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Neverwinter

Neverwinter 

General Discussion  » Awesome "first-time-impression"! What's the catch?

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88 posts found
  Catbert

Novice Member

Joined: 1/12/07
Posts: 23

3/09/13 3:44:32 AM#41

Well any one who doesent like the game feel free to chuck your account here... haha cant beleive I missed the beta key giveaway gutted! If any one has a spare please PM me it would be greatly appreciated!

 

Thanks,

 

Rob.

  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

3/09/13 3:48:32 AM#42


Originally posted by Alber_gamer
Or you could, you know... find the question mark in your minimap and move towards it. ;)

Tip: The direction in which you are moving when you press "W" is the one where the arrow that represents your character is pointing.


That's still part of the point. How different is it, really, to follow the marker on your minimap from following a sparkling trail?

If you don't have the trail, you'll just follow the marker.
If you don't have the marker, you'll keep opening your map.
If it's not marked on your map, you'll either spend an annoying amount of time looking for it, look it up on a guide, or stop playing.

Searching for where to go next isn't part of the gameplay as it is in something like Metroid. In Metroid the entire game is based around navigating a giant maze. The focus of Neverwinter is fighting monsters in dungeons, not maneuvering a cityscape.

The people who complain about the trail and use it anyway would most likely complain about how boring it is to search for quest NPCs if it didn't exist at all. Their complaint isn't truly about what the trail takes away. It's about what the trail makes clear was never there.

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

3/09/13 3:52:14 AM#43


Originally posted by Catbert
Well any one who doesent like the game feel free to chuck your account here... haha cant beleive I missed the beta key giveaway gutted! If any one has a spare please PM me it would be greatly appreciated!

Thanks,

Rob.


PCG has a free key for you if you can answer their question:
http://promo.pcgamer.com/Neverwinter/

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  jazz.be

Novice Member

Joined: 8/26/06
Posts: 780

3/09/13 4:11:10 AM#44

Two simple questions

 

Does the game have any open world type of zones? Or should I mostly expect dungeons.  Don't bring my attention to the name of the game, I can see that, I just need to know for sure. :-)

 

At what level do you start doing things in group?

  lifeordinary

Novice Member

Joined: 7/05/12
Posts: 691

3/09/13 4:14:15 AM#45
Originally posted by jazz.be

Two simple questions

 

Does the game have any open world type of zones? Or should I mostly expect dungeons.  Don't bring my attention to the name of the game, I can see that, I just need to know for sure. :-)

 

At what level do you start doing things in group?

This game has always been advertised as a dungeon crawler from day one and that is what it is. If you are expecting for open world MMOS then it isn't for you. I love dungeons  so i am right at home with Neverwinter.

  jazz.be

Novice Member

Joined: 8/26/06
Posts: 780

3/09/13 4:23:59 AM#46
Originally posted by lifeordinary
Originally posted by jazz.be

Two simple questions

 

Does the game have any open world type of zones? Or should I mostly expect dungeons.  Don't bring my attention to the name of the game, I can see that, I just need to know for sure. :-)

 

At what level do you start doing things in group?

This game has always been advertised as a dungeon crawler from day one and that is what it is. If you are expecting for open world MMOS then it isn't for you. I love dungeons  so i am right at home with Neverwinter.

Haven't been following this game so it was pure out of curiousity.

How about group play?

  lifeordinary

Novice Member

Joined: 7/05/12
Posts: 691

3/09/13 4:27:24 AM#47
Originally posted by jazz.be
Originally posted by lifeordinary
Originally posted by jazz.be

Two simple questions

 

Does the game have any open world type of zones? Or should I mostly expect dungeons.  Don't bring my attention to the name of the game, I can see that, I just need to know for sure. :-)

 

At what level do you start doing things in group?

This game has always been advertised as a dungeon crawler from day one and that is what it is. If you are expecting for open world MMOS then it isn't for you. I love dungeons  so i am right at home with Neverwinter.

Haven't been following this game so it was pure out of curiousity.

How about group play?

Plenty of dungeons to do with your friends. Every dungeon can be done with others even the ones which are solo.

  marlborz

Apprentice Member

Joined: 10/26/12
Posts: 40

3/09/13 4:34:39 AM#48
it depends on what you mean by heavily instanced. My opinion on a heaily instanced game is something on the lines of vindictus, dragon nest, something that requires you to stay confined to a certain area with the inability to overcome physical objects by restricting free movement exploration and the overuse of invisable walls. Instanced can also be defined by having to leave a small area to get to the next small area. When you spend more time looking at a loading screen now matter how fast it loads thats the clue. While both games mentioned have a better combat system then most and are fun to play they lack the open world aspect that makes an mmo fun. From what I've seen in video about Neverwinter it looks alot like the games mentioned above. I understand there is open world but just how open it will be is still questionable. I think it will be similar to terra for its open world. If you like any and all the games listed in this thread you will more then likely like neverwinter. I like games that are open world like wow but with a better combat system like nverwinter. Generally you know a game has the most open world aspect possible when it introduces flying mounts and I don't believe neverwinter has.
  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

3/09/13 4:37:47 AM#49


Originally posted by jazz.be
Two simple questions

Does the game have any open world type of zones? Or should I mostly expect dungeons.  Don't bring my attention to the name of the game, I can see that, I just need to know for sure. :-)


Yes to both questions, actually.


Originally posted by jazz.be
At what level do you start doing things in group?

As early as you want but I think the first group-oriented dungeon is at 15.

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  Arcona

Advanced Member

Joined: 3/30/04
Posts: 1189

3/09/13 4:41:03 AM#50

Some say its free to play so people will not complain about less features and content etc

but to me its full featured, and because of Foundry there will be more and better content

action combat with 20 quality skills > > > > > > tab target combat 5 million cookie cutter skills on long cooldowns

Btw, you can left and right click stuff if you press alt key first (to guy on first page)

  Catbert

Novice Member

Joined: 1/12/07
Posts: 23

3/09/13 5:26:16 AM#51
Originally posted by Shroom_Mage

 


Originally posted by Catbert
Well any one who doesent like the game feel free to chuck your account here... haha cant beleive I missed the beta key giveaway gutted! If any one has a spare please PM me it would be greatly appreciated!

 

Thanks,

Rob.


 

PCG has a free key for you if you can answer their question:
http://promo.pcgamer.com/Neverwinter/

Thanks man but this does not get me into the beta unfortunetly :(

 

Rob.

 

  Dogblaster

Apprentice Member

Joined: 3/14/12
Posts: 505

3/09/13 5:31:09 AM#52

It is only me, or zones in Neverwinter are so small and too restricted ? I cant force myself playing at all because all you do is follow quest track, jump from small instance to another and thats all ... And also, why is the game so easy ? :) You just rush 1-20 mobs, kill em, move ... faceroll all around

 

For me .. MMORPG needs to have open world feeling but in Neverwinter i dont see/feel it at all. For me the whole world just feels like one straightforward rout of instances, you cant go left or right, just forward. No thank you.

  Bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2604

3/09/13 5:35:14 AM#53

The catch?

Just like all Cryptic games they hype you with the starting zones being so lively and fun then when it launches and you soon find out the rest of the game is lacking in content.

  Shroom_Mage

Novice Member

Joined: 9/21/05
Posts: 871

It's all or nothin'!

3/09/13 6:05:07 AM#54


Originally posted by Catbert
Thanks man but this does not get me into the beta unfortunetly :(

Rob.


Are they out of keys or do you not know the answer? They email you a code you redeem on the official site for beta access.


Originally posted by Dogblaster
It is only me, or zones in Neverwinter are so small and too restricted ? I cant force myself playing at all because all you do is follow quest track, jump from small instance to another and thats all ... And also, why is the game so easy ? :) You just rush 1-20 mobs, kill em, move ... faceroll all around

For me .. MMORPG needs to have open world feeling but in Neverwinter i dont see/feel it at all. For me the whole world just feels like one straightforward rout of instances, you cant go left or right, just forward. No thank you.


Of course it's easy. You expect epic challenges from level 1? We haven't seen much of anything beyond level 15, so it's still too early to make the claim that it's too easy.

I don't understand why this complaint comes up so much. "Man. These tutorial mobs are dying in two to three hits! This game is for casuals!"

One way or another Neverwinter is about the dungeon crawl. It really wouldn't live up to its title if it was any other way.

"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

3/09/13 6:13:47 AM#55
Originally posted by Shroom_Mage
I don't understand why this complaint comes up so much. "Man. These tutorial mobs are dying in two to three hits! This game is for casuals!"

Because you're supposed to do a dozen attacks per 1st level mob, of course.

Tutorial mobs are where true hardcore lives, yes yes yes.

  Dogblaster

Apprentice Member

Joined: 3/14/12
Posts: 505

3/09/13 6:23:36 AM#56
Of course it's easy. You expect epic challenges from level 1? We haven't seen much of anything beyond level 15, so it's still too early to make the claim that it's too easy.

I don't understand why this complaint comes up so much. "Man. These tutorial mobs are dying in two to three hits! This game is for casuals!"

One way or another Neverwinter is about the dungeon crawl. It really wouldn't live up to its title if it was any other way.

Why you only reply to one of mine concerns? I know why, you agree with the first one :)

 

And BTW.. when I see super easy start at lvl 1-5-15 I am sure there wont be super hard lategame and I doubt there will be any epic challange at all, maybe couple of wipes on hardest bosses, easy. Almost everything will be easy so everyone can handle it.

 

Maybe I am wrong but I played every mmorpg for past 12 years and this is how I feel it :)

But I am sure there will be thousands of players who disagree with me and will enjoy the game and I am glad for it. I will just find game that fits my style :)

 

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

3/09/13 6:30:46 AM#57
Originally posted by Dogblaster

I am sure there wont be super hard lategame

So you're predicting a slippery slope.

(checks list)  Got it. 2 forum points for DB this time next year, if he's right.

  Dogblaster

Apprentice Member

Joined: 3/14/12
Posts: 505

3/09/13 6:32:23 AM#58
Originally posted by Antiquated
Originally posted by Dogblaster

I am sure there wont be super hard lategame

So you're predicting a slippery slope.

(checks list)  Got it. 2 forum points for DB this time next year, if he's right.

maan .. 90% posts on mmorpg.com are just predictions and assumtions :) we ll see in few months if I am right or wrong

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

3/09/13 6:33:31 AM#59
Originally posted by Dogblaster

maan .. 90% posts on these forums are just predictions and assumtions :) lol

Well sure, it's the weekend.

  lifeordinary

Novice Member

Joined: 7/05/12
Posts: 691

3/09/13 6:33:34 AM#60
Originally posted by Dogblaster
Of course it's easy. You expect epic challenges from level 1? We haven't seen much of anything beyond level 15, so it's still too early to make the claim that it's too easy.

I don't understand why this complaint comes up so much. "Man. These tutorial mobs are dying in two to three hits! This game is for casuals!"

One way or another Neverwinter is about the dungeon crawl. It really wouldn't live up to its title if it was any other way.

Why you only reply to one of mine concerns? I know why, you agree with the first one :)

 

And BTW.. when I see super easy start at lvl 1-5-15 I am sure there wont be super hard lategame and I doubt there will be any epic challange at all, maybe couple of wipes on hardest bosses, easy. Almost everything will be easy so everyone can handle it.

 

Maybe I am wrong but I played every mmorpg for past 12 years and this is how I feel it :)

But I am sure there will be thousands of players who disagree with me and will enjoy the game and I am glad for it. I will just find game that fits my style :)

 

I have yet to play a MMO where first 5 to 10 levels were super hard. And yes i have been playing mmos for 12+ years now. As far rest of your sooth sayer predictions and 'mark my word' comments... nope not buying it either.

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