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2/28/13 10:35:33 AM#141
You can say FFXIV is the first game in history to go from P2P to F2P to P2P. XD
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2/28/13 10:37:30 AM#142
Originally posted by birdycephon http://massively.joystiq.com/2013/01/16/allods-online-russia-opens-up-subscription-based-server/ |
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2/28/13 10:51:24 AM#143
Originally posted by DihoruOriginally posted by birdycephon But they started off with F2P, FFXIV started with P2P. |
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2/28/13 11:00:30 AM#144
Originally posted by birdycephon Still takes bigger balls to go from F2P to P2P. |
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Inigo_Montoya
Elite Member
Joined: 11/10/12
I was a 5 star elite member but my awesomeness was showing and the Mods cant have that |
2/28/13 11:43:26 AM#145
It looks to me like a overwhelming majority prefer P2P over F2P . Most who like F2P must have never played a well made square enix MMO . Like ffxi for 10 years its evolved , added bi monthly events , seasonal events , patches bi monthly and content. Because V1 failed people forget they have another MMO doing just fine. People forget SE tried to be different and was overly ambitious. Now with V2 the path is clear and tailor made for the true fans of final fantasy and the franchise. That's all I have to say about it . Like it hate it but its truth
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link |
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Inigo_Montoya
Elite Member
Joined: 11/10/12
I was a 5 star elite member but my awesomeness was showing and the Mods cant have that |
2/28/13 11:45:18 AM#146
They went F2P in version one because V1 was broken so why steal from your fans with.crap. they offered it free to fix and have input on the direction of the game . Simple and is truth,
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link |
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2/28/13 12:27:14 PM#147
Interesting ideas OP. Very well written post. Not likely to happen, but that's not the point. Seems like this thread got derailed into a ftp v p2p discussion. It seems that op wanted to discuss his ideas more than the same old p2p v f2p debate.
I'm starting wonder what kind of community this game will have after reading through posts from some of the "fans" in this thread.
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2/28/13 12:34:16 PM#148
played the 1 day beta stress test phase 1, the combat was really action packed, you spam the tab button and 12345 and if you got far enough even the F1-12 keys!
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2/28/13 12:35:48 PM#149
Originally posted by Mardukk By their own statements TRU FANZ WHO PAI FER DA GAME! SCREW DA BEGGARS! |
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2/28/13 12:39:15 PM#150
Originally posted by Mardukk all threads on MMORPG turn into F2P vsP2P arguments of late i cant really talk on it much since im more then guilty of being part of that problem , i try to just ignore it now though since the argument will never end |
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2/28/13 12:42:09 PM#151
Originally posted by rommello Cool sensationalizaition, way to evaluate a P2P, eastern mmo games' combat based on your one day of beta testing at level 10...
Judging from your post it's probably safe to assume you don't possess the mental fortitude to endure the grind required to attain 1 level 50, let alone 3, to truely judge the merits of this games combat system.
Which is why i <3 SE and am glad you will be on to your next F2P venture or instant-gratification mmo, so those of us who remain can attempt to build a real community ^^.
Oh and to any future rebuttle game balance for developers who are NOT trying to shaft their customer base or swindle a P2W cash shop goodie tends to evolve towards the later stages of the game... since running around and having epic battles with marmots and rabbits wouldn't make a lot of sense nor be entertaining... |
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2/28/13 12:44:48 PM#152
Originally posted by Dihoru Still failed to refute his point and followed it up by making a subjective off-base statement... |
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2/28/13 12:45:57 PM#153
Originally posted by jskeets916 Yup, going native it seems. |
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2/28/13 12:48:19 PM#154
Originally posted by jskeets916Originally posted by Dihoru Nah, its cool. I was just stating a fun bit of trivia. |
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2/28/13 12:51:33 PM#155
Originally posted by jskeets916 He didn't talk about payment models in his post you did sort of. Mostly you just puked out a bunch of nonsense that didn't relate to the bait he laid. Bad logic on your part. Is he right that the combat is hard tab-targeted with a standard hotkey rotation with skill cooldowns? If you've played the game and it's not like that then it would serve you better to actually explain why he's wrong or if he's right why you think that sort of combat will work well for the game. |
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2/28/13 1:21:26 PM#156
Originally posted by rommello pushing buttons!! in a video game!!! what will they think of next. having a variety of skills in an rpg is so dated
Just got done playing a fps where you click to shoot the gun.. lol comon lets mix it up |
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Originally posted by Mardukk
I'm so happy I could cry. |
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2/28/13 3:43:56 PM#158
If anyone is interested you can preorder this from newegg right now for 20 bucks, click on the eblast for the promo code no idea if i'll keep playing since I haven't been super following this and didn't get in the beta, but for 20 bucks I figure I'll at least get my money's worth, really wanted to like ffxiv(original) but I got in the beta for that super early and after forcing myself to play it for quite awhile I cancelled my preorder. Hoping the improvements made on ARR do the trick. twitch.tv/boonmackle |
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2/28/13 3:51:49 PM#159
Originally posted by Treabhair As it should be. |
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2/28/13 5:08:09 PM#160
Originally posted by Torvaldr Don't know where to start Never stated he did talk about payment models, his post was about 2 sentences and it didn't reference "hard tab-targeted" at all so you are falling victim to your very own illogical notion about me spouting off on a tangent. Regardless i did explain why he's wrong, and seeing as i have played beta as well as alpha as well as FFXI, FFXIV 1.0 and completed endgame content i think it's fair for me to state that the intricacies of the combat are not fully-developed at level 10... Nor level 30 for that matter which clearly the poster hasn't come close to attaining. Exp chains, combo's, limit breaks/skill chains (ffxi) as well as whatever they have yet to present us with are the main features to the combat system, not an innovative skill rotation or lack of tab targeting like you seem to be obsessed with. Which my first post addressed, the battle system can't fairly be judged til at least you reach 1 lvl 50 and taste some endgame content... My comment on the payment models is accurate because it attempts to explain the lack of understanding of the poster (and seemingly you) possess of what this game is attempting to offer. I suggest you at least do a Google search of the game before trying to discredit a game for a mechanic that SE and Yoshi-P both realize is in place (tab-targeting) and working properly. Question when did Square-Enix, Yoshi-P, or anyone promise/advertise a revolutionary innovative combat system? No i think they promised to deliver on a P2P game that their fanbase has been asking for centered on LONG-term progression and group play, regular content updates, crafting, and even housing/pvp to look forward to. I think you missed the Tera forums... |
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