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Camelot Unchained

Camelot Unchained 

General Discussion  » Collision Detection in Camelot Unchained: Yes or No?

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291 posts found
  Kuldebar

Novice Member

Joined: 2/11/13
Posts: 65

 
OP  3/09/13 9:11:40 PM#141
Originally posted by Seitr
Originally posted by Kuldebar
Originally posted by Seitr

You are the third person to say something like this about daoc....am I the only person who used /face? As a caster that is the first thing I did to ensure I was always facing my target.

/face didn't help if the enemy player dipped right inside your avatar at the right moment during a cast.

I used it and never had an issue casting

Did they remove LOS restrictions from spells at some point? Because that's exactly how it worked: combine the lack of CD with LOS denial plus the interrupt code, casters would pretty much be nullified.

Those who tread with ill intent
Beneath our sacred firmament,
Whether of Hammer or of Tree,
Albion's might shall strike at thee!

  Krullen

Novice Member

Joined: 9/23/06
Posts: 18

3/09/13 9:12:55 PM#142

There are good arguements for both sides. The best solution to this is to beta test it with and without. We can decide then. Pointless to say you are or are not going to play based on CD alone without having a clue about the other game mechanics, class abilities and engine performance. It's what happens to you during a CD or not that is important, not it of itself.

 

If you want to your opinion to affect the game, buy a beta access during KS,  test the shit out of it and give feedback in the beta forum. CSE has 14 poeple on the team list of their site. They need us to test and you can bet their ass they will listen with MJ running the show.

DAOC - Krullen - Hero/Tristan

  Odaman

Novice Member

Joined: 2/17/13
Posts: 195

3/09/13 10:11:36 PM#143
It's true that it's too early and the best way to have an answer is beta testing. I can honestly say that as much as I dislike CD and other things that go with it from other games it is not a make or break aspect of the game for me by any means. Honestly there isn't much that will make or break the game for me though ;) 
  Tumblebutz

Novice Member

Joined: 2/20/13
Posts: 338

3/09/13 11:52:32 PM#144
Originally posted by zekuel
Seen a post about players running through other players. Do you guys remember lag casting. Man that sucked getting popped by a target that wasn't even there.

There was a Sorceror on Percival who had lag-casting perfected.  He could LT the hell outta you while he was out of bow range.

Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival

RED IS DEAD!

  Seitr

Novice Member

Joined: 2/14/13
Posts: 50

3/10/13 8:08:51 AM#145
Originally posted by Kuldebar
Originally posted by Seitr
Originally posted by Kuldebar
Originally posted by Seitr

You are the third person to say something like this about daoc....am I the only person who used /face? As a caster that is the first thing I did to ensure I was always facing my target.

/face didn't help if the enemy player dipped right inside your avatar at the right moment during a cast.

I used it and never had an issue casting

Did they remove LOS restrictions from spells at some point? Because that's exactly how it worked: combine the lack of CD with LOS denial plus the interrupt code, casters would pretty much be nullified.

LOS issues because of other physical barriers plus interrupts yes, but I can assure you a caster was not nullified because of CD issues with people running through you. If you were you didnt know how to play a caster.

  Jimmac

Hard Core Member

Joined: 2/28/10
Posts: 1675

3/10/13 8:23:59 AM#146
If they can pull it off perfectly with no significant loss in performance then I vote yes. In other words, if they can do it right then CD would be nice. Otherwise no.
  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

3/10/13 10:13:40 AM#147
So pro-CD guys which MMOs with CD had great combat? Give us names.
  Kuldebar

Novice Member

Joined: 2/11/13
Posts: 65

 
OP  3/10/13 1:11:42 PM#148
Originally posted by dynamicipftw
So pro-CD guys which MMOs with CD had great combat? Give us names.

Every game in existence has collision detection, yes, even Tetris.

Those who tread with ill intent
Beneath our sacred firmament,
Whether of Hammer or of Tree,
Albion's might shall strike at thee!

  grimjakk

Novice Member

Joined: 1/01/06
Posts: 195

3/10/13 7:31:55 PM#149
Originally posted by dynamicipftw
So pro-CD guys which MMOs with CD had great combat? Give us names.

 

 

For all it's faults elsewhere, WAR had fantastically fun combat.  The question here isn't the quality of the combat.  It's the scalability.  After they got the kinks out, keep-level RvR in WAR worked beautifully.  It was the Fortress-level battles that people complained about. 

In those situations I could see the server deciding to switch off CD.  Or switch to a simplified version of CD.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

3/10/13 7:53:45 PM#150
Planetside 1 & 2 for a start

I can name plenty of mmos without cd, that have shite pvp combat.... rift, swtor, wow, eq
  Niix_Ozek

Novice Member

Joined: 2/26/13
Posts: 404

3/10/13 7:56:27 PM#151
No game compares to daoc pvp
Keep the core concepts the same
Ie no cd

Lets move on

Ozek - DAOC
Niix - Other games that sucked

  Dane_Wilding

Novice Member

Joined: 3/08/13
Posts: 16

3/10/13 8:01:12 PM#152
Originally posted by Niix_Ozek
No game compares to daoc pvp
Keep the core concepts the same
Ie no cd

Lets move on

DAoC not having CD was not a "core concept" but practically impossible because of the limitations of the technolodgy.

Mark said he doesn't want to make DAoC2, and why would he? You can go back and play DAoC if you think it's so amazing. Don't oppose to anything new just because DAoC was your favorite game. 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

3/10/13 8:55:22 PM#153
I disagree anyway there are 3 mmos I've played with great pvp - daoc, planetside & eve, all 3 have their strengths depending on what sort of mood youre in. (never played lineage2 and shadowbane)
  Arnfiarnunn

Novice Member

Joined: 3/03/13
Posts: 61

3/10/13 11:53:04 PM#154
IMO it's a plus, still nice to use if it doesn't lead to bug & lag

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3273

Magic Propels my Rolly Chair.

3/10/13 11:55:28 PM#155

I think people expect too much from a kickstarter project..


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Niix_Ozek

Novice Member

Joined: 2/26/13
Posts: 404

3/11/13 9:09:55 AM#156
Originally posted by Dane_Wilding
Originally posted by Niix_Ozek
No game compares to daoc pvp
Keep the core concepts the same
Ie no cd

Lets move on

DAoC not having CD was not a "core concept" but practically impossible because of the limitations of the technolodgy.

Mark said he doesn't want to make DAoC2, and why would he? You can go back and play DAoC if you think it's so amazing. Don't oppose to anything new just because DAoC was your favorite game. 

DAOC even with capability with CD would have not worked ...

 

He said he isn't making DAoC2 because he can't legally make daoc2. He has stated many times he wants to make an old school rvr mmo, and the only good old school rvr mmo was daoc so why would you not expect it to have a lot of similarities.

Ozek - DAOC
Niix - Other games that sucked

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

3/11/13 9:39:40 AM#157
Hey they should have the same old clunky UI as daoc too.

And keep buff bots!
  Niix_Ozek

Novice Member

Joined: 2/26/13
Posts: 404

3/11/13 10:42:39 AM#158

Only reason the UI is clunky is because its over 10 years old, and honestly biggest reason I don't still play.

I think a dev with his eyes closed now could make a better interface UI.

Ozek - DAOC
Niix - Other games that sucked

  Odaman

Novice Member

Joined: 2/17/13
Posts: 195

3/11/13 11:06:16 AM#159

I noticed the poll for CD has CD winning here, but the poll of KB,Pulls, and leaps has more people not wanting them. It's funny because with CD you need those things.... it just goes to show people don't really think deeply about things and the consequences of a decision must be put in their face for them to even consider them. 

With CD comes forced movement abilities. Leaps tend to come as a counter for those forced movement abilities. With leaps you will probably steer away from hard interrupts (that daoc had). A nice little chain that takes away more strategy than CD creates. 

  Laec

Novice Member

Joined: 2/18/13
Posts: 11

3/11/13 11:11:49 AM#160
What about a endo based CD like Ultima Online? if you have the endo to do so you can 'push' them out of the way and walk through them. personally CD drives me nuts because when there is massive zergs in an area it just turns into a cluster and you are restricted so much it makes you want to cry or punch a baby. But I could live with the UO method of CD
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