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Camelot Unchained

Camelot Unchained 

General Discussion  » Please make CU jumping...

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49 posts found
  MidHealer

Novice Member

Joined: 2/19/13
Posts: 17

 
OP  3/04/13 7:27:24 AM#1

 

...cost stamina, just like sprinting. On top of that, maybe add a slight delay after, say, second or third jump. Alternatively, instead of a delay, allow jumping only on keypress, but no automatic key repeat.

 

Having people jump around the whole time is really annoying, and being able to do it by simply pressing and holding a button only encourages it.

It would be nice if jumping would cost a sizeable chunk of stamina (for example, 10-20%), so you could still jump (and multiple times too, if needed), but can't simply press button and jump indefinitely. 

After all, sprinting, pulling bowstring or weapon swinging all cost stamina (great concept there, by the way, please keep stamina separate from power in CU!), and jumping should be no different, in my humble opinion.

 

 

 

Birger, Galahad, Healer
Midgard forever

  sacredfool

Advanced Member

Joined: 5/04/07
Posts: 705

3/04/13 7:33:05 AM#2
As someone playing Morrowind right now (the graphics/gameplay mods really make it decent by the way) I completly agree.  I love how in morrowind my guy can't cast spells or hit successfully when tired.


Originally posted by nethaniah

Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  falcuk

Novice Member

Joined: 1/30/12
Posts: 41

3/04/13 7:35:34 AM#3
Originally posted by MidHealer

 

...cost stamina, just like sprinting. On top of that, maybe add a slight delay after, say, second or third jump. Alternatively, instead, of a delay, allow jumping only on keypress, but no automatic key repeat.

 

Having people jump around the whole time is really annoying, and being able to do it by simply pressing and holding a button only encourages it.

It would be nice if jumping would cost a sizeable chunk of stamina (for example, 10-20%), so you could still jump (and multiple times too, if needed), but can't simply press button and jump indefinately. 

After all, sprinting, pulling bowstring or weapon swinging all cost stamina (great concept there, by the way, please keep stamina separate from power in CU!), and jumping should be no different, in my humble opinion.

 

 

 

+1 for sure, Bunnyhopping is a huge bugbear of mine, its retarded

  Brohalla

Novice Member

Joined: 3/04/13
Posts: 11

3/04/13 7:50:54 AM#4

I tend to agree with the 'holding button down jumping', but I wonder why people are annoyed with this? It serves no purpose, doesn't make the target harder to hit/target (it increases it imho) and makes a target more visible from long range.

Is it just the visual annoyance?

_Back in DaoC!_

  falcuk

Novice Member

Joined: 1/30/12
Posts: 41

3/04/13 8:12:02 AM#5
Originally posted by Teh_Axi
Originally posted by Brohalla

Is it just the visual annoyance?

[mod edit]

Despite your sad attempt at humor, its immersion breaking for one, every film you ever see of knights and whatnot fighting on a field you dont see tons of peopel running around jumping up and down waving weapons, you'd die in seconds if you did.

 

So imo it has no place in mmo's, especially PVP / RVR ones.

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

3/04/13 8:13:36 AM#6
Originally posted by falcuk
Originally posted by Teh_Axi
Originally posted by Brohalla

Is it just the visual annoyance?

[mod edit]

Despite your sad attempt at humor, its immersion breaking for one, every film you ever see of knights and whatnot fighting on a field you dont see tons of peopel running around jumping up and down waving weapons, you'd die in seconds if you did.

 

So imo it has no place in mmo's, especially PVP / RVR ones.

in the movie 300 you see lots of jumping, and 6 pack abs. Mostly the 6 pack abs distracts everyone from the jumping but it's there.

I healed Mistwraith and all I got was this stupid tee-shirt!

  falcuk

Novice Member

Joined: 1/30/12
Posts: 41

3/04/13 8:17:10 AM#7

Theres a distinct difference between say the scene out of Troy where Brad Pitt jumps and sticks his sword thru the dudes neck, and some moron hopping around your screen because he's an annoying twat lol.

 

So yeah your right, jumping is fine if its an animation tied to an offensive maneuvre, just hopping around for the sake of it is not imo :)

  Teh_Axi

Advanced Member

Joined: 9/21/08
Posts: 405

3/04/13 8:27:26 AM#8
Originally posted by falcuk

knights and whatnot 

whatnots eh, that covers a pretty wide spectrum of things.

I wasn't trying to be funny either, just stating a fact.

  MidHealer

Novice Member

Joined: 2/19/13
Posts: 17

 
OP  3/04/13 8:30:36 AM#9
Originally posted by Teh_Axi
Originally posted by Brohalla

Is it just the visual annoyance?

[mod edit]

 

Sad attempt to offend notwithstanding, what exactly is the problem with jumping costing 10-20% of stamina bar?

Jumping around with 20, 30 or 60 pounds of armour and weapons equipped is a very tiring physical feat, so it should cost stamina, just like sprinting or using styles with weapons does (and rightfully so).

 

[mod edit]

Birger, Galahad, Healer
Midgard forever

  Stiler

Hard Core Member

Joined: 10/19/05
Posts: 599

3/04/13 1:02:54 PM#10
Originally posted by dynamicipftw
[mod edit]

I fail to see how it's a terrible suggestion, you ever play a game with bunny hopping?

 

It's annoying, loos extremely out of place, and needs to be balanced.

Making it cost stamina, having an animation that makes it slower once you try to do it again, etc is the quickest way to help stop hopping in combat and such.

 

  Plastic-Metal

Novice Member

Joined: 2/20/13
Posts: 423

3/04/13 1:15:23 PM#11
Originally posted by Stiler
Originally posted by dynamicipftw
[mod edit]

I fail to see how it's a terrible suggestion, you ever play a game with bunny hopping?

 

It's annoying, loos extremely out of place, and needs to be balanced.

Making it cost stamina, having an animation that makes it slower once you try to do it again, etc is the quickest way to help stop hopping in combat and such.

 

Yeah, constantly jumping in a PvP game is absolutely retarded and makes the player look it even more so.  I'm sorry, but if someone won't stop jumping in my group, I'll ask nicely the first time and the second equals a kick from the group.

My name is Plastic-Metal and my name is an oxymoron.

  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

3/04/13 1:20:13 PM#12
Originally posted by Stiler
Originally posted by dynamicipftw
[mod edit]

I fail to see how it's a terrible suggestion, you ever play a game with bunny hopping?

 

It's annoying, loos extremely out of place, and needs to be balanced.

Making it cost stamina, having an animation that makes it slower once you try to do it again, etc is the quickest way to help stop hopping in combat and such.

 

Did you play GW1? I wanted to slit my throat after a while. It was the #1 complaint in that game.

Many players enjoy jumping around. 

  Niix_Ozek

Novice Member

Joined: 2/26/13
Posts: 404

3/04/13 1:25:58 PM#13

Why is this an issue lol

Why is jumping so bad? you're standing around at a keep bored to all hell, who cares if someones jumping around with their character, you don't have to, doesn't hurt anyone. The fact it annoys you is not a valid reason to exclude it from the game. Sounds like you have a small case of OCD that you should talk to someone about.

Ozek - DAOC
Niix - Other games that sucked

  Stiler

Hard Core Member

Joined: 10/19/05
Posts: 599

3/04/13 2:11:23 PM#14
Originally posted by Niix_Ozek

Why is this an issue lol

Why is jumping so bad? you're standing around at a keep bored to all hell, who cares if someones jumping around with their character, you don't have to, doesn't hurt anyone. The fact it annoys you is not a valid reason to exclude it from the game. Sounds like you have a small case of OCD that you should talk to someone about.

 

Except they will do it DURING COMBat, when people are fighrting, to confuse people/try to lose sight of them. It's absurd not only by looks but mechanics.

you ever play any type of mutliplayer game with unlimited jumping ?

  Tierless

Advanced Member

Joined: 7/01/08
Posts: 2111

joie de vivre

3/04/13 2:25:40 PM#15

I like it!

mmorpg.com/blogs/Xobdnas

  Daimonion69

Novice Member

Joined: 2/16/13
Posts: 29

3/04/13 2:34:37 PM#16

I totally agree, that jumping needs to be restricted. Endurance consuming seems to be perfect.

 

So far i saw no agrument pro unlimited jumping.

  Punk999

Novice Member

Joined: 10/26/04
Posts: 878

3/04/13 2:41:14 PM#17
I dont care either way, jumping doesnt bother me or make anyone more harder to kill. It's just a game after all, the whole wearin plate armor etc. doesnt matter really in this game seems like its goal is just RVR obviously not realistic sandbox type of game.

"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com

  infii

Novice Member

Joined: 3/01/13
Posts: 9

3/04/13 2:49:56 PM#18

I don't get this discussion either.

People in favor of unlimited jumping get offended and angry for no reason but on the other hand are not bringing up any arguments.

It doesn't bother me all that much, but it seems logical to me that jumping should be restricted to a certain amount...

  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

3/04/13 2:56:39 PM#19
Originally posted by infii

I don't get this discussion either.

People in favor of unlimited jumping get offended and angry for no reason but on the other hand are not bringing up any arguments.

It doesn't bother me all that much, but it seems logical to me that jumping should be restricted to a certain amount...

Here's an argument: The only MMO (as far as I know) that didn't have jumping was GW1. The #1 issue for the vast majority of players in GW1 was not being able to jump. You are a teeny tiny (but vocal) minority. It's time to retire this thread to discuss important things tbh.

  Kryptonite_Hilo

Novice Member

Joined: 2/15/13
Posts: 48

3/04/13 3:08:15 PM#20

Aside from the part where someone constantly jumping is annoying to witness, it's extra sucky because you can't just go over and push them down like you could in real life.

 

It would be kinda cool strategically if you had to have endurance to jump. If a kiting healer has endurance and can jump over the log in front on him but the tank following him and swinging his axe doesn't have the endo to do the same would effectively work as a self-peel. I'd be down for that.

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