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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
3/07/13 2:44:16 AM#81
Originally posted by Swiftrevoir Nothing stale about it, you have at least 5-6 triple-A quality MMO's coming out within hte next year and most of them are as far removed from WoW as the original 3 were. If this was 2007, I would agree with you but when you got games like, Neverwinter, ESO, EQN,AA, Repop, and Wildstar all releasing within the next year it looks better then ever and makes you sound foolish to say the genre is stale. |
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3/07/13 2:52:18 AM#82
The gaming industry is basically following in the footsteps of Hollywood. That's great if you like disposable popcorn entertainment, or endless sequals, or reboots, etc.. Not so great if you like any depth. Seriously look at the industry, and you'll see all the parallels, and it starts with the small number of very large publishers that control nearly all the green-light decisions. It's not just an MMO problem. |
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3/07/13 2:54:57 AM#83
Originally posted by azzamasin AAA games basically equal summer blockbuster films. Heavy on explosions and special effects, but not really all that great. The fact that all of the AAA stuff that's coming out is basically either rehashing existing designs, albiet with a few F2P tweaks, doesn't exactly make for very exciting releases. |
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3/07/13 2:55:24 AM#84
Originally posted by jazz.be I actually think OPs vision is pretty good one. Games these days do the same what game in old days did.. only they are focused more on different generation. Just like music. If we go further.... you could say vanilla wow and gw2 are 2 very different games. But so is 80s music and these days music. Still there are people that enjoy 80s music and hate today's music... the same way people like vanilla wow and don't like action combat of gw2. I don't know, did we just hit "generation problem" in gaming? Maybe "grandpas" of gaming are getting conservative and say "when we were young, games were so much more fun..." etc. |
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3/07/13 3:38:00 AM#85
Since started to play MMORPG I have however realized I do not truly like any other genre.
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3/07/13 8:39:48 AM#86
Originally posted by Kaleston
Yeah we could debate this to death sure why not, I like doing that while being paid to do other things :-) But I'll keep it short. In fact I agree perhaps there is a generation clash indeed. But in that case It's better we just finish with it and say the only truth. The MMORPG is dead. It's a new generation and it contains many new elements at the cost of the core elements of what used to be the MMORPG. There is no shame in saying that. We don't call our music today disco do we? |
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3/07/13 8:52:25 AM#87
Non-sandbox MMO's and drug addictions are more similiar than a lot realize. And id like to think I know a lot about both.
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3/07/13 9:00:20 AM#88
Originally posted by 77lolmac77 Gaming in general is addicting, not just MMO's. |
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3/07/13 9:38:17 AM#89
I got a fresh cup of coffee and everything. Planned on a long post explaining my points of view. Bleh. Why? I am just one lone gamer and frankly my opinion only matters to me. To that point I will keep my remarks short, and to the point. At their inception I thought the idea of "living in an online virtual world", was most probably some sort of mental dysfunction. Later, I found that getting to play in a group with others was quite fun. Now I find the focus on solo play until a threshold is reached and you then do an instance of approiprate level, followed by more solo content, to just be tedious. For me, the point is to play with others in these games. Yet, the general attitude seems to be one of, join a guild so you have someone to chat with while you solo thes 10 levels to the next instance. I played City of for years and it was always one I came back to. Less and less over the years as NC caved and "Smoothed the leveling curve", "Made the game more solo friendly", and finally "Added incarnate trials, and the gear grind they brought". I still think back to those days and long to run a lowbie through the sewers, take part in a PUG Hamidon raid, or do any of the Task Forces. SImply put I long for group interaction, not chat, or zerged events, but real group play. I see now I have begun to ramble. Meh. I don't cry or despair, I move on. Now I paint miniatures and roll REAL dice. I find it brings a much larger sence of accomplishment. |
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3/07/13 10:28:37 AM#90
I will try the new ones as they come out I always enjoy the 1st month or so when everyone is working together to figure things out and explore new things. Mabye one of these coming out will get me to play longer than a few months. I am looking for a game that will keep me entertained for years not months. I still give em a chance just havnt found anything of interest for awhile now. Mabye games are getting easier, I like to think Im getting smarter. One day I will be the smarterest and I will just create my own game. |
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3/07/13 10:32:22 AM#91
Originally posted by botrytis Skinner boxes are addicting, finely sculpted games, books, movies, songs, etc are compelling, learn the difference gents. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
3/07/13 10:53:28 AM#92
Originally posted by azzamasin To re-quote Theocritus from post #29 in this thread, " People always think great games are coming and when these great games finally launch we learn they aren't so great......" I'll be very surprised if even 2 or 3 of the titles you mentioned don't end up following the traditional launch and tank model that most other titles in the past 6 years or so have gone. (outside of WOW, EVE and a handful of others)
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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3/07/13 11:19:26 AM#93
Originally posted by DavisFlight Awful to you. Modern MMOs are much better games than the old ones, to me. It is just a matter of preferences. And no, no one is asking you to alter your taste. However, it is also fair game to point out that your taste is out of step with the modern times, and no devs have any obligations to make games that you like.
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3/07/13 11:23:43 AM#94
Originally posted by Kyleran Of those mentioned Repop will be interesting to see and Neverwinter online mainly because the former promises allot while the latter is the best iteration I can think of of the WoW model game. |
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3/07/13 3:38:22 PM#95
So the debate is.. "fast food players vs. cook a meal at home players"?
Old school players grew up using the entire kitchen to make a meal, whereas the new skool players loving fast food or anything that can be microwaved in seconds.. I guess it is all preferences.. But times are changing, I see it in the schools each year.. The size of marching bands are dwindling with each class, and how many people actually take part in after school programs like thespians? Even the all mighty sports interest havce slowed down a bit.. Less and less people are taking part in offline activities.. Golf leagues are suffering, Bowling leagues have suffered tremendously.. The younger generation has little time for entertainment that takes months or years to pay off.. From where I sit, this isn't a MMORPG problem, but a cultural one as well.. Even the simple enjoyment of reading a book for leisure is declining, and statitistic show it having an important impact on society.. Old school has it's place in the world, that much is sure.. |
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3/07/13 3:45:07 PM#96
I agree with the OP.
Nothing annoys me more than people saying WoW is similar to EQ. They are very different games. The thing I most enjoyed about MMO's was the social aspect of needing other players to do things. And by needing I do not mean I cannot do anything alone but I do mean I cannot make it to max level without ever needing another player. Or at the very least it should not be much more efficient to solo to max level than it is to play as a group... by all classes which now for some reason can do every single task.
All classes should not be tanks, should not have 2-10 crowd control abilities, should not be DPS, healers, utility. I should not be able to have a group with 3 paladins where 1 is tanking, 1 is healing, and 1 is dpsing, and then every single one has their own special buff. If there are classes they need to be well defined and not changeable. Hybrids work but you cannot have various roles like this. You need to be able to say this class will tank, this class will heal, this class will dps, and this class will be our CC. Maybe you can supplement but not every class should be able to fill any role and do it just as well as all the others.
WoW to me always sucked and I always blame it for the downfall of MMO. I blame the cartoon graphics brining in the younger kids who now seek clones of WoW which are not challenging, they are simply repetitive and not fun. |
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3/07/13 3:53:43 PM#97
Originally posted by tixylix I don't think the genre is dead, but it certainly has changed into something bad compared to how it used to be. Overall, I agree with most of what you said. I miss gaming before the WoW revolution hit the genre. |
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3/07/13 4:06:18 PM#98
1st of all, what your describing would be an everquest clone, your giveing blowzhard... err sorry, blizzard too much credit... second of all im guess WoW was your 1st MMO, you have to look at when wow came out, wow wasnt the 1st MMO, but they were the 1st that had great game play and awesome graphics, (its only competitors were Everquest 1, Ultima Online and Daoc.) and an engine that would run on almost any machine of the day... so you were spoiled on WoW... and you will never have the experience again... and this could be why you do not like other MMOs beacuse your 1st time OMFG experience is gone. and your obviously comparing every game you play to WoW, you need to stop doing this, beacuse most games, tho very simular in the basics, are totally differnt than WoW. If your looking for a game like WoW to bring back the killer, WoW experience... your not going to find it... beacuse not even WoW it self has that..
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3/07/13 4:14:29 PM#99
Yep o.p., the genre is very much dead.
I hadn't considered this but I like the idea. In 8,000 hours of EQ, I rarely quested.
Playing: Rome Total War, Master of Orion II, Majesty 2, and Telengard. |
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3/07/13 4:20:59 PM#100
The genre is dead it's just a question of whether someone will resurrect it anytime soon. Even WoW is mostly inactive accounts and people you log on once a week due to boredom.
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