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The Guild Wars 2 blog has been updated with a new article by Angel McCoy from the Living Story team. The post lays out what the team has been working on over the past couple of months and how the Living Story will be evolving for players in a big way starting at the end of March.
Read the full (and very interesting) post on the Guild Wars 2 site. Associate Editor: MMORPG.com |
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3/01/13 6:38:15 AM#2
I'd say you progress the living story as if the personal story has been complete.
Just my 2c. |
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3/01/13 6:41:26 AM#3
That's quite a long article considering it said pretty much nothing.
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3/02/13 3:25:15 AM#4
[mod edit] Every time they release an update, they make the game harder, and IMO it was already too hard from day one! I would prefer more bosses that are not so impossible and maybe some puzels! Instead of giving us a good challenge with lots of things to do, all we get is a few almost impossible to kill bosses that unless you dodge at the EXACT time, your dead on the ground waiting for combat to finish so use a portal, so you can then run back and be killed again! |
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3/03/13 11:56:22 AM#5
Originally posted by zastroph What bosses are you talking about in particular? Cause I havent had the same experiences. |
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3/03/13 11:59:48 AM#6
The 'personal story' in GW2 was TERRI-BAD. And while I admit I hardly log in any more.... the 'Living Story' they had at the time I was playing was pretty horrible too.
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3/03/13 12:04:16 PM#7
Gwen!
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