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2/28/13 3:03:30 PM#21
Originally posted by catlana Yeah, my original crew pretty much quit because the launch OPs were a bit on the easy side. Michael "MikeB" Bitton |
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2/28/13 6:52:59 PM#22
Frankly Armor has a lot of interesting orange sets but all of the Synth sets look like Franciscan monks of various parts of the middle ages. *YAWN* So if they didn't give Armormech any new orange sets, no big -- I could really see them just giving Synth the extra love. Bop over to Tor-Fashion and check out the armor sets if you don't believe me. It's a dramatic difference. Not that the folks who do armor design for SWTOR couldn't learn something by hiring some fashion entrepreneurs from Second Life (which I believe AO did and it really improved their couture...heh... Either that or they just copy-botted a bunch of designs, which would make me sad... ;). But yeah, armor design in SWTOR? NOT THEIR STRONG POINT. omg. Hire a RISD grad boyz. My ghod. What is wrong with you people? I come from several generations of both engineers and master tailors and military -- and I could at least supervise better designed better aesthetic progression-oriented "cool" mix-and-match paperdoll/ragdoll clip-averse meshy flexi whatever sorta gear within canon than your folks are putting out and I can't draw. (but ok, yeah, been doing interactive graphics since 1978-ish...;) But yes, I want better armor choices, and I want re-skinnable armor via the cash shop er cartel market! And LOTRO-style outfit panels would be awesome too... And...and... Sigh...GW2 is looking less and less like my backup game... (not that I get any of that there either...but at least I don't feel like I'm paying to not have it... with the less and less time I have to game right now...) |
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3/27/13 2:13:25 PM#23
i have a level 30 and a level 50 toon in swtor. saving the world every level got old quick. having must do quests that require qroups to do when they are supposed to be soloable i found to be irritating. i found the new pay to play or free to play quite schocking
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