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mastergravy
Advanced Member
Joined: 9/03/11
better to die looking cool, than to die looking uncool! |
Check this out http://www.youtube.com/watch?v=gzOdYzgotk0 So what do you think about this space drivin game, is this one more engaging than what EVE is, seems to be. plus a lot of skill with targeting as well. whats yourt take on it. |
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3/04/13 9:55:29 PM#2
Not a fair comparison, for Star Conflict. EVE is a behemoth, sandbox MMORPG with huge fleet battles, detailed character customization/progression, and a single-server, non-instanced, massive universe. Star Conflct is a lobby-based, instance-structured MMOG, with twitch action. Two very different games with different approaches that just happen to have a sci-fi, spaceship setting. I hope Star Conflict can do 1/8 as well as EVE has and wish the development team the best. But EVE it is not. They can adjust a game all day, but they can't help the issue between the keyboard and the chair. |
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3/04/13 10:12:48 PM#3
Somehow I'm reminded of that EVE video that starts, "Let the bodies hit the floor, LET THE BODIES HIT THE FLOOR!!!" Then it's a mining frigate for 10 straight minutes with no sound except the periodic brrrrrrp of the mining laser. (Moral of the story: being more fun than EVE is mostly a matter of having any gameplay whatsoever and not being excessively AFK-intensive.) |
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3/04/13 10:15:18 PM#4
Originally posted by Axehilt
You and I play wildly different version of EVE. They can adjust a game all day, but they can't help the issue between the keyboard and the chair. |
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3/05/13 9:49:29 AM#5
Originally posted by Boardwalker
EVE will give you a safe, boring experience if you play it in a safe, boring way. It's a good life lesson really - if you want to have an awesome time or for people to think you're awesome, you need to make it happen. Give me liberty or give me lasers |
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3/05/13 10:05:33 AM#6
Originally posted by Malcanis No, Axehilt is pretty much spot on. You can multibox in fleets fairly efficiently and most of the time you're doing something mundane, or just plain waiting for something to happen. The combat is fairly passive and slow when compared to most PvP games out there. Don't give us the "make it happen" bullshit. I've made it happen, and it is barely worth it. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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3/05/13 10:11:19 AM#7
Was hoping it to be the new age Freelacer since it has the same controls but its far from it. Match making PVP with shitty game modes. There's no freedom at all. EVE's still the one for the moment. Catch you on the planetside! |
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3/05/13 10:13:04 AM#8
This is the spaceship version of world of tanks basically.. so not an MMO.. Nothing to really compare to EVE.. as eve is a MMORPG. its not a bad game tho qutie fun to have a few games on.
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3/05/13 10:28:23 AM#9
Originally posted by Quirhid
I have also made it happen, and I agree, it's rarely worth it. In fact, depending who you're aligned with, making it happen could lead to you getting in a load of crap. I will agree that they are wildly different types of games. You have a Space Combat Sim in Star Conflict. Xwing vs Tie style action-only gameplay. EVE is like a Space Life Sim. Basically if you really lived in space, this is what you could imagine your life being like. Suuuuuure, you might have a few times where you're out there shooting up pirates or exploring, but the rest of the time, you're making a sandwich while you're auto-piloting to that system that's 10 jumps away, you're doing some serious market analysis, running trade goods to another system to sell for more ISK than you bought it for, or you're mining while you sleep. That said, if you like really deep, complex, economic systems it's awesome. I've played WoW for a long time, and I usually end up spending 50% of my time on the damn auction house. When I play sports games like Madden, I usually end up playing through one season and then I simulate the rest of my dynasty just because I love the team management portion of the "franchise" mode. So if you like that sort of thing, then EVE is definitely for you. If you're looking for straight-up Space Combat Sim, maybe Star Conflict is the way to go. Maybe you can play that while you're mining in EVE :)
Crazkanuk ---------------- |
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3/05/13 10:33:48 AM#10
Originally posted by Malcanis This ^ |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/05/13 10:38:38 AM#11
Originally posted by Caldrin Agreed. It's a fun lobby game with progression, much like World of Tanks. It seems like the space games (spaceship-based, specifically) run a scale with action on one and and diversity of gameplay on the other. Star Conflict -- ACE Online -- Pirate Galaxy -- Vendetta Online -- Taikodom -- EVE Online Vendetta Online seems to sit in the middle with both action and diversity in even amounts. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/05/13 10:57:23 AM#12
Originally posted by Axehilt Haha, I forgot about a similar video. http://www.youtube.com/watch?v=lMSjd6HNQdY
There is another hilarious/sarcastic one that gets you pumped about exploring different star sytems with rock music playing then shows ships getting destroyed at gate camps and the pilots getting podded. I can't seem to find it though. "If I offended you, you needed it" -Corey Taylor |
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3/05/13 11:04:17 AM#13
Originally posted by Malcanis Problem being: you can play other games awesomely too, and they just start with a higher baseline fun value. |
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3/05/13 11:07:11 AM#14
Originally posted by CrazKanukPlease tell me you weren't really flying on auto-pilot?
"How should I know if it works? That's what beta testers are for. I only coded it." |
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3/05/13 11:15:57 AM#15
Originally posted by dave6660 Why not? If he stays .5 or higher he would be safe. Maybe some suiciders out there but those guys are few and far between No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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3/05/13 11:49:52 AM#16
Originally posted by dave6660 I'm not sure you want to bring that up in a discussion about EVE being fun or not (unless you're on the "not" side of the fence.) Gameplay is good. Non-gameplay that you can safely AFK through is bad. Non-gameplay that you are strongly encouraged not to AFK through is terrible. |
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3/05/13 12:02:31 PM#17
Originally posted by Axehilt Missing the point is priceless. "How should I know if it works? That's what beta testers are for. I only coded it." |
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3/05/13 12:12:39 PM#18
Originally posted by dave6660 Boom "i don't waste my time building relationship in games" - nariusseldon |
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3/05/13 12:22:17 PM#19
Originally posted by dave6660 Its not like pressing your "jump-to" hotkey and clicking a gate whenever no one is in system or bouncing off a celestial or a perch whenever someone is in makes the gameplay vastly more engaging. You can multibox and watch a movie at the same time. Not the most engaging gameplays ever made. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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3/05/13 12:29:17 PM#20
Originally posted by Quirhid Fixed. |
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