| 98 posts found | |
|---|---|
|
You guys must not understand how a critique works, saying "worst idea ever" means nothing to me. I challenge the above responders to answer these questions;
So far I can't tell if it's people piggybacking each other or if there are serious flaws with my suggestion. Like my idea or not the blade cuts both ways, they are not making this game only for FvFvF fans but for TES and MMO players as well. This isn't personal to me, I wouldn't design this game the way Matt did to begin with, I'm just trying to come up with a suggestion to appease multiple people without effect the core game. If you don't like the idea, you don't have to play it. I suggest that it takes very little developer time and be more of a 'playground' type thing in which players could interact with each outside the games projected regulations. I would prefer to alter this suggestion so everyone loves it ~ the idea is up to debate. If there is something you don't like tell me and we'll see if we can find a solution. The fool thing would be to think there are no solutions without at least keeping an open mind. |
|
Originally posted by Grunch Yes but it doesn't focus on the "stare at walls" crowd but the TES explorers (although some content to explore would be nice - such as the mini-world-bosses players could group for), world PvPers (I know they want everyone to be flagged for PvP but I think it's important that there is a choice), and Cyrodiil groups who want to practice and learn the landscape for the official campaigns.
Originally posted by Reklaw It makes sense to me, if it doesn't to you let me know. I spout out ideas too quickly and I'm not working with a team of developers here ~ this is a major handicap for any designer. If you read what I posted then you would know that I'm not asking them to 'rebuild the whole game'. I would totally agree, things that look good on paper doesn't mean they would work out in real life. I've been playing around with varities of this idea for about a month now but it still is rather underdeveloped. I could see a professional designer saying that in it's current form, my suggestion does not take into account the overall quality of the game. Players may feel the designers lost confidence in their product if they did something like this incorrectly. |
|
|
3/09/13 1:33:02 PM#43
why dont we wait to see what the game is actually like to play before we tell them how to improve or ruin it ? you start of by saying i dont like your game and i want to help if thats the case before its even released dont play it and dont try to fix something thats not broke yet
|
|
|
3/09/13 1:33:37 PM#44
Would much rather see a normal FFA PVP server than.. whatever the hell your idea is.
|
|
|
Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
3/09/13 1:34:37 PM#45
Originally posted by sapphen But of course, your ideas are always open for debate, this is MMORPG.com that all.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
|
3/09/13 1:50:39 PM#46
So you've actually played the game or are you just basing your opinion on what has been written about the game? Makes absolutely no sense to me when someone who has not played a game can form such a strong opinion.
Why should the devs try to cater to your ilk? If you "hate" the game now without ever have played it you will never like it. |
|
|
3/09/13 1:53:04 PM#47
OP there is a reason you don't design games. The singularly most stupid ideas in the history of MMO
|
|
Originally posted by Kyleran I would agree that in order for this idea to work it would have to be rather simple to add in. Right now I think their core fans are FvFvF. Unfortantly I think times has changed since DAoC and I also believe that it's legend may be larger than life. It may be near impossible to recreate what everyone loved from DAoC in this age. Back then ALL MMOs was a niche market ~ I feel players had a closer bond to their friends and enemies back then that we just don't have today. I would understand if it is not finanically sensible to apply my idea. I'm not sure if people are reading it or if it's the forum tone but people are not taking to it well. I understand after all the heated debates on here we tend to clump everyone into two catagories, ESO fans and ESO haters. We all have to look at this from a larger picture. I don't want to say I'm blowing smoke, I don't know for sure how much resources it would take but at least it does sound feasible. I'm trying to think of the simplist way to do this (I believe it would be to remove all NPCs, bump players to the same level - like they are doing in Cyrodiil - and let them roam around together). Random world PvP should be encouraged but not forced. I do not think this could be an idea everyone loves, I didn't mean to give that impression. I would just 'prefer' everyone loves it. By stating this I'm telling you that this idea isn't for me. I am trying to design for the community who wants to explore, wPvP or TES fans who doesn't like the original theme. If more people are playing this mode than the official verison then it's still a win/win for both sides. They could add features (and NPCs) to the NPCless world AND STILL give players of the official game new content. As developers we design where the money is despite our personal preferences (and I'm not talking about selling out either). |
|
Originally posted by rnor6084 What are you even talking about? I don't have an opinion, this is a suggestion, have you read it or just going along with everyone else?
Originally posted by Khurg What makes it stupid? As it stands now, even the developers current direction could end up being one of the most stupid ideas in MMO history. |
|
Originally posted by Tindale111 So I can't comment on the game without playing it but you can comment on my post without reading it.... Originally posted by redcapp I would also like to see a normal wPvP server. My idea is in english if you want to read it. I tried to keep it simple enough to understand but feel free to ask any questions. |
|
|
One of the reasons why I made this thread is because I feel bad about some of my judgements on this game. While I can't help how I feel, I think it's pretty cowardly to critique someone's idea without posting suggestions to fix what I didn't like. I probably deserve some of the comments here but it doesn't change the fact that a significant portion of the community is not liking ESO's current direction. |
|
Originally posted by ShakyMo If you read ANYTHING that I wrote you will know that I NEVER asked them to rewrite the game. To rewrite something you have to take out what is currently in and change it. There is no need to put words in my mouth or change the main point behind the idea (to add an alternative version of the game without changing the core game). |
|
|
3/09/13 4:46:18 PM#53
Originally posted by sapphen no what you ask for is years of work |
|
Originally posted by ShakyMo Granted I have no idea how long it would take but I doubt very seriously it would take years of work to take out NPCs and add a flagging system for FFA PvP, Faction PvP and Non-Combat. |
|
|
3/09/13 5:01:09 PM#55
Originally posted by sapphen A significant portion of the community needs to stop complaining and just wait for the 6th Elder Scrolls game. Too many people are just trying to brute force their desire to play Skyrim as an MMO (technological restrictions be damned). |
|
Originally posted by asmkm22 Technological restrictions does not include faction locks. There are many things that could've translated into a MMO format (classless system, FPV w/arms and weapons, freedom to explore and choose your faction). Again, this game isn't made only for you but for TES fans and general MMO players as well. FvFvF fans are getting what they want at the cost of everything else and focusing only on that community is about as stupid as making a Skyrim Co-Op MMO. |
|
|
3/09/13 5:54:31 PM#57
Originally posted by sapphen Sounds more like you're just butthurt that the game isn't a ultra hipster sandbox. Luckly, there are plenty of them already to choose from (they all suck, but there's a reason). |
|
|
3/09/13 5:56:04 PM#58
voluntary flagging systems suck. they come from heavy pve games like EQ and SWG.
|
|
|
3/09/13 6:06:04 PM#59
Originally posted by sapphen this is true theres no technical reason for faction lock. Its there for player psychology / anti cheat reasons. several mmos have tried wooly "soloutions" to this faction lock "problem" GW2 pitting servers against servers (also has advantage of needing less pve content) TSW letting you all be chums in pve (again makes it cheaper to make, less pve content) Just having some little area to do pvp in, usually on a timer - wow, swtor having flip a switch pvp servers, where great pvp is supposed to magically happen, and factions that are basivcly meaningless because you can play on both sides and 99% of pvp is instances anyway - wow and its various clones anarchy onlines weird 2 and a half faction system with shared pve world. ALL OF THEM HAVE A VASTLY INFERIOR PVP EXPERIENCE TO DAOC to date only 2 PVP systems really work hard faction lock with 3 or 4 factions - DAOC, planetside FFA sandbox PVP driven by ecconomy, with varying security levels - EVE, UO or a combination of the 2 - lineage 2, shadowbane now maybe somesday someone will come up with a new great way to do PVP, but theres only really 2 choices if you want pvpers to play your game. Personally I envisiged TESO playing like a fantasy EVE, but this isnt the case, I guess they took a DAOC approach, because pure PVEers can still PVE their hearts out unmolested and would probably be scared off by an EVE system (much like i wouldnt go anywhere near a game with a WOW raiders first system). |
|
|
3/09/13 6:10:19 PM#60
Originally posted by MyTabbycat Its OK since an Elder Scrolls game without the ability to go anywhere you want right from the start, and join any faction, with any race would not be an Elder Scrolls game either...but they are doing it arent they? yep....they are not even keeping with lore... “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
|