| 475 posts found | |
|---|---|
|
Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
3/05/13 3:05:32 PM#261
Around 60% of the polled people think this game has little or nothing to do with TES. Would the poll be representative of the overall Elder Scrolls-MMO population, that is quite a clear signal that the devs are doing something wrong with the IP.
|
|
Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
3/05/13 3:11:27 PM#262
Originally posted by colddog04 Maybe you can enlighten me because if the PvP zones can hold a maximum of X people and Y people want to enter then and if Y is bigger than X (quite likely as this game is being promoted as a RvR game) then you either have instancing of PvP zones or queues. Neither which is good. |
|
3/05/13 3:13:31 PM#263
Originally posted by Maelwydd Saying its not does not change the fact it is. Every PvP game on every MMO forum end up being judged by the DAoC standard. It is what it is. Much like WoW is the standard every Themepark MMO has been judged. Warhammer tired adding PvP everywhere and it took the focus away from one central focused area everyone PvPs. This spread the war so thin everywhere it made the PvP watered down and uneventful. Large scale battles were rare because PvP was so spread out. Having all PvP focused on one map makes for more PvP fun. You again are asking to break down the gold standard of RvR. There are so many reasons why messing with a system that worked is not worth all the great ideas people think they have here. Because many failed MMOs have proved there not. |
|
|
3/05/13 3:28:56 PM#264
Originally posted by Nanfoodle No hes right DAoC wasnt that popular when it came out nor was it the standard of pvp. And funny you bring up WAR werent some Mythic guys making that. For some reason ex mythic devs keep trying to remake DAoC. |
|
|
3/05/13 3:29:29 PM#265
Originally posted by Nanfoodle I am not asking for your precious 'DAOC gold standard' of PvP to change. Simply saying, because a lot of people don't like it and want a different experiance, either open world PvP or flagged but be able to explore theo world, and if their technology allows it, what the fuck is your problem allowing it? |
|
|
3/05/13 3:34:34 PM#266
Originally posted by EvolvedMonky If you read the post you just replied to you will get my point. Yes Mythic made Warhammer. Was to be DAoC2 but they messed with the system that worked so well and it failed. Having all the PvP on one map means more PvP and more fun. Thin it out by having it everywhere like Maelwydd is asking for and you break the system just like Warhammer did. |
|
|
3/05/13 3:41:24 PM#267
Originally posted by Maelwydd Because it messes with what works. Also real TES fans that are not PvP fans wont like your idea and the same goes for PvE purists. They wont want open world PvP or the broken flagged system. So easy to trick people into being flagged. You seem to forget this game was designed for them as well. Current system lets both PvEers and PvPers to get what they want. |
|
|
3/05/13 3:43:42 PM#268
Originally posted by Nanfoodle The only reason it would break by tinning it out is if it isn;t that popular and people don't actually enjoy it as much as other ways of having PvP designed. If you are so confident that DAOC was the gold standard was are you so scared to allow other options? I just think you realise that, given the option of alternate ways of engaging in PvP, the alternates will be more popular. And if they are more popular then that says a lot about the idea that DAOC is the PvP gold standard and for the design being so heavily trying to replicate DOAC. If you don't want it because you know it will not be as popular as you hope that is fine but don't try and justify an enclosed, restrictive system over an open, inclusinve system to the detriment of other people. |
|
|
3/05/13 3:48:01 PM#269
Originally posted by Maelwydd You take 10 people PvPing outside a small outpost in a PvE area, 5 people running around doing the same thing. The 25 people raiding the other factions main city and the 20 people that like to force people to flag for PvP in the newbe areas and put them all on one map and now you have some fun. Do you get that? Now its a war =) |
|
|
3/05/13 3:54:13 PM#270
Originally posted by Maelwydd [mod edit] PvEers cant go everywhere but they get their own space, PvPer dont get to kill anyone they want anywhere but they get a space they get to do that in. It gives the best of both worlds and will give ESO the biggest pool of players for doing so. |
|
|
3/05/13 4:02:36 PM#271
Originally posted by Nanfoodle I will repeat, if the system can allow for people with different playstyles what is your problem allowing it to happen. You have already prooved you have a hard time understanding the game design, like your elves comment, but don't be so pig headed. You can still keep your current set-up and others can play the way they want. PvE'ers who don't want to engaeg in PvP are already being forced to accept a lot of compromise as it is. We can't explore the enitre world because of locked factions. We can't create a race and freely choose the faction we wish to join. We accept that 'end game' is focused on PvP. So why is it a problem to have your DAOC gold standard PvP and others to have an explorable world with PvP only in Cyrodil or Flagged PvP if they want it or open world PvP. So what is the problem? Again, I think you are scared that given the option, your beloved gold standard will be unpopular. |
|
|
3/05/13 4:06:44 PM#272
Originally posted by Nanfoodle [mod edit] PvEers cant go everywhere but they get their own space, PvPer dont get to kill anyone they want anywhere but they get a space they get to do that in. It gives the best of both worlds and will give ESO the biggest pool of players for doing so. Personally, I plan to wait and see whether there is any truth in that optimistic statement. Not too optimistic about it, but who knows. It takes one to know one. |
|
|
Caliburn101
Elite Member
Joined: 3/30/11
"Imagination is more important than knowledge." Albert Einstein |
Well... I didn't need my crystal ball to know my thread would degenerate into a DAoC vs TES dogfight. Such a shame the game is set up to spark it really, because with a better alternative, there would be a lot more people happy about the game. You really don't see anyone significant saying that the two things cannot exist side by side - just a lot of tripe about the 'fact' 'at this late stage' it cannot be changed. Makes you wonder if one or two people at Zenimax are thinking they should have floated this as a variant not so set in stone, or one or two other people looking at how 'late' late is in this regard. One can go on with one's fingers crossed :). |
|
Caliburn101
Elite Member
Joined: 3/30/11
"Imagination is more important than knowledge." Albert Einstein |
Originally posted by Ryowulf Hillarious - I had forgotten reading this; '...and make sure that it's the experience that they expect'... ... ouch - doubt he'll eat any crow though. How can you 'reinvent' something with an eye for the expected experience and then take out one of the most important expected elements and think its fine... ... incredible... 'The places they can go,... are all based very much on the world that they know,' Really - because I was under the impression I could go where I want within the entire games playfield on every other TES game... ever... Ah - I'm done - plenty of traffic on this thread even though the problem is crystal clear. I will however continue to read with interest on occassion and disbelief at times. |
|
3/05/13 6:21:20 PM#275
Originally posted by Caliburn101 I really hope is not ... otherwise would not even bother to follow. As it stands, for sure will buy and play. |
|
|
3/05/13 6:24:47 PM#276
Originally posted by daltanious Your logic is...bizarre! |
|
|
3/06/13 12:09:16 AM#277
Why do so many bitch and moan about this title. It is a free ES game. All ES games have an average of 4.5 years between individual releases. We are half way through that point. Assuming a new ES title is in the making. |
|
|
CthulhuPuffs
Advanced Member
Joined: 3/03/13
Will consume your soul, yet stay crunchy in milk |
3/06/13 12:23:47 AM#278
Originally posted by Maephisto What are you talking about? ESO is a standard Themepark MMO. Probably B2P with a sub. Its is an off -shoot of The Elder Scrolls and has nothing to do with the main series of games. Games Played: Too Many |
|
3/06/13 1:09:04 AM#279
Originally posted by CthulhuPuffs I think he means that because we are about 2 years since Skyrim came out and 4.5 years is the average time between titles that it stands to reason in another 2 years Bethesda will come out with their own Elder Scrolls VI about a year or so after Zenimax launches TESO. All I can say is if TESO happened to flop or even not do as well as the couple million sales that Skyrim had, it would be pretty funny to see Bethesda slap Zenimax in the face for staining their IP by introducing small 3-5 man multiplayer in Elder Scrolls VI. Even if it was only multiplayer by LANing up physically. |
|
|
3/06/13 7:55:21 AM#280
Originally posted by Rukushin Seeing as the latest TES game(Skyrim) was basically a console game, and console sales outweighted PC sales by a huge margin, I'd be more inclined to think we will be seeing split screen play before Bethesda implements LAN support. ![]() |
|