs :)
Just be done with this thread already ... We all know that GW2 has the hardest and most challenging pve mmorpg from all mmorpgs and thats it. And also guild wars 2 doesnt need carrot on the stick, game is ''fun'' so why would you need any good rewards!!!???? ^^ joke
Final Fantasy XIV: A realm Reborn |
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Originally posted by doodphaceOriginally posted by Aerowyn and again nowhere did I say all or even the majority of gw2 content is hard at all..my comments were about the constant everything is a cake walk comments.. Sure more challenging content is welcomed and coming I was just pointing out there is still a decent amount of challenging content for those that want it I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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