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Camelot Unchained

Camelot Unchained 

General Discussion  » Feedback sought on Reward Tiers

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142 posts found
  Kvalandur

Novice Member

Joined: 1/08/13
Posts: 31

3/04/13 5:15:07 AM#101
Originally posted by Jimmac
<>

Also, in a purely RVR game, the cosmetic pets just don't make sense. Who would bring their little dog out with them to a battle? Especially if the animal can do nothing and adds nothing. Huge armies clashing sounds awesome. Huge armies clashing where everyone has little pets following them - dogs, cats, fairies, living mushrooms, mini unicorns, living rainbows, pandas, pigs, bunnies, purple foxes, cubs, flying swords, will-o-wisps, scorpion spider hybrids, toxic clouds, zombie babies, skeleton soldiers, frogloks, more kung fu pandas, and miniature versions of yourself - doing nothing but following you is stupid. All that stuff on the screen would look terrible.

Let people chase shinies and play dress up in other mmo's. CU can be for RVR.

 I've always felt that the bandwidth that's wasted on these critters could be better used making the character cooler, having more objects in game that make the game better instead of just follow you around.

  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

 
OP  3/04/13 10:17:08 AM#102

Folks,

   Thanks so much for your feedback on this thread. I've spent some of the weekend thinking about these reward ideas (especially about the roll-your-own bit) and here is my initial feedback.

1) RYO is a very cool idea and it solves some of issues with reward tiers & stretch goals with KS. I'm out of the office today but I'll discus it with the studio tomorrow.

2) As of now I've got over 50 possible backer rewards (yikes!) in my spreadsheet. I'll be sorting through them over the next few days and also discussing them with the team (especially Andrew) before committing to anything.

Thanks again for the feedback! There were more than a few interesting and unique suggestions that I hope will make it into the KS and if we end up going with a true RYO, it was because of this thread.

Mark

Mark Jacobs
CEO, City State Entertainment

  MightyPit

Novice Member

Joined: 11/21/02
Posts: 88

3/04/13 11:35:05 AM#103

I thought about what I would love to get when I would contribute a high amount into kickstarter.

I would love to get the clothes and title of one of the king's councelors, speaking as an Athurian. 

Or the armor and the title of a guard captain. 

When I remember back to daoc, there where guards, and there where named guards. It would be really nice that someone can take the role of such a named guard for example. Of course the name tag is in the player color not in npc color.

For enemy realms, the disguise should not be visible, so that they still identify a mage when they see one.

However, this reward should only go to really high contributions, or as a special reward for excellent testing in alpha or beta. It should not be the case that at release date there are more named guards than normal players there ;)

But maybe, I think to much pve still..

MMO's played so far:
UO,EQ,DAOC,EQ2,GW,ROM,WOW,WAR,AOC,LOTRO,RIFT,TSW,GW2,POE
Looking forward to: Camelot Unchained, Star Citizen

  akley

Novice Member

Joined: 4/08/11
Posts: 17

3/04/13 12:00:36 PM#104

Some really great ideas here but lets talk turkey...

 

 The maximum contribution on kickstarter is 10k. Why not offer a few tiny ownership opportunites in the game, whatever would be a fair % to both parties (quick math would be roughly 1/4 ~ 1/2%, I would have to look much closer at it). This would allow a few staunch supporters with some cash to get some skin in the game. This would be something I could get excited about.

 

I don't think this is something that has been done yet for a game on KS.

  MrGrim

Novice Member

Joined: 3/16/04
Posts: 21

3/04/13 2:00:29 PM#105

I pulled my 8 year old MMORPG account just for this occasion.

 

I'm noticing a lot of people asking for unfair features, but I'm pretty sure Mark glossed over those. Cmon guys you're better than this, he said nothing that would give an unfair advantage, and things like lower lockouts factor into unfair!

 

Considering I'm going to drop quite a bit of money, I'd perfer something somewhat subtle and tasteful, I really like the Brooch idea, something that is quite small and doesn't have to be blatantly obvious screaming "LOOK AT THE MONEY I PLEDGED". It should be something you can wear all the time without it having to completely change how your character looks, it really shouldnt come off as tacky or a gimmic.

Personally I think it could be something awesome for player housing as well, think about a giant dragon head over our hearth or something. Maybe with some flavour text talking about our previous successes (referencing our donation). If you pledge enough maybe something to hang in the guild hall, again like a stuffed dragon bust, or perhaps a skeleton to hang from the raftors. 

Plus Mark , if you ever need an academic consultant to keep your history accurate and to the flavour of your chosen factions let me know. I'd do it for free and that'll get me away from grad work :D

  Foggye

Novice Member

Joined: 3/04/13
Posts: 92

3/04/13 3:15:41 PM#106

Well, it would neat to see reward tiers that sort of match the game's motto: Choices Matter

 

Perhaps given a few more choices cosmetically wouldn't be harmful.  Some tiers have the opportunities to name one NPC in the game.  Everything from your keep captain, to the guy shoveling hay (as long as it's historically viable for the realm).   Special newsletters or forum access.   Some Backers could perhaps can pilot NPC mobs for special events.  Perhaps even get to help on some of the history or lore.

 

 Options are boundless really, but for the most part, anyone backing the game just wants to see it made.

  HUNG3R

Novice Member

Joined: 3/05/13
Posts: 3

3/05/13 5:52:50 AM#107

A few ideas (sorry if I am touching on some already mentioned I really only skimmed quickly over previous posts).

1. Be careful of the value you are giving away. If you throw in game time make sure the amount paid for that kickstart package covers a large chunk of the value you are writing off. You are effectively removing future earnings that you would have recieved when you go live.

2. Be careful about how much you throw in, it would be a travesty to see every tom, dick and harry out there with a bag full (or caravan load) of glowies they hold over any regular player they paid for here. It is a balance however, people will need to be rewarded for how much they invest (correct word?).

3. In-game items aren't the only thing you could provide. Access is a big thing; allowing people to give feedback, beta access, closed forum access or even early teaser and early information access is of large value. You or your developers\team leads could also be used here by providing a mailing list or closed forums little updates or videos of production?. Some of that you will want to give globally but there is always ways you can give more to a lucky few :)

4. Don't forget varying stages of Kickstart packages, some are more financial than others (life truth and it applies here also).

Quick list of some things I brainstormed:

* Headstart advantage for when the game goes live.
* Headstart advantage for name reservation.
* Headstart advantage for House and Shop(if they exist) placement? (could be dated according to value of package)
* Obvious extra\special mount options (rare pack mule etc).
* Obvious extra\special companion options.
* Forum avatars \ in game titles.
* Crafter glowies like gold-rimmed hammer & tongs\personalised crafters apron\graphics alterations on your forge\rare loom or associated major crafting item. The apron idea should also be something personalised with a crafter class on character creation.
* Appearance based items that don't ruin the feel of the game. Cloaks\Shields and early access to emblems.
* Guild based creation\maintenance items like forges\ranks\titles\storage. Could even have a guild page or jester.
* House companion like a cook, maid, house gnome?.
* Merchant availability\storage chests for a house or improvements to a cooking or eating area.

Lots to think about, being careful not to make an epic post :)

 

  Shautru

Novice Member

Joined: 3/03/13
Posts: 2

3/05/13 6:14:06 AM#108
I want a pet wolf.  Yeah I read the 'I hate cosmetic pets' posts.  Don't care, still want a pet wolf :P~    Titles would be cool too.
  Levicus

Novice Member

Joined: 6/05/05
Posts: 22

3/05/13 12:34:05 PM#109

Reward Tiers (Lowest to Highest):

1 Founder's Title of some sort

2 A skin that can change the look of one of the player's items into something special that only Kickstarter backers would receive

3 Access to any gameplay footage before the Media would

4 Access to betas

5 Access to alpha + beta

 

These are only a few, and to be honest I only want access to the alpha+beta and have my thoughts make a difference in help shaping this game into the best MMORvR we will ever see.

-

  sweetdigs

Advanced Member

Joined: 11/11/03
Posts: 199

3/05/13 2:29:09 PM#110

Guild emblems

In-game mount at start (limited functionality, shouldn't be better than the better quality mounts you can buy later on)

Unique appearance gear (or a unique dye that you can apply to all gear you get).

Unique housing customizations

A free house at start (hovel?)

  Plastic-Metal

Novice Member

Joined: 2/20/13
Posts: 423

3/05/13 7:04:00 PM#111

An awesome reward that wouldn't be game breaking, as eventually it would surface to the internet anyway by one form or another, is a high resolution aerial .pdf map of the entire game world, but with or without any locations of crafting minerals, strategic locations, special NPCs, etc listed.

I always enjoyed referencing the original DAoC map included in the box purchase back in the day.  I remember it helped my adventures tremendously as alt/tab wasn't included in the original client version.

 

My name is Plastic-Metal and my name is an oxymoron.

  will75

Advanced Member

Joined: 10/16/06
Posts: 275

3/05/13 7:39:35 PM#112

Having the highest tier only allow alpha/beta access wouldn't make snse for these guys.This will be an entire team effort for KS.. Meaning, many many small donations. If you don't get beta access to alpha etc.. for $50-75$ you'll see this KS fail. Mark knows that, he isn't dumb

 

  akley

Novice Member

Joined: 4/08/11
Posts: 17

3/06/13 12:20:16 PM#113
Originally posted by Plastic-Metal

An awesome reward that wouldn't be game breaking, as eventually it would surface to the internet anyway by one form or another, is a high resolution aerial .pdf map of the entire game world, but with or without any locations of crafting minerals, strategic locations, special NPCs, etc listed.

I always enjoyed referencing the original DAoC map included in the box purchase back in the day.  I remember it helped my adventures tremendously as alt/tab wasn't included in the original client version.

 

Awesome, I wish I still had that map

  tlear

Novice Member

Joined: 12/15/07
Posts: 143

3/06/13 12:55:12 PM#114
Originally posted by akley
Originally posted by Plastic-Metal

An awesome reward that wouldn't be game breaking, as eventually it would surface to the internet anyway by one form or another, is a high resolution aerial .pdf map of the entire game world, but with or without any locations of crafting minerals, strategic locations, special NPCs, etc listed.

I always enjoyed referencing the original DAoC map included in the box purchase back in the day.  I remember it helped my adventures tremendously as alt/tab wasn't included in the original client version.

 

Awesome, I wish I still had that map

I lost mine a while ago when moving :(

  SyrixII

Novice Member

Joined: 11/23/10
Posts: 43

3/06/13 1:04:24 PM#115
Originally posted by tlear
Originally posted by akley
Originally posted by Plastic-Metal

An awesome reward that wouldn't be game breaking, as eventually it would surface to the internet anyway by one form or another, is a high resolution aerial .pdf map of the entire game world, but with or without any locations of crafting minerals, strategic locations, special NPCs, etc listed.

I always enjoyed referencing the original DAoC map included in the box purchase back in the day.  I remember it helped my adventures tremendously as alt/tab wasn't included in the original client version.

 

Awesome, I wish I still had that map

I lost mine a while ago when moving :(

Sadly... My wife threw mine out with a bunch of other stuff. She "cleaned" my gaming room... I got the message loud and clear. :)

  Laec

Novice Member

Joined: 2/18/13
Posts: 11

3/06/13 1:28:17 PM#116

Honestly I just want the damn game already so thats pretty much good enough for me.

I do like the idea of being able to reserve a name or two on all the servers though

  morfidon

Novice Member

Joined: 2/19/13
Posts: 245

3/07/13 2:47:20 PM#117

Special account that will have lower monthly fee than others

Possibility to reserve your character name

 

Beta access

Beta / alpha access

  morfidon

Novice Member

Joined: 2/19/13
Posts: 245

3/11/13 7:55:11 AM#118

Oh i have one more very good idea that wouldn't affect the game and it would be cool to be on the list:

People who donated will have higher priority to log in on server than the others who will buy the game after launch. People who donanted will be in front of people who didn't donate in 'log in' queue. I'm sure queue like this will exist and i'm sure some people would like to avoid that thing. So why not to give that benefit to people who will kick kickstarter?

 

  meddyck

Hard Core Member

Joined: 1/18/08
Posts: 1134

3/11/13 8:51:35 AM#119
Originally posted by morfidon

People who donated will have higher priority to log in on server than the others who will buy the game after launch. People who donanted will be in front of people who didn't donate in 'log in' queue. I'm sure queue like this will exist and i'm sure some people would like to avoid that thing. So why not to give that benefit to people who will kick kickstarter?

Good idea.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  BowbowDAoC

Novice Member

Joined: 5/11/10
Posts: 482

3/11/13 9:15:44 AM#120

- A bigger tombstone when you die !

- On deathspam, make the donor's spam in bold when he kills someone.

- extra room in vaults

- give a headstart to players on crafting levels (i.e. soon as you start crafting, oyu start with 10-20% of max level)

- in our house, a bigger chair with our toon's name on it.

- if it applies in game concept, have the donators implicated more often in quests (i.e. a bounty on their head, etc)

 

But most importantly, make CU come to live :) anything else is just icing on cake :)

 

 

Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR

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