| 68 posts found | |
|---|---|
|
3/03/13 6:30:11 AM#41
Originally posted by observer Running same dungeon (be it normal or raid)/dailies over and over again for gear that you must have in order to be able to mathematically beat next tier content is a grind since in "the good ol days" it might took hundred(s) runs due to RNG/DKP and all the stuff. It has been considerably lessened since then, but still running same dungeon over and over again just to get everyone geared is grind. SWTOR has endgame grind as content is gear gated. LOTRO doesnt have, but it did have it when they made painful mistake called radiance. GW2 doesnt have it. |
|
|
3/03/13 8:52:50 AM#42
As with most games,there's an end game grind for stuff. For GW2 the big grinds are for aesthetic things though.
The base power level you are at with a full suit of exotic gear (second highest quality), which isn't hard to get at all, is very high compared to what most people are used to as far as "entry level" end game gear. Enough so that at least for now, getting the ascended gear (current best) available is almost more of a completionist thing.
Getting all the ascended gear will take work. Getting some of it is pretty easy at the moment though.
Most people complaining about grind are complaining about how long it takes to get a legendary weapon. At the moment, the only benefit to getting a legendary weapon is to enjoy having it and to show that you have it. Other than neat weapon skins, they offer no functional advantage over an ordinary exotic weapon at the moment. When ascended weapons are added, legendary weapons will supposedly be upgraded to have comparable stats to ascended weapons, which is nice. Based on what we've seen so far though, ascended stuff isn't so hard to get that it's worth getting a legendary purely so you don't have to bother with ascended weapons. They have said that legendary weapons will always be "best in slot" though so it's true that if you make one, you're permanently done with anything that can come in the future in that slot. It's a neat bonus but I don't think it'll be as meaningful as some people make it out to be. This isn't like a WoW treadmill where a statistically stronger weapon is available to you every 4 months or so or something. |
|
|
3/03/13 9:22:26 AM#43
Originally posted by pedruzorro My statement is not directed at the op, but in general. The new aged gamers have no clue what grinding is, seriously. MMORPG's play like console rpgs now, fast paced and nothing at the end, with very little replay value. Many gamers complain about "grinding", what is grinding to you? Taking weeks or months to get to max level or grinding for weeks or months for armor, weapons, and loot at end game? Its the same damn thing. You are still investing your time and doing repetative tasks either way. Personaly i would rather enjoy my ride to my destination than get there in a heartbeat and doing the same boring daillies and warzones over and over as content. Which many get bored from and quit. To me those types of games are just tedious and i dont normaly bother with them. Games that dont have some sort of open end game just dont cut it, you are going to be grinding no matter what.
|
|
|
3/03/13 3:14:39 PM#44
Originally posted by tintilinic I don't consider dungeon runs grinding, because you are in constant motion traversing through paths and exploring the content, as is intended. I consider grinding to be in one particular spot killing the same mobs over and over, for experience or a loot drop. |
|
|
3/03/13 6:03:08 PM#45
Originally posted by observer Just expnad your "one spot" to a dungeon and its the same thing. You explore it on the first run. On 56th its a snoozefest. |
|
|
3/03/13 6:08:16 PM#46
Originally posted by Onomas GW2 is one of the most open ended games. Go where you want do what you want at endgame (within boundaries of the game). Doesnt get any better than that. If you can provide an example of fully open ended game without any limitations please do so. |
|
|
3/03/13 6:10:15 PM#47
Originally posted by tintilinic Vanguard. There are more but i guess one name is enough. |
|
|
3/03/13 6:41:44 PM#48
Originally posted by Doogiehowser Lol. A game where you get to only raid same crap at endgame and thats it? Vanguard is anti open ended endgame I played Vanguard FYI. It was bad when it launched and got even worse when they added 5 levels. I dont think you know what "open ended" means |
|
|
3/03/13 6:49:44 PM#49
Originally posted by tintilinic I had a feeling you would reply with 'lol but it is a raid crap'. Thanks for proving your bias and that you have no idea about open ended gameplay of Vanguard. And its even more ironic coming from someone who says GW2 is open ended even though majority of focus is on dungeons grind at lvl 80. |
|
|
3/03/13 6:54:47 PM#50
Originally posted by Doogiehowser Yes, your feeling was right. When a game has only raiding as endgame its crap. Its exactly what poster i quoted is complaining about, exactly anti open ended. Theres no opend ended endgame in Vanguard, thanks for providing examples. Focus in FW2 is definatwly not dungeons, especially dungeons grind, i see that you havent even played it., but somehow you want to comment on it. |
|
|
3/03/13 6:57:40 PM#51
Originally posted by Doogiehowser seen it pretty split my guild does lot of WvW.. lot of open world stuff like the dragons and working on map completion, some enjoy dungeons, some do sPVP, others like farming mats to craft , others like just revisting zones and wandering around doing events and getting karma I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
|
|
3/03/13 7:00:11 PM#52
I laugh when people want to force their own definitions of "grinding" on others. For some grinding might be 8 hours every day in Lineage 2 for a recipe, but for others grinding might be farming the same events for gold, xp or armor. GW2 is grindy regardless of the extent of the grind. Farming gets BORING. Boring = grind. So OP, leave your own definition of grinding with yourself. GW2 can indeed by grindy as hell. |
|
|
3/03/13 7:02:40 PM#53
Originally posted by dimasok i did the lineage 2 grind.. holy god what a grind.. but nothing in gw2 really requires farming at all.. i had enough karma/gold by the time I hit 80 just playing through events/story/exploration/WvW/ and crafting to get exotics so i only need to farm if I want a second set or work on my legendary.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
|
|
3/03/13 7:03:08 PM#54
Originally posted by Aerowyn Now replace everything you said with activities in vanguard other than pvp and DE's with diplomacy and crafting / building. The guy asked for an example of open ended pve game i gave him one. I was just pointing out the irony of labeling Vanguard as just a dungeon grind crap. |
|
|
3/03/13 7:05:37 PM#55
Originally posted by Doogiehowser couldn't say personally i got bored with vanguard after 20 levels.. was just pointing out i haven't noticed gw2 having a major focus on dungeons at end game I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
|
|
3/03/13 7:08:59 PM#56
Originally posted by Doogiehowser Except Vanguard is exact opposite of open ended lol. Its irony you calss Vanuard as one. Really shows the bias. |
|
|
3/03/13 7:09:23 PM#57
Originally posted by tintilinic Again you are wrong. but i don't know why even took the bait. I should have known better, my bad i didn't check your posting history first before replying to you. And that is the reason why i don't want to waste more of my time in mentioning why vanguard is more than just a dungeon grind. No point arguing with people who have already made up their mind. I have 4 lvl 80's in GW2 by the way and unlike you i never made assnine comments that GW2 is just about dungeon grind. But i did say heavy focus on it. I don't deal in bias and extremes just to make a point.
Originally posted by tintilinic
Sure bro. I will bow out of this discussion now. Not here to do a pissing contest with you. Next time don't ask a question if you don't want the answer. |
|
|
3/03/13 7:12:40 PM#58
Originally posted by Doogiehowser What bait? Vanguard is what it is. It was a boring bad game and anti open ended. Ooooh, yes you said "heavy focus" instead "about". Now explain the difference. Originally posted by Doogiehowse Of course you wont. You presume that nobody played Vanguard and knows nothing about it so you can just casually toss it out. Tough luck being called on it. Next time back up your claim with anything - really. |
|
|
3/03/13 7:16:07 PM#59
Originally posted by Aerowyn Fair enough. but i was talking about things to do at lvl cap in Vanguard and not whather you got bored of Vanguard after 20 levels. |
|
|
3/03/13 7:18:34 PM#60
Originally posted by tintilinic Lol this guy.. i wonder if you know what irony means. And i did answer while talking to Aerowyn. You on the other hand not worth it. I think when you asked give me an example of open ended game like GW2 you actually meant 'give me answers only that i am going to like.' Have a nice day now. |
|