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News & Features Discussion  » [Column] Neverwinter: Expanding the Sword Coast

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60 posts found
  shantideva

Novice Member

Joined: 6/15/09
Posts: 193

3/01/13 10:13:53 PM#21
I might play this game if I can roll a Batman.
 

"Train by day, Joe Rogan podcast by night, all day!"

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1882

3/01/13 10:35:12 PM#22
No intentions on playing this game, but I do love the concept of the Wilden in the Destroyer's Aspect.

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 451

3/01/13 10:38:44 PM#23
Originally posted by DJMantiss
Originally posted by saker
Not impressed by how few classes available at "launch".
 

Yup, I think someone there confused launch with paid beta.

its free to play in case you didnt notice...i dont think you can apply the same standards and expectations to a free t play game without box cost

  logan400k

Novice Member

Joined: 1/05/09
Posts: 68

3/01/13 10:41:13 PM#24

First, a little research might have informed the author about 4th Ed a little. It was designed to fit the MMO style of gaming that had become popular to try and draw in some of the MMO crowd who were raised on EQ and think role playing is calling someone "noob".

 

1 second please (drinks some Geritol)

 

Ok anyway, so the fact that Neverwinter is using 4th Ed rules is no mystery and in fact it makes perfect sense considering how 4th Ed was designed to be a pen n paper MMO.

 

(Turns up the oxygen tank) - Sorry again, you know, old gamer here. I'm like Batman in Kingdom Come, can't game without an exoskeleton.

 

As for Cryptic, there is no doubt they put a lot of work into their games and make pretty good structural MMO's, but they do not have a good record with IP. I know there are STO fans out there, but they lost me when my Federation officer looted a corpse. The Federation does not goo that. Its too gamey and Neverwinter will likely be tooo gamey. It won't flow well and immersion will be down. I knowo that seems like an old fashioned concept but some suspension of disbelief is required or you may as well be playing BattleCallofDutyMedal... or whatever the latest shooter is.

 

Okay, off to eat my old man mush. Talk amongst yourselfs, just stay off my lawn.

 

Just My 2 Lunars

  McGamer

Novice Member

Joined: 7/24/05
Posts: 1035

"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda

3/01/13 11:51:57 PM#25
I plan on trying this game out at launch, though I especially look forward to seeing how Cryptic handles the D&D mythos down the road. Hopefully it is better than what Turbine has done with their D&D mmo.
  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 451

3/02/13 1:44:56 AM#26
the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options
  Daggerjaydo

Novice Member

Joined: 12/16/07
Posts: 120

3/02/13 1:49:15 AM#27
Originally posted by Nemesis7884
the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

I never saw any rooting in the videos from the press beta...

 

Do you happen to have any that show it?

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2622

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

3/02/13 2:39:48 AM#28

I want to see the following Races:

  • Dragonborn
  • Revenant
  • Eladrin
  • Kalashtar
For Classes I really really really want to see Sword Mage
 
After that I would like to see:
  • Ardent
  • Warlord
  • Avenger
  • Barbarian
  • Warlock
 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Asm0deus

Elite Member

Joined: 9/06/10
Posts: 776

3/02/13 4:15:39 AM#29
Originally posted by Daggerjaydo
Originally posted by Nemesis7884
the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

I never saw any rooting in the videos from the press beta...

 

Do you happen to have any that show it?

Didn't make any videos but I am in the betas and trust me there is rooting, in fact  if your not careful you can be killed while your rooted becuase your characters is using a skill with a longer animation.

 

Some people like the rooting and claim it makes it feel less "floaty", I happen to dislike it as it makes the action combat feel less smooth for my tastes.

 

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  Xarko

Advanced Member

Joined: 6/10/11
Posts: 374

3/02/13 4:45:44 AM#30
I dont remember if there was ever before released an RPG without an archer/ranger class in, they might be the first to do so. *sigh* You just dont release a game with only 5 classes , restricted as they are in NW ..come on. I AM looking forward to try it out, but what about all those ppl who found their favourite class/playstyle in other mmos and they just cant play it in NW, they probably wont even try it :/
  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 451

3/02/13 5:40:38 AM#31
Originally posted by Asm0deus
Originally posted by Daggerjaydo
Originally posted by Nemesis7884
the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

I never saw any rooting in the videos from the press beta...

 

Do you happen to have any that show it?

Didn't make any videos but I am in the betas and trust me there is rooting, in fact  if your not careful you can be killed while your rooted becuase your characters is using a skill with a longer animation.

 

Some people like the rooting and claim it makes it feel less "floaty", I happen to dislike it as it makes the action combat feel less smooth for my tastes.

 

100% agree - action combat and rooting are no-go-combination for me...i can understand the floatiness argument, but they should come up with better options...for example your moving slower during the use of skills (as you would in real life) or that there is a chance to straggle if you sprint during the use of skills etc... but the combat right now is simply, move up to enemy, press any skill button repeatedly (doesnt really matter), repeat...its even worse then gw2 combat

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 451

3/02/13 5:41:12 AM#32
did wow release with more than 5 classes?
  winter

Hard Core Member

Joined: 8/08/03
Posts: 2220

3/02/13 6:12:48 AM#33
Originally posted by DJMantiss
Originally posted by saker
Not impressed by how few classes available at "launch".
 

Yup, I think someone there confused launch with paid beta.

  Um you do know the games Free to play don't you? Not even a B2P cost.

  Xarko

Advanced Member

Joined: 6/10/11
Posts: 374

3/02/13 7:14:26 AM#34
Originally posted by Nemesis7884
did wow release with more than 5 classes?
 

Way more.. 9 actually

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 451

3/02/13 9:21:48 AM#35
Originally posted by Xarko
Originally posted by Nemesis7884
did wow release with more than 5 classes?
 

Way more.. 9 actually

but than again, who would ever want to play anythingbut a dwarf with an axe...

  Dihoru

Hard Core Member

Joined: 1/11/06
Posts: 2616

3/02/13 9:25:15 AM#36
Originally posted by Nemesis7884
Originally posted by Xarko
Originally posted by Nemesis7884
did wow release with more than 5 classes?
 

Way more.. 9 actually

but than again, who would ever want to play anythingbut a dwarf with an axe...

Oh aye wee lad, real men play dwarfs! not some pussy footing elven archers! (this is not lampooning anything or anyone, merely trying to do a gimli impression and failing at it badly).

  User Deleted
3/02/13 10:36:39 AM#37
Originally posted by Xarko
Originally posted by Nemesis7884
did wow release with more than 5 classes?
 

Way more.. 9 actually

 Only 8 per alignment though, since Paladins were Alliance exclusive and Shaman were Horde exclusive at that time.

And Neverwinter have already said they will have 8 ready shortly after launch, soooo no difference really.

What they really mean by 'shortly after launch' is that they are good to go, but they are going to charge for them.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

3/02/13 4:30:08 PM#38

Psion, Runepriest and even more so...Warmage and battlemage are future must have classes.

As for the Drow...that should remain ONLY for those purchasing the $199 founders package as its one of the few unique things that come with it.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Xarko

Advanced Member

Joined: 6/10/11
Posts: 374

3/02/13 6:53:39 PM#39
Originally posted by evilastro
Originally posted by Xarko
Originally posted by Nemesis7884
did wow release with more than 5 classes?
 

Way more.. 9 actually

 Only 8 per alignment though, since Paladins were Alliance exclusive and Shaman were Horde exclusive at that time.

And Neverwinter have already said they will have 8 ready shortly after launch, soooo no difference really.

What they really mean by 'shortly after launch' is that they are good to go, but they are going to charge for them.

I dont think so

  Alber_gamer

Hard Core Member

Joined: 10/08/12
Posts: 446

3/02/13 7:13:24 PM#40
My guess is that a batch of new roles wil be shipped not long after release (read ~6 months) including things like Battle Cleric, Combat Rogue and also a couple of new classes like Druid or Ranger. PWE probably needs to start cashing in to support their developping, since it's been dragging a long time now and someone up there must be getting anxious and pushing for results.

My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

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